Ryuji2 wrote...
Heh, well I'm glad you're able to get something out of their..."art."
I remember writing a few essays about Bioware and how genuine and creative they were with stories. Well, the ending leaves a sour taste in my mouth, that's for sure. I know Shepard's story was supposed to be done with 3, but after ALL he went through, he had to suffer all that? Bittersweet's fine so long as...y'know, there's the SWEET part as well as the bitter. 
I think the main problem with the ending was that it was way too anticlimactic. You really didn't feel like you were saving the galaxy. Everything was way too easy. Nothing was really remotely challenging, it was all just laid out, you only had to move from point A to point B. Art has layers; the ending made Mass Effect go from three-dimensional to one-dimensional.
I just.... I hate it. As an author, as a fan, it's just terrible. All that pro build-up so they could make an amateur mistake. Not good storytelling. Not good follow-through. And they left in their wake an ocean of broken promises.
Twere Tali not a part of Mass Effect, all my ME games would be sold to someone that would enjoy it blissfully and ignorantly. Instead, I hold the line.
Modifié par darthrevaninlight, 05 avril 2012 - 07:30 .