Totally Not Swaggacide wrote...
@Rudy Lis
I hate the endings I really do but they honestly dont ruin the series over even ME3 for me. By now I'm just more dissapointed and sad rather than angry.
I think little clarification is needed. I think that as whole ME3 was mediocre at best (however, with good and even epic moments, which only made those mediocrity more noticable). 6 out of 10 tops. Sounds stupid, but that's shortest appraise I can give. I don't like point system but for this thread sake I use it.
As we stated before, game narrative suffers from poor writing, resulting in alien, cold, distant, detached etc behaviour and interactions among crew, especially LI looks totally out of place. I don't buy "time constrains" nonsense, especially after post-release behavior.
Totally Not Swaggacide wrote...
I still enjoy Mass Effect but the series ended for me Anderson died anything after that I refuse to acknowledge.
Good position. I envy you. No mockery intended. But cost estimator in me refuse to do that and appraising game as whole.
ME3 ending doesn't kill neither ME franchise, nor ME3 for me. ME3 itself made suiside mission and failed to keep at least one teammate alive. I still enjoy ME1 (heh, I guess Microsoft isn't that bad, eh?), much less ME2 now, since it's resembles ME3. And ME3 itself... I beat it almost 5 times, mostly for character interactions. If it wasn't for them, I doubt I played it more than twice, since there a little-to-no differences between different Shepards. Of course I could play it once and wait for youtube, but for 80 bucks game (and I bought 3) that was a way too high price per hour of gameplay.

As I said before, game ending doesn't look like "philosophical blah-blah", it looks like chaff&flares, like it was designed on purpose as red herring (no pun intended), to draw our attention away from multiple problems filling game. Since most of my concerns remained since Demo, I didn't bought that trick and continue to see progressively worse quality and value of second game in row.
Ending itself (everything past beam rush) was that ballast load shift that overkeeled already heavy listing ME3 ship and sends it to ocean's bed. Normandy scene was ammo sympathetic detonation, caused by depth charge explosion, that mercifully killed everyone on board and send ME3 ship's parts all over the place. Simply put - it came with territory, as part and parcel of game. And it has nothing to do with "artistic integrity" (I prefer to avoid discussing Malevich's Black Square and it's contribution to art, as well as ME3 contribution to it).
I could let most things slide, should they done guns right and create proper character interactions. I'd even ignore "meh" storytelling. But "as is"?
Oh, and disclamer - this post is my artistic vision of sutiation.

Totally Not Swaggacide wrote...
Honestly speaking Liaras romance is the only one I can see as a true full circle the others feel incomplete..
Ehm... Honestly I think that Liara's romance was even worse than Ash's. Yes, there were more "dialogues" (WTF? "You with me? Yes, no, cancel?) but the rest of it? It barely feels any way better. Add that touching moment of Shepard carrying wounded Ash back on Mars and her last words on Earth - Ash easy won.
Modifié par Rudy Lis, 08 avril 2012 - 01:35 .