Deelane wrote...
Personally, given a choice THIS is the look I'd go with.
Deelane wrote...
CSunkyst wrote...
PMC65 wrote...
CSunkyst wrote...
And what makes you so sure he doesn't consider Ashley's stripper outfit to be "armor" complete with a BS codex entry about how it's made out of latex treated with an "anti-bulletonium" coating.
"Stripper" outfit? Whichever gentlemen's club you go to, you might want to re-think it ... they are overdressed.
Yes, please focus on my exaggeration and ignore the point I was making that it's quite possible that Casey considers the highly impractical outfit for a frontline soldier to be the "armor" he was talking about.
Guest_elektrego_*
Xeranx wrote...
Why are people so adamant on burying their heads in the sand on this?
DaveExclamationMarkYognaut wrote...
Mesina2 wrote...
tomas2377 wrote...
Mesina2 wrote...
New version from same guy.
*snip*
Wow! Just wow!
Why can't Bioware do this?
I dunno.
I started to doubt their artistic direction on female characters.
Doubt Bioware's artistic direction on female characters? Now why would you do that?
DaveExclamationMarkYognaut wrote...
Mesina2 wrote...
tomas2377 wrote...
Mesina2 wrote...
New version from same guy.
*snip*
Wow! Just wow!
Why can't Bioware do this?
I dunno.
I started to doubt their artistic direction on female characters.
Doubt Bioware's artistic direction on female characters? Now why would you do that?
elektrego wrote...
Xeranx wrote...
Why are people so adamant on burying their heads in the sand on this?
I intent to enjoy the hell out of this game - it'll probably be the last game I'll ever play before I'll finally say Sayonara! to gaming (though with the amount of save games, I have accumulated, it's still going to be years) - so I try to put a positiv spin on anything, I am not putting my head in the sand. The things I have seen so far can still be reasonaby explained without too much of a stretch. I had to tolerate so much at first going from ME1 to ME2 and still I ended up loving it, eventually even more than the first one.
PMC65 wrote...
CSunkyst wrote...
PMC65 wrote...
CSunkyst wrote...
And what makes you so sure he doesn't consider Ashley's stripper outfit to be "armor" complete with a BS codex entry about how it's made out of latex treated with an "anti-bulletonium" coating.
"Stripper" outfit? Whichever gentlemen's club you go to, you might want to re-think it ... they are overdressed.
Yes, please focus on my exaggeration and ignore the point I was making that it's quite possible that Casey considers the highly impractical outfit for a frontline soldier to be the "armor" he was talking about.
Consider my hand slapped ...
I would think that with all the advancements in warfare ... big, bulky, clunky armor would be obsolete and there would be material that would replace it ... think new & improved bullet-proof vests. But I realize that people are very visual and so a jacket made of material like a BPV wouldn't look like it could stop a bullet so it screws with the game immersion.
For me, I just feel that in the future less is more ... I would want my outfit to be lighter so that I could both run and sneak without clanging around. To each his own.
I refuse to accept it.elektrego wrote...
Xeranx wrote...
Why are people so adamant on burying their heads in the sand on this?
I intent to enjoy the hell out of this game - it'll probably be the last game I'll ever play before I'll finally say Sayonara! to gaming (though with the amount of save games, I have accumulated, it's still going to be years) - so I try to put a positiv spin on anything, I am not putting my head in the sand. The things I have seen so far can still be reasonaby explained without too much of a stretch. I had to tolerate so much at first going from ME1 to ME2 and still I ended up loving it, eventually even more than the first one.
Mesina2 wrote...
DaveExclamationMarkYognaut wrote...
Mesina2 wrote...
tomas2377 wrote...
Mesina2 wrote...
New version from same guy.
*snip*
Wow! Just wow!
Why can't Bioware do this?
I dunno.
I started to doubt their artistic direction on female characters.
Doubt Bioware's artistic direction on female characters? Now why would you do that?
Eh, Morigan and Merril are fine.
Modifié par DaveExclamationMarkYognaut, 04 juillet 2011 - 08:01 .
DaveExclamationMarkYognaut wrote...
Mesina2 wrote...
I dunno.
I started to doubt their artistic direction on female characters.
Doubt Bioware's artistic direction on female characters? Now why would you do that?
Telemachus78 wrote...
DaveExclamationMarkYognaut wrote...
Mesina2 wrote...
I dunno.
I started to doubt their artistic direction on female characters.
Doubt Bioware's artistic direction on female characters? Now why would you do that?
So Female characters should show cleavage, have big asses, and be innocent and naive? I am sorry that is BS.
Modifié par DaveExclamationMarkYognaut, 04 juillet 2011 - 08:07 .
DaveExclamationMarkYognaut wrote...
Telemachus78 wrote...
DaveExclamationMarkYognaut wrote...
Mesina2 wrote...
I dunno.
I started to doubt their artistic direction on female characters.
Doubt Bioware's artistic direction on female characters? Now why would you do that?
So Female characters should show cleavage, have big asses, and be innocent and naive? I am sorry that is BS.
No, I mean that those are all examples of hilariously bad design decisions for each of these characters, and that Bioware designing women as objects should not come as a surprise to anyone.
For all we know their roles have switched. As I've said in a previous post, I'm thiking Ashley's become more of a covert operative with assasinations, undercover assignements, and infiltration missions like Arrival so she's got to be stealthy. Heavy, clunky, and restrictive armor would hinder her in that respect so she's got to be quick, quiet, and hav eher movements not restricted. The outfit has ARMOR PLATES on it similar to light/medium armor from ME1 (she starts the game in Medium armor untul her armor power is leveled up to allow heavy) it looks different because the graphics engine has changed since 2007 and She's changed as well. Kaidan, with his biotics and tech powers, might be more of a front lines guy and a squad leader similar to Shepard who leads ground teams through heavyily guarded places and leads rontal assualts. this gives him a need for more armor protection and better weaponry than a pistol (he's been seen weilding a shotgun) If this change is true then I ahve no problem with ashley having lighter gear to be more efficient and Kaidan ahving heavier gear to stay alive while he leads ground teams against Cebrerus and Husks.jbblue05 wrote...
Ash is turning into Miranda 2.0.
She's there to be eye candy.
I wonder what else is changed about her?
Kaidan a Sentinel wears medium armor while Ash is a Soldier and wears a catsuit.
Its getting harder and harder thinking this is the same Ash I met in ME1. I eally hope Bioware has not yet to shown her main armor
tomas2377 wrote...
Same goes for TV and movies. Women are getting objectified everywhere these days. It is a shame.
I am a man and I like strong and independent women.
Women are not objects but sex sells unfortunetely.
I want my ME1 Ash back.
Oh, ok sorry I thought you meant the opposite. WhoopsDaveExclamationMarkYognaut wrote...
No, I mean that those are all examples of hilariously bad design decisions for each of these characters, and that Bioware designing women as objects should not come as a surprise to anyone.
ADLegend21 wrote...
For all we know their roles have switched. As I've said in a previous post, I'm thiking Ashley's become more of a covert operative with assasinations, undercover assignements, and infiltration missions like Arrival so she's got to be stealthy. Heavy, clunky, and restrictive armor would hinder her in that respect so she's got to be quick, quiet, and hav eher movements not restricted. The outfit has ARMOR PLATES on it similar to light/medium armor from ME1 (she starts the game in Medium armor untul her armor power is leveled up to allow heavy) it looks different because the graphics engine has changed since 2007 and She's changed as well. Kaidan, with his biotics and tech powers, might be more of a front lines guy and a squad leader similar to Shepard who leads ground teams through heavyily guarded places and leads rontal assualts. this gives him a need for more armor protection and better weaponry than a pistol (he's been seen weilding a shotgun) If this change is true then I ahve no problem with ashley having lighter gear to be more efficient and Kaidan ahving heavier gear to stay alive while he leads ground teams against Cebrerus and Husks.jbblue05 wrote...
Ash is turning into Miranda 2.0.
She's there to be eye candy.
I wonder what else is changed about her?
Kaidan a Sentinel wears medium armor while Ash is a Soldier and wears a catsuit.
Its getting harder and harder thinking this is the same Ash I met in ME1. I eally hope Bioware has not yet to shown her main armor
Telemachus78 wrote...
Oh, ok sorry I thought you meant the opposite. WhoopsDaveExclamationMarkYognaut wrote...
No, I mean that those are all examples of hilariously bad design decisions for each of these characters, and that Bioware designing women as objects should not come as a surprise to anyone.
jbblue05 wrote...
ADLegend21 wrote...
For all we know their roles have switched. As I've said in a previous post, I'm thiking Ashley's become more of a covert operative with assasinations, undercover assignements, and infiltration missions like Arrival so she's got to be stealthy. Heavy, clunky, and restrictive armor would hinder her in that respect so she's got to be quick, quiet, and hav eher movements not restricted. The outfit has ARMOR PLATES on it similar to light/medium armor from ME1 (she starts the game in Medium armor untul her armor power is leveled up to allow heavy) it looks different because the graphics engine has changed since 2007 and She's changed as well. Kaidan, with his biotics and tech powers, might be more of a front lines guy and a squad leader similar to Shepard who leads ground teams through heavyily guarded places and leads rontal assualts. this gives him a need for more armor protection and better weaponry than a pistol (he's been seen weilding a shotgun) If this change is true then I ahve no problem with ashley having lighter gear to be more efficient and Kaidan ahving heavier gear to stay alive while he leads ground teams against Cebrerus and Husks.jbblue05 wrote...
Ash is turning into Miranda 2.0.
She's there to be eye candy.
I wonder what else is changed about her?
Kaidan a Sentinel wears medium armor while Ash is a Soldier and wears a catsuit.
Its getting harder and harder thinking this is the same Ash I met in ME1. I eally hope Bioware has not yet to shown her main armor
People complained that Kiadan wasn't mainly enough so he gets bigger armor.
Ash was considered too mainly now she's in a skin tight outfit.
I believe its all about making Ash look sexier. She wears medium armor on Horizon and all of suddden wears a catsuit that enhances her "assets".
Bioware sees how succesful Miranda as a character was as the leading female NPC and their trying to re-create the success of Miranda onto Ash.
Ash wearing a catsuit is a big contradicticon on her views of combat armor in ME1
Guest_elektrego_*
I believe this thread is the "Ashley Williams in ME3 thread" not the "Miranda Lawson ME2" thread. Miranda was successful because she's single handedly the most useful squadmate in ME2 sine her powers worked on every mission you could think of. Not because of her outfit. I'm more inclined to believe theor roles changed since they've both been promoted. in ME1 Ash was a NCO stuck ground side for colony protection so natrually she was for frontlines and defensive purposes. Kaidan was a lieutenant and a Biotic who only had pistol training. All biotics we've seen so far besides vanguard's wore light armor. It's more possible that their roles have changed with promotions, Ashley's used for things other than frontline assaults and Kaidan's more of a leader like shepard, since he outranks Shepard from ME2 on anyway. They've changed in the 2 years Shepard was dead and working with Cerberus and so has their jobs in the Alliance.jbblue05 wrote...
ADLegend21 wrote...
For all we know their roles have switched. As I've said in a previous post, I'm thiking Ashley's become more of a covert operative with assasinations, undercover assignements, and infiltration missions like Arrival so she's got to be stealthy. Heavy, clunky, and restrictive armor would hinder her in that respect so she's got to be quick, quiet, and hav eher movements not restricted. The outfit has ARMOR PLATES on it similar to light/medium armor from ME1 (she starts the game in Medium armor untul her armor power is leveled up to allow heavy) it looks different because the graphics engine has changed since 2007 and She's changed as well. Kaidan, with his biotics and tech powers, might be more of a front lines guy and a squad leader similar to Shepard who leads ground teams through heavyily guarded places and leads rontal assualts. this gives him a need for more armor protection and better weaponry than a pistol (he's been seen weilding a shotgun) If this change is true then I ahve no problem with ashley having lighter gear to be more efficient and Kaidan ahving heavier gear to stay alive while he leads ground teams against Cebrerus and Husks.jbblue05 wrote...
Ash is turning into Miranda 2.0.
She's there to be eye candy.
I wonder what else is changed about her?
Kaidan a Sentinel wears medium armor while Ash is a Soldier and wears a catsuit.
Its getting harder and harder thinking this is the same Ash I met in ME1. I eally hope Bioware has not yet to shown her main armor
People complained that Kaidan wasn't mainly enough so he gets bigger armor.
Ash was considered too mainly now she's in a skin tight outfit.
I believe its all about making Ash look sexier. She wears medium armor on Horizon and all of suddden wears a catsuit that enhances her "assets".
Bioware sees how succesful Miranda as a character was as the leading female NPC and their trying to re-create the success of Miranda onto Ash.
Ash wearing a catsuit is a big contradicticon on her views of combat armor in ME1