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Tali'Zorah ME3 Thread *MAJOR SPOILER WARNING!*


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#20351
Dilandau3000

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Himmelstor wrote...

Ryuji2 wrote...

Tali: "Vents...it's always the vents..."
Shepard: "You did fine on the mission at the Collector Base though."
Tali: "My suit caught on fire!"

Same. Interesting never mentioned that while in tube. Good motivator to hurry up.

I think Tali was exaggerating a little. She nearly burned up, but I don't think her suit actually caught fire, as it looks fine afterwards.

As a Shep who romanced Liara in ME1 and Tali in ME2, taking Liara on that mission was... interesting. Poor Liara. Posted Image EDI is also a cool option on that mission, there's some neat dialogue about her in comparison to the geth, and Legion comments on her "platform".

My one regret about the Rannoch bits was that it focused almost entirely on the geth. The geth are cool and all, but I was hoping to see some beautiful ancient quarian architecture, like the city of the ancients on Tuchanka. I guess it makes sense that we didn't since the geth have been on that planet for three centuries, but it still would've been cool.

Modifié par Dilandau3000, 20 mars 2012 - 04:17 .


#20352
Himmelstor

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Dilandau3000 wrote...

Himmelstor wrote...

Ryuji2 wrote...

Tali: "Vents...it's always the vents..."
Shepard: "You did fine on the mission at the Collector Base though."
Tali: "My suit caught on fire!"

Same. Interesting never mentioned that while in tube. Good motivator to hurry up.

I think Tali was exaggerating a little. She nearly burned up, but I don't think her suit actually caught fire, as it looks fine afterwards.

As a Shep who romanced Liara in ME1 and Tali in ME2, taking Liara on that mission was... interesting. Poor Liara. Posted Image EDI is also a cool option on that mission, there's some neat dialogue about her in comparison to the geth, and Legion comments on her "platform".

My one regret about the Rannoch bits was that it focused almost entirely on the geth. The geth are cool and all, but I was hoping to see some beautiful ancient quarian architecture, like the city of the ancients on Tuchanka. I guess it makes sense that we didn't since the geth have been on that planet for three centuries, but it still would've been cool.

...Geth on planet, but also maintaining structures for reasons unknown to them. (Source: Legion ME2)
No reason not to see quarian architecture. Pretty, if slightly arid, planet though.

#20353
Dilandau3000

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Himmelstor wrote...

...Geth on planet, but also maintaining structures for reasons unknown to them. (Source: Legion ME2)
No reason not to see quarian architecture. Pretty, if slightly arid, planet though.

I'm not sure if the entire planet is supposed to be arid. If you drop an alien in New Mexico he may well come to the same conclusion about earth.

Although if we take the planet view from which you select the missions literally, we've got three geographically separated areas that all look identical (even the few bits you see outside before the geth server mission), right down to the type of trees. At least it did look pretty.

What I'm curious about is this: Rannoch is shown to be nearly on the edge of the galaxy. Does that mean that one side of the night sky is significantly more empty than the other? We can't really see that in the game, but we get only one location at night, and it might depends on lattitude or time of day (or even time of year).

#20354
Himmelstor

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Dilandau3000 wrote...

Himmelstor wrote...

...Geth on planet, but also maintaining structures for reasons unknown to them. (Source: Legion ME2)
No reason not to see quarian architecture. Pretty, if slightly arid, planet though.

I'm not sure if the entire planet is supposed to be arid. If you drop an alien in New Mexico he may well come to the same conclusion about earth.

Although if we take the planet view from which you select the missions literally, we've got three geographically separated areas that all look identical (even the few bits you see outside before the geth server mission), right down to the type of trees. At least it did look pretty.

What I'm curious about is this: Rannoch is shown to be nearly on the edge of the galaxy. Does that mean that one side of the night sky is significantly more empty than the other? We can't really see that in the game, but we get only one location at night, and it might depends on lattitude or time of day (or even time of year).

Oh, is biodiverse. Just few degrees above Earth standard.
By Salarian standard...may as well be desert. Even 'wetlands.'

Only place recognizable as non-arid is beach and oceans.

Sorry, cultural viewpoint. Can't help it, really.

Modifié par Himmelstor, 20 mars 2012 - 04:29 .


#20355
GooseofSteel

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Himmelstor wrote...

Dilandau3000 wrote...

Himmelstor wrote...

...Geth on planet, but also maintaining structures for reasons unknown to them. (Source: Legion ME2)
No reason not to see quarian architecture. Pretty, if slightly arid, planet though.

I'm not sure if the entire planet is supposed to be arid. If you drop an alien in New Mexico he may well come to the same conclusion about earth.

Although if we take the planet view from which you select the missions literally, we've got three geographically separated areas that all look identical (even the few bits you see outside before the geth server mission), right down to the type of trees. At least it did look pretty.

What I'm curious about is this: Rannoch is shown to be nearly on the edge of the galaxy. Does that mean that one side of the night sky is significantly more empty than the other? We can't really see that in the game, but we get only one location at night, and it might depends on lattitude or time of day (or even time of year).

Oh, is biodiverse. Just few degrees above Earth standard.
By Salarian standard...may as well be desert. Even 'wetlands.'

Only place recognizable as non-arid is beach and oceans.

Sorry, cultural viewpoint. Can't help it, really.

As the geth have monitored Rannoch in absence of the Creators, we have been storing what we view in the sky in our data banks.  Although it may seem like Rannoch has an absence of stars, we can concur that Rannoch offers some brilliant views to other galaxies within the cluster our own exists in.

Which ultimately leads up to a burning question...what if our galaxy isn't the only one affected by Reapers or ones like them?  Will the disturbance created by Shepard-Commander alert other galatic Reaper-like forces to come finish what the Reapers started?  Our processing, to be frank, is too small to fathom such a stunning realization...

It will be even harder to realize if it were reality...

Modifié par GooseofSteel, 20 mars 2012 - 04:38 .


#20356
Himmelstor

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GooseofSteel wrote...

Himmelstor wrote...

Dilandau3000 wrote...

Himmelstor wrote...

...Geth on planet, but also maintaining structures for reasons unknown to them. (Source: Legion ME2)
No reason not to see quarian architecture. Pretty, if slightly arid, planet though.

I'm not sure if the entire planet is supposed to be arid. If you drop an alien in New Mexico he may well come to the same conclusion about earth.

Although if we take the planet view from which you select the missions literally, we've got three geographically separated areas that all look identical (even the few bits you see outside before the geth server mission), right down to the type of trees. At least it did look pretty.

What I'm curious about is this: Rannoch is shown to be nearly on the edge of the galaxy. Does that mean that one side of the night sky is significantly more empty than the other? We can't really see that in the game, but we get only one location at night, and it might depends on lattitude or time of day (or even time of year).

Oh, is biodiverse. Just few degrees above Earth standard.
By Salarian standard...may as well be desert. Even 'wetlands.'

Only place recognizable as non-arid is beach and oceans.

Sorry, cultural viewpoint. Can't help it, really.

As the geth have monitored Rannoch in absence of the Creators, we have been storing what we view in the sky in our data banks.  Although it may seem like Rannoch has an absence of stars, we can concur that Rannoch offers some brilliant views to other galaxies within the cluster our own exists in.

Which ultimately leads up to a burning question...what if our galaxy isn't the only one affected by Reapers or ons like them?  Will the disturbance created by Shepard-Commander alert other galatic Reaper-like forces to come finish what the Reapers started?  Our processing, to be frank, is too small to fathom such a stunning realization...

It will be even harder to realize if it were reality...

Distance from nearest galaxy to this one rather immense. If are other Reaper-analogs, more likely to continue their cycle in their galaxy.
Didn't appear to be terribly flexible.

#20357
GooseofSteel

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Himmelstor wrote...

GooseofSteel wrote...

Himmelstor wrote...

Dilandau3000 wrote...

Himmelstor wrote...

...Geth on planet, but also maintaining structures for reasons unknown to them. (Source: Legion ME2)
No reason not to see quarian architecture. Pretty, if slightly arid, planet though.

I'm not sure if the entire planet is supposed to be arid. If you drop an alien in New Mexico he may well come to the same conclusion about earth.

Although if we take the planet view from which you select the missions literally, we've got three geographically separated areas that all look identical (even the few bits you see outside before the geth server mission), right down to the type of trees. At least it did look pretty.

What I'm curious about is this: Rannoch is shown to be nearly on the edge of the galaxy. Does that mean that one side of the night sky is significantly more empty than the other? We can't really see that in the game, but we get only one location at night, and it might depends on lattitude or time of day (or even time of year).

Oh, is biodiverse. Just few degrees above Earth standard.
By Salarian standard...may as well be desert. Even 'wetlands.'

Only place recognizable as non-arid is beach and oceans.

Sorry, cultural viewpoint. Can't help it, really.

As the geth have monitored Rannoch in absence of the Creators, we have been storing what we view in the sky in our data banks.  Although it may seem like Rannoch has an absence of stars, we can concur that Rannoch offers some brilliant views to other galaxies within the cluster our own exists in.

Which ultimately leads up to a burning question...what if our galaxy isn't the only one affected by Reapers or ons like them?  Will the disturbance created by Shepard-Commander alert other galatic Reaper-like forces to come finish what the Reapers started?  Our processing, to be frank, is too small to fathom such a stunning realization...

It will be even harder to realize if it were reality...

Distance from nearest galaxy to this one rather immense. If are other Reaper-analogs, more likely to continue their cycle in their galaxy.
Didn't appear to be terribly flexible.

Indeed.  Geth have many questions ever since being accepted...albeit somewhat...by organics.  Still trying to rebuild ties with Creators, let alone the other races.

So much for a unit like me, Multus, to comprehend...

#20358
jarms48

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What happened to all the in-combat dialogue from ME2, combat now seems a little quiet, almost too quiet. I miss Tali talking to her combat drone Chiktikka vas Paus.

Go for the optics, Chiktikka! Go for the optics! Nobody's faster than Chiktikka vas Paus!

I want this back in ME3.

#20359
Dilandau3000

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Himmelstor wrote...

Distance from nearest galaxy to this one rather immense. If are other Reaper-analogs, more likely to continue their cycle in their galaxy.
Didn't appear to be terribly flexible.

Not as immense as you might think. The closest galaxy to ours (the Canis Major Dwarf Galaxy) is only about 25,000 ly away (which is a smaller distance than the width of the Milky Way galaxy itself). That is about the same distance as between Ilos and the Citadel (going by the galaxy map in ME1), so it's not inconceivable to build a mass relay leading into that galaxy. Even at regular FTL speeds it would take less than a decade to cross the gap (although the lack of places to discharge the drive core would be problematic).

EDIT: The distance between earth and the Canis Major Dwarf Galaxy is smaller than the distance between earth and Rannoch. Posted Image

Modifié par Dilandau3000, 20 mars 2012 - 04:48 .


#20360
Himmelstor

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Dilandau3000 wrote...

Himmelstor wrote...

Distance from nearest galaxy to this one rather immense. If are other Reaper-analogs, more likely to continue their cycle in their galaxy.
Didn't appear to be terribly flexible.

Not as immense as you might think. The closest galaxy to ours (the Canis Major Dwarf Galaxy) is only about 25,000 ly away (which is a smaller distance than the width of the Milky Way galaxy itself). That is about the same distance as between Ilos and the Citadel (going by the galaxy map in ME1), so it's not inconceivable to build a mass relay leading into that galaxy.

Remember still took while for Reapers to get from darkspace to Milky Way galaxy. By the time reached this galaxy from Canis Major, likely that technological advantages will have ceased.
And likely need to enact genocide on other galaxy on rotating timescale as well. Timescale that can't afford distraction by failure of other units.

EDIT: Still unlikely. Forgot to mention uncertainty as to what lies between two galaxies. Phenomena impossible to observe without light. May run afoul of unaccompanied black hole.
Likely safe. If not safe, by time new wave of Reapers arrive, certainly ready for them. Posted ImagePosted Image

Modifié par Himmelstor, 20 mars 2012 - 04:50 .


#20361
Cro730

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jarms48 wrote...

What happened to all the in-combat dialogue from ME2, combat now seems a little quiet, almost too quiet. I miss Tali talking to her combat drone Chiktikka vas Paus.

Go for the optics, Chiktikka! Go for the optics! Nobody's faster than Chiktikka vas Paus!

I want this back in ME3.

I wonder what the name of her defense drone is?

#20362
Dilandau3000

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Cro730 wrote...

jarms48 wrote...

What happened to all the in-combat dialogue from ME2, combat now seems a little quiet, almost too quiet. I miss Tali talking to her combat drone Chiktikka vas Paus.

Go for the optics, Chiktikka! Go for the optics! Nobody's faster than Chiktikka vas Paus!

I want this back in ME3.

I wonder what the name of her defense drone is?

The name of my engineer Shep's combat drone is "Droney". Cause I suck at naming things (then again, I'm no worse than the rest of BSN, considering we had Prothy the Prothean and Threshy the Thresher Maw).

#20363
GooseofSteel

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Cro730 wrote...

jarms48 wrote...

What happened to all the in-combat dialogue from ME2, combat now seems a little quiet, almost too quiet. I miss Tali talking to her combat drone Chiktikka vas Paus.

Go for the optics, Chiktikka! Go for the optics! Nobody's faster than Chiktikka vas Paus!

I want this back in ME3.

I wonder what the name of her defense drone is?

If I am not mistaken...she should name/named it Shephard.  For whenever he is not there, Creator Zorah knows that her defense drone will always be at her side...just like Shepard-Commander through all the years.

#20364
XenoAlbedo

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Cro730 wrote...

jarms48 wrote...

What happened to all the in-combat dialogue from ME2, combat now seems a little quiet, almost too quiet. I miss Tali talking to her combat drone Chiktikka vas Paus.

Go for the optics, Chiktikka! Go for the optics! Nobody's faster than Chiktikka vas Paus!

I want this back in ME3.

I wonder what the name of her defense drone is?

Irikka vas Tail? Just throwing stuff out from the top of my head. ^_^

#20365
Ampmaster

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Mmmm Victory Golden Monkey one of my favorite beers

#20366
XenoAlbedo

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Ampmaster wrote...

Mmmm Victory Golden Monkey one of my favorite beers

No idea what you're talking about. Probably because it would kill me if I were to drink that. I agree with the groundskeeper that it would be so much easier if the universe didn't love diversity.

#20367
Dilandau3000

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GooseofSteel wrote...

I wonder what the name of her defense drone is?

If I am not mistaken...she should name/named it Shephard.  For whenever he is not there, Creator Zorah knows that her defense drone will always be at her side...just like Shepard-Commander through all the years.

That would just be creepy. Would've made a hilarious cutscene though.

Shepard: "You named the drone Shepard!?"
Tali: "Yes, so you would always be by my side."
Shepard: Posted Image

Modifié par Dilandau3000, 20 mars 2012 - 04:55 .


#20368
Himmelstor

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GooseofSteel wrote...

*snip*

If I am not mistaken...she should name/named it Shephard.  For whenever he is not there, Creator Zorah knows that her defense drone will always be at her side...just like Shepard-Commander through all the years.

Nice thought. Must go.
Watch Mad's bar, please.

Hold the Line!
Keelah Se'lai!
Goodnight.

And good music:

#20369
GooseofSteel

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XenoAlbedo wrote...

Ampmaster wrote...

Mmmm Victory Golden Monkey one of my favorite beers

No idea what you're talking about. Probably because it would kill me if I were to drink that. I agree with the groundskeeper that it would be so much easier if the universe didn't love diversity.

Legion's memory banks still show signs of what happened to Shepard-Commander when he decided to intake the Krogan liquor.

That's...strange.  Legion seems to be...showing signs of laughter according to his CPU readings.  Perhaps this is one of those moment he started to develop emotions.

(stores data in memory banks)

#20370
GooseofSteel

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Himmelstor wrote...

GooseofSteel wrote...

*snip*

If I am not mistaken...she should name/named it Shephard.  For whenever he is not there, Creator Zorah knows that her defense drone will always be at her side...just like Shepard-Commander through all the years.

Nice thought. Must go.
Watch Mad's bar, please.

Hold the Line!
Keelah Se'lai!
Goodnight.

And good music:

Keelah Se'lai!

This unit's rate of efficency went up by 75%.  About to enter dancing ritual mode.

#20371
Dilandau3000

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Is everybody in this thread roleplaying nowadays? I must've missed the memo... ;-)

#20372
SomeKindaEnigma

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Hmmm this was discussed earlier but...

why didn't they just use Miss Sroka for the face model as well? She's gorgeous

#20373
XenoAlbedo

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Dilandau3000 wrote...

Is everybody in this thread roleplaying nowadays? I must've missed the memo... ;-)

It makes things more interesting. Back to Tali!
Posted Image

#20374
GooseofSteel

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Dilandau3000 wrote...

Is everybody in this thread roleplaying nowadays? I must've missed the memo... ;-)

This unit, now known as Multus, only activated approximately 6 hours ago.  Currently in state of curiosity and interactment with organics.

"Meeting new faces" concept lacked relevance at time, but slowly growing accustomed to feature.

In process of sketching blueprints for Creator Zorah's house on Rannoch.  Can't comprehend ideal living space for quarian and human.  Accessing data banks for more information.

#20375
Dilandau3000

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SomeKindaEnigma wrote...

Hmmm this was discussed earlier but...

why didn't they just use Miss Sroka for the face model as well? She's gorgeous

From what little I've heard, they just had people from Bioware throw around concepts for Tali's looks and picked one they liked, and it happened to be the stock photo edit.

Using Ash Sroka would've been awesome, although it would've suffered from the same problem as the current photo: her physiology doesn't actually fit in the suit. Tali has a longer neck and narrower face than the current picture, and the same is true for Ms. Sroka. More extensive photoshopping is necessary.

... I would kill for an actual 3D model of Tali unmasked in-game. DLC?