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Major Kaidan Alenko in ME3: We're going to need a bigger boot.


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#44326
Doodle

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IsaacShep wrote...

I LikeTo Doodle wrote...

ME1, takes about a few months, ME2 spans about 2 years 4 months (inclueding the death time LOL) so basicly the whole event of ME1-3 spans near 4 years... which makes Shepard 33/34 and kaidan 36/37 Posted Image

During Eden Prime mission in ME3 Shepard mentions specifically that they were on Eden Prime 3 years ago. Kaidan said in ME1 he's 32, so he's 35 in ME3 and Shep is either 32 or 30 (depending on whether you count his 'dead' years)


urgh... i fixed shepard's and Kaidan's age in my actual post... just people keep popping up the unfix version Posted Image

edit: fixing me typo's.. love typing in the dark, countless typos and also added some corrections.

And god, after i edit this another quote has been posted.. Fixy please Posted Image

Modifié par I LikeTo Doodle, 29 avril 2012 - 10:32 .


#44327
shepskisaac

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I LikeTo Doodle wrote...

urgh... i fixed shepards age in my actual post... just people keep popping up the unfix version <_<.

ooops sorry ;P In any case, both Shep & Kai are still young :D

Ugh BSN formatting :pinched:

Modifié par IsaacShep, 29 avril 2012 - 10:34 .


#44328
TamiBx

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Kyria Nyriese wrote...

TamiBx wrote...

LadyofRivendell wrote...

Really? I think they did a good job in ME3 adding wrinkles and other slight aging signs. Or, at least, I notice that I have to remove a lot more face wrinkles in Photoshop for ME3 screenshots than ME1 or 2. 

In my mind, ME3 takes place three years after ME1. About 3 months for the events of ME1, one month after ME1, two years while Shep is dead, three months for the events of ME2, six months under house arrest, and then ME3 (about 1-2 months, I'd say, it's definitely a lot faster paced than the previous games). So, all in all, about 3 years to ME3, 3 1/2 when it's all over.


Seven hours. Seven hours, I've been mindlessly browsing tumblr. And I don't even have an account. But I did find an excellent fanfiction about a tree branch and power lines. 


Oh, the other characters? Yeah, they look older. Just not my FemShep. She used to have strong lines around her mouth but in ME3 there were none. Also, her foreheard was so...wrinkle free lol
She definitely looked younger. 


hmm All of my Shepards that I've at least started 3 with have difinitive laugh/frown lines around their mouths, and some crows feet around the eyes. (those were there in 2 as well).

*edit top (good thing I just uploaded a new batch of screenshots lol)
Have a classic Kaidan

*snip pic*


See, they do, but my Shepard in ME2 had those lines without frowning/laughing. Like, they were there the whole time. It bothered me a little, but then they were gone in ME3. I thought I was going crazy until I compared them and had my mom judge it too. 

#44329
Kyria Nyriese

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TamiBx wrote...
See, they do, but my Shepard in ME2 had those lines without frowning/laughing. Like, they were there the whole time. It bothered me a little, but then they were gone in ME3. I thought I was going crazy until I compared them and had my mom judge it too.

That's what I mean by laugh/frown lines and the crows feet, they are there even when she isn't making the expression.  They are called that because they tend to happen from years of those expressions.

#44330
Kyria Nyriese

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and I killed the thread... again... /sigh

#44331
Doodle

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Kyria Nyriese wrote...

and I killed the thread... again... /sigh


Posted Image

Posted Image
Fine fine... i'll add a kaidan pic

Posted Image

#44332
LadyofRivendell

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Hey, I'm still alive!
Working on a fanfic, which is why my responses are sparratic. Or whatever that pesky word is.

#44333
shepskisaac

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Didn't get any response about this in Ashley's thread yesterday, let's see if I will do better here xD

Had this idea. Would love if there was a DLC with personal missions for squadmates and Ash & Kaidan both received unique missions which would be BOTH available for Shep to do even though he only has 1 VS. My idea is that that the "surviving VS" would be mandatory squadmate and also "replacement" character for the mission of the "opposite dead VS", kind of like they deal with Tali's possible death by having Rhaan guide you through Geth mission.

For example:
Ash is alive, and she and Shep do Ashley's personal/loyalty-like mission. Then Ash joins Shep to do Kaidan's mission even though Kaidan is dead, but Ash was his friend so he told her all about his life blah blah and Ash is the 'replacement' character for Kaidan's mission and we also see more how she dealt with his death and gudies Shep through the mission etc.

Vice versa in case Kaidan is alive and goes to Ashley's mission even though Ash is dead.

This way both missions would be playable for Shep no matter which VS he/she has and the mission of the 'dead VS' would be a tribute to him/her.

What do you think? Kinda hard to explain xD

#44334
Doodle

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IsaacShep wrote...

Didn't get any response about this in Ashley's thread yesterday, let's see if I will do better here xD

Had this idea. Would love if there was a DLC with personal missions for squadmates and Ash & Kaidan both received unique missions which would be BOTH available for Shep to do even though he only has 1 VS. My idea is that that the "surviving VS" would be mandatory squadmate and also "replacement" character for the mission of the "opposite dead VS", kind of like they deal with Tali's possible death by having Rhaan guide you through Geth mission.

For example:
Ash is alive, and she and Shep do Ashley's personal/loyalty-like mission. Then Ash joins Shep to do Kaidan's mission even though Kaidan is dead, but Ash was his friend so he told her all about his life blah blah and Ash is the 'replacement' character for Kaidan's mission and we also see more how she dealt with his death and gudies Shep through the mission etc.

Vice versa in case Kaidan is alive and goes to Ashley's mission even though Ash is dead.

This way both missions would be playable for Shep no matter which VS he/she has and the mission of the 'dead VS' would be a tribute to him/her.

What do you think? Kinda hard to explain xD


I understand completely, I love this idea, To have Kaidan on Ashley's mission and helps Shepard through when thinking about her like Liara did when shepard had his 2nd dream, also what happens to the Shepards who doesn't have Ashley+Kaidan when one died on virmire and during the coup?
I personally would never do Kaidan's quest with Ashley and i DISLIKE her and will never let her be the VS

#44335
frylock23

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IsaacShep wrote...

Didn't get any response about this in Ashley's thread yesterday, let's see if I will do better here xD

Had this idea. Would love if there was a DLC with personal missions for squadmates and Ash & Kaidan both received unique missions which would be BOTH available for Shep to do even though he only has 1 VS. My idea is that that the "surviving VS" would be mandatory squadmate and also "replacement" character for the mission of the "opposite dead VS", kind of like they deal with Tali's possible death by having Rhaan guide you through Geth mission.

For example:
Ash is alive, and she and Shep do Ashley's personal/loyalty-like mission. Then Ash joins Shep to do Kaidan's mission even though Kaidan is dead, but Ash was his friend so he told her all about his life blah blah and Ash is the 'replacement' character for Kaidan's mission and we also see more how she dealt with his death and gudies Shep through the mission etc.

Vice versa in case Kaidan is alive and goes to Ashley's mission even though Ash is dead.

This way both missions would be playable for Shep no matter which VS he/she has and the mission of the 'dead VS' would be a tribute to him/her.

What do you think? Kinda hard to explain xD


It's an interesting idea and for people who liked both Ash and Kaidan like myself, I think it would be a good one. The people who who always talk about having killed one or the other because they hated them will not like it at all though IMO. Sad but true. Posted Image

#44336
legbamel

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Kyria Nyriese wrote...

Kolotosa wrote...

I LikeTo Doodle wrote...

LadyofRivendell wrote...
Don't a lot of military promotions base themselves off of time, too? My older brother, who recently got promoted to Captain in the Marines, was explaining to me that he has 6 years to go before he can be promoted to General.
Kaidan's technically got about three years on Shep, as far as military service goes. But the Alliance isn't very military-like when you actually get down to the specifics, so I don't know.


Actually, shepard joins the Alliance 1 year prior to Kaidan Posted Image

Sure, but Shepard is dead for two and working for Cerberus for close to one, I imagine. :P How the heck long a time frame is ME2 supposed to take place over anyways? I hate how anomalous time is in these games. XD

You may be right, Lady, I hadn't considered that. And at any rate, Shepard's rank is fairly inconsequential. Being an N7 automatically transfers a level of respect above his/her station, and being, you know, hero of the galaxy... Shepard operates more like an Admiral than a Commander, even if the truth is a little less impressive.

Correct, Shepard joins one year before Kaidan.  However, for close to three years she was dead/working for a terrorist organization/not alliance.  I could see her being a Staff commander, but no  higher in actual rank.

As for length of the games, it's been 6 months since arrival, and 3 years since Saren.  Shepard was dead for 2 years 12 days, so that... bah makes ME time just about as screwy as Star WArs time... /sigh  I really shouldn't think about these things.

The timeline makes no sense considering the actual distances involved and the speed of travel between systems (where there are no relays).  Even with FTL, we're talking light years in the dozens between the system with the relay and the next one over where there's a mission.  And scanning every planet or randomly spending a day driving yet another?

My head canon requires a year each for ME1 and ME2 plus the two years dead and a month or so before the Collectors carve up the Normandy.  I also could have sworn that someone at the beginning of ME3 said Shep had been in jail for a year but everything I can find, inclulding dialogue, says six months so apparently I hallucinated that.  And the events of ME3 have to take at least six months, if not a year.  In my brain, the series covers almost 6 years.  Honestly, stars are really, really far apart.  :huh:

Modifié par legbamel, 29 avril 2012 - 11:29 .


#44337
sir-edmund

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Found this on tumblr, thought I'd share.

Posted Image

#44338
TamiBx

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 Question question question: if you "cheat" on Kaidan (not that I'm planning on), can you say "we were on a break" or something like that? Because every video I've seem so far picks the first option and Shepard says she is sorry...:?

#44339
LastFadingSmile

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TamiBx wrote...

 Question question question: if you "cheat" on Kaidan (not that I'm planning on), can you say "we were on a break" or something like that? Because every video I've seem so far picks the first option and Shepard says she is sorry...:?


Not exactly. You can outright apologise for it, you can lie about it, or you can pick a slightly more pragmatic option, Shepard says she did it because the fight on Horizon really threw her; it's not exactly an apology, more of a "yeah well, you were a jerk" and Kaidan's like "yeah, pretty much" and then they be all mature about it like adults or something, wtf.

Found a video:

 

Modifié par Kolotosa, 29 avril 2012 - 11:45 .


#44340
Priisus

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IsaacShep wrote...

Just a reminder girls and guys please plase contribute to our Letter to Cathleen project:docs.google.com/document/d/1VojVd5Er_jlP5AulZru0xW0_H9T1ZtJ2BDGe3zA9BCI/edit [smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie][smilie]http://social.bioware.com/images/forum/emoticons/smile.png[/smilie] We would like to send it the upcoming week but not without like at least 10-15 contributions so please [smilie]http://social.bioware.com/images/forum/emoticons/love.png[/smilie] For Kaidan! [smilie]http://social.bioware.com/images/forum/emoticons/w00t.png[/smilie]


...

*dropping in before I go to work*

So I never opened the link to the google doc before and went to write my piece on the weekend... and saw that mine's too long lol. Shall rewrite one tonight after I get back from my 13 hours work... (frigging Monday).

[smilie]http://social.bioware.com/images/forum/emoticons/ninja.png[/smilie]

MissLiya wrote...

For you my sweet Kaidanites
Posted Image


Always wonder what the guide book says about him :huh:

#44341
chibievil

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 Posted Image
Source

How about this one instead, Showed up on my Tumblr today, i recieved like 37 new tumblr things and this showed up repeatadly 

#44342
syllogi

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IsaacShep wrote...

Didn't get any response about this in Ashley's thread yesterday, let's see if I will do better here xD

Had this idea. Would love if there was a DLC with personal missions for squadmates and Ash & Kaidan both received unique missions which would be BOTH available for Shep to do even though he only has 1 VS. My idea is that that the "surviving VS" would be mandatory squadmate and also "replacement" character for the mission of the "opposite dead VS", kind of like they deal with Tali's possible death by having Rhaan guide you through Geth mission.

For example:
Ash is alive, and she and Shep do Ashley's personal/loyalty-like mission. Then Ash joins Shep to do Kaidan's mission even though Kaidan is dead, but Ash was his friend so he told her all about his life blah blah and Ash is the 'replacement' character for Kaidan's mission and we also see more how she dealt with his death and gudies Shep through the mission etc.

Vice versa in case Kaidan is alive and goes to Ashley's mission even though Ash is dead.

This way both missions would be playable for Shep no matter which VS he/she has and the mission of the 'dead VS' would be a tribute to him/her.

What do you think? Kinda hard to explain xD


Well, I love the idea, but of course I would.  As long as the writing for the dead VS mission is well done, and doesn't feel unrealistic...like Kaidan knowing WAY too much about Ash's past lovers, or something, lol.  But otherwise, I'd be all over a DLC like that.

#44343
Kyria Nyriese

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legbamel wrote...

Kyria Nyriese wrote...
Correct, Shepard joins one year before Kaidan.  However, for close to three years she was dead/working for a terrorist organization/not alliance.  I could see her being a Staff commander, but no  higher in actual rank.

As for length of the games, it's been 6 months since arrival, and 3 years since Saren.  Shepard was dead for 2 years 12 days, so that... bah makes ME time just about as screwy as Star WArs time... /sigh  I really shouldn't think about these things.

The timeline makes no sense considering the actual distances involved and the speed of travel between systems (where there are no relays).  Even with FTL, we're talking light years in the dozens between the system with the relay and the next one over where there's a mission.  And scanning every planet or randomly spending a day driving yet another?

My head canon requires a year each for ME1 and ME2 plus the two years dead and a month or so before the Collectors carve up the Normandy.  I also could have sworn that someone at the beginning of ME3 said Shep had been in jail for a year but everything I can find, inclulding dialogue, says six months so apparently I hallucinated that.  And the events of ME3 have to take at least six months, if not a year.  In my brain, the series covers almost 6 years.  Honestly, stars are really, really far apart.  :huh:


That's my point, yes I realize that the relay's are instantanious, or as close to instantious as is possible.  But you still have to travel from the Relay to the system you need to be at.  So at 12 LY per day average (going by what was said in ME by Ashley) you would looking at if not everything was in the relay system, like Feros, and Therum and Virmire and Ilos... yeah see a pattern here.  So 12 LY per Day is .5 LY per hour.  So you would be counting at least a couple of hours between sytems.  Then there's the fact that you wouldn't be doing these missions in a few hours, you would most likely be on each planet several days to several weeks.  Then you have to consider refueling and restocking the Normandy.  So yeah, my head canon is more along the lines of a year for ME, 2 to 3 months for the inbetween period, 2 years 12 days for resurrecting Shepard (what the hell was the point to that anyway?), a year for ME 2, I'll stick with 6 months from Arrival to ME 3.  So right now I'm seeing 4 years 6 and a half months (?) to the beginning of 3...

FOrce why do I always have to think these things out... ok I'm giving myself a headache.

#44344
shepskisaac

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MissLiya wrote...

For you my sweet Kaidanites
Posted Image

Completly missed it! Thank you! <333

syllogi wrote...

Well, I love the idea, but of course I would.  As long as the writing for the dead VS mission is well done, and doesn't feel unrealistic...like Kaidan knowing WAY too much about Ash's past lovers, or something, lol.  But otherwise, I'd be all over a DLC like that.

Haha kinda true xD Didn't think that it could've come out weird if they know TOO much about each other xD

#44345
Doodle

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Completely off-topic but

www.youtube.com/watch

and

www.youtube.com/watch

Made me laugh so hard my lungs are hurting and i set off my asthma

I'll add a kaidan pic to balance it out

Posted Image

#44346
SilentK

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@ IsaacShep

I would love something like that, it sounds like a really interesting.

Btw, it's so good to swing by here and see some Kaidan-pics. Know I won't see it again for 2 more FemShep's. Next up are Garrus and Liara. But after that my FemShep will romance his socks off, lol.

#44347
LadyofRivendell

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I think the travel time is one of those "video game suspensions of disbelief".
I personally hate games that span over a year, unless the time is well developed and accounted for. Like Assassin's Creed, I know WHY they jump the plotline ahead years at a time to come to an arc of over 40 years, but the gaps in between and the amount of development are such kinks in the chain.
Or DA2, as another example. The game takes place over ten years... But what the heck happens during the seven you're not playing? The relationships between characters don't develop much - Seriously, flirting for four years before doing anything? Staying in the same city, which hardly changes at all? Varric does briefly mention the important things, but, at least to me, I hate that so little changes in that time.

Just based on character development, plot pacing, etc, I'm happy to think that each ME only spans a few months. Otherwise, just too much is left unaccounted for.

#44348
Doodle

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Well, i'm off for the night bye Posted Image

#44349
Kyria Nyriese

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LadyofRivendell wrote...

I think the travel time is one of those "video game suspensions of disbelief".
I personally hate games that span over a year, unless the time is well developed and accounted for. Like Assassin's Creed, I know WHY they jump the plotline ahead years at a time to come to an arc of over 40 years, but the gaps in between and the amount of development are such kinks in the chain.
Or DA2, as another example. The game takes place over ten years... But what the heck happens during the seven you're not playing? The relationships between characters don't develop much - Seriously, flirting for four years before doing anything? Staying in the same city, which hardly changes at all? Varric does briefly mention the important things, but, at least to me, I hate that so little changes in that time.

Just based on character development, plot pacing, etc, I'm happy to think that each ME only spans a few months. Otherwise, just too much is left unaccounted for.


I understand what you're saying, just sometimes I get analytical, especially since the ending fiasco, I have been getting extremely analytical with the Mass Effect  Universe.  Unfortnately it's one of those things that will usually come up with something I enjoy as much as I do Mass Effect.  Star Wars has also been victim to my over analysing, and most likely will continue to.

Now on Topic, how about some Kaidan spam:

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Posted Image
Posted Image
Posted Image

#44350
legbamel

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LadyofRivendell wrote...
I think the travel time is one of those "video game suspensions of disbelief".
I personally hate games that span over a year, unless the time is well developed and accounted for. Like Assassin's Creed, I know WHY they jump the plotline ahead years at a time to come to an arc of over 40 years, but the gaps in between and the amount of development are such kinks in the chain.
Or DA2, as another example. The game takes place over ten years... But what the heck happens during the seven you're not playing? The relationships between characters don't develop much - Seriously, flirting for four years before doing anything? Staying in the same city, which hardly changes at all? Varric does briefly mention the important things, but, at least to me, I hate that so little changes in that time.

Just based on character development, plot pacing, etc, I'm happy to think that each ME only spans a few months. Otherwise, just too much is left unaccounted for.

For me ME works on that time span because you ARE shown doing things all of the time.  It's just that pesky things like eating and sleeping and waiting while supplies and fuel are replenished aren't shown.  But if you're visiting every planet in an entire cluster and then driving around one or two per system for several hours each that takes a lot of time.  Zipping across the galaxy every few missions to visit the Citadel takes a lot of time.

It's like DA:O--the distances and the method of travel requires far more time than you're shown.  They don't have the resources to show you making dinner and Alistair and Zevran arguing over who has to do the dishes (fun though that would be) and really the downtime would be boring.  But they try to show relationship and character development.  The only way to do that is to build in a little down time and let you extrapolate the rest.

Personally, deep love interests that explode after a few weeks strike me as false.  I like the idea that it takes months to really draw Kaidan out of his shell, to get to a point where he can no longer resist (and then there's Joker, interrupting).  Lust at first sight is all well and good but love...ah, that takes a lot longer to build.
[firmly puts soap box in fireplace and strikes a match]  :blush:

Damnit!  Be right back for ToP.  Oh, yes, the manbasket armors.  I miss them!
http://t1.gstatic.co...1qQOn-7VBly-GHQ

Modifié par legbamel, 30 avril 2012 - 12:16 .