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Tali'Zorah ME3 Thread *MAJOR SPOILER WARNING!*


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#1451
T.Attwood

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Edit: top pic

Posted Image


PhantomSpectre wrote...

Nashiktal wrote...

Guys for all the in depth analysis of why Tali WILL be a full squaddie, we have to remember that the dev team has been going out of their way to hint that "permanent" doesnt mean the same thing in ME3.

Until we get more info on this, we can't count on the usual definition of permanent squads.


True, but what would be the point with "deeper relationships" if one of these characters, you're supposed to have deeper relationship, is not available or near your Shep most of the time?

No, I think that this "no one is permenent" means just something like all characters are going to live from Normandy to do something. It's like LM, except this time Shep is not going to help them or that he/she can't help them right away. However I tthink that these missions differ from ME2 in that characters could actually die during this their own missions, if some prerequisite are not filled and if Shep won't come in time to help them out. So, basically characters every "permanent" characters are not permanent like in ME1 and 2, because they will leave to do something their own and that it's possible that they could die.


Regarding this issue of whether a character is a 'permanent squadmade', in my view, it sounds like BioWare are not going to do the same as in ME1 and ME2 where, no character dies until near the end of the game. This made the game (in one sense) slightly less engaging because you knew that everyone was generally going to survive. After reading the quotes from the dev team, it sounds like there is much more potential for characters to die anywhere, right from the start to the end of the game. This will be a lot more dynamic and interesting, because you know that if you make a bad choice, someone at any time, could be killed. It really cranks up the danger level, as you know that no-one is safe (a bit like watching the TV series '24').  After all, you don't want to lose your favourite characters, so making the right choices is imperative!

Modifié par T.Attwood, 04 juillet 2011 - 09:24 .


#1452
Welsh Inferno

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I like that idea. I'm pretty sure on my first playthrough i'd end up losing a few squaddies if they can die at nearly any point in the game. Would make me want to instantly re-play the game too.

#1453
Alienmorph

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Yes, I think that the "no one will be fulltime" means only that we'll have moar chances to lost squadmates during the game, but the ME game mechanics itselfs demands that there are at least a few potentially fulltime squadmates, or what's the point of making skill trees and so on not only for Shepard? Also, if they makes DlC squadmates (and they already announced that) is an ulterious proof that a few character will have the chance to stick with him/her for the whole game (why calling it a DlC Squadmate, if the character remains with Shep just a little time?).

The only thing to be verified is that Tali, Garrus and anyone else who was in ME2 will be or not one of the few with a chance of being fulltime. But we have Casey and Chris's word, so I'm quite positive she'll be.

Maybe we'll find out moar for the ComiCon.

Modifié par Alienmorph, 04 juillet 2011 - 09:41 .


#1454
Homebound

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tali on a poll again.

http://social.biowar...21/polls/21831/

just wanted to know what the fanbase felt.

#1455
T.Attwood

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Alienmorph wrote...

Yes, I think that the "no one will be fulltime" means only that we'll have moar chances to lost squadmates during the game, but the ME game mechanics itselfs demands that there are at least a few potentially fulltime squadmates, or what's the point of making skill trees and so on not only for Shepard? Also, if they makes DlC squadmates (and they already announced that) is an ulterious proof that a few character will have the chance to stick with him/her for the whole game (why calling it a DlC Squadmate, if the character remains with Shep just a little time?).

The only thing to be verified is that Tali, Garrus and anyone else who was in ME2 will be or not one of the few with a chance of being fulltime. But we have Casey and Chris's word, so I'm quite positive she'll be.

Maybe we'll find out moar for the ComiCon.


Yeah, the number of permutations could be huge if people could die at any time, and the subsequent ramifications for the story could be tricky to handle for the dev team. But, if things are done in a fairly linear way, then it should be possible. I just want to feel that when I start my ME3 game, that if I mess things up, I am going to experience probably the most powerful emotion...loss! The last thing I want is a dead Tali in my arms. However, knowing that she could die, but I made the right choices and saved her, will make for a more powerful ending.

#1456
Tasha vas Nar Rayya

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The number of permutations are already huge because of all the variables that could happen in ME2. Both with Tali and other squaddies. But I am getting the feeling that some squaddies will be 'more permanent' than others. Liara included, of course.

Also, @ the totp, Tali's suit looks a lot more sturdier and tougher than what the other quarians wear. Perhaps because she has finished her pilgramage, but is still on missions outside of the flotilla?

#1457
Guest_The Big Bad Wolf_*

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I think it was meant just to make her stand out more. Or maybe the suit was a gift for completing her pilgrimage?

#1458
Runescapeguy9

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more than likely its just more detailed.

#1459
T.Attwood

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Tasha vas Nar Rayya wrote...

The number of permutations are already huge because of all the variables that could happen in ME2. Both with Tali and other squaddies. But I am getting the feeling that some squaddies will be 'more permanent' than others. Liara included, of course.

Also, @ the totp, Tali's suit looks a lot more sturdier and tougher than what the other quarians wear. Perhaps because she has finished her pilgramage, but is still on missions outside of the flotilla?


I hadn't noticed that before! Tali's does seem sturdier. Maybe the one on the left is their version of 'underwear' (it looks kind of 'thin'! Posted Image).

#1460
Tasha vas Nar Rayya

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Would be nice if quarians got a gift for completing their pilgramage, but as Tali's armour is unique, I think that, in particular, her mission on Haestrom required her to be more protected. Of course, Kal and his team were utterly devoted to protecting Tali at all costs.

But from Bioware's point of view, I'm sure it is just detail to make her stand out :D

#1461
Spartanburger

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Tasha vas Nar Rayya wrote...

Would be nice if quarians got a gift for completing their pilgramage, but as Tali's armour is unique, I think that, in particular, her mission on Haestrom required her to be more protected.

I always thought that she got a new suit for completing her Pilgramidge.

#1462
XX55XX

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Tasha vas Nar Rayya wrote...

The number of permutations are already huge because of all the variables that could happen in ME2. Both with Tali and other squaddies. But I am getting the feeling that some squaddies will be 'more permanent' than others. Liara included, of course.

Also, @ the totp, Tali's suit looks a lot more sturdier and tougher than what the other quarians wear. Perhaps because she has finished her pilgramage, but is still on missions outside of the flotilla?


I think it's a way of making Tali stand out from the rest of the Quarians. An aesthetic choice.

#1463
Guest_Saphra Deden_*

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Tasha vas Nar Rayya wrote...

Would be nice if quarians got a gift for completing their pilgramage, but as Tali's armour is unique, I think that, in particular, her mission on Haestrom required her to be more protected.


Or the developers made her suit unique because she's the only quarian we spend much time around and giving every other quarian in the game a unique suit would be resource intensive.

#1464
Nashiktal

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The Big Bad Wolf wrote...

I think it was meant just to make her stand out more. Or maybe the suit was a gift for completing her pilgrimage?


Well in lore quarian suits are widely different from each other (aside from the basic template) because they decorate their suits and whatnot. Its basically the Quarians clothes and hair rolled into one.

If it wasn't so resource intensive, I am sure all the Quarians would be very recognizable from each other due to how they decorate their suit.

#1465
Vertigo_1

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Interesting tweets posted just a few minutes ago

Regarding showing Tali's face in ME3:

http://twitter.com/#...097383342280704

"No matter what we end up doing, I know someone will think we don't care. We've been debating internally a LOT."


---------------------
And...a new quarian word?

http://twitter.com/#...097760989036546

"Quarian fans: wife @bellecanto114 and I consulted the quarian dictionary you guys made to help make a new quarian word. :)"

Modifié par Vertigo_1, 05 juillet 2011 - 04:35 .


#1466
Guest_Arcian_*

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@Vertigo_1

World =//= Word

#1467
Vertigo_1

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Arcian wrote...

@Vertigo_1

World =//= Word


Fixed! Thanks
Blah it's late -_-

Modifié par Vertigo_1, 05 juillet 2011 - 04:36 .


#1468
Raiders Fan 223

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I have a feeling that they won't show her face, and I'll be pissed.

Hope I am wrong

#1469
Quole

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At this point I dont even care if they show her face or not.

#1470
Guest_Saphra Deden_*

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I'm keeping my fingers crossed that they don't show her face. Though to be honest I think it is more likely they'll cave in to fan pressure like they have with so much else.

#1471
GoG ToXiC

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I understand that some people like the mystery of her being masked. But someone always solves the mystery. Also, there's no way they could make Tali look terrible.
Why? If you romance Tali, Shepard removes her mask, and though you don't get to see her face, I'm fairly certain that if she looked like some creepy monster, Shepard might have reacted somewhat. I didn't see him hesitate in any way that indicated she looked physically unattractive.

#1472
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T.Attwood wrote...

After reading the quotes from the dev team, it sounds like there is much more potential for characters to die anywhere, right from the start to the end of the game. This will be a lot more dynamic and interesting, because you know that if you make a bad choice, someone at any time, could be killed. It really cranks up the danger level, as you know that no-one is safe (a bit like watching the TV series '24').


That's exactly what I was thinking. How do you keep the fans on edge after claiming that ME3 will be alot faster and harder hitting? Doing the same thing that the previous ME1 and 2 games did wouldn't be a change in pace. When the part with the Quarians and the Geth come along it's going to be just as dangerous as the Krogens and Turians. If you don't make the right decisions with your squad mates to unite rivals things can go bad, fast.

#1473
Kikirockz

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I think Tali is somewhat of reptillian origin because when talking to Mordin about romantical engagement with Tali he says to avoid "oral contact" wich is the same as he says for Thane.

#1474
Satsuma

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No, she's got to be a mammal. Mordin said to avoid oral contact because you will both have severe allergic reactions if you consume to much err... genetic material of the other because of your opposing chiralities.

Also, now that we know Quarians evolved on a desert planet with pyramids and such, It wouldn't be too crazy for Bioware to go for further Egyptian influences, perhaps Anubis-style or even more feline like the cats they revered. Cat-like would also fit right in with the tapetum lucidum eye theory.

Which might have the... unfortunate implication of Tali being a furry. I wouldn't have a problem with it because it's an alien species and things like that can actually make sense (the Kilrathi of Wing Commander come to mind), but it'd give haters a whole new type of ammunition to wield against anyone that's a fan of her as far as trolling goes.

Modifié par Satsuma, 05 juillet 2011 - 10:38 .


#1475
Guest_Saphra Deden_*

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Legion said Rannoch was more arid than Earth, he didn't say anything about pyramids. That said, Egyptian motifs are cool, so I wouldn't hate that. Though it is clear that she isn't a cat-girl.

"I need to feel your skin on mine."

Sounds hairless to me... or at leas as "hairless" as a human is.