That, among other things like companions and the different cultures, was what made DA2 enjoyable, even if it failed me as a game. I feared that the ME team would go and make conventional morality the cornerstone of their moral "message", but I thought I had reason to hope that a few characters - like Miranda - would be exempt from excessive reshaping and redeeming. Or in Miranda's case, reducing.jtav wrote...
Given that DA2 was steeped in moral ambiguity and was made completely while BW was part of EA, I don't think we can blame them directly.
Well with a little luck we'll see her holding her own against Kai Leng and tweaking the nose of the Alliance while making her contribution to the endgame. What I *really* want her to do though, is defend her vision of human advancement while accepting that her loyalty to Cerberus may have been misguided.





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