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Major Kaidan Alenko in ME3: We're going to need a bigger boot.


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#47851
ShallowlLife9871

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I LikeTo Doodle wrote...


EDIT: had something to type but forgot it so... have a picture (also i got top lol)




yeah, I'll take one Biotic Sex God to go,  hold the onions

#47852
Guest_SilverMoonDragon_*

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I LikeTo Doodle wrote...

Posted Image
EDIT: had something to type but forgot it so... have a picture (also i got top lol)


Posted Image *waves hands in air while jumping up and down* I do! I do! I do! I do! I do! *faints* Posted ImagePosted ImagePosted ImagePosted Image

Modifié par SilverMoonDragon, 12 mai 2012 - 03:26 .


#47853
Phoenix NL

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Not Kaidan related sorry but this article and specific quote was just posted on another thread:

http://www.forbes.co...rojekt-red-ceo/

Article about Witcher 2, an interview with CDProjekt Red's CEO, and the last paragraph of the article he discusses the backlash of ME3. It's more a pitch for his own game but...

"what did you think about the very vocal fan reaction to the ending of Mass Effect 3?

RPGs are games you invest a lot of your time into. They
become part of your life for quite a while. During this time you highly
identify yourself with the character you play, so if suddenly, after
100+ of hours and few instalments of the series you find out that
whatever you did throughout this whole time, whatever choices you made,
the end is the same, well, I think that disappointment is
understandable. It clearly shows that gamers expect, that their choices
in the RPGs they play are really meaningful – and that’s what both the
Witcher and the Witcher 2 are about.
We actually went so far in Witcher 2 that,
depending on the player’s choice in Chapter One there are two totally
different versions of Chapter Two, two different locations and two
different storylines. To see both, you have to play the game twice. On
top of that the game has 16 different endings depending on gamers
choices throughout the whole game. There are decisions and there the
consequences and you see it from the beginning to the end of both
Witchers."

This guy gets it!

#47854
dstrawberrygirl

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Phoenix NL wrote...
*snip*

But as you said yay for a happy ending and as a bonus the sun has finally shown it's face again so the bike got to come out of the garage and go for a spin! Ah you can't beat a stretch of road where you can just open up the throttle and go for a blast...... erm, within the speed limit at all times of course. Posted Image


lol, my thinking precisely! Though since my bike had a replacement engine the speedo never actually got hooked up, so I'll be keeping my fingers crossed that I can judge traffic speed correctly until I get that fixed next week!

regarding endings, I just want one that makes sense and has some mention of the choices I made in the game. If it's a eulogy at a funeral, or if it's a commendation ceremony of some sort, that's fine, but just something "Shepard cured the genophage, reunited Quarian and Geth, saved the Rachni from extinction, and destroyed the Reapers!" and see Conrad Verner cheering in the crowd next to my intact crew, next to Bailey, next to Wrex, all the people Shepard saved. Pan to a memorial wall of those that were lost, something like that... 

I'd rather Shep lived if I did"well" enough, and would love a reunion with Kaidan at the end, but I would have been ok with it if they were there to sacrifice themselves to save the galaxy, shot of the lovers embrace as the explosions go off or something.  But since that ain't gonna happen (they're not changing the endings, just clarifying), I hope that shep lives, reunites, and there's a celebration ceremony or something. something that made sense, not the Normandy flying off to random planet, not duplicate ending, etc.

#47855
Guest_SilverMoonDragon_*

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I just played Horizon again, trying to speed through ME2 with my favourite (so far) Shepard (ironically she looks a lot like me, something I didn't intend on doing when I made her Posted Image) so I can get to ME3...that scene is still hard, my Shep was so sad Posted Image

Posted Image

Still, it's much easier playing that part now, knowing much Kaidan goodness awaits :3 Posted ImagePosted ImagePosted Image

Posted Image

^ This is a shot from my first playthrough of ME3 Posted Image

#47856
Phoenix NL

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dstrawberrygirl wrote...

Phoenix NL wrote...
*snip*

But as you said yay for a happy ending and as a bonus the sun has finally shown it's face again so the bike got to come out of the garage and go for a spin! Ah you can't beat a stretch of road where you can just open up the throttle and go for a blast...... erm, within the speed limit at all times of course. Posted Image


lol, my thinking precisely! Though since my bike had a replacement engine the speedo never actually got hooked up, so I'll be keeping my fingers crossed that I can judge traffic speed correctly until I get that fixed next week!

regarding endings, I just want one that makes sense and has some mention of the choices I made in the game. If it's a eulogy at a funeral, or if it's a commendation ceremony of some sort, that's fine, but just something "Shepard cured the genophage, reunited Quarian and Geth, saved the Rachni from extinction, and destroyed the Reapers!" and see Conrad Verner cheering in the crowd next to my intact crew, next to Bailey, next to Wrex, all the people Shepard saved. Pan to a memorial wall of those that were lost, something like that... 

I'd rather Shep lived if I did"well" enough, and would love a reunion with Kaidan at the end, but I would have been ok with it if they were there to sacrifice themselves to save the galaxy, shot of the lovers embrace as the explosions go off or something.  But since that ain't gonna happen (they're not changing the endings, just clarifying), I hope that shep lives, reunites, and there's a celebration ceremony or something. something that made sense, not the Normandy flying off to random planet, not duplicate ending, etc.

Just don't overtake a cop car and you're ok. Posted Image What bike have you got?

I'm with you on the endings. The things you mentioned are exactly the kind of thing that I was expecting to get, especially since that's what you got with DA:O. Let's hope they "clarify" enough so that we can "infer" these options. Posted Image

#47857
NRieh

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RPGs are games you invest a lot of your time into. They
become part of your life for quite a while. During this time you highly
identify yourself with the character you play

And that's why many take current edings hard. Killing one's chars in roleplays or fics is a really bad thing. No matter how pure and paragonish our Shep feels - one can't RP own certain death, and the more emotional connection char<===>player - the harder it will go and the more it will hurt.

Though I totally understand need of sacrifice etc...but in fact good writing and story does NOT position physical death or destruction as a "top" of self-sacrifice. Take a look at LOtR - why do you think didn't Professor kill his poor hobbits, but saved them in a last moment? Can we really consider it "holywood happy end"? 

Readiness for sacrificing, inner feelings, thoughts and emotins - that's what matters. Shep does his\\her sacrifice at the moment she sais farewell to squad and steps out into final mission, death does NOT add anything to it, and is very much optional, imo. And, once again, it has nothing to do with "holywood\\dysney", after all - any good and epic story follows mythological rules and archetypes. How would we feel if Odysseus at the end of his journey was nailed to a rock or drowned in the sea instead of coming back home to Penelope?..

ps: Probably could not express my thoughts really well - eng is not my native, so sorry. Tried my best.

pps:Waiting for the night to come, to get kids and husband asleep and return to ME1. Torn apart by the wish to get to Ilos asap and to play as long as it possible.. 8)

Modifié par Nrieh, 12 mai 2012 - 04:00 .


#47858
Ajna

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I just had the most bizarre dream about a cockatoo and a Shi'tzu in a romantic relationship...

#47859
LastFadingSmile

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Ajna wrote...

I just had the most bizarre dream about a cockatoo and a Shi'tzu in a romantic relationship...



FIC FIC FIC FIC FIC

#47860
Phoenix NL

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Nrieh wrote...

RPGs are games you invest a lot of your time into. They
become part of your life for quite a while. During this time you highly
identify yourself with the character you play

And that's why many take current edings hard. Killing one's chars in roleplays or fics is a really bad thing. No matter how pure and paragonish our Shep feels - one can't RP own certain death, and the more emotional connection char<===>player - the harder it will go and the more it will hurt.

Though I totally understand need of sacrifice etc...but in fact good writing and story does NOT position physical death or destruction as a "top" of self-sacrifice. Take a look at LOtR - why do you think didn't Professor kill his poor hobbits, but saved them in a last moment? Can we really consider it "holywood happy end"? 

Readiness for sacrificing, inner feelings, thoughts and emotins - that's what matters. Shep does hisher sacrifice at the moment she sais farewell to squad and steps out into final mission, death does NOT add anything to it, and is very much optional, imo. And, once again, it has nothing to do with "holywooddysney", after all - any good and epic story follows mythological rules and archetypes. How would we feel if Odysseus at the end of his journey was nailed to a rock or drowned in the sea instead of coming back home to Penelope?..

ps: Probably could not express my thoughts really well - eng is not my native, so sorry. Tried my best.

pps:Waiting for the night to come, to get kids and husband asleep and return to ME1. Torn apart by the wish to get to Ilos asap and to play as long as it possible.. 8)

Don't worry about it, we have no problems understanding exactly what you're saying. You expressed yourself just fine! Posted Image
I think the fact that most people say "I" instead of "Shepard" just proves how emotionally invested we all are. For me Shepard is a representation of me, it's not her playing it's me playing and making those hard decisions. I need to stop and think sometimes when I talk about what happens in the game because the first instinct is to say "I had to go and save the council. I can't believe they almost made me shoot Kaidan." instead of saying "Shepard had to go and save the council." etc etc. BioWare have done a brilliant piece of game design in this series because even if we made the exact same choices my Shepard will never be the same as your Shepard. I could have lived with having to sacrifice my Shepard but there had to be choices. The ending as it stands took my character that I'd invested time, effot and yes love into, and ripped it away and stomped all over it before railroading me into 3 choices I didn't want to make.

We were all aware that ME3 was going to be the end of Shepard's story and I think that while we were all sad at the thought we assumed that BioWare would understand that and make the ending truly epic as our Shepards deserve. This was the last hurrah, the final goodbye and we got........please play MP so that you can see a 3 second "breath" and Joker running away with your crew. Wasn't that epic??

#47861
Phoenix NL

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New Marauder Shields comic is up -

http://koobismo.devi...-Hope-301574876

#47862
Merilsell

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Kyria Nyriese wrote...

The fact that the ending contradicts so much of the Lore of the Mass Effect Universe is really the biggest issue.  


Yup. A question that really bugs me about the Citadel being the Catalyst (or whatever) while gaming through ME2 again: What the **** happens to the 13 million people on it? Did they just sit on and think: Hey cool, we are taking a trip to earth? :o

Err... IT ALL MAKES NO SENSE!  I have warmed up with the indoctrinations theory by now, because no way this sh*t can be real. But that opens the question to: Where the hell is the real ending then? (Others than in my head)

Ugh.

What do you guys think would've happened, Shep and Kaidan-wise, if Shepard hadn't died on the Normandy? Wouldn't it have been great to have a game there?

Ironically, I think dying was the best thing that could have happened to Shepard. Sure it sucks big time and I feel sorry for all Kaidan has been through due to that and I hate HATE to have to work with Cerberus...BUT the Council was turning their back on Shepard, the Alliance was stalling her and sending her to fight GETH. It would have been a frustrated run against windmills for Shepard, even more than it already is/was. They wouldn't have given her/him the resources, the ship, nor the Crew to efficiently fight the threat and probably stalled her/him until the Reaper's arrival. I hate to admit it but Cerberus resources and their "Get the job done" mindset were needed in this situation to prepare and counteract. It sets the bridge for Shepard to be even able to fight the Reapers (better ship, EDI, knowledge, more people fighting for Shep's cause) in ME3.

And to be honest, there is nothing more satisfying than telling TIM to go **** himself and walk out with a smirk in the 4 billion credit face on him, taking his ship, his crew and the unshackled EDI in the end. Just had it yesterday.
"Sorry I can't hear you. I get a lot of bullsh*t on this line." EPIC. :lol:

What I think sucked big times was that only one month had passed after the fight with Saren until the Normandy was destroyed. Which had Kaidan/Shepard given not much time at all to take a break and simply be together. It makes it all the more tragic this way, too. Sigh.

For Kaidan personally the death of Shepard was altering in every way, imo. He nearly broke on it and yet he made it back on his own, not whole, but alive. Even if there is a difference between being alive and actually living, he got stronger and had to step out of Shepard's shadow. I'm proud of him that he managed that, personal grief and issues notwithstanding.

#47863
LastFadingSmile

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Phoenix NL wrote...

I think the fact that most people say "I" instead of "Shepard" just proves how emotionally invested we all are. For me Shepard is a representation of me, it's not her playing it's me playing and making those hard decisions. I need to stop and think sometimes when I talk about what happens in the game because the first instinct is to say "I had to go and save the council. I can't believe they almost made me shoot Kaidan." instead of saying "Shepard had to go and save the council." etc etc. BioWare have done a brilliant piece of game design in this series because even if we made the exact same choices my Shepard will never be the same as your Shepard. I could have lived with having to sacrifice my Shepard but there had to be choices. The ending as it stands took my character that I'd invested time, effot and yes love into, and ripped it away and stomped all over it before railroading me into 3 choices I didn't want to make.


Following on from the first part of your post, I think an important thing that BioWare should have realised is that precisely because most people personally relate, even to the point of self-insertion to varying degrees, that makes it that much harder for a lot of people to accept that Shepard HAS to sacrifice him/herself.

Not to say that we're all deluded psychos who can't distinguish reality from fiction, but when you invest so much of yourself in a character -- many people going so far as to headcanon entire lives from birth for them -- to get to the end of the story and be told "This is the end. Pick the way you want to die." is an immediately jarring and, frankly, traumatic thing. It also ties into the comment I made yesterday about betraying peoples' selfish nature; I know that I want a happy ending for my Shepard because that's what I would want for myself.

And it's somethign that I and many others have said before when it's come up, but I hate the idea that sacrifice automatically has to mean self-sacrifice, or that self-sacrifice is nobler and therefore better. By my count, Shepard has already given up pretty much everything that the average person takes for granted, has had to leave choices that meant killing friends, allies, possibly loved ones... Why is it so wrong to be able to go "Wow. That sucked, but I'm alive, and I could use a rest"?


/endrant, sorry, I just went grocery shopping. <_<

#47864
Phoenix NL

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Kolotosa wrote...

*snip*I know that I want a happy ending for my Shepard because that's what I would want for myself.

And it's somethign that I and many others have said before when it's come up, but I hate the idea that sacrifice automatically has to mean self-sacrifice, or that self-sacrifice is nobler and therefore better. By my count, Shepard has already given up pretty much everything that the average person takes for granted, has had to leave choices that meant killing friends, allies, possibly loved ones... Why is it so wrong to be able to go "Wow. That sucked, but I'm alive, and I could use a rest"?

Yep totally agree!

#47865
Ajna

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Kolotosa wrote...

Phoenix NL wrote...

I think the fact that most people say "I" instead of "Shepard" just proves how emotionally invested we all are. For me Shepard is a representation of me, it's not her playing it's me playing and making those hard decisions. I need to stop and think sometimes when I talk about what happens in the game because the first instinct is to say "I had to go and save the council. I can't believe they almost made me shoot Kaidan." instead of saying "Shepard had to go and save the council." etc etc. BioWare have done a brilliant piece of game design in this series because even if we made the exact same choices my Shepard will never be the same as your Shepard. I could have lived with having to sacrifice my Shepard but there had to be choices. The ending as it stands took my character that I'd invested time, effot and yes love into, and ripped it away and stomped all over it before railroading me into 3 choices I didn't want to make.


Following on from the first part of your post, I think an important thing that BioWare should have realised is that precisely because most people personally relate, even to the point of self-insertion to varying degrees, that makes it that much harder for a lot of people to accept that Shepard HAS to sacrifice him/herself.

Not to say that we're all deluded psychos who can't distinguish reality from fiction, but when you invest so much of yourself in a character -- many people going so far as to headcanon entire lives from birth for them -- to get to the end of the story and be told "This is the end. Pick the way you want to die." is an immediately jarring and, frankly, traumatic thing. It also ties into the comment I made yesterday about betraying peoples' selfish nature; I know that I want a happy ending for my Shepard because that's what I would want for myself.

And it's somethign that I and many others have said before when it's come up, but I hate the idea that sacrifice automatically has to mean self-sacrifice, or that self-sacrifice is nobler and therefore better. By my count, Shepard has already given up pretty much everything that the average person takes for granted, has had to leave choices that meant killing friends, allies, possibly loved ones... Why is it so wrong to be able to go "Wow. That sucked, but I'm alive, and I could use a rest"?


/endrant, sorry, I just went grocery shopping. <_<


Exactly as I see it Kolo, I remember saying once elsewhere "Has Shepard not sacrificed enough already?  I mean she already died once for Joker, how about someone else take one for the damn team for a change!"  or words to that effect..

Killing her again was just effng wrong and quite frankly lazy...

Modifié par Ajna, 12 mai 2012 - 04:45 .


#47866
LastFadingSmile

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Are we near the top of the page? I better say something creepy about penises before people start to think I'm an imposter.

#47867
Ajna

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Kolotosa wrote...

Are we near the top of the page? I better say something creepy about penises before people start to think I'm an imposter.


I'm sure it's easy enough to slip a penis in somewhere regardless of the topic...

Wait..that sounds wrong doesn't it?

#47868
Phoenix NL

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Ajna wrote...
I'm sure it's easy enough to slip a penis in somewhere regardless of the topic...
Wait..that sounds wrong doesn't it?

Yep, you've outdone yourself again! Posted Image

#47869
Anacruisis

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Ajna wrote...

Kolotosa wrote...

Are we near the top of the page? I better say something creepy about penises before people start to think I'm an imposter.


I'm sure it's easy enough to slip a penis in somewhere regardless of the topic...

Wait..that sounds wrong doesn't it?

there was a cookie in the previous page

#47870
LastFadingSmile

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Phoenix NL wrote...

Ajna wrote...
I'm sure it's easy enough to slip a penis in somewhere regardless of the topic...
Wait..that sounds wrong doesn't it?

Yep, you've outdone yourself again! Posted Image


I read it as "slip on a penis" which conjured images of them lying around on the ground like banana peels. That was arguably even more wrong. But hilarious.

#47871
NRieh

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he got stronger and had to step out of Shepard's shadow.

I'm not sure that he aquired anything extra xept for higher rank. I really think that he only, possibly, lacked some self-confidence. But he does not seem to get much of it as well. To me it looks much like he headed for specter title just to prove himself...worthy (of Shep I mean, as if being just two ranks higher is not good enough, lol). Though, he did not have to prove anything to anyone at all. I know there is a difference between LT that hesitates to finally give Shep a kiss and that guy who feels ok to come for a quick drink (hehe) into capt's cabin. Same is between newby CO Shep and commander Shep v.ME3, i suppose. Anyway, I don't find him much stronger or something like that.

ps: but I know that our Sheps may differ a lot, yes. So much of mindgames in everything about ME, and, especially, about some chars. Even without breaking in-game canon.

#47872
Kyria Nyriese

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Afternoon fellow Kaidanites. Well after logging off last night, I went to bed, then didn't get to sleep until about 6 this morning... /sigh my shoulder has decided it no longer likes being a part of my body apparently.

HUG ATTACK Phoenix, Ajna and Doodle.

#47873
NRieh

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Not to say that we're all deluded psychos who can't distinguish reality from fiction, but when you invest so much of yourself in a character -- many people going so far as to headcanon entire lives from birth for them -- to get to the end of the story and be told "This is the end. Pick the way you want to die." is an immediately jarring and, frankly, traumatic thing.

Absolutely true, that's what I was saying. If one plays RPG with ANY personal input ( I know there are some who care for gameplay only, they won't have much difference between doom2, diablo1 and ME) - he will be hurt by char's death. And it's not about no-lifer freaks, one just can't say "oh, and then I went to citadel, pressed the button and died". And one is hard even to say "and then I turned into celestial eternal being that changed every living one". That's why char's death in a video(and any other) game is considered a loss, but not "win" or "end"

#47874
LadyofRivendell

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When you spend over 150 hours with these characters, heck yes it's going to hurt like hell if they die. Especially when one of them is practically a "self insert project yourself into this character" character.

But hey, think happy thoughts.

#47875
Phoenix NL

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Kyria Nyriese wrote...

Afternoon fellow Kaidanites. Well after logging off last night, I went to bed, then didn't get to sleep until about 6 this morning... /sigh my shoulder has decided it no longer likes being a part of my body apparently.

HUG ATTACK Phoenix, Ajna and Doodle.

*hugs*! Hmmm, there's definitely an issue with shoulders going around at the moment. Are you lot all doing things you're not supposed to be doing? Posted Image

Edit: Top and something different:

Posted Image

Modifié par Phoenix NL, 12 mai 2012 - 05:24 .