this was with 3700 score and before I played any multiplayer
Modifié par pprrff, 12 mars 2012 - 01:30 .
Modifié par pprrff, 12 mars 2012 - 01:30 .
CptData wrote...
Telemachus78 wrote...
Also of course Ashley/Kaidan has less dialouge than everyone else because they aren't on the Normandy till after the Udina incident. Which makes them the second to last unless the DLC isn't played till later. In my playthrough the topic pf Ash can be brought up in a lot of dialouge throughout the time she is in the hospital. It felt Ash was on my Sheps brain all the time which is awesome at least in IMO.
I see a lot of negativity about the game but please just look at what Bioware put in the game instead of what they didn't put in the game. It would be impossible to create a game that has everything everyone wants. I liked what I got from the game and I am not ashamed to say it.
Oh, I'm not talking about the lack of interaction BEFORE Ashley / Kaidan comes back. I loved the hospital scenes and the debut on Mars was amazing. I simply dislike the lack of interaction once the VS is back: I had more talks with Ash when she was NOT on the Normandy than after her return.
Look - all I want are some hints Ash has feelings for Shepard. Even if it's just in Zaeed-style lines - she could flirt a bit - or feel like a friend. But she doesn't feel like that, not at the moment. May get better over time, I'm currently doing the Quarian missions. Everyone else feels great, especially Garrus, Vega, Traynor, EDI, Joker, Liara ... just not Ashley. Not even like a friend, she feels like a professional soldier that's not interested in small talk.
Means for me: it's exact the opposite from the vibes I got in her romance scenes. Those feel beautiful, amazing ... but the illusion of a live relationship gets utterly destroyed by lack of appropriate generic lines.
Know what I'm saying?
EDIT:
Light contest: post your Joker (EDI) - Ashley - random squadmate final screenshot. ^^
I think the npcs that will show up after the Normandy crashed into the an unknown planet depends on which has the highest reputation with your Shepard. 1st would always be Joker, second most probably is your LI and third is the random npc but with a higher reputation. Mine's always had been Joker, Ashley and James/Garrus. This changes if you pick synthesis or control choices I think with EDI being the 2nd and your LI the 3rd... I think.pprrff wrote...
survival I think is pretty random, I used the same save file to see different ending from choices. Ashley joker and edi always shown to live, but the 3rd person that merges changes: liara, Garrus Jarvik showed up even tho my party was ashley + Jarvik
this was with 3700 score and before I played any multiplayer
Modifié par Drotter, 12 mars 2012 - 03:06 .
pprrff wrote...
survival I think is pretty random, I used the same save file to see different ending from choices. Ashley joker and edi always shown to live, but the 3rd person that merges changes: liara, Garrus Jarvik showed up even tho my party was ashley + Jarvik
this was with 3700 score and before I played any multiplayer
xAmilli0n wrote...
With all the negativity going on right now about ME3, I am happy to say that (at least in my opinion) being able to rekindle the romance with Ashley was one of the most satisfying and well executed parts of the game. The Mars mission and the parts in Huerta were amazing. I will admit, I got a little anxious with the mid game section and the (relative) lack of dialogue, but once you hit the final parts of the romance, it all became worth. Those final conversations were incredibly touching, making the ending even more painful to swallow. I think bioware did well in this department, and I will continue to hope (even if only in my headcanon) for a better ending.
seirhart wrote...
I was disappointed in Ahsley - She felt more like a dlc character to me and barely talk to her and Jarik the prothean if you got him felt more like main member of the squad then Ashley to me
Modifié par Complistic, 12 mars 2012 - 08:21 .
Khalid247 wrote...
pprrff wrote...
survival I think is pretty random, I used the same save file to see different ending from choices. Ashley joker and edi always shown to live, but the 3rd person that merges changes: liara, Garrus Jarvik showed up even tho my party was ashley + Jarvik
this was with 3700 score and before I played any multiplayer
I had the same score as you and i killed the reapers but it seemed to make everything worse. i read up after on the other endings but still didnt help me. i love the ashley romance but this doesnt help when you die, giving you false hope. it seems if 4000 score and above will have shepard alive when i read it up. you might as well synthesis if the score is lover than 4000 cause you die anyway. i hated how ashley was on another planet stranded. i doubt bioware will do anything but it will be great if they give us a chance to change the endings. i was very upset with the ending and how ashley was gone. i had her with me in my party in the final mission, haha funny how that happens being on the normandy on a jungle planet, stranded. like i said hated that. over all i enjoyed the game but wish more conversation with ashley and more story with her. and an ending with her. ending was a football blasted in the balls for me.
Modifié par pprrff, 12 mars 2012 - 08:48 .
pprrff wrote...
Khalid247 wrote...
pprrff wrote...
survival I think is pretty random, I used the same save file to see different ending from choices. Ashley joker and edi always shown to live, but the 3rd person that merges changes: liara, Garrus Jarvik showed up even tho my party was ashley + Jarvik
this was with 3700 score and before I played any multiplayer
I had the same score as you and i killed the reapers but it seemed to make everything worse. i read up after on the other endings but still didnt help me. i love the ashley romance but this doesnt help when you die, giving you false hope. it seems if 4000 score and above will have shepard alive when i read it up. you might as well synthesis if the score is lover than 4000 cause you die anyway. i hated how ashley was on another planet stranded. i doubt bioware will do anything but it will be great if they give us a chance to change the endings. i was very upset with the ending and how ashley was gone. i had her with me in my party in the final mission, haha funny how that happens being on the normandy on a jungle planet, stranded. like i said hated that. over all i enjoyed the game but wish more conversation with ashley and more story with her. and an ending with her. ending was a football blasted in the balls for me.
Imaging my suprise when Joker and Ashley got out of the ship on looking at each other, smiling while I am dying some where, that went along way for me to dislike the outcome.
seirhart wrote...
I was disappointed in Ahsley - She felt more like a dlc character to me and barely talk to her and Jarik the prothean if you got him felt more like main member of the squad then Ashley to me
PMC65 wrote...
xAmilli0n wrote...
With all the negativity going on right now about ME3, I am happy to say that (at least in my opinion) being able to rekindle the romance with Ashley was one of the most satisfying and well executed parts of the game. The Mars mission and the parts in Huerta were amazing. I will admit, I got a little anxious with the mid game section and the (relative) lack of dialogue, but once you hit the final parts of the romance, it all became worth. Those final conversations were incredibly touching, making the ending even more painful to swallow. I think bioware did well in this department, and I will continue to hope (even if only in my headcanon) for a better ending.
I thought the game as a whole was amazing. The friendships were raised (hanging with Jack, drunk Ash, shooting with Garrus) and the relationship of Liara (haven't played Ash's LI game yet) was amazing. The ship felt more alive as people moved around, chatted with each other and by end game I felt the drain with my Shepard.
Maybe the fact that I had about 4 hours of sleep those three days might have been part of it.
The ending was back to choices but without you the gamer getting real feedback on which route was correct is where the real fail came in. For me ... If you picked the control path you followed TIM, the new DNA you followed Saren (who I think is the turian that you kill at the beam, I thought it was in my first playthrough and man I was confused - what is real and what is part of the indoctrination process) ... the third path of destroying the reapers was Shepard's path since day one. The Prothean talked about making this choice in game and prior discussions with Saren & TIM showed me that those other two paths were death. But without Bioware showing any real outcome you are left to wonder if what you have determined is correct or not. That left me a little depleted and let down. It left my final choice hanging in the air and that is where the frustration came from. I don't mind that my Shepard may die but I just need to know what happened to her/him and the people that they loved? Who survived? Did Shepard make the right decision?
But overall, 95% of the game was great fun! Ash was amazing and playing my femshep first let me see the friendship path of the two which was always slightly lacking in the game to me. And she saved my femshep's girlfriend ... yep, Ash rocked it! You could also see her caring side when Thessia was destroyed because she once again felt concern for Liara and went to talk to her. I also loved their (Liara & Ash) smarmy banter on missions. Great fun!
Now I look forward to playing the Shepard that loved her ...
Modifié par CptData, 12 mars 2012 - 10:11 .
ADLegend21 wrote...
Yeah, lack of dialogue between the VS and shepard is sort of deflating especially since you an have dialogue wheels or "investigate" type conversations with just about everyone else on the damn ship.
Telemachus78 wrote...
PMC65 wrote...
xAmilli0n wrote...
With all the negativity going on right now about ME3, I am happy to say that (at least in my opinion) being able to rekindle the romance with Ashley was one of the most satisfying and well executed parts of the game. The Mars mission and the parts in Huerta were amazing. I will admit, I got a little anxious with the mid game section and the (relative) lack of dialogue, but once you hit the final parts of the romance, it all became worth. Those final conversations were incredibly touching, making the ending even more painful to swallow. I think bioware did well in this department, and I will continue to hope (even if only in my headcanon) for a better ending.
I thought the game as a whole was amazing. The friendships were raised (hanging with Jack, drunk Ash, shooting with Garrus) and the relationship of Liara (haven't played Ash's LI game yet) was amazing. The ship felt more alive as people moved around, chatted with each other and by end game I felt the drain with my Shepard.
Maybe the fact that I had about 4 hours of sleep those three days might have been part of it.
The ending was back to choices but without you the gamer getting real feedback on which route was correct is where the real fail came in. For me ... If you picked the control path you followed TIM, the new DNA you followed Saren (who I think is the turian that you kill at the beam, I thought it was in my first playthrough and man I was confused - what is real and what is part of the indoctrination process) ... the third path of destroying the reapers was Shepard's path since day one. The Prothean talked about making this choice in game and prior discussions with Saren & TIM showed me that those other two paths were death. But without Bioware showing any real outcome you are left to wonder if what you have determined is correct or not. That left me a little depleted and let down. It left my final choice hanging in the air and that is where the frustration came from. I don't mind that my Shepard may die but I just need to know what happened to her/him and the people that they loved? Who survived? Did Shepard make the right decision?
But overall, 95% of the game was great fun! Ash was amazing and playing my femshep first let me see the friendship path of the two which was always slightly lacking in the game to me. And she saved my femshep's girlfriend ... yep, Ash rocked it! You could also see her caring side when Thessia was destroyed because she once again felt concern for Liara and went to talk to her. I also loved their (Liara & Ash) smarmy banter on missions. Great fun!
Now I look forward to playing the Shepard that loved her ...
I agree with you mostly but as far as not knowing whether your decision was right. I think that was left up to the player. In my case I destroyed all technology and that was the right decision from my POV. All the decisions had huge consequences and niether were easy to make. Sure Joker would lose EDI and the Normandy. Most likely Shep would die in the process but overall I felt it was the best decision for future generations. But the same could be said for any of the other decisions.
I have said many times that I liked the ending. Personally it leaves it open ended for many fanfics which I like very much.
Modifié par CptData, 13 mars 2012 - 12:42 .
xAmilli0n wrote...
CptData, you are breaking my heart...its not like the ending wasn't sad enough as it is...