Hi everyone. Back from my first GamesCom day.
Played the demo twice, once without any time pressure (!), met Chris Priestley and asked him about Miranda. He said he didn't know what they were prepared to reveal at the Q&A. He also said that Casey Hudson's tweets often contain subtle hints if you read between the lines. Subsequently, I thought about how put our main concern into one short question, and came up with "Will Miranda be a main character in ME3" (like CH said about Liara, the VS, Garrus, Tali and Vega). Unfortunately, I was too late with that to actually ask him this question.
Totally missed the stage show, simply because I didn't know there was to be one today - there was absolutely no advertisement of the event. When it started, I was on my way out after eight hours of GamesCom and glad to be.
Attended the DA2 panel and a presentation of another EA RPG, "Reckoning". Waited an hour to play Skyrim but gave up after I noticed I would have to wait another two.
I'll probably skip tomorrow - this day was long enough - and go back on Saturday for the ME2 panel. I think I may have a chance to get in, unless all the seats get occupied by people with community passes.
As for the demo - it was the Sur'kesh demo with more character options added and the fight with the Atlas mech at the end complete. I liked the different ways to evolve powers they implemented, it looked like they could make a difference, though I couldn't really say because the demo was so easy such things didn't matter. Played as an Engineer. Incinerate and Combat Drone are still mainstay powers, the new turret appears very useful but I can't say for certain because the details of what damaged who were hard to see.
Very noticeable the more 3D design of the level, where you can shoot at enemies a level above and below, climb up and down ladders and such. Very noticeable too that many other games look quite a bit better than ME3. The Atlas mech fight was sort of super-easy, and I didn't manage to figure out how to remove the pilot. Perhaps they disabled that feature.
Disappointing: not a single dialogue choice in the demo. A few words are spoken here and there, but it was nothing but missions progress and comments you couldn't influence.
So, I don't know if there's to be another Twitter Q&A on Saturday parallel to the panel, but if there is, I won't be able to tweet because I'm either in the room or on my way to something else. Perhaps some of you could ask "Will Miranda be a main character".
Edit:
And Miranda's line at the Collector base it out of character. No question about that. A woman like Miranda is trained to act cool under pressure. She wouldn't support destroying the base out of sentimentality. If she gets more like this she won't be the MIranda I came to love anymore.
Modifié par Ieldra2, 18 août 2011 - 06:21 .