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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#15426
flemm

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MisterJB wrote...
Yeah, but Shepard physically restrains her.


She usually shoots Niket in my playthroughs, but the Paragon interrupt didn't bother me when I did it. Yes, he does momentarily restrain her, but that's not really what stops her from shooting him in the end, as I recall.

MisterJB wrote...
I actually think I remember a dev saying Miranda's romance in ME3 would be diferent depending on which approach to it you chose in ME2. "I can't admire your body or your mind?" or "Are you jealous?"


Interesting, if true.

Modifié par flemm, 01 octobre 2011 - 07:34 .


#15427
jtav

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If you could find a source for that, MisterJB, I'll add it to the OP.

Modifié par jtav, 01 octobre 2011 - 07:34 .


#15428
MisterJB

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MisterJB wrote...

Miranda's opinion regarding the base isn't dependant on Shepard's in ME2, why should it be in ME3?

Besides, the Collector Base choice is not an universal indicator (not sure if this can be used this way) of Shepard's personality.

#15429
Collider

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Physically restraining someone from killing someone is a far lesser offense than...actually killing someone. When you try to take away the rights of another person - such as by killing them - your own rights are called into question.

That said, I prefer not doing the interrupt.

#15430
Eyeshield21

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MisterJB wrote...

flemm wrote...
 As to Miranda being more or less ruthless according to player choice, I'd say that's possible, since it's already the case in ME2.

Yeah, but Shepard physically restrains her. Not cool.
Why couldn't it have been more like Mordin's?


But I doubt it would depend on anything being flagged coming into the game. Just dialogue options/choices within ME3.

I actually think I remember a dev saying Miranda's romance in ME3 would be diferent depending on which approach to it you chose in ME2. "I can't admire your body or your mind?" or "Are you jealous?"
Don't quote me on this, though.

quotedImage IPB
and I could see BW doing something like that(though I choose Admire body line, then said I cared for Miri, and said that it doesnt matter, it matters what we feel,

#15431
jtav

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Not a universal indicator, no, but the players who keep the CB do seem to be the ones who extol her ruthless side.

#15432
MisterJB

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Said person was kidnapping and selling a young woman. We should not forget that.

#15433
flemm

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Well, if there's some kind of confirmation of two different imported romance paths, it's a pretty fascinating little tidbit. I'd remain somewhat sceptical, simply because it's the kind of thing that could easily change/be simplified during development. But very interesting.

Modifié par flemm, 01 octobre 2011 - 07:40 .


#15434
Ieldra

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jtav wrote...
I've been thinking about the Great Fanbase Split, specifically regarding her character, and I wonder if we might find a compromise in a return to the hardening/softening mechanic of the first game where you could convince Ash to trust aliens and Kaidan to mistrust them. It could either be P/R or tied to a past decision. Since those who want a more ruthless Miranda tend to keep it, and those who want a kinder Miranda tend to destroy it, having her personality influenced by the final choice might not be such a bad idea.

Yes. I would like that. Not necessarily in a way that suggests we change Miranda, but in a way that suggests players of one group have a slightly different Miranda in their game than those of the other.

And MisterJB, it's not that her opinion would change. Not drastically, anyway. Her attitude would change and the way she goes about things. Similar to those choices in ME1 where you could achieve the same result with a Paragon or Renegade choice. It would be a matter of style and personality.

BTW, I, too, would like a source for the statement that says Miranda's romance in ME3 will change depending on how we went about it in ME2. 

Heh...I see myself replaying one of my Shepards if that's true.

Regarding the CB decision, how about an opportunity to convince her you made the right decision if you kept it? I would absolutely appreciate an opportunity to engage in a little debate with Miranda.

Modifié par Ieldra2, 01 octobre 2011 - 07:45 .


#15435
Collider

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MisterJB wrote...
Said person was kidnapping and selling a young woman. We should not forget that.

He believed what he was doing was the right thing to do, and that Miranda kidnapped Oriana in the first place.
He did except a money bribe, but he's also poor. Needs money.

Miranda justifies her decision to execute him on the basis that he is a loose end, rather than as punishment for trying to get Oriana back to her father.

#15436
Vertigo_1

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jtav wrote...

If you could find a source for that, MisterJB, I'll add it to the OP.


I'd like to know this too, only thing I've heard that is similar is how they are/react towards you based on how you treated them in ME2 and their LMs from Jesse Houston in the E3 Q&A session

#15437
Gallimatia

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MisterJB wrote...

I actually think I remember a dev saying Miranda's romance in ME3 would be diferent depending on which approach to it you chose in ME2. "I can't admire your body or your mind?" or "Are you jealous?"


I can't see that happening. Given that it has no effect on the romance in ME2 it would be odd to make it a defining moment now. If there was a variable for that I'd think they would have used it somewhere in ME2 first and foremost.

Also making people use the admire line to unlock material? Not cool.

#15438
flemm

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Collider wrote...
Miranda justifies her decision to execute him on the basis that he is a loose end, rather than as punishment for trying to get Oriana back to her father.


Basically it's a ruthless, renegade type of move. Which you can interrupt to convince her to make a more Paragon-esque choice.

Modifié par flemm, 01 octobre 2011 - 07:46 .


#15439
Eyeshield21

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flemm wrote...

Collider wrote...
Miranda justifies her decision to execute him on the basis that he is a loose end, rather than as punishment for trying to get Oriana back to her father.


Basically it's a ruthless, renegade type of move. Which you interrupt to convince her to make a more Paragon-esque choice.

yeah, and that is a good piont, whether she is Parogon or Renagade is the player's choice.

#15440
flemm

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Eyeshield21 wrote...
yeah, and that is a good piont, whether she is Parogon or Renagade is the player's choice.


Agreed. Though Miranda is basically Renegade by default. Then there is a path where she evolves toward a more Paragade type of outlook. And thus was the fanbase forever sundered... LoL.

EDIT: One reason I would be sceptical of there being two different romance flags going into ME3 is that I would think it would be easier/just as effective to simply allow for two paths based on dialogue options/choices within ME3. Functionally, I would think the same basic result could be achieved that way.

Modifié par flemm, 01 octobre 2011 - 07:53 .


#15441
Vertigo_1

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Just small dialogue changes...I doubt they would go any further considering the amount of LI's returning for ME3.

#15442
MisterJB

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Collider wrote...
He believed what he was doing was the right thing to do, and that Miranda kidnapped Oriana in the first place.
He did except a money bribe, but he's also poor. Needs money.

Miranda claims Niket knew what she went through in her infancy and he also knew that Oriana had been with her surrogate family for 19 years. Therefore, Niket places money above everything else, therefore he has screwed up morals and values.

Miranda justifies her decision to execute him on the basis that he is a loose end, rather than as punishment for trying to get Oriana back to her father.

Killing Niket to protect Oriana is, IMO, much more justifiable than killing him as a punishment.

Gallimatia wrote...
I can't see that happening. Given that it has no effect on the romance in ME2 it would be odd to make it a defining moment now. If there was a variable for that I'd think they would have used it somewhere in ME2 first and foremost.

You do get some different lines in ME2 depending on what you choose. It could be just that or they could expand this in ME3.
Or I could be completely mistaken. If I chance upon the source, I'll be sure to post it, ofc.

Also making people use the admire line to unlock material? Not cool.

What kind of reasoning is that?
"Making people kill the Council to unlock material? Not cool."
Different choices lead to different material, simple as that.

jtav wrote...

Not a universal indicator, no, but the players who keep the CB do seem to be the ones who extol her ruthless side.


Define "ruthless side". For example, I defend destroying the base just as strongly as I defend the control chip and the experiments in ME1. I would certainly be unhappy if I had a sentimental Miranda who puts emotions before reason in ME3 just because of one decision where I can't even influentiate the way she looks at it.

Ieldra2 wrote...
 Regarding the CB decision, how about an opportunity to convince her you made the right decision if you kept it? I would absolutely appreciate an opportunity to engage in a little debate with Miranda.

Yeah, definitelly.

#15443
flemm

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MisterJB wrote...

Ieldra2 wrote...
 Regarding the CB decision, how about an opportunity to convince her you made the right decision if you kept it? I would absolutely appreciate an opportunity to engage in a little debate with Miranda.

Yeah, definitelly.



Some sort of debate/analysis between Shepard and Miranda on this topic would be extremely cool, actually. I agree 100%.

#15444
jtav

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How to give Miranda her armor and loyalty outfits early (courtesy of Collider)

1. Go into your Mass Effect 2 folder.
2. Go into BioGame\\CookedPC
3. Find BioH_Vixen_00.pcc. Make a backup. Delete the original file (safe because you made a backup).
4. Go into BioGame\\DLC\\DLC_CON_Pack02\\CookedPC
5. Find BioH_Vixen_02.pcc and have it ready to copy.
6. Go back into BioGame\\CookedPC and paste the file there.
7. Rename the file to BioH_Vixen_00.pcc
8. Therefore, the game will use the alternate appearance outfit as Miranda's (squad mate) default look.
9. To do this for other squad mates is just about the same process. Find their BioH file. Which file corresponds to which squad mate should generally be self explanatory. "00" is their default outfit. 01 is their loyalty outfit. 02 (which would be located in a dlc folder) is their DLC outfit.

#15445
Collider

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I don't necessarily agree that Nikhet is so evil. He was wrong, but I don't think the paragon interrupt is so bad as some make out.
Edit: That said, I would prefer if Shepard did not physically restrain her, considering it's not even his own matter.

Modifié par Collider, 01 octobre 2011 - 08:16 .


#15446
Gallimatia

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MisterJB wrote...

Gallimatia wrote...
I can't see that happening. Given that it has no effect on the romance in ME2 it would be odd to make it a defining moment now. If there was a variable for that I'd think they would have used it somewhere in ME2 first and foremost.

You do get some different lines in ME2 depending on what you choose. It could be just that or they could expand this in ME3.
Or I could be completely mistaken. If I chance upon the source, I'll be sure to post it, ofc.


The lines immediately after change, but nothing in the later conversation which is what I would expect if it was to be a road split.

MisterJB wrote...

Also making people use the admire line to unlock material? Not cool.

What kind of reasoning is that?
"Making people kill the Council to unlock material? Not cool."
Different choices lead to different material, simple as that.


It was more a comment on the delivery of the line than anything else. Not ment to be taken too seriously.

#15447
Ieldra

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MisterJB wrote...

jtav wrote...
Not a universal indicator, no, but the players who keep the CB do seem to be the ones who extol her ruthless side.


Define "ruthless side". For example, I defend destroying the base just as strongly as I defend the control chip and the experiments in ME1. I would certainly be unhappy if I had a sentimental Miranda who puts emotions before reason in ME3 just because of one decision where I can't even influentiate the way she looks at it.

You have a point. I would also not want it to be romance-dependent, since I want a pragmatic Miranda in all my games, including femShep games. 

I think I agree with flemm that it would be better to make this part of a conversation in ME3. For instance like this: in a conversation after you meet her again you could say to her that you've been surprised about her opinion about the CB. Depending on the decision you actually made, she would then reply either "Well, you made the same decision, so I gather you don't disagree" or "You know, I didn't think straight at the time, all I could see was Oriana in one of those pods. I'm glad you didn't listen to me."

@jtav:
Thanks for the modding instructions! :)

Modifié par Ieldra2, 01 octobre 2011 - 08:27 .


#15448
MisterJB

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For the record, I almost always use the Paragon interrupt though solely for Miranda's sake.
I just don't like that Shepard physically restrains Miranda. That, by itself, was presumptuous and unnecessary and, to make matters worse, there was an Asari armed with a freaking Claymore ready to kill them.

#15449
Collider

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Here's a picture of that, by the way.
Image IPB

#15450
The Elder King

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MisterJB wrote...

For the record, I almost always use the Paragon interrupt though solely for Miranda's sake.
I just don't like that Shepard physically restrains Miranda. That, by itself, was presumptuous and unnecessary and, to make matters worse, there was an Asari armed with a freaking Claymore ready to kill them.


Heh. If I was Enyala, I would've start to shoot with the Claymore and biotics as soon as I saw Miranda, Shepard and Niket distracted.