Modifié par Digitalis32, 27 juin 2012 - 12:52 .
MageTarot wrote...
madlily wrote...
So I've had a day to think about how I feel about the endings and whilst they were nicely done, they shouldve been the original endings to start with and I still have some issues with plot holes and the likes which im over raging about hehe
I think i'm pretty much done with the ME universe now and would like to say thanks and goodbye to the lovely ladies and gents who have made this a great place to be for the last little while... if you're ever travelling the roads in Guild Wars 2 or on xbox, be sure to say hello.
Take care and peace out!
PS - Kaidan and Femshep will be flying off into the sunset (headcannon says it is so)
Hate to see you go, madlily - you've always been a positive force on this thread.
I was thinking about this earlier - it's amazing to see this community's unity in waiting for the EC to come out so's we could finally get closure with our Kaidans. Now that it's here and done, what's next? Speculate on DLC's and if there will be 'moar Kaidian'? Do we replay all the ME's, hoping we can recaputre that feeling when we knew Kaidan was 'the one' for our Sheps? Or will we start saying our goodbyes and head off to other games?
Me, I think I'm going stick around for a bit and pop in from time to time to see what may be coming up next. Already there has been speculation about unused dialog in the EC files as well as Raphael Sbarge's voice recording sessions (DLC work maybe?) Maybe it's me but I sort of feel like the Stargazer's grandkid, looking for "one more story" about "The Kaidan". I'm hopeful there will be one.
MageTarot wrote...
madlily wrote...
PS - Kaidan and Femshep will be flying off into the sunset (headcannon says it is so)
Hate to see you go, madlily - you've always been a positive force on this thread.
I was thinking about this earlier - it's amazing to see this community's unity in waiting for the EC to come out so's we could finally get closure with our Kaidans. Now that it's here and done, what's next? Speculate on DLC's and if there will be 'moar Kaidian'? Do we replay all the ME's, hoping we can recaputre that feeling when we knew Kaidan was 'the one' for our Sheps? Or will we start saying our goodbyes and head off to other games?
Me, I think I'm going stick around for a bit and pop in from time to time to see what may be coming up next. Already there has been speculation about unused dialog in the EC files as well as Raphael Sbarge's voice recording sessions (DLC work maybe?) Maybe it's me but I sort of feel like the Stargazer's grandkid, looking for "one more story" about "The Kaidan". I'm hopeful there will be one.
Modifié par AndreasShepard, 27 juin 2012 - 01:16 .
Modifié par Digitalis32, 27 juin 2012 - 01:20 .
Vault N7 wrote...
How did I miss keji in the synthesis ending??!
Digitalis32 wrote...
Hopefully a romance DLC could be an option - hopefully. I know there are going to be some people who will not want it but ....I DO dammit!
AshTheBrave wrote...
On the sideways glance, does anybody have any of the other LI's? Doesn't mean it's a bug, maybe it's just a Destroy high EMS thing instead of a Kaidan (and now Steve) thing.
Modifié par I LikeTo Doodle, 27 juin 2012 - 01:34 .
Modifié par Anacruisis, 27 juin 2012 - 01:33 .
AndreasShepard wrote...
MageTarot wrote...
madlily wrote...
PS - Kaidan and Femshep will be flying off into the sunset (headcannon says it is so)
Hate to see you go, madlily - you've always been a positive force on this thread.
I was thinking about this earlier - it's amazing to see this community's unity in waiting for the EC to come out so's we could finally get closure with our Kaidans. Now that it's here and done, what's next? Speculate on DLC's and if there will be 'moar Kaidian'? Do we replay all the ME's, hoping we can recaputre that feeling when we knew Kaidan was 'the one' for our Sheps? Or will we start saying our goodbyes and head off to other games?
Me, I think I'm going stick around for a bit and pop in from time to time to see what may be coming up next. Already there has been speculation about unused dialog in the EC files as well as Raphael Sbarge's voice recording sessions (DLC work maybe?) Maybe it's me but I sort of feel like the Stargazer's grandkid, looking for "one more story" about "The Kaidan". I'm hopeful there will be one.
I wonder about that too. Actually woke up this morning feeling really sad, but it wasn't from lack of closure like before it was from realizing that now I have closure and soon it will be time to move on from these characters. But nothing lasts forever and at least I'll always have the beautiful memories. I'll definitely be hanging around the forums though since it seems like they have a lot more DLC planned (hopefully).
Vault N7 wrote...
I think the placement Of the breath scene was an oversight. The narative obviously didn't hint at Shepard being around, but I think in my mind that Shepard would be having a break rather than being involved.
How did I miss keji in the synthesis ending??!
@madlily don't go
Ive basically got the ending in my head now, save from hot the Normandy could possible get back but as we have no idea what planet they landed on its for speculation. With the new version it could easily be a colonised world.
TullyAckland wrote...
One of the goals for the Extended Cut, as part of addressing player feedback, was to provide more time with the love interest, and more opportunity for players to say goodbye to them and provide additional moments of connection between them. We did this in several ways:
- Shepard can now actually say goodbye to the love interest when they are split up at the conduit run.
- When Shepard sees flashbacks of important characters during the final decision, the flashbacks are now variable based on your playthrough – so your love interest can appear as one of the flashbacks, providing another moment of reflection between Shepard and that character.
- A memorial scene was added, partly to show a close bond between Shepard and the love interest. The scene is variable, and if Shepard has a love interest in a given playthrough, it will be that character who places Shepard’s name on the memorial wall.
- You may notice that in the “Shepard lives” ending, the love interest hesitates to place Shepard’s name on the wall, and instead looks up as though deep in thought. This is meant to suggest that the love interest is not ready to believe Shepard is dead, and the final scene reveals they are correct. As the Normandy lifts off, there is hope that the love interest and Shepard will again be together.
LolaLei wrote...
DevSin: You're spot on! There's not even a boss battle to take your frustration out on. I mean, Shepard is the most important character in the Mass Effect series and we don't have a ****ing clue what happens to him/her in the destroy ending. The EC DLC was supposed to provide closure, yet failed to give us any when it came to Shepard's fate after blowing up the Reapers. Sure, Shep takes a gasp of air but we don't know if she'll be rescued or even survive... We don't even know if she's on Earth or the Citadel. You'd think giving us closure for that particular ending would be a priority since it's the only one Shepard actually lives in, without turning into Reaper-Jesus or space DNA.
And just because the LI makes a mildly "happy" face and doesn't put the memorial plaque up, doesn't make it obvious enough that he/she thinks Shep is still alive. Would it have killed them to elaborate a little futher and make it obvious that they reunite? All it would haven't take was a epilogue telling us what happened.
Ianthia wrote...
Welp, I finally finished.
I loved the changes. I really wish it had been that way from the start.
Everything doesn't feel as hopeless as it did before.
I chose destroy on this Shep.. it just fits her too well.. what she fought for from the start.
That being said I do feel bad about EDI and the geth(
The added memorial wall was awesome as well as the extra LI scene. Can't believe I am still crying over a game I have played for months now lol. As I was watching the breath scene I was still thinking.. you know even a search light moving in the background would have made that bit better for me.
For those of you that don't want to d/l it or play again... you may like it. It feels different playing it over watching it... because its "your" experience. More of a connection.
All that being said... gosh I wish they would make a post end dlc. I mean, if they plan on somehow making an ME4 is could be a lead in.. right? *hopeful thinking*
/snip

Modifié par Graceyn, 27 juin 2012 - 02:39 .
goodventure wrote...
LolaLei wrote...
DevSin: You're spot on! There's not even a boss battle to take your frustration out on. I mean, Shepard is the most important character in the Mass Effect series and we don't have a ****ing clue what happens to him/her in the destroy ending. The EC DLC was supposed to provide closure, yet failed to give us any when it came to Shepard's fate after blowing up the Reapers. Sure, Shep takes a gasp of air but we don't know if she'll be rescued or even survive... We don't even know if she's on Earth or the Citadel. You'd think giving us closure for that particular ending would be a priority since it's the only one Shepard actually lives in, without turning into Reaper-Jesus or space DNA.
And just because the LI makes a mildly "happy" face and doesn't put the memorial plaque up, doesn't make it obvious enough that he/she thinks Shep is still alive. Would it have killed them to elaborate a little futher and make it obvious that they reunite? All it would haven't take was a epilogue telling us what happened.
To be completely honest with you, I am fine with just the suggestion that they reunite, and I preferred it that way. I understand why someone would want to be shown specifically how Shepard is found and reunited with his or her LI, but I dunno... it would feel forced. I don't think it's necessary to specifically show something along the lines of "Shepard is alive! Look! We found him/her!" when it's already implied the way it is. I kinda liked the ambiguity.
Modifié par AndreasShepard, 27 juin 2012 - 03:18 .
AndreasShepard wrote...
goodventure wrote...
LolaLei wrote...
DevSin: You're spot on! There's not even a boss battle to take your frustration out on. I mean, Shepard is the most important character in the Mass Effect series and we don't have a ****ing clue what happens to him/her in the destroy ending. The EC DLC was supposed to provide closure, yet failed to give us any when it came to Shepard's fate after blowing up the Reapers. Sure, Shep takes a gasp of air but we don't know if she'll be rescued or even survive... We don't even know if she's on Earth or the Citadel. You'd think giving us closure for that particular ending would be a priority since it's the only one Shepard actually lives in, without turning into Reaper-Jesus or space DNA.
And just because the LI makes a mildly "happy" face and doesn't put the memorial plaque up, doesn't make it obvious enough that he/she thinks Shep is still alive. Would it have killed them to elaborate a little futher and make it obvious that they reunite? All it would haven't take was a epilogue telling us what happened.
To be completely honest with you, I am fine with just the suggestion that they reunite, and I preferred it that way. I understand why someone would want to be shown specifically how Shepard is found and reunited with his or her LI, but I dunno... it would feel forced. I don't think it's necessary to specifically show something along the lines of "Shepard is alive! Look! We found him/her!" when it's already implied the way it is. I kinda liked the ambiguity.
Yeah but given how much I passionately care about these characters I can't imagine not wanting to see more. They implied they would re-unite so showing it happen wouldn't have felt forced imo, just more gratifying. Just seems sort of weird to have them going off to find Shepard and then saying, we will never actually show it happening in our game, you've gotta imagine the whole thing yourself.
Basically if this is my last and final time to see Kaidan and Shepard at the end I want them to be together, not apart. Though it would have had to have been done well for sure, like an actual rendered out scene. I'm not a fan of the epilogue slide treatment, it always feels lazy and tacked on.
Modifié par Annaka, 27 juin 2012 - 03:41 .
Modifié par RyianaT, 27 juin 2012 - 03:52 .
RyianaT wrote...
I just finished my EC playthough. I'm going to give them props - I am more impressed then I expected. I don't know if that's because it was that good or if my expectations were really low, though.
Someone above noted that the EC has changed the tone of the game from despair to hope and that, above all, I think is what I like about it. ME was never about loss or destruction or hopeless battles, but rather about hope through loss, about striving against unsurmountable odds and surmounting them against all expectations. At the end of the EC, I truly felt that I had "won" the game, and not just destroyed the known universe. Yes, the romantic in me would have liked an actual reunion scene with Kaidan, but I don't need one. My Shep lived (she's too damned stubborn not to) and was found by the people searching for survivors and will be there waiting when the Normandy finally makes it back to earth. Whereas before I had trouble even head cannoning that, now I can do so. So, I'm pleased and may even be able to actually play through some of the other Sheps I created now.
All that being said, Bioware lost some trust with me. I do not understand why all of this ending stuff wasn't included in the original game. Their answers of "we didn't know you wanted it" are mind boggling, since their own comments were on closure and knowing what happens to our people. And I still feel like I spend most of ME 3 building up my EMS only to have it not really matter in the end. Also, the whole fact that I had to play multi-player to get enough EMS for the end scene still bursn me big time. I will not download DLC or buy new games without hearing what actual players (like you guys) thought about it. Pre-ordering is off the table.
So, they regained some ground with me and I give them points for the EC, but trust has to be earned again once it is lost. I do wish them well though and hope that the comments and struggle that came out of this will be kept in mind as they develop future games. I have hope again, as mushy and cheesy as this sounds, that maybe Bioware can one day be again my favorite game developer.
Modifié par I LikeTo Doodle, 27 juin 2012 - 04:20 .
I LikeTo Doodle wrote...
www.youtube.com/watch
aww
i think i need to use up some of txmn feels..
Modifié par txmn1016, 27 juin 2012 - 04:24 .
I LikeTo Doodle wrote...
www.youtube.com/watch
aww
i think i need to use up some of txmn feels..
Modifié par ShallowlLife9871, 27 juin 2012 - 04:29 .
I LikeTo Doodle wrote...
www.youtube.com/watch
aww
i think i need to use up some of txmn feels..
Modifié par Kunari801, 27 juin 2012 - 05:27 .
Hahaha Javik's 1 milimeter smile xD Perfect. Steve's smile <333333I LikeTo Doodle wrote...
www.youtube.com/watch
aww
i think i need to use up some of txmn feels..
RyianaT wrote
Someone above noted that the EC has changed the tone of the game from despair to hope and that, above all, I think is what I like about it. ME was never about loss or destruction or hopeless battles, but rather about hope through loss, about striving against unsurmountable odds and surmounting them against all expectations. At the end of the EC, I truly felt that I had "won" the game, and not just destroyed the known universe. Yes, the romantic in me would have liked an actual reunion scene with Kaidan, but I don't need one. My Shep lived (she's too damned stubborn not to) and was found by the people searching for survivors and will be there waiting when the Normandy finally makes it back to earth. Whereas before I had trouble even head cannoning that, now I can do so. So, I'm pleased and may even be able to actually play through some of the other Sheps I created now.