No, it's false. No development resources or manpower were detracted from the storyline to create the multiplayer mode. Anyone who believes otherwise is misinformed.
And the only real problem is that you need to be online to play it. You shouldn't expect the best outcome from missing out half the game's worth of sidequest.
And the endings on-disc aren't canon, for christ's sake. The EC endings will be canon. We do not know if they're worth it or not, but dismissing it out of hand is a fool's errand, and outright stupid honestly.
And FO3 did have a trashy ending. Three squadmates were utterly immune to radiation, and you had to either hit the switch yourself or get the not-immune Sarah Lyons to do it, until Steel came out. At least ME3's ending makes some tiny semblance of sense in some parts. (Illusive Man confrontation, the
beginning of the Starchild conversation.)
And Witcher 2 was far, far worse. The Enhanced Edition was about 22-24 GB in size. Giga. Bytes. How monumental must the screwup have been to require a patch that big?
But hey, I'm not going to try and excise your assumptions. It's not like it'll make the ending better. I'll just wait until the Cut comes out. That will.
Modifié par N7Kopper, 31 mai 2012 - 01:36 .