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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#14401
LexieTheT-Rexy

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MASSEFFECTfanforlife101 wrote...

LexieTheT-Rexy wrote...

RANDOM PICTURE PICTURE TIME!:


:o........<3:wub:


You're welcome. XD

#14402
JosephDucreux

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jtav wrote...


How do you think Miranda would respond to the death of a romanced Shep or equivalent? Sudden, violent death. How long would she grieve? How?


She'd respond by becoming an introvert. She'd shut herself out from all personal contact, as well as shutting out her emotions, and lose herself in something (most likely work) and present a cold, stony front to the world, but she'd grieve in private. I see her sitting on her bed in her room, crying with her head in between her knees, but when she's in public, she'd never shed a tear. Perhaps during Shepard's funeral is the only time she'd let a few tears slip, and she'd be angry at herself about that.

As a matter of fact, I've always seen Miranda to be the crewmate with the highest probability of an emotional breakdown of every squadmate we've had in one and two. She simply keeps too much bottled up within her, and like it or not, she's only human. She's gonna blow sometime, and when it does, it's not gonna end well. Just about everyone opens up much easier than Miranda.

EDIT: Goddamn cast ain't letting me type properly. @**%$#

Modifié par JosephDucreux, 22 septembre 2011 - 02:00 .


#14403
Ieldra

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I hope not (the emotional breakdown, that is). I've always envisioned Miranda as being a natural introvert. For some reason, people here appear to believe that having intense emotions is somehow a priori desirable. It's not about "keeping things bottled up", it's about not getting too "excited" about things in the first place. Miranda strikes me as being naturally calm. Of course that would not apply to the death of a loved one, but you can have a low emotional profile in most areas of your life and a higher one with your LI, and both are true personality traits.

Modifié par Ieldra2, 22 septembre 2011 - 03:08 .


#14404
flemm

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She does seem to be intensely emotional with regard to her loved ones, though, beyond just romantic involvement, with Oriana being the best example we have. She was willing to just keep that inside her, though, for Oriana's safety.

I don't disagree with the idea of her being naturally calm overall. But just talking with Oriana moved Miranda to tears. Imagine if she died or was killed.

Modifié par flemm, 22 septembre 2011 - 03:20 .


#14405
Ieldra

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flemm wrote...
She does seem to be intensely emotional with regard to her loved ones, though, beyond just romantic involvement, with Oriana being the best example we have. She was willing to just keep that inside her, though, for Oriana's safety.

I don't disagree with the idea of her being naturally calm overall. But just talking with Oriana moved Miranda to tears. Imagine if she died or was killed.

It would be devastating, I agree. What I don't agree with is the idea that she generally keeps too many things bottled up and is ripe for an explosion.

#14406
flemm

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Ieldra2 wrote...
It would be devastating, I agree. What I don't agree with is the idea that she generally keeps too many things bottled up and is ripe for an explosion.


On the breakdown thing I think I agree with you.

*Edited below to elaborate.*

I see her overall as a calm, composed person who also cares very, very deeply about a small number of people/things. Maybe more deeply than most about those things. So, not someone who is suppressing a lot of stuff and about to crack. To me, that's a different type of profile.

A good example to me is Jacob's loyalty mission. Here she could not reasonably be expected to still give a ****. Even Jacob did not expect it. But she did. Even to the point of disobeying TIM. But she didn't get all frazzled. It's just that, well... Jacob is on the short list. With Oriana, and now Shepard, and maybe a few others.

Still, jtav did specify Miranda losing one of those people she cares deeply about. So I think the effects would be pretty devastating. An outward stoic façade might still be maintained. But in that case, as opposed to most situations, it would be a façade.

Modifié par flemm, 22 septembre 2011 - 04:25 .


#14407
Ieldra

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I see we are in complete agreement :)

Modifié par Ieldra2, 22 septembre 2011 - 04:28 .


#14408
jtav

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Oh, those few things she does care about, she definitely cares about more deeply. Why do you think I abandoned my first game so I could romance her?

And I apologize for being vague. I keep going back and forth on who died.

#14409
Prudii Aden

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Figuring out how best to torture her huh jtav? Returning to your 'old' ways?  ;):whistle::innocent:

#14410
jtav

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Just the opposite. I was the product of a happy second marriage after my mother was previously widowed (also happy). Had a weakness for the "second love" trope almost my whole life and am trying to decide whether it makes more sense to develop an OC in the role of dead first "husband" (not necessarily an actual marriage) and have Shepard come later or kill Shep and have her move to someone else.

#14411
Ieldra

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Replayed Arrival. For some strange reason, I'm only now beginning to ask myself what happened to Shepard in those two days on the station....

#14412
Eyeshield21

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Ieldra2 wrote...

Replayed Arrival. For some strange reason, I'm only now beginning to ask myself what happened to Shepard in those two days on the station....

they wanted to keep him/her there so they would see the reapers return. shepard was unconscious for those 2 days.

#14413
Skullheart

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Ieldra2 wrote...

Replayed Arrival. For some strange reason, I'm only now beginning to ask myself what happened to Shepard in those two days on the station....


If you dont see any probe in that room, then i guess everything is ok.


PS: Is there any game where when they get you captured, at least they do it right way? (They keep Shep drugged, but didn't tied his hands)

#14414
Ieldra

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Eyeshield21 wrote...

Ieldra2 wrote...

Replayed Arrival. For some strange reason, I'm only now beginning to ask myself what happened to Shepard in those two days on the station....

they wanted to keep him/her there so they would see the reapers return. shepard was unconscious for those 2 days.

Yeah..two days on the same station where a Reaper artifact is kept out in the open. With Harbinger saying they want him alive. Very suspicious.

Ah...and btw....
Image IPB

#14415
Eyeshield21

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Ieldra2 wrote...

Eyeshield21 wrote...

Ieldra2 wrote...

Replayed Arrival. For some strange reason, I'm only now beginning to ask myself what happened to Shepard in those two days on the station....

they wanted to keep him/her there so they would see the reapers return. shepard was unconscious for those 2 days.

Yeah..two days on the same station where a Reaper artifact is kept out in the open. With Harbinger saying they want him alive. Very suspicious.

Ah...and btw....
Image IPB

YAY MIRI PICTURE!!!!Image IPB
and I guess the reapers wanted to control shepard to do their bidding(like a sleeper agent).

#14416
jtav

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And I'm thinking either Miranda or Liara will be tied to the effects of that.

#14417
clennon8

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[delurks]
Regarding Arrival and Shepard's lost time... Most likely scenario is they were trying to indoctrinate Shepard, failed, and were trying to figure out why.

#14418
flemm

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Both ideas (sleeper agent, failed indoctrination attempt) sound reasonably plausible to me, given what we know.

Regarding Shepard's relationship with the Reapers (and the advanced tech that may have contributed to his resurrection), I think it's possible that the Protheans may intervene here as well, either via data/recovered tech or in person, in the form of an actual Prothean survivor in stasis. The Protheans know more about Reaper tech than anyone else and are the only reason the galaxy has a fighting chance at the moment. So bringing them in somehow would make sense.

Liara is the Prothean expert, of course. And I could see Miranda being tied into this as the Lazarus expert, though her contribution would have to be minor enough that you could subtract it without breaking the plotline. (Alternately, if Miranda is dead, it might be possible to recover her records on the Lazarus project, or something of that nature.)

Modifié par flemm, 22 septembre 2011 - 07:46 .


#14419
GuitarShredUK

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So...I got back from Eurogamer Expo a bit ago, the ME3 set up was underwhelming to say the least with only 8 stations on a single stall set up. To be honest the location was so well hidden that it took me two whole laps of the hall floor to finally find the booth...

Now, don't get me wrong to finally get my hands on ME3 and experience the improvements we've all watched and read about was amazing (the new environmental effects, smoke explosions but moreover the sound effect quality was unbelievably good). The new squad powers screen and new power upgrade options were very cool also.

However...for those thinking that there would be new content, it was/is the same demo from E3/Gamescom which can probably explain the low key presence. 

Modifié par GuitarShredUK, 22 septembre 2011 - 07:43 .


#14420
Eyeshield21

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flemm wrote...

Both ideas (sleeper agent, failed indoctrination attempt) sound reasonably plausible to me, given what we know.

Regarding Shepard's relationship with the Reapers (and the advanced tech that may have contributed to his resurrection), I think it's possible that the Protheans may intervene here as well, either via data/recovered tech or in person, in the form of an actual Prothean survivor in stasis. The Protheans know more about Reaper tech than anyone else and are the only reason the galaxy has a fighting chance at the moment. So bringing them in somehow would make sense.

Liara is the Prothean expert, of course. And I could see Miranda being tied into this as the Lazarus expert, though her contribution would have to be minor enough that you could subtract it without breaking the plotline. (Alternately, if Miranda is dead, it might be possible to recover her records on the Lazarus project, or something of that nature.)

probably, but I know this; she will not be dead in my playthrough!  Image IPB

#14421
flemm

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Eyeshield21 wrote...
probably, but I know this; she will not be dead in my playthrough!  Image IPB


Heh, yeah. Just saying: there would need to be some adjustment there. Just as the geth/quarian plot, for example, will have to adjust for the possible deaths of Legion and Tali (and Tal'Reegar). Recovering some sort of data left behind by Miranda would actually be a pretty good way of accounting for her absence in the (relatively small) percentage of games where she will be dead.

This could work for Lazarus-related stuff, but also potentially for Cerberus-related stuff. Given that it would probably be video logs, as seen at the beginning of ME2, it might actually make for a sort of cameo in games where she has been thoughtlessly dispatched.

Modifié par flemm, 22 septembre 2011 - 09:30 .


#14422
jtav

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I think some kind of logs for the Lazarus data is feasible. And of course if she's dead, you can't confront her, which robs the player of that dramatic tension.

#14423
flemm

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jtav wrote...

I think some kind of logs for the Lazarus data is feasible. And of course if she's dead, you can't confront her, which robs the player of that dramatic tension.


Well, yeah, I can't help but think that letting characters die will produce a version of content that will... how shall I put this... *trying to be delicate, not succeeding*... suck more than the version where the character survives. But that sort of makes sense: the more of your allies die, the less support you have in the war, and the more bleak the galactic picture appears.

That's partly why, a few pages back, I thought it was significant that apparently only 13% of squad members die in ME2 (according to the stat cited by Ieldra, I believe it was). That means that, on average, even imported games won't be missing much of the more vibrant content. Unless the player basically decides s/he wants it that way and consciously kills everyone. In which case, so be it.

Modifié par flemm, 22 septembre 2011 - 09:13 .


#14424
jtav

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Yes. It was actually much harder to kill Miranda than spare her. And I don't mean emotionally, though that was pretty grueling. I want and expect a significant "reward" for my trouble, not just a few lines of dialogue.

#14425
Eyeshield21

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flemm wrote...

jtav wrote...

I think some kind of logs for the Lazarus data is feasible. And of course if she's dead, you can't confront her, which robs the player of that dramatic tension.


Well, yeah, I can't help but think that letting characters die will produce a version of content that will... how shall I put this... *trying to be delicate, not succeeding*... suck more than the version where the character survives. But that sort of makes sense: the more of your allies die, the less support you have in the war, and the more bleak the galactic picture appears.

That's partly why, a few pages back, I thought it was significant that apparently only 13% of squad members die in ME2 (according to the stat cited by Ieldra, I believe it was). That means that, on average, even imported games won't be missing much of the more vibrant content. Unless the player basically decides s/he wants it that way and consciously kills everyone. In which case, so be it.

whoever does that is pretty much ****ed.