LadyofRivendell wrote...
I think the travel time is one of those "video game suspensions of disbelief".
I personally hate games that span over a year, unless the time is well developed and accounted for. Like Assassin's Creed, I know WHY they jump the plotline ahead years at a time to come to an arc of over 40 years, but the gaps in between and the amount of development are such kinks in the chain.
Or DA2, as another example. The game takes place over ten years... But what the heck happens during the seven you're not playing? The relationships between characters don't develop much - Seriously, flirting for four years before doing anything? Staying in the same city, which hardly changes at all? Varric does briefly mention the important things, but, at least to me, I hate that so little changes in that time.
Just based on character development, plot pacing, etc, I'm happy to think that each ME only spans a few months. Otherwise, just too much is left unaccounted for.
For me ME works on that time span because you ARE shown doing things all of the time. It's just that pesky things like eating and sleeping and waiting while supplies and fuel are replenished aren't shown. But if you're visiting every planet in an entire cluster and then driving around one or two per system for several hours each that takes a lot of time. Zipping across the galaxy every few missions to visit the Citadel takes a lot of time.
It's like DA:O--the distances and the method of travel requires far more time than you're shown. They don't have the resources to show you making dinner and Alistair and Zevran arguing over who has to do the dishes (fun though that would be) and really the downtime would be boring. But they try to show relationship and character development. The only way to do that is to build in a little down time and let you extrapolate the rest.
Personally, deep love interests that explode after a few weeks strike me as false. I like the idea that it takes months to really draw Kaidan out of his shell, to get to a point where he can no longer resist (and then there's Joker, interrupting). Lust at first sight is all well and good but love...ah, that takes a lot longer to build.
[firmly puts soap box in fireplace and strikes a match]

Damnit! Be right back for ToP. Oh, yes, the manbasket armors. I miss them!
http://t1.gstatic.co...1qQOn-7VBly-GHQ
Modifié par legbamel, 30 avril 2012 - 12:16 .