I hope she gets a new outfit that doesn't have a Cerberus logo on it
Modifié par MegaBadExample, 10 août 2011 - 10:24 .
Modifié par MegaBadExample, 10 août 2011 - 10:24 .
srjepsen wrote...
I for one, don't mind the Cerberus logo, in fact, I hope they offer the option to work with TIM again, all I need is a valid reason why his troops are gunning for Shep.
srjepsen wrote...
I for one, don't mind the Cerberus logo, in fact, I hope they offer the option to work with TIM again, all I need is a valid reason why his troops are gunning for Shep.
Modifié par Twistedfaith, 11 août 2011 - 03:30 .
It is a matter of dressing for the occasion. Even if you are not strictly realistic you cannot get away with everything without breaking suspension of disbelief. Apart from that, iconic over-the-top styles are for superhero comic books, and I don't want ME3 to look like one. ME2 was bad enough in that (Samara *cough*). I agree the AAP2 armor has limited artistic merit, but it was still a relief when it came out.srjepsen wrote...
agreed, it would be the wrong idea to put Miranda in anything other than a form fitting catsuit, that armor looked like crap imo, and don't get me started on "it's not realistic," I don't think any of us play ME for realism.
Ieldra2 wrote...
It is a matter of dressing for the occasion. Even if you are not strictly realistic you cannot get away with everything without breaking suspension of disbelief. Apart from that, iconic over-the-top styles are for superhero comic books, and I don't want ME3 to look like one. ME2 was bad enough in that (Samara *cough*). I agree the AAP2 armor has limited artistic merit, but it was still a relief when it came out.srjepsen wrote...
agreed, it would be the wrong idea to put Miranda in anything other than a form fitting catsuit, that armor looked like crap imo, and don't get me started on "it's not realistic," I don't think any of us play ME for realism.
There are different possible solutions for this in ME3. I'd be fine with anything that doesn't force me to play ME3 with Miranda in combat wearing painted-on pants and high heels.
STJebus wrote...
Dont there shields and biotics render armor practically useless? unless in close combat?... and if ur a trained operative such as miranda less would probably equate to more for flexibility purposes, she doesnt need bulky armor slowing her down in close combat. you all call it the "catsuit" for the reason that catwomen wears it... anyone else notice that?... she doesnt wear armor because shes to good and resourceful to get shot, plus it allows her to move freely and kick ass... and catwomen doesnt have a biotic barrier to protect her and its still her #1 choice of attire. Catsuit is a must IMHO
Modifié par LuxDragon, 11 août 2011 - 06:25 .
srjepsen wrote...
agreed, it would be the wrong idea to put Miranda in anything other than a form fitting catsuit, that armor looked like crap imo, and don't get me started on "it's not realistic," I don't think any of us play ME for realism.
Yannkee wrote...
Do you believe that the development of resistant fabric or flexible materials (which already exist, and some are more efficient than some protective rigid materials) could have been stopped during 150 years ?
Vertigo_1 wrote...
Yannkee wrote...
Do you believe that the development of resistant fabric or flexible materials (which already exist, and some are more efficient than some protective rigid materials) could have been stopped during 150 years ?
Funny you mention that Yannkee, as I recently saw on TV this show (I think it was NOVA here in the states) where they were showing off advanced kevlar and other materials they were creating to stop bullets/stabbing. I can see it advancing much further down the line into the ME era.
I do have to agree with Lux on the full body protection in vacuums, seems like Bioware ran out of time and decided to give most squadmates oxygen masks instead of designing helmets tailored to each squadmate.
Vertigo_1 wrote...
Yannkee wrote...
Do you believe that the development of resistant fabric or flexible materials (which already exist, and some are more efficient than some protective rigid materials) could have been stopped during 150 years ?
Funny you mention that Yannkee, as I recently saw on TV this show (I think it was NOVA here in the states) where they were showing off advanced kevlar and other materials they were creating to stop bullets/stabbing. I can see it advancing much further down the line into the ME era.
I do have to agree with Lux on the full body protection in vacuums, seems like Bioware ran out of time and decided to give most squadmates oxygen masks instead of designing helmets tailored to each squadmate.
LuxDragon wrote...
Armor does stop bullets as a last resort when shields fail (And they do. At least in the books)
The more important aspect of armor is that they function in a vacuum. I hate doing missions like the Collector ship or the Derelict Reaper when Shepard, Garrus, and Tali are the only ones with suitable protection.
It's like sending astronauts out on spacewalks naked with only an oxygen mask to wear. WTH?
Oh yeah, and the reason catwoman gets away with wearing catsuits is because bad guys in comic books/movies/cartoons either aren't packing heat, or they're notoriously horrible shots. Or Batman saves her in the nick of time.
Doesn't really help when bad guys ARE good shots and do so at 200 meters +.
Possibly. But how long could the biotics on the team hold up that barrier? A few minutes. And what happens if the barrier is breached in combat? Yeah.....you are exposed to vacuum. Or a corrosive atmosphere. Bad enough having those pesky bullets to contend with, if you don't wear a suit covering the whole body and a helmet you get susceptible to natural hazards as well.Spanky Magoo wrote...
Wouldnt a biotic barrier shield like in the sm seal a character from vacuum and a rebreather provide oxygen.
Modifié par Ieldra2, 11 août 2011 - 08:21 .