Modifié par primoULTIMO, 28 août 2011 - 08:01 .
"I'll always want you in my life." Miranda Lawson in Mass Effect 3
#11051
Posté 28 août 2011 - 08:01
#11052
Posté 28 août 2011 - 08:05
Yannkee wrote...
nitefyre410 wrote...
Yannkee wrote...
Then maybe the codex should explain also every single thing of the game that is not believable. But the writers will have a lot of work.
They should also start with how soldiers can jump, run , crouch so easily with such unpractical and bulky armors.
the armor has motorized joints and most alliance solider etc are enchanced to make the stronger and fasters as well.
No motorized joints will make a rigid parts become flexible. Even the physics of the game show you this inconsistency when Shepard do some specific movement and the rigid part around the stomach is completely deformed.
Im just working with what I was given and I try to block that out... Yes your right it is rather inconsistent and needs to be explained better which is one of the my grips with Bioware... They are so afraid of the fans that would complain about "Awesome button" "It looks like a Anime waaaa" That they shoot themselves in the foot more often than helping themselves. Look at Biotics they were completely nerfed for two comes just so people did not complain about "Space Magic"
#11053
Posté 28 août 2011 - 08:07
Also why does Shepard wear heavy armor to a club, it makes him look like a space terrorists
Modifié par typoo855, 28 août 2011 - 08:09 .
#11054
Posté 28 août 2011 - 08:33
ISpeakTheTruth wrote...
MASSEFFECTfanforlife101 wrote...
But I hope it's not something that deprives her of her wonderful curves.
In combat we shouldn't be worried about her curves being showed off we should be making sure she's wearing armor that keeps her curves from being shot off.
LOL. I like that response. So true.
#11055
Posté 28 août 2011 - 08:33
In fact, I like the visor.
There. I said it. It's off my chest. Not for her main outfit, sure, but as an option, I like it.
Modifié par flemm, 28 août 2011 - 08:36 .
#11056
Posté 28 août 2011 - 08:36
Oh, I like it too. The problem is that it doesn't come off in conversations. It's just like the helmets. Well, Bioware promised an "headgear off in conversations" option IIRC, so perhaps we'll get the best of both worlds.flemm wrote...
Well, just to prove that there really are no limits to subjectivity, I'm going to go ahead and say that I don't really get the hate for the visor.
I like the visor.
There. I said it. It's off my chest. Not for her main outfit, sure, but as an option, I like it.
Edit:
The problem runs deeper. In some scenes, you would the visor on, particularly in scenes with optional actions or pre-comabt dialogue with enemies. I have no idea how they'll sort that out.
Modifié par Ieldra2, 28 août 2011 - 08:38 .
#11057
Posté 28 août 2011 - 08:41
Modifié par flemm, 28 août 2011 - 08:47 .
#11058
Posté 28 août 2011 - 08:45
primoULTIMO wrote...
I didn't have a problem with the catsuit. Most of the biotics in the game don't wear any armour, so why should she? I agree that the ass shots need to be reduced but the dlc armour didn't do it for me, the catsuit is an integral part of the character.
Hopefully the armor will remain optional.
#11059
Posté 28 août 2011 - 08:48
Yannkee wrote...
primoULTIMO wrote...
I didn't have a problem with the catsuit. Most of the biotics in the game don't wear any armour, so why should she? I agree that the ass shots need to be reduced but the dlc armour didn't do it for me, the catsuit is an integral part of the character.
Hopefully the armor will remain optional.
Really all the Fan service should be in the Art books and supplementry materail there should be small amount of it in game and only at the rigth moments. MGS 3 and 4 did this rather wall with the changing of the POV during come conversations... you didn't have to do it but it was funny when ya did...
#11060
Posté 28 août 2011 - 08:51
#11061
Posté 28 août 2011 - 09:47
At least, that's what I'm going to do. That really is the only situation in the game where I won't stand for a lack of armor.
#11062
Posté 28 août 2011 - 10:08
#11063
Posté 28 août 2011 - 10:26
#11064
Posté 29 août 2011 - 12:11
jtav wrote...
I wonder what kind if impact Miranda's death will have? Trying to decide if she should be one of my deaths on my (almost) worst possible playthrough.
I have a strange gut feeling that she will end up getting revived or else miraculously survives and becomes an antagonist. Sounds cheesy I know, but the haters that 'quasi-purposely' got her killed, get to spill her guts on the floor while us enlightened ones/ the majority that kept her alive would have her as a squad member etc...Everyone is happy!
Tbh with Cerberus going darkside I can't imagine the game without Miranda or Jacob for that matter; it would lose alot of its effect on the gamer. Removing Miranda completely might dampen the experience, i'm sure they will have to make exceptions with those members that potentially could have died in the suicide mission for the sake of the story/experience at large.
Although OBVIOUSLY I'm highly biased when it comes to Miranda lol
Modifié par primoULTIMO, 29 août 2011 - 12:12 .
#11065
Posté 29 août 2011 - 12:20
primoULTIMO wrote...
Removing Miranda completely might dampen the experience, i'm sure they will have to make exceptions with those members that potentially could have died in the suicide mission for the sake of the story/experience at large.
Well, to me, the big mystery of ME3 at this point is how they are going to handle adjustments for all the important returning characters that might be dead. I haven't really heard any convincing theories yet, at least not comprehensive ones. Doubtless there will be different methods depending on the individual characters.
Not to mention other adjustments. For example, if a squad member survives, but is not loyal, will she/he behave differently?
The possibility of Miranda returning as an antagonist in certain scenarios is something we talked about a little higher in the thread. I'm not sure how likely it is, but you never know. Personally, I think the idea of her turning into a boss if you let her die during the SM is hilarious and would love to see it in the game, however far-fetched the notion may seem.
#11066
Posté 29 août 2011 - 12:39
flemm wrote...
primoULTIMO wrote...
Removing Miranda completely might dampen the experience, i'm sure they will have to make exceptions with those members that potentially could have died in the suicide mission for the sake of the story/experience at large.
Well, to me, the big mystery of ME3 at this point is how they are going to handle adjustments for all the important returning characters that might be dead. I haven't really heard any convincing theories yet, at least not comprehensive ones. Doubtless there will be different methods depending on the individual characters.
.
With the amount of possible character deaths, the amount of adjustments are too huge not to impact the story in a negative way. For example keeping Wrex makes the whole Krogan story so much more interesting then without him. Now can you imagine Cerberus or TIM without Miranda? I'm sure even the haters would say no.
We need to keep in mind that even though we make certain decisions throughout the game, we are mainly following a pre-concieved path created by the writers and not by ourselves; Bioware would be taking a massive risk if they made all the ME2 cast lack importance or 'replaced' by someone else... Can Miranda be replaced?HELL NO! :innocent:
P.S. Not sure if this was discussed previously, but has Yvonne Strahovski officially sign up to take part in ME3? On wikipedia it has it listed.
#11067
Posté 29 août 2011 - 01:01
With the amount of possible character deaths, the amount of adjustments are too huge not to impact the story in a negative way. For example keeping Wrex makes the whole Krogan story so much more interesting then without him. Now can you imagine Cerberus or TIM without Miranda? I'm sure even the haters would say no.
I see your point, definitely. In a sense, what happened with Wrex is an example of the type of thing we will probably be seeing a lot more of in ME3. That said, Wrex is a fairly isolated example in ME2, whereas in ME3 you have a ton of characters who are now in that same type of situation, quite a few of whom will probably be on the squad at least temporarily. The amount of adjustments the game is going to have to make is huge, unprecedented really, much more than in ME2.
P.S. Not sure if this was discussed previously, but has Yvonne Strahovski officially sign up to take part in ME3? On wikipedia it has it listed.
I don't think she has officially been confirmed, no. I don't think there is any reason to believe she won't be back, either, but you never know. I suppose it's possible that this has been a question mark behind the scenes, due to scheduling conflicts, money issues or whatever.
Modifié par flemm, 29 août 2011 - 01:11 .
#11068
Posté 29 août 2011 - 01:06
#11069
Posté 29 août 2011 - 01:11
flemm wrote...
Well, just to prove that there really are no limits to subjectivity, I'm going to go ahead and say that I don't really get the hate for the visor.
In fact, I like the visor.
There. I said it. It's off my chest. Not for her main outfit, sure, but as an option, I like it.
Worry not. I like the visor too. XD I think the visor is pretty intense on any character.
And I think that if you went into the suicide mission and completely balls-ed up that the main squad already chosen will be your crew going into the fight with the Reapers. I've heard before that it's quite possible that you might be able to swap out people as permanent members of the crew, or something along those lines; which would be a good way to incorporate the crew from ME2 into the action if they survived.
Modifié par LexieTheT-Rexy, 29 août 2011 - 01:15 .
#11070
Posté 29 août 2011 - 01:31
#11071
Posté 29 août 2011 - 01:42
BTW how can you not like the catsuits. come on
#11072
Posté 29 août 2011 - 01:44
#11073
Posté 29 août 2011 - 01:45
#11074
Posté 29 août 2011 - 01:46
#11075
Posté 29 août 2011 - 01:51
jtav wrote...
Because they're cheap, designed to titillate the lowest common denominator, look like they're painted on, and objectify her?
Well Thats how some people look at it I guess. But is it so wrong to not want an all armored squad can I not like Miranda, Thane, Kasumi, and Samara for the fact that they dont need armor to be badass. Thats how Ive always seen it any way they walk around knowing they can handle not wearing battle armor while shepard has to wear it on the freaking Citadel. Kinda makes him look like a wuss.
Modifié par Spanky Magoo, 29 août 2011 - 01:52 .





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