Major Kaidan Alenko in ME3: We're going to need a bigger boot.
#33626
Posté 11 mars 2012 - 06:01
#33627
Posté 11 mars 2012 - 06:04
Oddlyotter wrote...
You expect to have a happy ending in a universe full of death and grim experiences? I mean that's admirable but very improbable. Even so, choices or not, the difference between ME, well any bioware game, and something like minecraft, is that while you do have choices and it does affect you, you're still following a set story. And that story has been building up for some grand highly violent ending. Even if it wasn't your death, millions, trillions of living creatures die. So you want a happy ending while everyone in that universe has to suffer loss? Well woo! Of course you want that! But it's not something that seems likely to happen. At least your character left an impact on that world. And really, isn't that what life is about? Leaving your mark? Be it positive or negative? Shepard helps save the Galaxy. THE GALAXY. Yeah I can understand after all that work you want a happy ending with like Kaidan or whoever you romanced, but to me, it wouldn't fit in the least with the narrative.
I'd have been much happier with no Normandy sequence at the end over that crash landing. Why were they running from the fight particularly when Hackett took great pains to mention that the Normandy was the tip of the fleet's spear? It was the most manueverable ship with guns that could do things that most ships its size didn't have, as such, it was one of the ships he was really counting on being in the fight.
Were all the fleets running or just Normandy?
How did my squad get back to the Normandy when we were told that everyone on the ground got WIPED OUT? Garrus and Kaidan, not to mention Shep and Anderson, should all have been fried before getting to the pretty white light.
How come the Catalyst presents synthesis as a "new" option when the Reapers ARE a synthesis of organic and technological life? I though that the origins and construction of Termy-Reaps made that pretty clear as well as the construction of every single form of Reaper foot soldier out there.
How come every choice in the game colors Paragon choices as blue and Renegade choices as red and now suddenly we're given the control choice as blue and the destroy choice as red when all through the game we've been fighting to destroy the Reapers and save the galaxy? Was the color swap accidental or intentional - a subtle head game on players who've been conditioned to respond to one color as "good" and the other as "bad"?
There are just too many things that don't add up and MAKE NO SENSE for me to really buy this ending and feel at all satisfied with it. Seriously, if I want to undergo depressing endings that make sense, I'll just go re-read Feintuch's Midshipman's Hope series all over again. At least he can write depressing stories make it engaging and make it satisfying. Oh, and it features space marines.
#33628
Posté 11 mars 2012 - 06:05
- Why is Earth the focus of the game when all organic life of the galaxy is at stake?
- How do the 2 squaddies you bring with you to the final fight manage to survive a hit from the reapers beam and come out unscathed when Shepard gets f-ed up to all hell from it? On top of that, how did they get back to the Normandy?
- Why is the Normandy + crew at the edge of the Sol system near the Pluto Relay instead of being back at Earth supporting Shepard? We've known this crew since the beginning and know better than to think they would just bail out on Shepard like that.
- What happened to the issue of Dark Matter that was constantly being foreshadowed in ME2 and why is it that the matter has completely disappeared in ME3?
- Why does Shepard, a character that has always been so strong and couragous, suddenly seem to throw in the towel at the end and instead of fighting for a better solution, just gives into the cataclyst child and decides to pick 1 of the 3 options it gives Shepard?
- So many more questions to add on top of these
Modifié par CrimsonNephilim, 11 mars 2012 - 06:08 .
#33629
Posté 11 mars 2012 - 06:12
As a tabletop GM with well over 15 years of experience running RPGs of multiple genres with multiple rulesets, character types, personality mixes and player groups, he's pissed and disgusted. He says the GM in him wants to grab this writing team by the throats and shake some sense into them. He doesn't imagine how anyone in their right minds would consider that any kind of satisfying resolution to anything, and he doesn't understand how that crew earned a paycheeck. He GMs for free and if he ever did anything like that to any of his tables, he'd feel like he owed that group compensation.
And take it from me, he can run dark and he's killed/crippled/maimed plenty of our characters and plenty of our characters' LIs and other important NPCs. But, when he does, he makes it count for something and it makes sense.
Modifié par frylock23, 11 mars 2012 - 06:12 .
#33630
Posté 11 mars 2012 - 06:12
#33631
Posté 11 mars 2012 - 06:13
EDIT: Lol not to be rude fry, but table top Gm doesn't really give much merit to his opinion, for me at least. That's like saying every person that's written a nanowrimo novel should be considered a qualified author. Or more simply, everyone who's drawn smilie faces all over their homework through out time, is an artist. I get how he may have a bit more insight on it, but i'd hardly put all my stock into his opinion on it.
Modifié par Oddlyotter, 11 mars 2012 - 06:17 .
#33632
Posté 11 mars 2012 - 06:18
Oddlyotter wrote...
You expect to have a happy ending in a universe full of death and grim experiences? I mean that's admirable but very improbable. Even so, choices or not, the difference between ME, well any bioware game, and something like minecraft, is that while you do have choices and it does affect you, you're still following a set story. And that story has been building up for some grand highly violent ending. Even if it wasn't your death, millions, trillions of living creatures die. So you want a happy ending while everyone in that universe has to suffer loss? Well woo! Of course you want that! But it's not something that seems likely to happen. At least your character left an impact on that world. And really, isn't that what life is about? Leaving your mark? Be it positive or negative? Shepard helps save the Galaxy. THE GALAXY. Yeah I can understand after all that work you want a happy ending with like Kaidan or whoever you romanced, but to me, it wouldn't fit in the least with the narrative.
Why is it so impropable? Shepard is the first to ever stop the Reapers. And then dies and comes back to life!
Then comes back from a "suicide mission" to fight again. S/he is the
first organic in (we really have no idea) countless cycles to even make a
difference. So why can s/he not live(which is possible in one ending)
AND still be with the crew of the Normandy? Why can this not be a
choice?
And the galaxy isn't only full of death and grim experiences. Yes, it is a galatic war, and yes millions/trillions are dying, but there is still good is the galaxy. There is hope - thanks to Shepard (doing the impossible... Really, is it realistic or probable that one person can bring peace to two major confilcts that have lasted hundreds - and even thousands - of years in a matter of days? No, but it happpens.) And really all experencies from the games are positive regardless of what's happening ( falling in love, making lasting friendships, building a better galaxy and then saving it in ME1/ME2 w/ minimal losses. Even in 3 with bringing peace and rallying everyone into a final battle) Imo, Mass Effect isn't a "dark sci-fi." I don't think it's really all that dark at all actually. I think it tries, but fits more with classic sci-fi where everyone wins in the end.
As for everyone suffering loss - Shep has had his/her share of it as well. Think of how much someone would have to sacrifice to do what s/he does. Not to mention Virmire, suicide mission deaths, etc. And the guilt and the toll the war has to take on him/her. S/he is all everyone has left. It doesn't come without sacrifice. And yes, we saved everyone in the end and made an impact, but ME was always ...more focused? in scope. The narrative focuses on Shep and the characters, not organics vs synthetics... so these endings don't bring closure to most players. We want to know what happens specifically realated to those characters. Just saying "yeah, so life goes on." isn't satisfying.
EDIT: I don't mean to come off as a b****, I'm just trying to present how I feel. Yes, I have problems with all the logic and plot holes of the endings, like everyone is mentioning. but as I posed to Oddlyottert, all that aside - what's wrong with wanting a happy ending? And why shouldn't it be an option? Basically the point I'm trying to make... sorry if it seems jumbled or unsensical.
Modifié par PopDisaster, 11 mars 2012 - 06:25 .
#33633
Posté 11 mars 2012 - 06:20
#33634
Posté 11 mars 2012 - 06:21
I can live with galactic extinction. I can live with the permanent end of the setting. I can live with generic sci-fi nonsense "don't look too closely for meaning, because there is none".
I can't live with being stuck making a (fatal) decision about the fate of an entire galaxy while all my friends abandon me and flee to safety without any explanation or ability to even influence their actions.
What a terrible, terrible, terrible way to end all the time I've spent with these people, getting to know them and helping them and coming to care for them. I would swear if I thought I could get away with it, it makes me so sick.
#33635
Posté 11 mars 2012 - 06:22
Ona Demonie wrote...
I read the theories that Shepard is supposedly indoctrinated and as a last minute offense, the Reapers make him believe that all his squadmates died and that they switched the Paragon/Renegade colors for TIM and Anderson's choices to confuse Shepard. If you choose Anderson, Reapers lose. If you choose TIM or the center, Reapers win/sort of win. Another point that was mentioned was that parts of the scenes had black spots, so Shepard's mind could also be hallucinating from the blood loss and near death. If Shepard does destroy the Reapers and relays, Shepard is free from the indoctrination, but Shep's mind thinks that the Normandy crash landed on a planet and they're all happy.
HOWEVER (this part is my interpretation), the ending where Shepard lives is where Shepard was just knocked out from the Reaper beam and is waking up.
It makes a lot more sense and I rather have that be the canon endings than the current ones.
^ This. I've been hearing about this too and it sounds plausible. I just can't make sense of the ending. I mean if my Shepard--who is seriously injured (helllloo Reaper beam thingie) or indoctrinated or SOMETHING--then maybe she cracked in the end. Her taking a breath under the rubble could be her after harbinger blasted them during that run. ANYTHING ELSE but those soul sucking ending! Am I crazy for grasping this explanation?
#33636
Posté 11 mars 2012 - 06:27
txmn1016 wrote...
yoshibb wrote...
txmn1016 wrote...
Anyone know what the hell I was supposed to do with Miranda? I just finished Thessia and she still hasn't told me what the hell she wants me to do.
She shows up soon, she never actually gives you the mission. Don't worry.
@Kaidan Fan if you cried during the romance scene... might not want to talk to Kaidan on Earth before the last battle or at least bring a lot of tissues :[
Thanks yoshibb. How's the hand?
Getting better but still can't open jars, lol. Narrative mode in ME3 was a Godsend for me.
#33637
Posté 11 mars 2012 - 06:29
One day after finishing and I still can't really believe it all boiled down to a colored beam...
#33638
Posté 11 mars 2012 - 06:31
devSin wrote...
I voted, and I even chose the middle response.
I can live with galactic extinction. I can live with the permanent end of the setting. I can live with generic sci-fi nonsense "don't look too closely for meaning, because there is none".
I can't live with being stuck making a (fatal) decision about the fate of an entire galaxy while all my friends abandon me and flee to safety without any explanation or ability to even influence their actions.
What a terrible, terrible, terrible way to end all the time I've spent with these people, getting to know them and helping them and coming to care for them. I would swear if I thought I could get away with it, it makes me so sick.
So this.
Kaidan... Where did you go? My lovely~
#33639
Posté 11 mars 2012 - 06:31
ME3 is still in my 360. I can't pick up either of my current files
#33640
Posté 11 mars 2012 - 06:36
Oddlyotter wrote...
I agree with some of those plot holes make no sense. Like Kaidan was in my team, how'd he survive? And why did the normandy flee? But other than that, i'm okay with it. I heard the original ending was something with dark energy and that would probably have been better but the whole series they've had this whole synthetics vs organic thing so i'm not completely irked about that. And the color thing? Really? I played based on my opinions not on what color things were heh.
This is what most are angry about. If the Normandy had crashed on Earth, there would've probably still been rage (Still confused about the giant fleet of aliens right at Earth's door with nowhere to go) but it wouldn't have reached the level it is at now. The Normandy thing makes no sense and it feels like a kick in the balls just for the sake of kicking someone in the balls.
#33641
Posté 11 mars 2012 - 06:37
Oddlyotter wrote...
I agree with some of those plot holes make no sense. Like Kaidan was in my team, how'd he survive? And why did the normandy flee? But other than that, i'm okay with it. I heard the original ending was something with dark energy and that would probably have been better but the whole series they've had this whole synthetics vs organic thing so i'm not completely irked about that. And the color thing? Really? I played based on my opinions not on what color things were heh.
EDIT: Lol not to be rude fry, but table top Gm doesn't really give much merit to his opinion, for me at least. That's like saying every person that's written a nanowrimo novel should be considered a qualified author. Or more simply, everyone who's drawn smilie faces all over their homework through out time, is an artist. I get how he may have a bit more insight on it, but i'd hardly put all my stock into his opinion on it.
It does in the sense that this game is an RPG. It is intended to appeal to many fans and is intended to give them some sense of input and control over the outcome. As such, how it goes and how it ends need to make sense and need to have purpose and need to reflect the input that you gave your fans over the course of the series. Most of the game does this beautifully, but the endings do not.
The end is the one place where BioWare had the absolute and utter freedom to not worry at all about the variables and create a wide and varied set of endings that could reflect a broad swath of the fanbase desires and their cumulative choices across the series. People who are happy with the grim endings that have been presented seem genuinely offended when people are upset that the only offered outcomes are all just as grim and seem to think that having a happy ending added to the mix would somehow weakne or invalidate their own preference. Don't say that thought isn't there. I've seen it. People who like the endings complain that if there was a happy one, too many people would reload to get the good ending as if it makes any difference to them what others do.
And it offends me that there isn't an actual ending that shows utter failure with complete victory by the Reapers , chosen by Shep. In some fashion, Shep always wins at the end although some victories are far more Pyrrhic than others.
But this constant grousing about the mass of folks who are upset over the endings is amusing. I'm glad you liked them, more power to you, but you need to realize that in this case, you are a very minor minority. No one wants to take away your ending, but we would like to have something that makes sense please.
#33642
Posté 11 mars 2012 - 06:38
Does that mean ALL tech is gone? I mean ships can still travel can't they? It'd just take a really really long time right?
#33643
Posté 11 mars 2012 - 06:44
IsaacShep wrote...
check out this Poll peeps: social.bioware.com/633606/polls/28989/ already over 13,000 votes O.O
12000 are dissatisfied with the endings, that's $720,000 worth of customers (just on the forums alone) that were not happy.
As for me... Real life is depressing enough as is. I'm sure a lot of people play video games to escape that for a short time, myself included. So when a video game becomes MORE depressing than real life, I have no reason to play that game. Granted the game was amazing, and the series one of my favorite, but my Shepard has worked long and hard to save everyone and everything and to say that after his hardwork that he either dies or he ends up a long ways away from his love interest ( who he has waited for forever and barely got any time with) is just not entertaining in the least. Like DA 2 I refuse to play the game again or purchase anymore DLC until something is done to change the endingL
Modifié par RomanDark, 11 mars 2012 - 06:46 .
#33644
Posté 11 mars 2012 - 06:51
Phoenix_Fyre wrote...
But IF the Normandy crashed on Earth and Shep is in London... hell, at least its the same freakin planet and easier for them to find each other with the tech gone.
Does that mean ALL tech is gone? I mean ships can still travel can't they? It'd just take a really really long time right?
What it seemed like was some massive electromagnetic blast from the citadel. That would wipe out all electronics in its radius but the knowledge to build and repair it all is still out there and everything could be rebuilt. They would only be able to travel at FTL speed which on Arrival it said that it would take the Reapets 6 months to get to the nearest relay after destroying the one they were headed for. So yeah it would take a long time. I feel bad for the quarians, they finally get their home back and it would take years to get to the other side of the galaxy. In star trek voyager if they only traveled at FTL they said it would take 70 years to get back across the Galaxy
#33645
Posté 11 mars 2012 - 06:52
I cannot see, besides people wanting headcanon, how a happy ending would fit in the story. You're at the center of a giant weapon that can destroy the reapers and you're bleeding out, and even if you do manage to not explode the whole thing, and just die, there isn't the funding like there was for your last revival. You're done dead this time. And if you do manage to not bleed out and not explode the giant weapon, You have an inactive giant spacestaion weapon thing, along with falling reaper parts all around that could and would damage the giant floating weapon, probably causing the whole thing to crash into the earth destroying it. And if your ship just happened to run in and catch you, where you made the decision to blow up or whatever, how would anyone find you? No one was able to reach that place prior. How would they find you to help you? I can't think of how a happy ending would fit.
#33646
Posté 11 mars 2012 - 06:54
CrimsonNephilim wrote...
*snip*
... I can do without it, though I would like some sort of ending where SHepard ends up with his/her LI and the crew, but more than anything I would love to know why we were left with endings that just ended up raising thousands of questions and no answer to any of them.
After examing how I initially felt about the endings, in the end, this is all I really wanted. Despite all of those last goodbyes on Earth to Shepard's squadmates before the final assault, it didn't feel emotionally satisfying because I felt like there was more afterwards. I wasn't content with saying "goodbye" to my squadmates when there was so much hope established for a good outcome. From my perspective, it's like their relationships really haven't come to a real "closure."
I care so much about Kaidan and my Shepard, so it pains me so much to see that they're not together in the end. I care about the rest of the crew, but I don't get any other sort of explanation other than seeing that they landed on some random garden world.
I just want some kind of explanation to these questions we're having. There was no emotionally satisfying and final closure to the character relationships in Mass Effect 3. This is most of the reason why I felt so gutted with the endings.
I just have to parallel this to the TV series Lost. Has anyone seen that? The ending to that series didn't answer most of the important questions posed by the series, but in my opinion, the way they brought closure to the character relationships was solid and completely emotionally satisfying... I didn't get that same feeling with ME3.
Modifié par goodventure, 11 mars 2012 - 06:55 .
#33647
Posté 11 mars 2012 - 06:56
RomanDark wrote...
IsaacShep wrote...
check out this Poll peeps: social.bioware.com/633606/polls/28989/ already over 13,000 votes O.O
12000 are dissatisfied with the endings, that's $720,000 worth of customers (just on the forums alone) that were not happy.
Oh it'll get bigger. Europeans and Japan mostly haven't finished. A lot of people don't believe how bad it is until they see it for themselves. This is honestly the most united I've seen BSN. It's kinda cool.
#33648
Posté 11 mars 2012 - 07:02
I have seen Lost, and I was thinking the same thing when I finished playing. I agree a few things weren't explained. I remember the outcry when it ended, at the time I didn't understand why people were so upset. I got the closure I wanted, and the great arcs for the characters. I too was emotionally satisfied. When I finished ME3, I was confused at first... then just empty. I didn't feel much of anything.
Modifié par Little Miss Angel, 11 mars 2012 - 07:10 .
#33649
Posté 11 mars 2012 - 07:20
#33650
Posté 11 mars 2012 - 07:24
twitter.com/#!/macwalterslives/status/177930229329829888
So how did the people I was fighting with get on the Normandy and escape?
How did I survive but the rest didn't? They only left us with more questions.
I'm so confused!

ladywinde.deviantart.com/
Modifié par Silverpearl1977, 11 mars 2012 - 07:27 .





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