Tali'Zorah ME3 Thread *MAJOR SPOILER WARNING!*
#57701
Posté 05 mai 2012 - 05:16
I know I should ignore them by now.
It's honestly like a mosquito bite.
It keeps feeling itchy.
It's annoying and unwanted.
And yet I scratch it because it's itchy.
Then it gets bigger and even more annoying and unbearable.
It's a horrible cycle. :/
#57702
Posté 05 mai 2012 - 05:17
exelsis wrote...
I don't see how that would work. How does a sabotuer get on the ship now that it has constant guards again like in ME1? I see only the potential for ever more plotholes.
Plot stealth.
#57703
Posté 05 mai 2012 - 05:20
#57704
Posté 05 mai 2012 - 05:20
I hear you. And you know the best part? After the emotional punch of Mordin's (very well done) sacrifice... the game crashed on the loading screen! Which meant that not only did I have to do the entire reaper battle again (including those damn brutes that killed me like 17 times), I also had to watch Mordin die again. That was just about the least opportune moment for a crash ever.Unschuld wrote...
I would have loved that. The more difficult decisions in the game, the better. I'd feel pretty bad if any of them had to die. The genophage mission alone had me gnashing my teeth the whole way through.
#57705
Posté 05 mai 2012 - 05:24
Dilandau3000 wrote...
I hear you. And you know the best part? After the emotional punch of Mordin's (very well done) sacrifice... the game crashed on the loading screen! Which meant that not only did I have to do the entire reaper battle again (including those damn brutes that killed me like 17 times), I also had to watch Mordin die again. That was just about the least opportune moment for a crash ever.Unschuld wrote...
I would have loved that. The more difficult decisions in the game, the better. I'd feel pretty bad if any of them had to die. The genophage mission alone had me gnashing my teeth the whole way through.
I simply ranned past the brutes. I was playing on casual:P, but I think avoiding them could be done on other difficulties too, it's not hard.
#57706
Posté 05 mai 2012 - 05:25
It's goddamn hard on veteran when you accidentally aggro all 6 of them at once.-N7-Seeker wrote...
I simply ranned past the brutes. I was playing on casual:P, but I think avoiding them could be done on other difficulties too, it's not hard.Dilandau3000 wrote...
I hear you. And you know the best part? After the emotional punch of Mordin's (very well done) sacrifice... the game crashed on the loading screen! Which meant that not only did I have to do the entire reaper battle again (including those damn brutes that killed me like 17 times), I also had to watch Mordin die again. That was just about the least opportune moment for a crash ever.
Modifié par exelsis, 05 mai 2012 - 05:26 .
#57707
Posté 05 mai 2012 - 05:27
What? I missed an exelsis/ Gamer special?
#57708
Posté 05 mai 2012 - 05:27
-N7-Seeker wrote...
Dilandau3000 wrote...
I hear you. And you know the best part? After the emotional punch of Mordin's (very well done) sacrifice... the game crashed on the loading screen! Which meant that not only did I have to do the entire reaper battle again (including those damn brutes that killed me like 17 times), I also had to watch Mordin die again. That was just about the least opportune moment for a crash ever.Unschuld wrote...
I would have loved that. The more difficult decisions in the game, the better. I'd feel pretty bad if any of them had to die. The genophage mission alone had me gnashing my teeth the whole way through.
I simply ranned past the brutes. I was playing on casual:P, but I think avoiding them could be done on other difficulties too, it's not hard.
Mordin's death was tragic, and so well done. However, I think Legions death was even sadder. I teared up at it, he was a bro, and he said 'I' am sorry. That just made me say "This is game is amazing" and even with the less than popular ending, I love those parts.
#57709
Posté 05 mai 2012 - 05:28
-N7-Seeker wrote...
Dilandau3000 wrote...
I hear you. And you know the best part? After the emotional punch of Mordin's (very well done) sacrifice... the game crashed on the loading screen! Which meant that not only did I have to do the entire reaper battle again (including those damn brutes that killed me like 17 times), I also had to watch Mordin die again. That was just about the least opportune moment for a crash ever.Unschuld wrote...
I would have loved that. The more difficult decisions in the game, the better. I'd feel pretty bad if any of them had to die. The genophage mission alone had me gnashing my teeth the whole way through.
I simply ranned past the brutes. I was playing on casual:P, but I think avoiding them could be done on other difficulties too, it's not hard.
Yea, did it recently on Insanity, just ran around them.
#57710
Posté 05 mai 2012 - 05:28
Dilandau3000 wrote...
I hear you. And you know the best part? After the emotional punch of Mordin's (very well done) sacrifice... the game crashed on the loading screen! Which meant that not only did I have to do the entire reaper battle again (including those damn brutes that killed me like 17 times), I also had to watch Mordin die again. That was just about the least opportune moment for a crash ever.
Oh, OUCH!
I never died on my first playthrough of that mission, but that's probably because I called upon my French ancestry for tactical advice.
i.e. I ran away and avoided combat at all costs.
#57711
Posté 05 mai 2012 - 05:29
Kinda. My anger at bioware's showing in making ME3 spilled out onto a few posts.bazzag wrote...
Hi guys!
What? I missed an exelsis/ Gamer special?
#57712
Posté 05 mai 2012 - 05:30
Modifié par BigglesFlysAgain, 05 mai 2012 - 05:33 .
#57713
Posté 05 mai 2012 - 05:30
bazzag wrote...
Hi guys!
What? I missed an exelsis/ Gamer special?
For some reason I read that as exelis/gamer slash fiction.
Avoid at all costs.
#57714
Posté 05 mai 2012 - 05:31
#57715
Posté 05 mai 2012 - 05:31
TrueMadayar wrote...
Unschuld wrote...
"Confidence born of ignorance."
The problem isn't "awakening" other existing bugs, it's creating several more bugs by solving one. They practically have to play the entire game every single time they change/fix something, to make sure it didn't break anything else. This can be something else entirely, like how the bug they fixed for Ash somehow created a bug that killed the dialogue in engineering.
Even then, once something is fixed, they have to go through all of the approval processes and certifications through Microsoft to even apply the patch. This takes time, and the benefit usually has to justify the cost of the effort spent for the fix.
Time was a big issue for them, anyway. They left complete dialogues half-finished and deactivated in the code. Including another try to murder Tali:
"Yeah, early in the planning stages we were going to have a sub plot
where a sabeteur was on board the Normandy, and Shepard would have to
choose which engineer would could into the engine core and save the day,
most likely dieing in the process. That plot never saw the light of
day, since I didn't have time to write it or script it and cinematic
design wouldn't have had time to do the scenes, but we did have the
dialog hooks in place for a dead Adams/Donnelly/Daniels/Tali in other
banter. Those lines will just never fire."
This sounds very similar to the ST: Next Gen episode where Troi becomes an officer. Her task is almost identical to this quest.
#57716
Posté 05 mai 2012 - 05:32
BigglesFlysAgain wrote...
Hmmm, the Tali thread seems all sad and upset today... what could be causing this?
#57717
Posté 05 mai 2012 - 05:33
Hi baz! You also missed a new gmod image from me; see page 2307.bazzag wrote...
Hi guys!
What? I missed an exelsis/ Gamer special?
#57718
Posté 05 mai 2012 - 05:35
gamer_girl wrote...
Bazz gotta say they probably won't happen much anymore. Getting to the point where like in Westerns they don't kill an irritating criminal because it's a waste of a bullet.
I shall grieve the day they end.
They are always interesting debates
#57719
Posté 05 mai 2012 - 05:36
Those waves are pretty big.Unschuld wrote...
BigglesFlysAgain wrote...
Hmmm, the Tali thread seems all sad and upset today... what could be causing this?Moriarty'sexelis' negative waves.
#57720
Posté 05 mai 2012 - 05:36
#57721
Posté 05 mai 2012 - 05:37
bazzag wrote...
Hi guys!
What? I missed an exelsis/ Gamer special?
Hey Bazz
#57722
Posté 05 mai 2012 - 05:37
#57723
Posté 05 mai 2012 - 05:37
#57724
Posté 05 mai 2012 - 05:38
DO IT ANYWAY!
@Dilan Very good!
#57725
Posté 05 mai 2012 - 05:39
Terrorize69 wrote...
So everyone, if you was to make Tali in skyrim ,what race so you think she'd be and what play style do you think she'd follow? (i.e sword and shield, sneak thief etc)
probably high elf archer, or daggers, or both.
Daedric bow and daggers seem to fit her well.





Retour en haut




