Very true. But compared to any other "civilised" discussion forums, this place is like it has no rules. Compared to the fact that everyone is supposed to be over 16+ to play Mass Effect depending on what country you come from, it seems very juvenile at times. ¬-¬jamesp81 wrote...
Not to engage in any one-upmanship, but what passes for trolling and general misbehavior around here isn't really all that bad, relatively speaking.
But enough about the thread, I have civil post to reply to
And I never said it was necessary to actually make her an admiral, so I think there's a miscommunication somewhere along the line. The only thing I'm defending is that it is plausible (which I have said numerous times, and also stated that "plausible" does not equal "right," "correct," or "logical"), and, well, people shouldn't just jump a bandwagon based on a few lines of -almost certainly- interchangeable dialogue.Saphra Deden wrote...
My opinion is that Tali being an Admiral isn't necessary. As proof of this I pointed out that some imports, where she was exiled, do not have the Admirals make Tali an Admiral too. So therefore none of your reasoning for why the Admirals would need to make her an Admiral to fulfill their needs hold true. This is why your argument doesn't hold up.
If you agree that it is a bad choice then why do you defend it?
Contrary to your apparently belief, I am not defending BioWare's choice to actually make her an admiral, only (as I have said numerous times, too) that ever since it was mentioned in ME2, I have had a feeling BioWare would take this route. However, not that they are correct to do so, I just can't be bothered to argue that they change it, since the scene where she has it and then she doesn't is going to last all of about, what, 1 hour? And, on the downside, if they do remove it, they are just going to give her the exact same advisory position that she would have if she was exiled? Where is diversity in choices there? What's the point in even making tough choices, everyone may as well just go for upper right or upper left for every single scene in ME2, since it's going to go to the exact same place.
I don't like linear games. I like it when my choices have some meaning in a game like Mass Effect. Both pros and cons. If I were to make the choice in what things are made during the development of this game, I would say give Tali an advisory position for anyone who didn't get her exiled. For those that do get her exiled, you just don't get help from either the quarian or geth. Hence you feel what you've done in the previous game has some meaning. In this case it would severely hinder your progress, so you would have to go elsewhere to find allies.
But, I am not in charge of development, and if I was I'd would quite likely make a complete and total mess of it





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