Lt. Commander Ashley Williams thread: "Don't 'Ash' me!" We're Back Baby!
#33551
Posté 03 juin 2012 - 05:11
#33552
Posté 03 juin 2012 - 05:15
DWH1982 wrote...
Of course, there's a reason that might be the case - ME2 kind of hinted that Cerberus was a fairly small organization because it recruited only the best. They probably wouldn't have wanted to waste someone with flight training on a shuttle.
The only thing that really bothers me about Cerberus in ME3 (I always did think they were evil, so I don't care about that part of ME3) is how large they seem to have become. I get that they've lowered their standards and they're implanting people and using indoctrination, but it doesn't seem like they should have been able to grow that quickly in such a short amount of time.
As far as we know the only couple of time we see Cerberus with a strong miltary capabilities:
- ME2 : Save the Collector base...and then die. The epilogue show TIM grinning as a fleet of Cerberus ships move towards the Collector base
- ME Invasion comics: They have the capabilities to send in troops to take over key areas in Omega...and maintain a base near the core
- ME3: They're able to grab all the troops neccesary by forefully indoctrinating anyone they capture. Given their grab of Omega, they could have easily started idoctrinating the human population
Potential scenario for sudden Cerberus growth
- Cerberus takes over Omega and kicks Aria out.
- Cerberus starts attacking the various mercenary outfits on Omega (aka: the Blue Suns, Blood Pack and Eclipse)
- Given the background level of anti-human bigotry present on the station (aka; the mad preacher, the Blue suns targeting humans during the plague and the racist batarian bartender), they play this off as protecting humans on the station
- Humans left on Omega, start flocking towards Cerberus and many start embracing it ideology.
- TIM starts issuing arms and armaments to these humans and starts "accepting" those whom want to do "more"
- Cue forced indoctrtination and by the time the Reaper invasion hits, they've got enough canon-fodder to be a threat
#33553
Posté 03 juin 2012 - 05:16
Remember that N7 mission in ME2 where you pick up data on Cerberus, and can choose to keep it, give it to the Alliance, or give it back to Cerberus? That really felt like it was setting us up for something. I expected it to have an impact on how easy it might be to go back to the Alliance or go back to Cerberus in ME3. Especially since it's one of the few N7 missions you get an e-mail about. The game seemed to WANT you to do it.
It was a let down when it turned out that mission had no impact at all. They could have at least set it up so that sending it to the Alliance makes the VS trust you more (maybe she mentions in the hospital or after she's a Spectre that she heard about you sending that intel back to the Alliance. Hell, might have been nice to at least be able to say on Mars, "Ash, ask Hackett or Alliance Intel. I sent them info on Cerberus.").
Modifié par DWH1982, 03 juin 2012 - 05:19 .
#33554
Posté 03 juin 2012 - 05:17

That would have been cool for her "casual" outfit
#33555
Posté 03 juin 2012 - 05:19
survivor_686 wrote...
*snip*
That would have been cool for her "casual" outfit
I still want to check if the zipper works.
#33556
Posté 03 juin 2012 - 05:22
#33557
Posté 03 juin 2012 - 05:32

Plus it'd be typical that things pick up and there are 6 new pages for me to have to catch up on.
@DWH, it seems there are several of her outfits that need zipper checks she definately runs a risk with those clothes
Modifié par Dannycni, 03 juin 2012 - 05:34 .
#33558
Posté 03 juin 2012 - 05:49
Ushanka wrote...
Wow, choosing Cerberus?! Very cool and original idea.
The Witcher 2 did it very well, where you have a choice between two groups, alienating some characters over others and affecting the plot, but still staying true to the core of the game.
Wicther 2 is now one of my favourite games, well above ME3.
#33559
Posté 03 juin 2012 - 05:51
And if they stuck with their claims of a plethora of endings, they could be split up depending on which side you were on. Certainly would have added some much needed replay value.
#33560
Posté 03 juin 2012 - 06:01
LoneStarJedi wrote...
Hot damn, ME3 could have been epic if they took the time to do it right. If you side with Cerberus in the second game, you should have been able to stay instead of turning yourself in to the Alliance. Then maybe could have had Miranda, and even Jacob, stay loyal. Would have them on your team instead of the VS who would be reserved for the Alliance playthough.
And if they stuck with their claims of a plethora of endings, they could be split up depending on which side you were on. Certainly would have added some much needed replay value.
I was thinking of writing my own version of ME2 a few weeks ago, and I also came up with the same idea. You are given the option after Horizon to choose between continue working with Cerberus or going Alliance (each having both positive and negative affects ingame). Of course, whatever side you choose, would affect the loyalty of characters. If you choose Alliance, Miranda would be still apart of Cerberus in ME3, etc.
This ideas has its own problems.... but it is workable.
Going Cerberus would significantly affect your EMS and the availability of forces you recruit.
#33561
Posté 03 juin 2012 - 06:08
And ya, splitting up the squadmates could have been problematic. Especially Ash, she's so darn loyal to the Alliance
#33562
Posté 03 juin 2012 - 06:12
If you work with the Alliance, maybe Miranda would come after you? Though that wouldn't work if she "resigned" in your ME2 playthrough.
#33563
Posté 03 juin 2012 - 06:32
#33564
Posté 03 juin 2012 - 06:35
#33565
Posté 03 juin 2012 - 06:37
On second thought, I really wouldn't want her to have to come after him under any circumstances. Maybe if he worked for Cerberus, what we'd get is basically an opportunity to say goodbye. After he goes over to Cerberus, they don't have any kind of relationship anymore, not even as friends.
#33566
Posté 03 juin 2012 - 06:44
#33567
Posté 03 juin 2012 - 06:45
#33568
Posté 03 juin 2012 - 06:47
Choices have consequences, and one of the consequences of staying loyal to Cerberus would have to be, in my mind, saying goodbye to Ash. One way or another.
#33569
Posté 03 juin 2012 - 06:51
#33570
Posté 03 juin 2012 - 06:54
DWH1982 wrote...
I just can't see her working on a Cerberus ship. And I'm not sure I'd want her to.
Choices have consequences, and one of the consequences of staying loyal to Cerberus would have to be, in my mind, saying goodbye to Ash. One way or another.
This. Cut and dry.
Choosing Cerberus=Ashley is gone.
Choosing Alliance=Miranda will stay with Cerberus.
I think that is Bioware fully implemented "your choices matter," with all dark consequnces and such, fans would whine. "Why did you make us choose!!! We don't like that!!!" blah blah blah
#33571
Posté 03 juin 2012 - 07:04
LoneStarJedi wrote...
Hot damn, ME3 could have been epic if they took the time to do it right. If you side with Cerberus in the second game, you should have been able to stay instead of turning yourself in to the Alliance. Then maybe could have had Miranda, and even Jacob, stay loyal. Would have them on your team instead of the VS who would be reserved for the Alliance playthough.
And if they stuck with their claims of a plethora of endings, they could be split up depending on which side you were on. Certainly would have added some much needed replay value.
I believe is already epic. If they made it do you could with Cerberus you would have two different games. Plus they were executing and experimenting on innocent civilians, who would actually want to side with them?
#33572
Posté 03 juin 2012 - 07:08
#33573
Posté 03 juin 2012 - 07:09
I do, however, think we should have at least had a few entirely different priority missions depending on decisions that were made in previous games. Not for all decisions, but a few. Like, maybe you have priority missions dealing with the Rachni regardless of whether you spare the queen in ME1, but depending on how you made that decision they're an entirely different series of missions on an entirely different set of planets (circumstances are different - "original queen" versus Reaper "clone queen").
I also think the Council coup should have worked that way. If you have a human dominated Council, Udina should have taken advantage of this and had the Council invite Cerberus in. Then instead of stopping a coup, you have to lead a coup against the Council yourself.
Modifié par DWH1982, 03 juin 2012 - 07:10 .
#33574
Posté 03 juin 2012 - 07:17
-Now we'll do it my way...
*Evil smile*
He-he-he... >:]
#33575
Posté 03 juin 2012 - 07:18
Edit: Putting Miranda in TIM's chair would have been good. Sort of a LOTSB clone, but it still would have been great and now you have two good friends in very powerful positions to help you out.
Modifié par Spitfire017, 03 juin 2012 - 07:20 .





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