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Modifié par flemm, 30 septembre 2011 - 01:16 .
Modifié par flemm, 30 septembre 2011 - 01:16 .
Prudii Aden wrote...
Hollywood/fashion these days seems to go for the absurdly willowy types, not curvaceous women. It's possible that she's there as temptation for people who romanced Ashley in 2, but if that's all she was there for, I'm like as not going to do a lot of save game editing once I've done my first playthrough.
Also, at the time the first came out, there was no guarantee that 2 would ever see the light of day.
Modifié par nitefyre410, 30 septembre 2011 - 01:19 .
Ieldra2 wrote...
I think I like this picture better:
snip
jtav wrote...
That doesn't preclude her from also being something of a Bond girl.
jtav wrote...
I did specify romantic function. Plot function would be Cerberus representative and true believer, as well as advice giver and crutch character. That doesn't preclude her from also being something of a Bond girl.
Prudii Aden wrote...
Hollywood/fashion these days seems to go for the absurdly willowy types,
not curvaceous women. It's possible that she's there as temptation for
people who romanced Ashley in 2, but if that's all she was there for,
I'm like as not going to do a lot of save game editing once I've done my
first playthrough.
Also, at the time the first came out, there was no guarantee that 2 would ever see the light of day.
Modifié par Athayniel, 30 septembre 2011 - 01:38 .
Ieldra2 wrote...
I can see no indication that TIM doesn't appreciate her any more. Yes, TIM is ready to throw away Shepard, who he has spent a few billion credits and Miranda has spent two years to bring back. You can see that as an indication that TIM treats everyone as a tool but I can't imagine Miranda didn't know before that everyone's expandable to him including her. We cannot see into Miranda's brain, but the game gives us exactly nothing except one optional line at the Collector base which you only get if you choose one specific option in the conversation about the trap.
What I can see is that Miranda, who values loyalty, is impressed by the tight-knit team Shepard put together and the way they fight for each other in contrast to TIM who's all too ready to throw his "tools" away, especially if no one has died up to that point in the SM. But that's dependent on decisions earlier in the game, and it's all speculation anyway.
Ieldra2 wrote...
The problem with this isn't that it's vague. In fact, it is not vague but very specific. The problem is that it's not just non-pragmatic, but makes no sense if you use any kind of rational moral reasoning. You do no harm by using a piece of technology from the base to develop better weapons (which her line would exclude), you don't betray anyone or do any kind of injustice. It might even be argued that if you don't use the base, everyone there has died for nothing. Miranda might feel that it would be wrong based on what was done with the base, similar to how people thought it was wrong to use the results of n*zi experiments regardless of their benefits, but to make a decision in a galactic war where you grasp at straws to avoid extinction based on that, that's insane. Miranda would never do that.
Ieldra2 wrote...
My hope is that (perhaps only if we keep the base) Miranda will be able to find a protective measure against indoctrination. She's better placed to do that than anyone else.
And yeah, the way Liara's pushed into everyone's faces is annoying, to say nothing that the whole asari species shouldn't exist in the first place. Omnisexual blue-skinned space babes, no thank you. I had some hope Miranda would become the primary intelligence-gatherer on the team in ME3 *grumbles*. Though I appreciate the opportunity to learn more about the Protheans.
I disagree with the hypothesis that Miranda is mostly aimed at the stereotypical gamer. If that was so, they'd have kept her appearance but made her more like Tali in personality. Certainly there's a lot of fanservice in her appearance, her outfits as well as the Ice Queen Melting trope. Miranda as "cheating-bait", well, maybe that too, that's why many of us here replayed ME1 to ditch Ashley. But if that's all they wanted to do, they could've made her quite a bit less interesting. We'll see how it goes in ME3 - if she's got the competence and badassery wanted by all of her fans here (I haven't seen anyone who doesn't yet), then I think your hypothesis will have been disproved.jtav wrote...
Well, I've been thinking about Miranda's romance in light of our recent discussions about the engine room scene and catsuits. The primary romantic function for Miranda is that of Temptress (and easy marketing to newbie), particularly when her rival is Ashley. The sex scene wasn't meant to some kind of emotionally evocative topic of discussion; it was to arouse a particular type of gamer. Miranda is everything Hollywood tells us is sexy. The catsuits are part of that She's cheating-bait. Now I'm certain those who wish will get there happy ending, but I think her romance is mostly there to appeal to the stereotypical gamer and to tempt those who did romances in the first game to abandon it. And, if you romanced Ash at least, fidelity will be rewarded by getting an Ash who's sexy in the exact same way as Miranda.
Modifié par jtav, 30 septembre 2011 - 02:36 .
jtav wrote...
But I don't think they expected people to get as emotionally attached as they did.
Modifié par flemm, 30 septembre 2011 - 03:43 .
flemm wrote...
That's where the disconnect on the engine room scene comes in, I think, for a lot of fans of the romance. It feels like the culmination of a different fantasy than the one most of the Miranda material is written for.
Modifié par flemm, 30 septembre 2011 - 04:08 .
Modifié par CuseGirl, 30 septembre 2011 - 04:15 .
jtav wrote...
Well, it's not as if I'm fond of the hypothesis, mind you. But I don't think they expected people to get as emotionally attached as they did.
CuseGirl wrote...
Also, wut dialogue do other characters have in that situation (if anyone has that available)? That line may have nothing to do with Miranda but just some standard line that all the squaddies have about how terrible it would be to keep the base.
It's not that she feels that that's the problem. It's that she appears to make a recommendation in a very important strategic decision based on that feeling. It's OK with Niket and Oriana, that's personal and doesn't affect the fate of the galaxy. At the CB, things are very, very different. So what I'd expect her to say is something like this: "I feel very uncomfortable about this, but we can't discount the possibility that the base might contain invaluable information about the Reapers. It's your choice, Shepard."CuseGirl wrote...
For the life of me, I do not understand the angst over that one line of dialogue, "it feels like a betrayal". How is it out of character in anyway? She's not completely emotionless. She's pragmatic but that doesn't mean she can't "feel" some type of way about the Collector Base. She was irrational enuff to not see Niket's scheme during her loyalty mission. Why is the betrayal line such a big deal?
Unfortunately not. This dialogue is unique, she's talking to TIM when she says that, unlike all other team members, and she says it when you choose the Paragon option, as opposed to everyone else who gets a line only if you choose an option they disagree with.Also, wut dialogue do other characters have in that situation (if anyone has that available)? That line may have nothing to do with Miranda but just some standard line that all the squaddies have about how terrible it would be to keep the base.
Modifié par Ieldra2, 30 septembre 2011 - 04:45 .
jtav wrote...
As long as the epilogue's more "power couple" and less "2.5 kids and white-picket fence."
Modifié par flemm, 30 septembre 2011 - 04:46 .
flemm wrote...
EDIT: I think I would go so far as to say that the CB thing is a better culmination of the romance, as most of it is written, than the engine room scene.
jtav wrote...
I dispute your second point. As far as I know, I'm the only person here who doesn't like the romance, but the CB was more even.
jtav wrote...
And I suggest that people who want that particular variety of idealized partner (minimal experience, etc.) find someone else.
CuseGirl wrote...
doesn't she behave like that regardless of the romance tho? That's probably wut makes it worse for some gamers.
Modifié par flemm, 30 septembre 2011 - 05:01 .
Yes, that's quite possible. If that's all there is to it, that's OK with me.CuseGirl wrote...
To Ieldra2: Is it possible that because of marketing and her plot armor, the writers deliberately align her dialogue with a paragon Shepard? Out of all the crew members (including Jacob), she's the only one cutting ties at that moment.
I expect that because (a) she's shown as a morally ambiguous superspy throughout one whole game, (And why you thought Miranda was going to be more than the "standard heroine" is beyond me. These writers don't re-invent the wheel if it continues to work. The majority of gamers who bought this game and at least have knowledge of a possible romance are the types of people who expect their girl to side with them.
You're basically saying that Miranda becomes a totally different person after having been a part of Shepard's team. I don't buy that, and yes, IMO it's absolutely unthinkable that rational, pragmatic Miranda would think of the CB in such terms when it comes to making the decision. She'd take a mental step back and think about it, then make a recommendation based on strategic reasoning. TIM's possible horrible plans for it may be a factor in her decision, but that aspect wouldn't dominate her reasoning to the exclusion of everything else.I just see it as Miranda having a different view of the world after being apart of Shep's team. Even Mordin, the smartest guy on the ship, learned something while being apart of the team. With enuff paragon, Shep can talk Garrus out of murder. Is it too much to believe Miranda doesn't see the Collector Base as an abomination? She said "seeing it firsthand". Not after sending a crew of people to scout the deal and then over an intercom command them to collect data. She saw Lilith go up flames. That's enuff for me. But I agree to disagree, characterization can be very powerful.
Modifié par Ieldra2, 30 septembre 2011 - 05:14 .