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Tali'Zorah ME3 Thread *MAJOR SPOILER WARNING!*


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#10676
GipsyDangeresque

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Well, they can't be Soldiers or Vanguards, just the classes that would be implied to fight from afar and support others while hiding behind cover or attempting to remain undetected entirely, the Engineer and the Infiltrator. I don't see what's wrong with that, I mean Tali fights on the ground alongside Shepard for three different games and doesn't die simply as a result, so clearly not every Quarian is a fragile butterfly.

Hell, Kal'Reegar things Shepard is insulting and patronizing when he implies that Quarians suck in a firefight no matter what in ME2. Kal just makes a point that their race is just not viable for a solo, full-out ground war with the Geth.

#10677
naledgeborn

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"Tali's only seen their strike ops", "They'd lose more soldiers to infection than battle". Kal gets insulted , but who wouldn't Still doesn't make then a logical fit for MP.

"Fight smart, ideally from orbit." I see your point about engineer and infiltrator, but with a population of 17 million composed of a civilian majority, it just doesn't make sense to see them ground side. If they were restricted to raiding/boarding parties and taking enemy ships I'd be cool with it, which isn't the case.

#10678
Someone With Mass

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Heavens forbid that they do some ground work so they can be better at it...

#10679
naledgeborn

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^ That's make sense if their population were in the bilions, which it clearly isn't. Tell yourself what you'd like though.

#10680
Someone With Mass

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By that logic, we shouldn't have a drell in the multiplayer either, since they're much fewer than the quarians. But guess what. They do it anyway, because the fate of the galaxy is in play.

#10681
naledgeborn

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Drell don't die from infections from open air exposure. Try again.

Modifié par naledgeborn, 28 décembre 2011 - 02:36 .


#10682
Someone With Mass

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Drell can die from bullets as well. Quarians are also better than drell when it comes to technical difficulties, like reprogramming AA guns or bypassing security. Come up with something better.

Because if we're going to take away races because they might run the risk of getting shot, then we can might as well cancel the whole goddamn war.

Modifié par Someone With Mass, 28 décembre 2011 - 02:42 .


#10683
CroGamer002

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naledgeborn wrote...

Quarians in MP, what a joke. After 2 games of making a point on telling the fanbase that Quarians suck in a firefight they pander to the mancers.

Don't believe me play ME2 again. Count how many times Quarians get pwned and then ask Kal'Reeger (their toughest soldier) for his thoughts on the subject.



OK, where did you get that?

That thing on Freedom's Progress, Heastrom and Tali loyalty mission?


Here's a thing.

Prazza and his squad got kill of by YMIR Mech do to disobeying direct orders from Tali.
And even then, that way YMIR Mech. One of the most toughest enemies in ME2. Even Shepard has difficulty to take them down and he/she is one of the best fighters in galaxy who is also accompanied with one of the best fighters in galaxy.


As for Heatrom and Tali loyalty?
It's Geth.

Geth kick everyone's ass when are organized, with exception of Shepard and his/hers squad.
I mean Citadel Defense got their ass kicked on Citadel and too Alliance got their ass kicked at Eden Prime by Geth.

#10684
naledgeborn

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Nah man you're rationalizing. You lost.

However I will give you this. Quarians would be - hands down - the best race for space combat.

Board a ship. Hack it's systems. Disable oxygen. Open airlocks. They win (unless it's Geth/Husks). On the ground though, they suck. It's just an impractical and wasteful use of the Quarian forces.

#10685
Someone With Mass

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No, I'm not. The only races that would shrug off gunshot wounds are the krogans and the geth. The rest of them would be just as much of a liability as the quarians, no matter how "badass" they are.

Because you know what? Gunshots from weapons that turns bullets the size of sand grains into highly lethal projectiles will mess you up regardless of what race you belong to.

#10686
naledgeborn

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Dude. Quarians are dodging bullets and disease. Humans, Drell, Asari, and Salarians are only dodging bullets. Impractical to use the Quarians on the ground as they're twice as likely to get a casualty. If you can't see reason then there's no point going back and forth with you.

#10687
Ticktank

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LOL the attempts by Talimancers here to exaggerate stuff just to 'prove' that OMG my darlin Tali and her species are soooper lay off them QQ. To be fair though, certain Miranda fans tend to suffer from the same delusion. Arguing that she's a better biotic than JACK for example.

By the way nice to see someone finally changing that stupid avatar of hers. I prefer a horizontal labia than that awful pic of her dream shepard (who resembles an incest product from Alabama). The christmas hat was nice though.

#10688
Ticktank

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Oops doublepost. Keelah see lol.

Modifié par Ticktank, 28 décembre 2011 - 03:05 .


#10689
naledgeborn

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Ticktank wrote...

LOL the attempts by Talimancers here to exaggerate stuff just to 'prove' that OMG my darlin Tali and her species are soooper lay off them QQ. To be fair though, certain Miranda fans tend to suffer from the same delusion. Arguing that she's a better biotic than JACK for example.


LOL don't go twisting my arguments now Tick. Jack's always been the stronger biotic. However Miranda's had the benefit  of recieving formal training. Thus she's more skilled as biotic, but would easily get pwned by Jacks raw power.

#10690
Someone With Mass

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naledgeborn wrote...

Dude. Quarians are dodging bullets and disease. Humans, Drell, Asari, and Salarians are only dodging bullets. Impractical to use the Quarians on the ground as they're twice as likely to get a casualty. If you can't see reason then there's no point going back and forth with you.


So? If they're careful and don't get shot (again, like other races), they won't have infections. It's not like they're getting sick from just entering a place with bacteria. And their suits are made to seal off the potentially infected areas and to prevent it from spreading. It's not like they get infected and die the nanosecond their suits gets ruptured. 

If they keep their supplies handy, their shields intact and their heads down, they can keep themselves alive just as well as any other race can.

#10691
naledgeborn

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More rationalizations. Keep going, maybe you'll find a way to make them more durable than Krogan.

Here I'll help you out... Well Quarians can just spam "Energy Drain" all day and their shield will be at infinity so they can't die from infection!!!

#10692
GipsyDangeresque

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Humans, Drell, Asari and Salarians could all contract terrible diseases from the alien planets they touch down on, too. That's the reason hardsuits should scientifically always be employed on ground forces, and why ships like the Normandy are scrubbed and kept sterile. Everyone's dodging disease and bullets in a foreign environment, except that reverse-chirality organics will sort of luck out by only suffering from allergic reactions to infection, as opposed to the perhaps far more dehabillitating symptoms that could have surfaced otherwise. That's more of an advantage for Turians, though as Quarian's allergic reactions would be alot more along the lines of russian roulette in relation to severity.

There are multiple answers that I think should solve your dissatisfaction with Quarian ground forces. What if the Quarians we're seeing in MP missions are the very strike-ops teams that Kal'Reegar is referring to? The ones that have access to the resources necessary to be reliable if their bodies are as fragile as you believe. After all, I would presume that the Quarians only being available for 1 or 2 of the 6 classes compared to Humans for all of them, could also be taken as a portrayal of the true proportion of Quarian troops compared to others (i.e. there's not many of them at all compared to most, but those that can are doing so for the sake of the Universe and the Quarian's honor.)

What if Quarians, through some event during ME3, have their immune systems restored or strengthened during the Quarian fleet recruitment mission. Keep in mind, you have to complete said mission to unlock Quarians in multiplayer, they're not there on the spot from the beginning of the war.

Thirdly, Quarians could simply volunteer for these missions despite the risks of their own will, i.e. they feel the survival of the universe is more important then their own personal lives, even if the mission is suicidal. That would be a show of great courage from any of the playable Quarians, and it's not like the Quarian government can or should just up and stop them from trying to help the war effort.


I think you're making a mountain out of a mole-hill, in relation to playable Quarians. It has definitely already happened cannonically and in-game now(soon? Well you know what I mean), so arguing against the practicallity of such a thing is an effort in futility on your part. What you must do if the idea is disconcerting to you, is either justify it within your own mind, or wait to recieve context within Mass Effect 3 itself.

Modifié par Atemeus, 28 décembre 2011 - 03:33 .


#10693
Welsh Inferno

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Quarians wouldn't be good as the base of a ground force true, almost purely due to their numbers. They are fantastic specialists in strike ops teams like Shepard's though. Which is actually what the MP is, four players holding of waves of enemies.

#10694
Eyerock

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Well, in the MP there are races more competent at taking bullets than quarians and salarians, so there is no need for them to charge aginst the enemy, guns blazing. There is however no reason for them not to be on the battlefield. While the humans, krogan and turians will stand for the defense and firepower in the frontline, salarians and quarians can stay back, building turrets, taking downs shields or healing squadmates.

#10695
GipsyDangeresque

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I agree that a Quarian standing army of ground troops would be silly, but there's no reason to assume that this is the case because of playable Quarians in the strike-teams within Multiplayer. It's a rather different context then large-scale skirmishes between opposing armies like you might assume.


Just to be clear, I haven't decided which of these reasons I have listed is in fact the case for justifying the Quarians in MP for Mass Effect 3 because I'm not a writer for Bioware. We are the audience. It could be any of these completely logical reasons, or it could be something else entirely that hasn't even crossed my mind. We can only infer that Quarians must have some reason that they are standing with the strike-teams in MP, deduced from the fact that we have screenshots and info from the leak of them doing so.


“When you have eliminated all which is impossible, then whatever remains, however improbable must be the truth.”
-Sherlock Holmes

Modifié par Atemeus, 28 décembre 2011 - 03:42 .


#10696
Someone With Mass

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Eyerock wrote...

Well, in the MP there are races more competent at taking bullets than quarians and salarians, so there is no need for them to charge aginst the enemy, guns blazing. There is however no reason for them not to be on the battlefield. While the humans, krogan and turians will stand for the defense and firepower in the frontline, salarians and quarians can stay back, building turrets, taking downs shields or healing squadmates.


Or shoot people from a safe distance with a sniper rifle.

#10697
AVPen

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 Why fight.... when you can dance instead? =]

Posted Image

(nothing really to add to the MP debate, just thought we needed a Tali pic since we've gone two pages without, lol)

Modifié par AVPen, 28 décembre 2011 - 04:10 .


#10698
GipsyDangeresque

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Multi-player Dancing in ME3?

Tail Thread ==> Discuss why Quarians, given their immune system and restrictive suits, shouldn't be valid dancing partners.

(Just poking fun at the argument, no offense intended lol)

Modifié par Atemeus, 28 décembre 2011 - 04:54 .


#10699
Ruby Python

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Dilandau3000 wrote...

Ruby Python wrote...

Anybody else in here gonna be playing as quarians when the multiplayer comes out. My shep has always been an infiltrator so I wanna know if any Engineer-sheps can fill me in on the combat differences.

I've played as engineer, but not as infiltrator, but I doubt the comparison holds anyway, since Tali's talents are not the same as those of an Engineer shep.

In ME1, Engineers can only use a pistol (bonus talents gained from achievements notwithstanding), while Tali uses a shotgun. Tali's tech skills are electronics, damping, decryption and hacking, while Engineer shep also gets Medicine and can specialise into a Medic after the rogue VI mission.

In ME2, Engineers still start out with only a pistol and Tali still has the shotgun. Tali has combat drone, AI hacking and energy drain (when loyal), whereas Engineer shep has overload, incinerate, combat drone, cryo blast, and AI hacking.

Incinerate in particular is a great skill when the player has it (I found it hard to use effectively with Mordin, who also has it); it does damage to anything, shields and barriers included, and travels in a curve so it can go around cover. I rarely shot my gun after leveling up incinerate. Posted Image When I replayed ME2 as a Soldier, incinerate is the power I missed the most.

The biggest downside of playing with an engineer Shepard is that it rarely makes sense to take Tali with you on a mission, since her powers are a subset of yours.


Thanks for the input broski. Much appreciated. Posted Image

#10700
Dilandau3000

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Reapers: You cannot defeat us. We are so confident in our superiority, that we will allow you to set us any challenge you please; if you can beat us at that challenge, we will leave you alone.
Shepard: I challenge you to a dance-off!
Reapers: Well, crap.