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Tali'Zorah ME3 Thread *MAJOR SPOILER WARNING!*


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#32526
Olueq

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You cant reall say:

"Blame EA not Bioware"

Because Bioware joined with EA to begin with.

#32527
darthrevaninlight

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Ryuji2 wrote...

darthrevaninlight wrote...
grrrr
That reminded me of the other thing that annoyed me... that they made the gameplay so much better but completely lost creativity with using it.
argh. argggg!!!!!

....anyway, Tali is really cute.


Idunno. There were a few parts that were creative, like fighting a reaper on foot with the targetting laser and running past a bajillion brutes(while also avoiding being stomped on by a reaper) trying to activate the hammers on Tuchanka. and yes, Tali is really cute. I couldn't appreciate said cuteness during the missile defense thing though. I was like, "Okay...I'm safe in this bu-...what's that red laser? OH FFFFFFFFFFFFFFFFFFF-" *dead, restart SO FAR before the missiles*

My face:
*sniplol*

Yeah those parts were so much fun!!! I was so excited at them I was practically bouncing around.

But they were too far and in-between. I was expecting more... how to say it.... more missions that made the environment seem like it was part of another world. I got that sense from ME1 and 2, but not in 3. But that may have been mainly because of the lack of cities to visit. Just the Citadel apparently. Which was really lame (DA2 much?)

#32528
TrueMadayar

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Ryuji2 wrote...


Idunno. There were a few parts that were creative, like fighting a reaper on foot with the targetting laser and running past a bajillion brutes(while also avoiding being stomped on by a reaper) trying to activate the hammers on Tuchanka. and yes, Tali is really cute. I couldn't appreciate said cuteness during the missile defense thing though. I was like, "Okay...I'm safe in this bu-...what's that red laser? OH FFFFFFFFFFFFFFFFFFF-" *dead, restart SO FAR before the missiles*

My face:

*purejoy*


Wait, on what difficulty did you play it? I mean, nobody here really played it twice, anyway, right?

For I lost all my people repeatedly on the rockets, but survived it myself.

#32529
Fenrisfil

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darthrevaninlight wrote...

Fenrisfil wrote...

Well assuming no one here let Tali die then her role as Admiral resulted in complete success. Planet reclaimed and Geth either dead or made peace with. Plus her mission where her squad died was technically a success. The data was recovered. She also was successful on Freedoms Progress. That puts her at 3 for 3. Garrus got played and had his squad die for no reason. Vega also had his squad die for no reason as Shepard was busily fixing the situation elsewhere.

Overall I don't see any evidence for her being terrible.

But I don't mind being the only person here that thinks so. The discussion would be far too quick if everyone just agreed right away.


Yeah I agree it's more fun this way.


I think Tali just lacks the ability to be authoritative. She doubts herself too much, as slinky said before, but not only that, she is hesitant and overthinks things. That's why she was so hesitant in her relationship with even Shepard; her hesitance. Were her brain less on hyperdrive, she would be a great leader. Unfortunately, she can't look at something without dividing it and running it all over in her head; that's evident in how she apologized after her fever-induced confession.


True, but there is a lot to be said for having a leader with an element of thinking things through. Diving headlong into everything without thinking can be just as bad as overthinking things. I'd rather have a leader that makes the right decision then one that makes the fast decision. Though naturally there is a limit and there is such a thing as taking too long.

Of course I am largely defending Tali because she reflects my own personality in that mater. I'm terrible for overthinking everything. But when I have been in the position to lead a team I've made sure that when a decision is needed, I've made it. I've only ever been held back by other peoples perception of my ability to lead. I think when Tali has to make a decision, she will. But people like that can only develop if given the opportunity.

Now Tali's personal life is a trickier one because she's only responsible for herself and that is when she can become the biggest victim of her self doubt.

#32530
WizenSlinky0

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darthrevaninlight wrote...

Yeah those parts were so much fun!!! I was so excited at them I was practically bouncing around.

But they were too far and in-between. I was expecting more... how to say it.... more missions that made the environment seem like it was part of another world. I got that sense from ME1 and 2, but not in 3. But that may have been mainly because of the lack of cities to visit. Just the Citadel apparently. Which was really lame (DA2 much?)


Cities aren't allowed in games anymore. They bore people.

Apparently few people appreciate exploring new and large cities these days.

#32531
darthrevaninlight

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^
Bioware, y u so frustrating?
It's like the order goes like this:
ME1: HUGE WORLD
ME2: Large World
ME3: run around and shoot stuff

TrueMadayar wrote...


Wait, on what difficulty did you play it? I mean, nobody here really played it twice, anyway, right?

For I lost all my people repeatedly on the rockets, but survived it myself.

*raises hand*
I died on Rannoch Reaper five times. And on Tuchanka Reaper about twenty.

Modifié par darthrevaninlight, 05 avril 2012 - 07:51 .


#32532
Reorte

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TrueMadayar wrote...

Wait, on what difficulty did you play it? I mean, nobody here really played it twice, anyway, right?

For I lost all my people repeatedly on the rockets, but survived it myself.

I didn't find the rockets too hard (although it took a few re-tries). Mind you, I'm sure being an infiltrator helps a lot there because you can cloak and leg it to the controls once they're ready.

Hoping that whatever the DLC does it doesn't change it to "squadmates on the final mission get fried by Harbinger" because I had Tali and Garrus with me :crying:

#32533
Nkromelow

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TrueMadayar wrote...

Ryuji2 wrote...


Idunno. There were a few parts that were creative, like fighting a reaper on foot with the targetting laser and running past a bajillion brutes(while also avoiding being stomped on by a reaper) trying to activate the hammers on Tuchanka. and yes, Tali is really cute. I couldn't appreciate said cuteness during the missile defense thing though. I was like, "Okay...I'm safe in this bu-...what's that red laser? OH FFFFFFFFFFFFFFFFFFF-" *dead, restart SO FAR before the missiles*

My face:

*purejoy*


Wait, on what difficulty did you play it? I mean, nobody here really played it twice, anyway, right?

For I lost all my people repeatedly on the rockets, but survived it myself.



I play on casual. I don't see the point of wasting time in combat.

#32534
Fenrisfil

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That reminds me. I'm back on my home PC so I can actually play MP again. You up for a round later TrueMadayar or you had your fill of it for the night?

#32535
TrueMadayar

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Reorte wrote...

I didn't find the rockets too hard (although it took a few re-tries). Mind you, I'm sure being an infiltrator helps a lot there because you can cloak and leg it to the controls once they're ready.

Hoping that whatever the DLC does it doesn't change it to "squadmates on the final mission get fried by Harbinger" because I had Tali and Garrus with me :crying:


Tooootally true, was Infiltrator, as well. And I remember I had to leg it in the end to start it. But managed on my first turn.

#32536
Nkromelow

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Reorte wrote...

Hoping that whatever the DLC does it doesn't change it to "squadmates on the final mission get fried by Harbinger" because I had Tali and Garrus with me :crying:


If that happens, reload the save and use Liara and Vega instead.:devil:

#32537
TrueMadayar

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darthrevaninlight wrote...

^
Bioware, y u so frustrating?
It's like the order goes like this:
ME1: HUGE WORLD
ME2: Large World
ME3: run around and shoot stuff

*raises hand*
I died on Rannoch Reaper five times. And on Tuchanka Reaper about twenty.


Cause it was rushed, it was rushed...

The Rannoch reaper, I had to figure it out first. When I realized it was a minigame, I had died four times. Afterwards - never again.

The Tuchanka Reaper was FUN. That was challenging alright. Took me about ten involuntary faceplants before I managed to leg to safety.

[EDIT] My favourite Tali

Image IPB

Modifié par TrueMadayar, 05 avril 2012 - 07:55 .


#32538
Fenrisfil

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WizenSlinky0 wrote...

Cities aren't allowed in games anymore. They bore people.

Apparently few people appreciate exploring new and large cities these days.


I did buy a copy of Saints Row 3 the other day (going cheap on Steam). Though that series seems to be more about blowing things up and kicking people in the nuts then exploring.

#32539
darthrevaninlight

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Nkromelow wrote...

Reorte wrote...

Hoping that whatever the DLC does it doesn't change it to "squadmates on the final mission get fried by Harbinger" because I had Tali and Garrus with me :crying:


If that happens, reload the save and use Liara and Vega instead.:devil:

I really hope they Do That!!! I'd use Liara and Ashley. Poetic Justice :lol::D:lol::D:lol:

#32540
darthrevaninlight

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TrueMadayar wrote...

darthrevaninlight wrote...

^
Bioware, y u so frustrating?
It's like the order goes like this:
ME1: HUGE WORLD
ME2: Large World
ME3: run around and shoot stuff

*raises hand*
I died on Rannoch Reaper five times. And on Tuchanka Reaper about twenty.


Cause it was rushed, it was rushed...

The Rannoch reaper, I had to figure it out first. When I realized it was a minigame, I had died four times. Afterwards - never again.

The Tuchanka Reaper was FUN. That was challenging alright. Took me about ten involuntary faceplants before I managed to leg to safety.

best parts of the game by far, aside from the Talimancing

#32541
Reorte

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Fenrisfil wrote...

True, but there is a lot to be said for having a leader with an element of thinking things through. Diving headlong into everything without thinking can be just as bad as overthinking things. I'd rather have a leader that makes the right decision then one that makes the fast decision. Though naturally there is a limit and there is such a thing as taking too long.

Of course I am largely defending Tali because she reflects my own personality in that mater. I'm terrible for overthinking everything. But when I have been in the position to lead a team I've made sure that when a decision is needed, I've made it. I've only ever been held back by other peoples perception of my ability to lead. I think when Tali has to make a decision, she will. But people like that can only develop if given the opportunity.

Now Tali's personal life is a trickier one because she's only responsible for herself and that is when she can become the biggest victim of her self doubt.

Perhaps she simply doesn't like having to take charge, and taking the full responsibility (and having to answer directly for her actions to others who'll do whatever they want but whinge if someone else doesn't tick all the right arbitrary boxes for them). If she's like my (dream on) then other people bumbling around just get her exasperated, which isn't good for leadership. In situations like that I tend to get bored with trying to lead and wander off to do my own thing.

#32542
Nkromelow

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darthrevaninlight wrote...

Nkromelow wrote...

Reorte wrote...

Hoping that whatever the DLC does it doesn't change it to "squadmates on the final mission get fried by Harbinger" because I had Tali and Garrus with me :crying:


If that happens, reload the save and use Liara and Vega instead.:devil:

I really hope they Do That!!! I'd use Liara and Ashley. Poetic Justice :lol::D:lol::D:lol:


You let Ashley live?:blink:

#32543
TrueMadayar

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Fenrisfil wrote...

That reminds me. I'm back on my home PC so I can actually play MP again. You up for a round later TrueMadayar or you had your fill of it for the night?


They stole me 99k today...what would it be, Silver?

#32544
Fenrisfil

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darthrevaninlight wrote...

*raises hand*
I died on Rannoch Reaper five times. And on Tuchanka Reaper about twenty.


I was fine on Tuchanka, but died a lot vs the Rannoch Reaper. Took me a while to figure out where to stand and when to run. But...totally worth it. :)

#32545
Ryuji2

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TrueMadayar wrote...

Ryuji2 wrote...


Idunno. There were a few parts that were creative, like fighting a reaper on foot with the targetting laser and running past a bajillion brutes(while also avoiding being stomped on by a reaper) trying to activate the hammers on Tuchanka. and yes, Tali is really cute. I couldn't appreciate said cuteness during the missile defense thing though. I was like, "Okay...I'm safe in this bu-...what's that red laser? OH FFFFFFFFFFFFFFFFFFF-" *dead, restart SO FAR before the missiles*

My face:

*purejoy*


Wait, on what difficulty did you play it? I mean, nobody here really played it twice, anyway, right?

For I lost all my people repeatedly on the rockets, but survived it myself.


Hardcore then switched to Insanity(thinking back I should have started at that difficulty). I've played through almost twice and had started up a third but...can't finish them. I'm not looking forward to doing the missile defense on Insanity though... and the problem was being stuck in a corner WHILE trying to avoid that laser. Then again, I haven't played that sequence in a while so...hmm. Idunno.

darthrevaninlight wrote...

Yeah those parts were so much fun!!! I was so excited at them I was practically bouncing around.

But
they were too far and in-between. I was expecting more... how to say
it.... more missions that made the environment seem like it was part of
another world. I got that sense from ME1 and 2, but not in 3. But that
may have been mainly because of the lack of cities to visit. Just the
Citadel apparently. Which was really lame (DA2 much?)


True. Although it wasn't very action packed, I LOVED the dark parts where you had to use a flashlight and could only see like...5 ft. in front of you. Kept me at the edge of my seat. Any noise made me go "WHUZZAT?!" *turn around, see nothing* ...:blink:

and yeah, 3 felt less connected even though it should have felt the most due to tying everything together. ME1 felt great with exploration...I kinda miss the Mako. Empty planets sometimes but they could be explored at least. ME2 felt SO much more connected due to the life on Omega, Illium, Citadel's Zakera Ward, the loyalty missions and really connecting with your crew...amazing. But the best part of the whole series? Experiencing all of that with Tali by my side. B)

Also, I've never played any Dragon Age game...so I can't say anything
about those but I hear DA2 was a letdown on something. Never paid too
much attention to it.

#32546
TrueMadayar

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darthrevaninlight wrote...

best parts of the game by far, aside from the Talimancing


Must disagree. Tuchanka was fun, yes. Losing Mordin however gives it a blow that does not make me look forward to it all too much.

The Rannoch reaper...honestly, a minigame? That felt really lame. Same the Shuttle Gun minigame. Other than that, I should've just stayed there and told them to go fudge themselves.

#32547
darthrevaninlight

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^
Hm. I mainly enjoyed the change of pace from the way they kept making me run from point A to point B. Plus, the minigame aspect was pretty fun, but I'm also a fan of arcade games so :lol: to me it felt pretty epic
Tuchanka.. Wrex was really bothering me. I felt like his personality was getting butchered. And Mordin was going to die, saw it coming, so it didn't bother me so much; I had mourned him the moment I saw the spoiler. I was ready for it by then.=] Sorta. When he started singing I felt my heart melt a bit.


Nkromelow wrote...

darthrevaninlight wrote...

I really hope they Do That!!! I'd use Liara and Ashley. Poetic Justice :lol::D:lol::D:lol:


You let Ashley live?:blink:

accidentally manced her. Wanted to see a jealous Tali. Or a furious ashley. i was sad that I got neither...

Modifié par darthrevaninlight, 05 avril 2012 - 08:02 .


#32548
Fenrisfil

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TrueMadayar wrote...

Fenrisfil wrote...

That reminds me. I'm back on my home PC so I can actually play MP again. You up for a round later TrueMadayar or you had your fill of it for the night?


They stole me 99k today...what would it be, Silver?


So still buggy as ever then. Fun. I gather they withdrew the weekend awards thing? Not that I participated as I wasn't here, but I should get my community reward at least.

#32549
WizenSlinky0

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Fenrisfil wrote...

WizenSlinky0 wrote...

Cities aren't allowed in games anymore. They bore people.

Apparently few people appreciate exploring new and large cities these days.


I did buy a copy of Saints Row 3 the other day (going cheap on Steam). Though that series seems to be more about blowing things up and kicking people in the nuts then exploring.


Not to be "that guy" but I really miss when you couldn't go 3 hours without reaching another huge, massive time sink of a city to explore and talk to every individual. The worlds felt aliiiiiiiiiiive.

#32550
Fenrisfil

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TrueMadayar wrote...
<snip>
The Rannoch reaper...honestly, a minigame? That felt really lame. Same the Shuttle Gun minigame. Other than that, I should've just stayed there and told them to go fudge themselves.


I still can't figure out the point of the shuttle gun bit. I mean, I knew right away there was no way I was making a dent in the Reaper with that. When did Shepard become a complete moron?

Oh yes and the Reaper minigame... didn't that feel like a consol game. I was sure I was playing something like God of War for a moment. Good job they pay off at the end was worth it (well, providing you're set up to make peace).

Modifié par Fenrisfil, 05 avril 2012 - 08:03 .