bazzag wrote...
Indeed. So much nothing 
We need inspiration...
I KNOW! If we were devs in charge of creating a dlc that revolved around tali, what would we create? Taking into account we want it to be epic, and long.
Actually, I would first change the ending. Drastically. Remove several points, shorten extreme amounts of the discussions, give much more choice than the one we were given. Also, put in logic and survivalism.
That would take a lot of time. Afterwards, there should be an escape mission on the Citadel itself. That would be my suggestion - the ending, yes, you have done it, but now you have to get out. Good time for some frantic com chat, too. And maybe get some survivors out, you know, overriding controls, maybe get even in the old citadel tower control room from ME1.
Afterwards, well. Extensive videos of reuniting. Then we talk about expansion, like meeting up with Tali, fighting some Quarian-Geth-Problems, Batarian slavers trying to attack a space station...something like that.