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"I'll always want you in my life." Miranda Lawson in Mass Effect 3


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#20551
Skullheart

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Nope. There's no word of epilogue with any character.

#20552
Ohei

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Oh well, I guess it's a ''wait and see'' situation after all. Then again, what isn't? Haha.

And Flemm, I always read your posts in Mordin's voice. :P

#20553
flemm

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Ohei wrote...
And Flemm, I always read your posts in Mordin's voice. :P


Then everything is going according to plan Image IPB

#20554
cbutz

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Do you guys think that should we be able to explore the galaxy after the game is "over", like the post-SM part of ME2, that we would be able to use ALL of the squad mates for any of the remaining side missions. For example, let us say that Miranda is a temp- Squad mate for the story, BUT after Shepard saves the day, or fails to save the day, you can choose the temp squad mates for ay side missions, those temp squad mates you take may not have alot of dialogue recorded for those missions but you would still be able to take them.
As for character DLC, I am on the fence. If done right this could be a good way to have players have more time with their favorite characters , it could be its own story line, where the results of the dlc can improve galactic readiness. Idk just a sick man's dayquil random thoughts.

#20555
flemm

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Ieldra2 wrote...

You can be sure, flemm, that I'll check Miranda's appearance in ME3 against the list of things most wanted by her fans. Very carefully.


You won't be the only one.

#20556
Ieldra

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cbutz wrote...
Do you guys think that should we be able to explore the galaxy after the game is "over", like the post-SM part of ME2, that we would be able to use ALL of the squad mates for any of the remaining side missions. For example, let us say that Miranda is a temp- Squad mate for the story, BUT after Shepard saves the day, or fails to save the day, you can choose the temp squad mates for ay side missions, those temp squad mates you take may not have alot of dialogue recorded for those missions but you would still be able to take them.

If the characters won't have dialogue, they might as well not be present. That's what we've learned from ME2 DLC. In Firewalker and Overlord, the squadmates were not much more than combat bots, and even in LotSB everyone but Liara has only one or two generic comments. Utterly unsatisfying. 

As for character DLC, I am on the fence. If done right this could be a good way to have players have more time with their favorite characters , it could be its own story line, where the results of the dlc can improve galactic readiness. Idk just a sick man's dayquil random thoughts.

I think it's fairly certain they won't make DLC centered on characters who aren't in everyone's game.

Image IPB
If this looks as if I'm cycling my best screenshots, it's because I am. Everything from ME2 has been photographed, so there won't be any new material until ME3 comes out.

Modifié par Ieldra2, 13 novembre 2011 - 06:23 .


#20557
flemm

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Ieldra2 wrote...
If the characters won't have dialogue, they might as well not be present. That's what we've learned from ME2 DLC. In Firewalker and Overlord, the squadmates were not much more than combat bots, and even in LotSB everyone but Liara has only one or two generic comments. Utterly unsatisfying. 


Agreed. This is why screentime is important, but not standing around on the Normandy. I can easily imagine an adequate and even excellent Miranda appearance that would not include squad presence. One mission + a couple of long-distance exchanges is not going to cut it, however.

Modifié par flemm, 13 novembre 2011 - 06:23 .


#20558
Ieldra

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flemm wrote...

Ieldra2 wrote...
If the characters won't have dialogue, they might as well not be present. That's what we've learned from ME2 DLC. In Firewalker and Overlord, the squadmates were not much more than combat bots, and even in LotSB everyone but Liara has only one or two generic comments. Utterly unsatisfying. 


Agreed. This is why screentime is important, but not standing around on the Normandy. I can easily imagine an adequate and even excellent Miranda appearance that would not include squad presence. One mission + a couple of long-distance exchanges is not going to cut it, however.

I'd say they could do worse than to extend this system of non-squad companion appearances they're using. It could serve to indicate progress in what the characters are doing while, well, doing their own thing, telling a parallel storyline, and make them appear at appropriate places in the main plot. Also an addtional appearance or two for LIs could easily be orchestrated for most story arcs if they only wanted to.

If you think of it, the system is actually a very good thing. It enables a game to tell stories with the scope of a novel. As ME3 attempts. We'll see how successful it will turn out to be.

Modifié par Ieldra2, 13 novembre 2011 - 06:33 .


#20559
flemm

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Ieldra2 wrote...
I'd say they could do worse than to extend this system of non-squad companion appearances they're using. It could serve to indicate progress in what the characters are doing while, well, doing their own thing and make them appear at appropriate places in the main plot. Also an addtional appearance or two for LIs could easily be orchestrated for most story arcs if they only wanted to.


I agree in abstract. For example, Miranda could be pursuing her own agenda off-squad and appear during several missions, including the culmination of the Cerberus arc. Mechanically, it's no problem.

Problem is, Miranda's appearance doesn't appear to work that way. 

Assuming she never joins up (which seems to be a given at this point), there's really only one way her appearance could be extended, because it starts so late in the game. It's obvious, and it's essential.

It's still not going to be great but, combined with some type of presence in the endgame, some changes to the mission in the files (especially the way it begins), and a conclusion to the romance, it could barely pass the adequacy test.

It's not impossible, but those are some big differences.

Modifié par flemm, 13 novembre 2011 - 06:38 .


#20560
AstronautN7

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DLCs might be at a different point of the timeline and not necessarily after the whole reaper invasion. They could be between ME2 and ME3, though that wouldn't solve the what if they died during the ME2 SM though.

I'm ok in what we'll likley get for Miranda in ME3 from what we know currently.
Though, of corse it could always be better/longer/more varied/more bad@ss etc.

That doesn't change the fact, that I'm unhappy about the general treatment of ME2 exclusive characters.

#20561
Hillbillyshep

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BW could do plenty of money, if they´d make optional dlc, for ME2-squaddies.
I know i´d pay for a permanent Miri... :)
They´d just had to add a warning.

#20562
Ieldra

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Hillbillyshep wrote...
BW could do plenty of money, if they´d make optional dlc, for ME2-squaddies.
I know i´d pay for a permanent Miri... :)
They´d just had to add a warning.

That's the question - could they make money? After all, DLC with significant dialogue is expensive to create, and catering to a single characters' fanbase a risky proposition. 

What I can see is a pre-ending DLC that links into the main plot, for instance by adding war assets after successful completion. That would be interesting for everyone but those where the character is dead from ME2 - an insignificant percentage for almost all characters I'm sure.

What I can also see is DLC that is not part of the main game where you play those characters through what they do offscreen in the main game. Again, that could tie into the main game in the same way MP battles do. And we could play Miranda! I don't know if this would be feasible, but I'd buy that for all ME2-exclusive characters, not just for Miranda. 

Modifié par Ieldra2, 13 novembre 2011 - 09:20 .


#20563
Skullheart

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A DLC like Leliana's song? From what we expect, Miranda has lot of action by herself in ME3

#20564
Ieldra

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Skullheart wrote...
A DLC like Leliana's song? From what we expect, Miranda has lot of action by herself in ME3

Hmm. That's a good parallel, actually. Independent from the main game, where she can die. In ME3, such a DLC could affect the parameters of any game where Miranda is alive, while being played totally independent from the main game.

#20565
Quole

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JosephDucreux wrote...

Quole wrote...

Apparently Miranda plays a large role in ME3. I wonder how this will be affected after I killed her on the SM. Perhaps I will have a completely different objective? Or maybe I wont get the mission at all? I wonder how her father will react.


Your objective is this Quole:
Image IPB

I am asking a legit question. Do i accuse you of being a troll when you do the same thing to Tali? Funny how you can only discuss certain things in these threads regarding the character without everyone calling you a troll.

Modifié par Quole, 13 novembre 2011 - 10:19 .


#20566
jtav

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To answer your question, the mission is a main plot mission with a "Wreav" to take her place. The objective is obtained in a different manner.

#20567
flemm

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Ieldra2 wrote...

Hmm. That's a good parallel, actually. Independent from the main game, where she can die. In ME3, such a DLC could affect the parameters of any game where Miranda is alive, while being played totally independent from the main game.


Well, Miranda's early life could probably be turned into an interesting story, so it's something to keep in mind.

#20568
alperez

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Honestly though and trying hard not to sound like a negative sod, do we really or can we really expect any dlc regarding me2 specific squadmates considering the role's they seem destined to play in the main game and that practically all the character related arcs have a conclussion of sorts?

I ask this because whatever we feel or find out about the role Miranda will end up playing, would it be enough to bring us back on board if its the worst case role, if they then decided to do certain specific squadmate dlcs, possibly fleshing out their backstories?

Take for example LOSB it fleshed out Liara's and while it would imo be a welcome thing to do the same with Miranda in some way, would it actually work if most of her character arc key points were already resolved in game, would we still want to see how she got from point a to point b in that scenario?

#20569
alperez

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Damn double post

Modifié par alperez, 14 novembre 2011 - 12:39 .


#20570
flemm

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alperez wrote...

Honestly though and trying hard not to sound like a negative sod, do we really or can we really expect any dlc regarding me2 specific squadmates considering the role's they seem destined to play in the main game and that practically all the character related arcs have a conclussion of sorts?


I think it's extremely unlikely tbh, I just decided not to mention that Image IPB

Only scenario I could see it happening would be one where game development considerations ended up forcing the devs to restrict Miranda's role more than they would have liked.

Modifié par flemm, 14 novembre 2011 - 12:46 .


#20571
alperez

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flemm wrote...

Only scenario I could see it happening would be one where game development considerations ended up forcing the devs to restrict Miranda's role more than they would have liked.


Which really makes Garrus's inclusion all the more difficult to swallow.

The only scenario i see why they may have gone this route is to not show any favoritism to me2 specific characters, to basically give them all the same role in essence so people can't say you shafted the Jack fans but pandered to the Miranda ones or something like that.

While they have obviously pandered to the dextro fans, people are more likely to accept it because we expected as much.

One thing that really annoys me though is at times it seems like they either ignored completely what people were saying or deliberately went the route people almost screamed at them not to (in terms of characters and storyline), which shows an almost complete disregard for everything thats been said on these forums since me2 was finished, yet on the other hand (in terms of gameplay elements) they seemed to take most suggestions on board.

#20572
flemm

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alperez wrote...
Which really makes Garrus's inclusion all the more difficult to swallow.


In a sense I agree and, in another sense, maybe not. There are two game development considerations that may play a role in Miranda not being able to join up, whereas she would be the logical other choice:

1) Miranda joining is complicated. Tali and Garrus can just come on board. You give them a little banter, and you're done. With Miranda, it would have to be a big deal. And likely it would have to be a big deal again later on at some point. You can't just give her a little banter and have her wander around the ship. This may be too much complexity to add for a "might be dead" squad member, especially when you consider...

2) Yvonne is an expensive VA. So, you'd be adding complexity and probably significant cost at the same time. Whereas, if you keep her away from the Normandy, cost and complexity are both reduced. So the money can go elsewhere.

That's why I can understand Miranda not being recruitable to the squad. Doesn't mean it wouldn't be disappointing, but I can go that far with them.

Where they are likely to lose me completely (and I do mean completely) is the restriction to one mission, with a couple of bonus convos. Because I don't believe game development considerations could plausibly make that necessary.

Modifié par flemm, 14 novembre 2011 - 01:24 .


#20573
alperez

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Flemm

I get what your saying even though i slightly disagree a tad on the details.

1. While its complicated i don't really think its any more complicated than some of the variables involved with Tali (there are almost as many in terms of how her mission and loyalties etc would play out imo) and the "might be dead squadmember" defence is also present with Tali and Garrus as well, again i go back to the inclusion of these 2 kinda negates any real defence imo.

Your willing to expend the time and effort to place Tali back i can understand as she plays a somewhat important plot reference with the geth and quarian situation (however no more important than i feel Miranda's is in relation to cerberus), that your also willing to expend the time and effort to incorporate Garrus who is essentially non plot related but could also have died (and if anything both of these are easier to kill off than Miranda in the SM anyway) again kinda negates any real reason why you can't do the same with Miranda.

2. while Yvonne may be more expensive than certain other va's, it is the last act in the trilogy, if your going to be cheap now really isn't the time imo. But there could be another rreason in that perhaps they may not have been able to fit things round Yvonne's schedule or something like that so the Va thing could be a valid reason.

As for your last point, i'm in complete agreement with you here, like i said there is a simple way that you could still make Miranda's role significantly important without full squadmate status, one way would be by having her have more bonus convo's than any other me2 squadmate and another would be simply by instead of one mission make it 2 (we all know which one it should be), by doing that you'd be showing she's important or more important than say Thane or Jack etc.

As for losing me completely, i think we probaby have the same line of no return on this issue.

#20574
Dr. Doctor

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On the DLC front,  I wouldn't mind a Band of Brothers style add-on that takes place shortly before the Normandy returns to Earth, where we play through a series of vingettes that detail what some of the squad has been doing over the course of ME3.

With Miranda, I think that she would have to be introduced fairly early on in the game, just having a few e-mails and a mission in the last part of the game has the potential to confuse players who might not have played ME2. Barring actually reuniting with Miranda face-to-face at first, there's always that fancy Quantum Entanglement Communitcator sitting in the ship's conference room:

Miranda: ...so you've come under attack from Cerberus commando squads?

Shepard: Repeatedly, I thought our mutual friend was fighting against the Reapers?

Miranda: I thought so as well, although strange things have been happening within Cerberus these last few months. entire cells have dissappeared overnight, commando regiments being mobilized, ships being pressed into combat duty. Something isn't right, I'll look into it.

Shepard: If you need me I can-

Miranda: No. I know that if I asked you'd have the Normandy here in a heartbeat, but you have your own mission to attend to. I'll look into what's going on with Cerberus and if possible I'll try to warn you if the Illusive Man is planning anything, but for the time being you need to worry about retaking Earth.

Shepard: Alright.  Although, I have no idea how I'm going to do this without you.

Miranda: (smirks) Oh I'm sure you be able to bludgeon your way through things like you always do.

Shepard: Thanks for the vote of confidence.

Miranda: You're welcome, I'll see you soon. (the Quantum Communicator shuts down)

Shepard: (sighs) See you soon Miranda.

#20575
STJebus

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GODDAMMIT Bioware why you gotta be breaking my dreams by making poor miri a minor character... NOT COOL... i mean biggest fan thread on the sight and we get nothing.... wow