jtav wrote...
What are your expectations for romance? I'm not expecting much more than what we got in ME2: about 1.5 extra conversations and a love scene. I'd like to keep the fact that there are two ways (playful or earnest) to go about it, but I doubt we'll get it.
Well, LotSB seems to be the model for reunions going forward. So, I actually think there will be more romance material than in previous games, if you import your save, since it should start right away.
For temporary companion-style characters, it will be interesting to see if the romance simply culminates during the one or two missions where the character is involved in the story, or whether the writers will contrive a way for the character to appear again before the final battle. I think I would rather not see this, as it would likely feel forced.
For squad members who are there for an extended period, and therefore are available to be romanced by new players, it will be interesting to see how quickly the situation basically blends into or defaults back to whatever new players are seeing.
As to how Miranda's romance is played out, I like the idea of two paths as well. It just gives me more options. For example, one path where the two characters are in love and nothing is more important to them than each other, except saving the galaxy. And one path where you basically have two workaholic types who are more invested in the ME equivalent of a career path than in romance, but who really enjoy each other's company in every sense of the word. Something for the romantic in me, and something for the cynic. That would be ideal.
EDIT: A relevant piece of information from Casey Hudson in a May 2011 Kotaku article, which I guess is originally from PC gamer, about the different paths for new and returning players:
BioWare has told PC Gamer that there are no new romance options in
Mass Effect 3, the emphasis in the final game being on resolving the relationships you made in the first two titles.
“So this is more about how you, if you’re a new player, how you start these romances with the existing characters” says BioWare’s Casey Hudson. “If you’ve had relationships with previous characters, then it’s your opportunity to resolve those. And again, it’s in the context of a ‘World War II’-type setting, so you don’t really know if you’re going to survive, or what kind of a world is going to live beyond the story. So it’s kind of that situation.”
Modifié par flemm, 14 octobre 2011 - 12:40 .