LolaLei wrote...
I really didn't think I'd feel this bummed out about it again, I thought I had already got it all out of my system the last time round. It's not like I expected anything from the EC dlc and I am pleasantly surprised that it turned out to be better than I anticipated, but it was just such an anti-climax. And what with those last heartbreaking scenes with Kaidan... it's just really made me feel sad. Maybe once the ME3 team start clarifying the new questions the EC dlc brought up i'll feel better about it.... maybe they'll eventually say "yes Shep, his/her LI do get reunited and spend the rest of their days together", or if we're lucky, they'll write a short book or comic about them reuniting?
I think one of the fundamental problems is that the game builds all this emotion but then doesn't give you anything to do with it.
You just have to stagger through a hallway, listen to some egomaniacal moron give a speech that is entirely repetitious and never, ever seems to end, and then you get hit with bright lights and neon and hallucinogenic conversations with crazy little boys, followed by an epilogue that freely jumps around in time and spams you with a slideshow that at times offers almost no context.
I think, for me, it just needed that confirmation that Shepard survived that one ending. The other ending variations give you a memorial and a hope for the future (and you even give your own future in control). But the ending where you live doesn't. It completely ignores you, gives you a faux funeral, and then throws out a shot of your ruined body as if to say A-HA!
I don't want a cliffhanger. I don't want head-canon. I don't want suspense or speculation. I want "We've found Shepard—he's alive!" Cut to credits. Something.
Anything. Just tell me that what I'm seeing is what is really there, not just what I want to see. But no, they take away your ability to grieve and give you nothing in its place.
Which is why the extended cut fails for me for this ending, at least emotionally (it fails also because a lot of their handwaving is too silly to take seriously, but I can forgive them for that). They helped the story structure, and they did leave us with some thematic guidelines, but they left out the personal touch I think I required (I already knew the galaxy would be fine eventually, so they haven't gained as much by telling me this as they would if they had shown all the people I affected along the way, and focused more on them), and they didn't give me the ability to express my emotion, neither as grief nor elation.
Modifié par devSin, 27 juin 2012 - 03:29 .