Aller au contenu

Photo

"I'll always want you in my life." Miranda Lawson in Mass Effect 3


82210 réponses à ce sujet

#16401
Guest_randy06_*

Guest_randy06_*
  • Guests
There is more possibility of occurring a discussion between them.

#16402
Guest_randy06_*

Guest_randy06_*
  • Guests

Spanky Magoo wrote...

Ieldra2 wrote...


Like this: If Miranda is forced by the circumstances to work for people she doesn't respect, that's one thing. If she's forced *by* those people, however, she doesn't retain any initiative and is practically imprisoned. That's a scenario I dislike in any story, even more so if it affects my favorite character.

I already have an axe to grind with the Alliance. If their representatives start to put pressure on any of my ex-Cerberus people, they can walk out the airlock.

I'm all for Miranda being captured by Cerberus and I don't want to imagine what they might do to her off-screen before she can get out, but at least there she doesn't have to pretend they're allies. And she absolutely must get away from the situation mostly on her own.



True and true. Shepard in my main game anyway, is loyal to his crew and the the mission not any of the factions. So if me3 starts with the alliance putting a lockdown on the only other person just as capable as shepard then thats strike 3 and all of them can kiss my ass.

Im honestly not in favor of torturing Miri maybe she gets captured and you have to rescue her but I would rather her remain more or less unscathed.


agree, not to torture. :crying:

#16403
Ieldra

Ieldra
  • Members
  • 25 190 messages
If she gets captured, let what they do to her remain off-screen and without details. Miranda herself would never talk about it anyway, except perhaps to a romanced Shepard in a setting so private even we won't get to see it.

As for rescuing her, I maintain that Miranda must do most of the work herself. She and Shepard should meet while she's on the way out and he's on the way in. Somewhat like this scene I dreamed up some time ago.

And for the record: I'll dislike every scenario where Miranda becomes a temporary antagonist through indoctrination/Reaper tech implants or blackmail. If she's an antagonist, it should be because she's convinced that's the right course for now, for instance if she believes Shepard's integrity is compromised by Reaper technology and/or the two days he spent as a captive in Arrival. Maybe she's even right and something needs to be repaired in Shepard.

That would be an interesting scene as well: she tells you there might be something wrong with you and she needs to examine you and maybe do some repairs. Dare we trust her?

Modifié par Ieldra2, 10 octobre 2011 - 07:40 .


#16404
Guest_randy06_*

Guest_randy06_*
  • Guests
very interesting the scene that you have proposed.

Modifié par randy06, 10 octobre 2011 - 08:23 .


#16405
UserForFun

UserForFun
  • Members
  • 110 messages
Ieldra2, I think it would play exact opposite; Miranda will rescue Shepard.

The Lazarus Project is most likely based on Reaper Technology... How can I speculate? Simple; Paul Grayson was subjugated to Reaper Technology by Cerberus, and he gained an amount of traits that are near-identical to Shepard, specifically his Renegade Path ( Or even Paragon, until the player attains a certain degree of points, in order to to heal the scars. )

Note; Both were test-subjects for Cerberus, Lazarus Project and the project to understand the indoctrination.

To be more accurate, glowing eyes, cybernetics sprouting from the skin, glowing '' magically '', both irradiating a red color.

Coincidence..? I highly doubt it. Shepard's behaving rather erratically lately ( Arrival ) so my prediction is that sooner or later, he'll require a scientist comprehending to a limited extend the technology; Who's better than Miranda..?

#16406
Athayniel

Athayniel
  • Members
  • 501 messages

Dr. Doctor wrote...

I could see Miranda being hesitant to ask Shepard for help simply because of how Shepard tends to operate. He/She is a blunt instrument the sledgehammer to Miranda's scalpel. Having Shepard charging in guns blazing might put Oriana in even more danger.


Yes, Shepard can be a blunt intrument, but sometimes they're a sledgehammer and other times they're an artist's chisel. Shepard can be very versatile.

Modifié par Athayniel, 10 octobre 2011 - 10:12 .


#16407
Athayniel

Athayniel
  • Members
  • 501 messages

flemm wrote...

Please understand, my rampant speculation must know no bounds, no remorse, no pity... Image IPB

I'm sceptical of the Oriana thing because it's so unfriendly to new players. At that point it becomes: "remember my sister you never met, on that mission you never did? Well, they threatened to kill her..." It's just not a good way of introducing the character, I don't think. The scene would have to work as both an introduction and a re-introduction.


Actually, the 'my family member is in being threatened' excuse is a well-worn trope. New players won't have a problem picking up on it.

#16408
Athayniel

Athayniel
  • Members
  • 501 messages

Ieldra2 wrote...

If she gets captured, let what they do to her remain off-screen and without details. Miranda herself would never talk about it anyway, except perhaps to a romanced Shepard in a setting so private even we won't get to see it.

As for rescuing her, I maintain that Miranda must do most of the work herself. She and Shepard should meet while she's on the way out and he's on the way in. Somewhat like this scene I dreamed up some time ago.

As long as it's not done like the mission Captured! in DA:O. My character escaped from captivity all on her lonesome and I was expecting to run into Alistair, Sten, Oghren and Leliana at the front gates to Fort Drakon. I got nothing though. I didn't even get a reaction when I strolled in  to Arl Eamon's estate. Did I break something with a mod? I have no clue. All I know is my character did something just a teensy bit badass and no one even seemed to care. Call me vain if you want.

#16409
Ieldra

Ieldra
  • Members
  • 25 190 messages

Athayniel wrote...

flemm wrote...
Please understand, my rampant speculation must know no bounds, no remorse, no pity... Image IPB

I'm sceptical of the Oriana thing because it's so unfriendly to new players. At that point it becomes: "remember my sister you never met, on that mission you never did? Well, they threatened to kill her..." It's just not a good way of introducing the character, I don't think. The scene would have to work as both an introduction and a re-introduction.

Actually, the 'my family member is in being threatened' excuse is a well-worn trope. New players won't have a problem picking up on it.

As far as I'm concerned, that trope has worn out its welcome halfway through ME2. As a rule I dislike all that family stuff. It's a cheap way to generate emotions, as if something else than family or lovers could never generate a motivating passion. Miranda is established as a character who'd do almost anything for her sister, but I say leave that out of ME3's plot. Miranda has enough plot hooks that Oriana isn't needed.

#16410
Athayniel

Athayniel
  • Members
  • 501 messages

Ieldra2 wrote...

As far as I'm concerned, that trope has worn out its welcome halfway through ME2. As a rule I dislike all that family stuff. It's a cheap way to generate emotions, as if something else than family or lovers could never generate a motivating passion. Miranda is established as a character who'd do almost anything for her sister, but I say leave that out of ME3's plot. Miranda has enough plot hooks that Oriana isn't needed.

The problem being that if Miranda has resigned from Cerberus then Oriana is in danger. They know where she is and Miranda has to do something about that. To my mind that's one of the things she's been doing in between ME2 and ME3 in a playthrough where Shepard destroyed the Collector Base.

Modifié par Athayniel, 10 octobre 2011 - 11:02 .


#16411
Ieldra

Ieldra
  • Members
  • 25 190 messages

UserForFun wrote...
Ieldra2, I think it would play exact opposite; Miranda will rescue Shepard.

The Lazarus Project is most likely based on Reaper Technology... How can I speculate? Simple; Paul Grayson was subjugated to Reaper Technology by Cerberus, and he gained an amount of traits that are near-identical to Shepard, specifically his Renegade Path ( Or even Paragon, until the player attains a certain degree of points, in order to to heal the scars. )

Note; Both were test-subjects for Cerberus, Lazarus Project and the project to understand the indoctrination.

To be more accurate, glowing eyes, cybernetics sprouting from the skin, glowing '' magically '', both irradiating a red color.

Coincidence..? I highly doubt it. Shepard's behaving rather erratically lately ( Arrival ) so my prediction is that sooner or later, he'll require a scientist comprehending to a limited extend the technology; Who's better than Miranda..?

Yes, that's certainly one path things can take. If they do, Miranda is indeed best-placed for an intervention.

The scenario where Miranda is captured or somehow in personal danger, though, is based on a tweet by Casey Hudson where he says he hopes she's OK. We took that as a hint that Miranda will be in trouble, then almost everyone expressed their hopes that it doesn't turn into yet another "rescue the girl" scenario, so I came up with a scenario where Miranda is in trouble but gets out mostly on her own, meeting Shepard on his way in.

Regarding the "Lazarus used Reaper technology" hypothesis, I'm not sure I believe it. One would think that some symptoms of indoctrination would've manifested by now, at least some of those strange dreams other implanted or indoctrinated people seemed to get almost immediately. Only one thing is clear: for whatever reason, Shepard has some special significance for the Reapers. The Collectors wanted Shepard's corpse, Harbinger says in Arrival they want Shepard alive, then that hacking attempt on Aite confirmed that Shepard has significant cybernetics in his system. But all that doesn't necessarily point to Reaper technology.   

Modifié par Ieldra2, 10 octobre 2011 - 11:03 .


#16412
Ieldra

Ieldra
  • Members
  • 25 190 messages

Athayniel wrote...

Ieldra2 wrote...
As far as I'm concerned, that trope has worn out its welcome halfway through ME2. As a rule I dislike all that family stuff. It's a cheap way to generate emotions, as if something else than family or lovers could never generate a motivating passion. Miranda is established as a character who'd do almost anything for her sister, but I say leave that out of ME3's plot. Miranda has enough plot hooks that Oriana isn't needed.

The problem being that if Miranda has resigned from Cerberus then Oriana is in danger. They know where she is and Miranda has to do something about that. To my mind that's one of the things she's been doing in between ME2 and ME3 in a playthrough where Shepard destroyed the Collector Base.

Of course Oriana is in danger. It's just that I want all that family stuff to remain off-screen. At least if Oriana remains nothing more than a plot hook to generate trouble and emotions for Miranda. We have bigger fish to fry.

#16413
Ieldra

Ieldra
  • Members
  • 25 190 messages

Athayniel wrote...

Ieldra2 wrote...

If she gets captured, let what they do to her remain off-screen and without details. Miranda herself would never talk about it anyway, except perhaps to a romanced Shepard in a setting so private even we won't get to see it.

As for rescuing her, I maintain that Miranda must do most of the work herself. She and Shepard should meet while she's on the way out and he's on the way in. Somewhat like this scene I dreamed up some time ago.

As long as it's not done like the mission Captured! in DA:O. My character escaped from captivity all on her lonesome and I was expecting to run into Alistair, Sten, Oghren and Leliana at the front gates to Fort Drakon. I got nothing though. I didn't even get a reaction when I strolled in  to Arl Eamon's estate. Did I break something with a mod? I have no clue. All I know is my character did something just a teensy bit badass and no one even seemed to care. Call me vain if you want.

That's strange. I met my companions near the exit of Fort Dracon. In all of my playthroughs, and some were modded too.

Of course I want to see a badass scene during Miranda's escape. That's why I wrote up that linked scene. Not badass enough? I'll think about an improvement :lol:

#16414
Athayniel

Athayniel
  • Members
  • 501 messages

Ieldra2 wrote...

That's strange. I met my companions near the exit of Fort Dracon. In all of my playthroughs, and some were modded too.

Of course I want to see a badass scene during Miranda's escape. That's why I wrote up that linked scene. Not badass enough? I'll think about an improvement :lol:

I'll have to see if I have a save close to the start of that and try it again. I just chose to try escaping on my own and waltzed out of the place with a pack full of their stuff. Would choosing 'wait to be rescued' still give you the chance of escaping on your own? I haven't picked that option yet.

*edit* I'm also reminded of the quests featuring Harrison Jones in World of Warcraft. They're all set up the same way as any typical 'rescue and escort NPC from the dungeon' mission but being a Captain Ersatz for Indy the quest text that shows when you complete the dungeon relates how he rescued and escorted you from the place. It's kind of awesome.

Modifié par Athayniel, 10 octobre 2011 - 11:57 .


#16415
nitefyre410

nitefyre410
  • Members
  • 8 944 messages

Athayniel wrote...

Ieldra2 wrote...

That's strange. I met my companions near the exit of Fort Dracon. In all of my playthroughs, and some were modded too.

Of course I want to see a badass scene during Miranda's escape. That's why I wrote up that linked scene. Not badass enough? I'll think about an improvement :lol:

I'll have to see if I have a save close to the start of that and try it again. I just chose to try escaping on my own and waltzed out of the place with a pack full of their stuff. Would choosing 'wait to be rescued' still give you the chance of escaping on your own? I haven't picked that option yet.

*edit* I'm also reminded of the quests featuring Harrison Jones in World of Warcraft. They're all set up the same way as any typical 'rescue and escort NPC from the dungeon' mission but being a Captain Ersatz for Indy the quest text that shows when you complete the dungeon relates how he rescued and escorted you from the place. It's kind of awesome.

 

"Nine, nine, nine, nine, nine, nine its calls for nine idols"  - one of the funniest   things i have seen in WoW and alot of players totally missed the reference. 

As far as falling into tropes and cliches well its going to happen because its the nature of any creative  undertaking.  Just like Sports you playing the same game as of the other team the trick is to do alot better and you  win. The really good teams do it so well on weekly basis that they  win championships etc. The Same thing with games/tv/movies/books/comics you are going fall into tropes but the key is sucessus is to do it 10x times better than the other guy.  


What I would like to see is both Shepard and Miranda saving  each other butts  not because one is  weaker than the other but because that what friends/lovers/teammates  do for each other.   Yet this type of connection has to be  established which is something the SM and coming back alive from should have done.    Just like soliders who survive Wars there is a bond that  unbreakable and that was the SM should have formed for the survivors be it all or very few. 

And for that did bring any back   * insert disk 1* and  get a "Critcal Mission  Failure" screne. 

#16416
flemm

flemm
  • Members
  • 5 786 messages

Athayniel wrote...
Actually, the 'my family member is in being threatened' excuse is a well-worn trope. New players won't have a problem picking up on it.


Well, I don't mean it would be hard to understand. More that, without having met Oriana, or had a chance to experience Miranda's attachment to her sister, the whole thing would just tend to ring a bit hollow. But you never know. I guess it would depend partly on how it was handled.

Ieldra2 wrote...
Somewhat like this scene I dreamed up some time ago.


It's a solid concept. Simple and direct, but still cool. Obviously, it could be embellished in all manner of ways, including added badassery. But the basic idea of something that's going to be a rescue, but ends up being a team-up... I like it.

Modifié par flemm, 10 octobre 2011 - 01:45 .


#16417
Dr. Doctor

Dr. Doctor
  • Members
  • 4 331 messages

Ieldra2 wrote...
That's strange. I met my companions near the exit of Fort Dracon. In all of my playthroughs, and some were modded too.

Of course I want to see a badass scene during Miranda's escape. That's why I wrote up that linked scene. Not badass enough? I'll think about an improvement :lol:


Miranda (walks out of the prison and notices Shepard getting out of the Hammerhead) I'm sorry sir but you're going to have to find somewhere else to park.

Shepard: Really? I'm only here to break my girlfriend out of jail, it should only take a few minutes. Of course I might have forgotten that she can take care of herself.

Miranda: Well the fact that you came is a sweet gesture, and the tank is a nice touch.

Shepard: It doesn't stop there (turns on his suit radio) Joker, we're clear. (The Normandy flys over and destroys the prison with a shot from the Thanix Cannon) 

Miranda: Impressive.

Shepard: Well I know that you only settle for the best.

#16418
jtav

jtav
  • Members
  • 13 965 messages
Well, in between the desire to get thoroughly sloshed over MP, I wonder if we might have gotten our first look at a new human female, or if those are co-op exclusive characters. Obviously, a new human would seriously impact Miranda's chances.

Modifié par jtav, 10 octobre 2011 - 02:44 .


#16419
Melra

Melra
  • Members
  • 7 492 messages

jtav wrote...

Well, in between the desire to get thoroughly sloshed over MP, I wonder if we might have gotten our first look at a new human female, or if those are co-op exclusive characters.


I think they'll first have to admit, that may have been lying about the absence of MP and then go to that part, but I've already stopped caring about the game at that point. ^_^

#16420
flemm

flemm
  • Members
  • 5 786 messages

jtav wrote...

Well, in between the desire to get thoroughly sloshed over MP, I wonder if we might have gotten our first look at a new human female, or if those are co-op exclusive characters. Obviously, a new human would seriously impact Miranda's chances.


Yeah. Hard to say what/who that is on the cover, though.

Modifié par flemm, 10 octobre 2011 - 02:46 .


#16421
jtav

jtav
  • Members
  • 13 965 messages
Well, one of them appears to be a female sniper, so...

#16422
flemm

flemm
  • Members
  • 5 786 messages

jtav wrote...

Well, one of them appears to be a female sniper, so...


Hehe. Well, time will tell Image IPB

#16423
UserForFun

UserForFun
  • Members
  • 110 messages
It is a very dumb move to introduce new characters, when this is the last game; There's no time to develop them, they should focus on pre-existing characters.

Provided an old character doesn't get enough '' screen-time '' due to new characters, which I have no interest in seeing, I'll be very disappointed.

Modifié par UserForFun, 10 octobre 2011 - 03:08 .


#16424
Dariansarr

Dariansarr
  • Members
  • 132 messages

UserForFun wrote...

It is a very dumb move to introduce new Mass Effect characters, when this is the last game; There's no time to develop them, they should focus on pre-existing characters.

Provided an old character doesn't get enough '' screen-time '' due to new characters, which I have no interest in seeing, I'll be very disappointed.


for the people who are new to the series It will be hard to catch up on the old characters without intruduction, new characters are a way to compesate for that...

#16425
jtav

jtav
  • Members
  • 13 965 messages
Oh, there will be new characters, and more than Vega. There will be a large group of new people with no attachment to new characters coming in, especially with MP confirmed. This isn't necessarily bad. I want a batarian. But there are only so many slots for human characters.