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Tali'Zorah ME3 Thread *MAJOR SPOILER WARNING!*


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#6026
Dunmer of Redoran

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For anyone complaining about a Tali or Liara or Wrex on board the Normandy, let's not forget Shep letting the Rachni free and the Council coming to terms on it. Why? Because he's a Spectre, that's why. Of all the things the Alliance has to worry about, a lone quarian or krogan or asari on the ship isn't anything relevant in the least.

#6027
Mecha Tengu

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someone needs to plant a bomb in here

I remember when tali threads were fun

#6028
Complistic

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Mecha Tengu wrote...

someone needs to plant a bomb in here

I remember when tali threads were fun


So do I ;)

Posted Image

Modifié par Complistic, 20 septembre 2011 - 03:32 .


#6029
Cheese of Borg

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sitesunseen wrote...

Angmir wrote...

IEatWhatIPoo wrote...

Saphra Deden wrote...

MidnightMare wrote...

The Alliance didn't have trouble with Tali on the Normandy SR1 In the first game.


That Alliance really dropped the ball, it's true. Tali was a huge security risk.


If the Rear Admiral's tone was anything to go by, the Alliance doesn't treat all nonhumans the same.

He practically had a nosebleed at the thought of having a Turian on board, while didn't really care that a Quarian was.


Lol he was a jerk that didnt knew enought about the job he was doing. Turian on board moaning of his were especialy laughable since the Turians actualy helped to build Normandy.

Yeah that didn't make much sense. Complaining about non-humans aboard the SR-1 when in fact it was a joint operation with the turians.


It would be be like complaining that about having chinese nabors when you live in china towm. (not racist, just an example)

#6030
Guest_Saphra Deden_*

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The Normandy being a joint project with the turians doesn't mean anything. You still shouldn't give access to foreign nationals on a whim, be they human, turian, or quarian, or any other species. The China Town analogy doesn't make sense at all and reeks of ignorance about the issue. Unsurprising.

#6031
Mozer121

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I recently read the SFX interview with Casey Hudson and I'm fairly disappointed in his comment about the story of ME3.

Hudson: The story of Mass Effect 3 is a lot more authentic to a war story. So people are wrong to think, “Who are the permanent squad members?” Permanent friends in a war story betrays the concept! So we will be adding people and taking people away.

I don't know what fan feedback he's been reading, but in case he's forgotten, the characters are what drives Mass Effect. I don't want to see my favorites disappearing after a few missions or even dying. I don't see at all how it betrays the concept. From what I've gathered it's been a tale of comrades fighting through thick and thin from the very beginning. I guess this is what happens when you take the lead writer away and throw him at something inferior and dying like Star Wars.

Either way, Tali for permanent squad-mate and surviving character or I will burn BioWare HQ to the ground.

#6032
GoG ToXiC

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Mozer121 wrote...

I recently read the SFX interview with Casey Hudson and I'm fairly disappointed in his comment about the story of ME3.

Hudson: The story of Mass Effect 3 is a lot more authentic to a war story. So people are wrong to think, “Who are the permanent squad members?” Permanent friends in a war story betrays the concept! So we will be adding people and taking people away.

I don't know what fan feedback he's been reading, but in case he's forgotten, the characters are what drives Mass Effect. I don't want to see my favorites disappearing after a few missions or even dying. I don't see at all how it betrays the concept. From what I've gathered it's been a tale of comrades fighting through thick and thin from the very beginning. I guess this is what happens when you take the lead writer away and throw him at something inferior and dying like Star Wars.

Either way, Tali for permanent squad-mate and surviving character or I will burn BioWare HQ to the ground.


If there are any scenes along the lines of "this character is going to die and there is absolutely nothing you can do about it then I will rage."  Hell, you can force me to choose between too favourites, but don't force a character to die without the player having any chance to save them change who dies.

#6033
Homebound

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TALI THREAD HAS CRITICAL LOWS OF HAPPY!!

injecting epihappypen in 3..2..1...

Posted Image

#6034
Quole

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I mentioned this before but... I liked Tali`s ME1 suit more. Not that I dont like her new one.

Modifié par Quole, 20 septembre 2011 - 08:58 .


#6035
Guest_Lezlie.Shep_*

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Mozer121 wrote...

I recently read the SFX interview with Casey Hudson and I'm fairly disappointed in his comment about the story of ME3.

Hudson: The story of Mass Effect 3 is a lot more authentic to a war story. So people are wrong to think, “Who are the permanent squad members?” Permanent friends in a war story betrays the concept! So we will be adding people and taking people away.

I don't know what fan feedback he's been reading, but in case he's forgotten, the characters are what drives Mass Effect. I don't want to see my favorites disappearing after a few missions or even dying. I don't see at all how it betrays the concept. From what I've gathered it's been a tale of comrades fighting through thick and thin from the very beginning. I guess this is what happens when you take the lead writer away and throw him at something inferior and dying like Star Wars.

Either way, Tali for permanent squad-mate and surviving character or I will burn BioWare HQ to the ground.

Well even though many don't like what he said, it is true. You can't stop death in war. A lot of the time's its just a manner of luck with 'right-place' and 'right-time.' But maybe ME3 will be a bigger shift then the previous ME games that aren't gonna be like ME3 that's go people worried.

#6036
PhantomSpectre

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Lezlie.Shep wrote...

Well even though many don't like what he said, it is true. You can't stop death in war. A lot of the time's its just a manner of luck with 'right-place' and 'right-time.' But maybe ME3 will be a bigger shift then the previous ME games that aren't gonna be like ME3 that's go people worried.


Yeah, I do understand that deaths are unavoidable in war. But I just don't want to find myself in situation, when I play the game, where your favourite character(s) would die. And no matter what you do or had done in previous games. I can accept that some characters could die even quite suddenly (like during SM mission, if didn't have those upgrades), but there should be a possibility in somewhere there to be able to avoid this death. But it shouldn't be that obvious path like it was in ME2 and SM. It could be more complicated and that getting this path, you would need to make some characters angry at you. For example if you handed that evidence during the Tali's trial. That made Tali really angry at you, but in the end it could save this characters life. Now I'm not saying that it would have been better for Tali in ME3, if you handed over that evidence in ME2. But I mean that in order to save someone at the end, you might need to ****** them off in some point. Anyway, what's important in here, is that there should be some way to avoid most of the death of your crew members in ME3.

But then if there would still be those unavoidable deaths, then BW should make them so that they would actually matters. And not just that BW kills some of them in order to get reaction from the fans. Getting shot in some random cut scene death would be example of this "killing to get reaction" scenario. While it might be realistic and something that can happen in war, it's something I really don't want in my game. Especially if this death would really be unavoidable and happen in every single game play for now on.

Now some unavoidable deaths, I could accept, are something like some character(s) decided to stay behind and/or just some other way buy some time for Shep and others to either escape or do the mission they weere doing. However in this case this 'defending/ left behind' character would eventually died even if you completed the mission you were doing. This kind of unavoidable death(s) would be more acceptable and there would be some point in them. Especially if they fit to the character. (Zaeed wanting to stay behind and die as some Goddamn hero.)

What I don't want is that character(s), I had spent time to get to know, would die from the random shot in the head, like in one TV show. And that they would die, without you as player, having any chance to affect to it.

Modifié par PhantomSpectre, 20 septembre 2011 - 04:12 .


#6037
Guest_Arcian_*

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Hellbound555 wrote...

TALI THREAD HAS CRITICAL LOWS OF HAPPY!!

injecting epihappypen in 3..2..1...

-purge-

Why is she always so damn abusive in fanart?

#6038
Quole

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Probably because she isnt in the game? For humor perhaps?

#6039
Guest_Arcian_*

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Quole wrote...

Probably because she isnt in the game? For humor perhaps?

Since when was abuse funny?

#6040
Quole

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Arcian wrote...

Quole wrote...

Probably because she isnt in the game? For humor perhaps?

Since when was abuse funny?

Since the dawn of time?

#6041
MidnightMare

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Mozer121 wrote...

I recently read the SFX interview with Casey Hudson and I'm fairly disappointed in his comment about the story of ME3.

Hudson: The story of Mass Effect 3 is a lot more authentic to a war story. So people are wrong to think, “Who are the permanent squad members?” Permanent friends in a war story betrays the concept! So we will be adding people and taking people away.

I don't know what fan feedback he's been reading, but in case he's forgotten, the characters are what drives Mass Effect. I don't want to see my favorites disappearing after a few missions or even dying. I don't see at all how it betrays the concept. From what I've gathered it's been a tale of comrades fighting through thick and thin from the very beginning. I guess this is what happens when you take the lead writer away and throw him at something inferior and dying like Star Wars.

Either way, Tali for permanent squad-mate and surviving character or I will burn BioWare HQ to the ground.

A logical answer for this is having different squad members survive based on the other games, like if you romanced this person they stay alive, then it should be randomly generated on who doesn't survive.
I vote Tali for permanent squad member as well.

#6042
Quole

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I got my Tali shirt in the mail. :D

Modifié par Quole, 20 septembre 2011 - 08:54 .


#6043
MidnightMare

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Quole wrote...

I got my Tali shirt in the mail. :D

Where did you get it and how much do they cost?

#6044
Swordfish56

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You can buy the Tali t-shirt online at the Bioware Store.

biowarestore.com/mass-effect/tali-tee

$US 24.

Modifié par Swordfish56, 20 septembre 2011 - 09:12 .


#6045
MidnightMare

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Swordfish56 wrote...

You can buy the Tali t-shirt online at the Bioware Store.

biowarestore.com/mass-effect/tali-tee

$US 24.

Thanks. You don't like someone until you have a T-Shirt of them.

#6046
howl3d

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24 seems like a bit to me..

#6047
MidnightMare

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I like the Tali T-Shirt and the " Deadliest Son Of A **** In Space" one.

#6048
sites32

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MidnightMare wrote...

Swordfish56 wrote...

You can buy the Tali t-shirt online at the Bioware Store.

biowarestore.com/mass-effect/tali-tee

$US 24.

Thanks. You don't like someone until you have a T-Shirt of them.

24$ is a little steep for a tee you may not wear in public, conventions yes, public questionable.

#6049
sites32

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Quole wrote...

Arcian wrote...

Quole wrote...

Probably because she isnt in the game? For humor perhaps?

Since when was abuse funny?

Since the dawn of time?

HA! Got a good laugh out of the "unintelligent forum dwellers" thing.

#6050
Nashiktal

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Arcian wrote...

Quole wrote...

Probably because she isnt in the game? For humor perhaps?

Since when was abuse funny?


I think this quote applies here.

Ohhh, some people don't like you to talk like that. Ohh, some people like to shut you up for saying those things. You know that. Lots of people. Lots of groups in this country want to tell you how to talk. Tell you what you can't talk about. Well, sometimes they'll say, well you can talk about something but you can't joke about it. Say you can't joke about something because it's not funny. Comedians run into that **** all the time. Like rape. They'll say, "you can't joke about rape. Rape's not funny."

I say, "**** you, I think it's hilarious. How do you like that?" I can prove to you that rape is funny. Picture Porky Pig raping Elmer Fudd. See, hey why do you think they call him "Porky," eh? I know what you're going to say. "Elmer was asking for it. Elmer was coming on to Porky. Porky couldn't help himself, he got a hard- on, he got horney, he lost control, he went out of his mind." A lot of men talk like that. A lot of men think that way. They think it's the woman's fault. They like to blame the rape on the woman. Say, "she had it coming, she was wearing a short skirt." These guys think women ought to go to prison for being **** teasers. Don't seem fair to me.


Don't seem right, but you can joke about it. I believe you can joke about anything. It all depends on how you construct the joke. What the exaggeration is. What the exaggeration is. Because every joke needs one exaggeration. Every joke needs one thing to be way out of proportion.


Give you an example. Did you ever see a news story like this in the paper?


Every now and then you run into a story, says, "some guy broke into a
house, stole a lot of things, and while he was in there, he raped an 81
year old woman."


And I'm thinking to myself, "WHY??? What the **** kind of a social life does this guy have?" I want to say, "why did you do that?" "Well she was coming on to me. We were dancing and I got horney.


Hey, she was asking for it, she had on a tight bathrobe." I'll say,
"Jesus Christ, be a little ****ing selective next time will you?"

Modifié par Nashiktal, 21 septembre 2011 - 01:51 .