Hm, I guess - depending your choices - as a Renegade you can be pretty screwed. Prime renegade choices:
- Leaving the Council to die. If you did that, you've got an humanity-dominated council where the others races really don't like you.
- Killing the Rachni Queen. Potential loss of an important ally
- Killing Wrex. Wrex keeps the Krogans together in ME2 and seems to be an good ruler. Wreav is typically Krogan, and doesn't manage to get the clans together. I think in ME3 you'll have to solve the differences between the Krogan clans if you killed Wrex.
- Killing Samara. Samara, being a true Justicar, can likely have some more weight with the Asari - whereas Morinth is wanted if they ever discover she's an Ardat-Yakshi, and other Justicars will likely sense that Morinth is an imposter - so she'll never be able to speak for you with the Asari.
- Allowing Cerberus to keep conducting research in Operation Overlord. Depending on what TIMs stance really is (just lost control of a part of Cerberus or is cooperating with the Reapers) it might benefit you in a fight against the Geth.
- Spacing Legion
- Having Mordin destroy the 'recipe' for the Genophage cure.
- Allowing Cerberus to keep the Collector base. Once again, if TIM's with your side, you might be in luck, otherwise not.
If you made all those choices, you'll certainly lose the Rachni (they're pretty much dead, and without a queen), likely you'll lose the Krogan (who also then can't fight effectively due to a lack of numbers), the Geth might also be a problem (since you've got no 'insider', aka Legion on your side).
Of course the Paragons also have a few decisions that can backfire, but who knows?
*is (im)patiently waiting for ME3*
@Marshelleck: in your game perhaps. But not in the games of others.
Modifié par TUHD, 14 juin 2011 - 02:20 .