Hellfire257 wrote...
This and negotiating the corners in the ExoGeni building were my problems. It's probably worth mentioning that I didn't stop the fight the Geth and just plowed through them anyway. Dodging their fire and obstacles was...interesting. I didn't go off the edge but my god was it a royal pain in the arse. I can drive it fine any other time.
For the god sake! It took only few minutes to deal with that horde of geth. Even in foot. Even in Insanity. Much faster on Mako. And you don't have to dodge anything, just hull down (or, in case of first geth ambush on the way there and back - hull behind

).
Hellfire257 wrote...
I am also catagorically one of the worst drivers in ArmA. I'm not as bad as the AI (stopping for a bunny crossing the road...
) but I'm damn close. Collateral damage is inevitable when I'm driving. I have no shame in that.
Bunny, lol

. I guess it just have some "civilian ID". Or maybe guy just loves bunnies - when I played BAF for ArmA2 I lol'ed in one of first missions (2nd probably), when my driver constantly ran over takistanies. He ran over one guy three times: two front and one back (no damn kidding). Proud taki continued to crawl along road.
But jokes aside: I think they dropped the ball with driving in ArmA, IMHO. Driving in OFP was much more funnier and easier. That crosshair and responsive steering were good. I had almost that kind of fun only in Dirt. Not on tanks, of course, but, say, Lancia Stratos. No, I didn't mess up anything, there is Lancia for OFP. Community made add-on.
Plus mouse move actually moved your head around, so when you turned with mouse, your head turned same area and you could see better, was PITA driving on bikes in FPV, but it still PITA in ArmA2.
I guess most developers terminately ill, after all.
Btw, how do you like loops and barrel rolls in ArmA on helicopters, eh?

Hellfire257 wrote...
You may need to click that to zoom in, unless you have telescopic eyes, in which case you are awesome.
Or you have very big screen.
I don't, but I got the idea. Texts didn't helped that much, really.
that's perfect clarity, btw, unlike ending.