
strive wrote...
The Uncanny wrote...
Yannkee wrote...
If Miranda is a squadmate, what new power(s) would you like to have for her ?
We've been discussing this in my group. I think some kind of battlefield controlling power would work well for her. Something like 'Comm Sabotage' which caused confusion amongst enemy groups and caused them to run out of cover would work well on her, I think. (Props to Nyoka who came up with this originally.)
They could give her Damping from ME1. That controls the battlefield very well. I can't remember exactly what it does.
I think it was a 3s stun and double cooldown on abilities.
Damping is an unlockable tech talent available to Engineers, Infiltrators, the Turian Agent, and theQuarian Machinist. Damping increases the explosion radius on your tech proximity mines, and shuts down enemy tech and biotic abilities. This makes it a useful defensive talent when facing large groups of enemies or strong biotics like asari commandos. In conjunction with Sabotage, Damping can render most enemies virtually helpless, giving you a prime opportunity to use your shotgun or hit them with grenades.
Damping
Damage: 50 damage in a 6m radius. Stuns basic enemies for 3s.
Enemy Cooldown: Adds 30% cooldown time to enemy biotic or tech talents.
Recharge Time: 50 sec.
Accuracy Cost: 60%
Advanced Damping
Damage: 100 damage in an 8m radius. Stuns most enemies for 3s.
Enemy Cooldown: Adds 45% cooldown time to enemy biotic or tech talents.
Recharge Time: 50 sec.
Accuracy Cost: 60%
Master Damping
Damage: 100 damage in a 10m radius. Stuns all but the toughest enemies for 3s.
Enemy Cooldown: Adds 60% cooldown time to enemy biotic or tech talents.
Recharge Time: 40 sec.
Accuracy Cost: 60%
I agree, it would be a great tech talent for Miranda.
Modifié par Yannkee, 13 juin 2011 - 10:11 .





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