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Thane Thread 'It's difficult. All things worth keeping are.' Spoilers will be neck-snapped.


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#9901
JECW

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wildannie wrote...

Cosmochyck wrote...

Oh Annie I agree! That's why I think EA should look to Halo to see how you can do both well. And not have one be short changed due to the other!
Can I have an amaretto too?? :D


Sure! *hands Angie large amaretto on ice*

Cheers!

You're right, but what worries me is that I don't think EA cares, in the time it takes for them to bring the creativity of  a company to its knees (whilst making huge profit) there's time for new talent to develop and be bought over by the time BW have been sucked dry.

*takes off cynical hat*  ... it's not very becoming:P



I think that EA knows how to do it they just don't care. I don't think I have heard one good thing about them. All I've heard is that they tend to ruin companies they get a hold of.

#9902
wildannie

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JECW wrote...

wildannie wrote...

Cosmochyck wrote...

Oh Annie I agree! That's why I think EA should look to Halo to see how you can do both well. And not have one be short changed due to the other!
Can I have an amaretto too?? :D


Sure! *hands Angie large amaretto on ice*

Cheers!

You're right, but what worries me is that I don't think EA cares, in the time it takes for them to bring the creativity of  a company to its knees (whilst making huge profit) there's time for new talent to develop and be bought over by the time BW have been sucked dry.

*takes off cynical hat*  ... it's not very becoming:P



I think that EA knows how to do it they just don't care. I don't think I have heard one good thing about them. All I've heard is that they tend to ruin companies they get a hold of.


sad but true :crying:

#9903
Aryss0410

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Hey you guys!

Just dropping in to remind you of the new community project, The Tribute. We definitely need more contributions from Thanemancers. Please, please show your love for Thane and send in your lovely contributions!

http://social.biowar.../index/11315889

#9904
Cosmochyck

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wildannie wrote...

Cosmochyck wrote...

Oh Annie I agree! That's why I think EA should look to Halo to see how you can do both well. And not have one be short changed due to the other!
Can I have an amaretto too?? :D


Sure! *hands Angie large amaretto on ice*

Cheers!

You're right, but what worries me is that I don't think EA cares, in the time it takes for them to bring the creativity of  a company to its knees (whilst making huge profit) there's time for new talent to develop and be bought over by the time BW have been sucked dry.

*takes off cynical hat*  ... it's not very becoming:P



Thanks for the drink *takes a big gulp* mmmmmmm

I agree that EA probably doesn't care.  I doubt that most of these games are their "bread & butter".  I mean they make the same sports game over and over and it sells millions.  And Battlefield 3 did really well also.  I guess if you have more riding on your titles you pay closer attention.

I just really hope that BW fights for that "artistic integrity" they are hiding behind, because one day it really may not matter.  That will be a sad sad day.  <_<

#9905
Sable Rhapsody

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Cosmochyck wrote...
I just really hope that BW fights for that "artistic integrity" they are hiding behind, because one day it really may not matter.  That will be a sad sad day.  <_<


On that day, I'll be able to say "I told you so."

On that day, I won't want to.

#9906
utaker1988

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Artistic integrity, now that is something I would not put in the same sentence with anything related to EA. Let's just look at that term. Artistic, "showing imaginative skill in arrangement or execution", well not in the case of ME3. Imaginative, ok I'll give them that part. Skill in arrangement or execution, not by a long shot.. look at the ending. There was no skill in execution there, if it were I imagine less people would be upset. Skill in arrangement, I'm going to just say, "No". Again, the end is a sloppy mess.

Integrity, "It is a belief system without faltering, no matter how dangerous it is or how unpopular it is with others. It includes: sincerity, keeping one's word and agreements, honesty, truthfulness, ethics, fairness and justice." Now how many levels of fail did BioWare reach in ME3 in regards to integrity?

The first line well fits their defense of ME3. I'll give them that (if you only look at the first sentence). Now when you take what it includes in the second sentence, that is where their integrity starts to fall apart. Sincerity, where they sincere in what they handed to us? Speculation, have at it. Keeping one's word and agreements. Now we get to the fun part. Did they keep their word? Did we get equal treatment of our LI's? Did we get 16 different endings? Did our choices matter? Well, a look up of past interviews with Mr. Hudson would tell us that they were not going to give us ABC endings and look what we got? Well, RBG endings but it was nowhere near the 16 as previously stated. Did our choices really matter in the end? Who knows, nobody knows, the ending is left so far open and incomplete. Our LI's, ask the ones who romanced Thane, Jack, Miranda, Jacob, and the hint at Samara if theirs were equal to Liara, Garrus, Tali, and VS. I think not. Fail. This "honesty, truthfulness, ethics, fairness and justice" falls into what I just asked and answered above. Again, fail.

Now to put "artistic integrity" together. The artist doesn't compromise himself or his work for profit and/or give into pressure if it leads to a loss of what they originally planned for their work. Here is the issue, the first part is exactly what they are saying to us and is their defense. They shouldn't have to compromise. Well, they shouldn't have to compromise to us but compromising to EA is different. Uh, no. But what they fail to address is that their integrity flew out the window as referenced above. Once they proved themselves to give out false statements and promises, they can no longer use the term integrity at any time, place, or point.

Even so, I don't believe being handed deadlines by EA, adding in MP, and running short of resources can lead one to truly claim "artistic integrity" because in order to do the above, they had to cut out things they originally wanted in there and give up on some of their vision for this product. Therefore, they compromised their "art" because of pressure to get things done and that is not in the definition of "artistic integrity" actually, it's the opposite.

Just my opinion and again, my opinion could be wrong as opinions are like art and are subjective to how one interprets things.

Modifié par utaker1988, 14 avril 2012 - 01:35 .


#9907
Cosmochyck

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utaker1988 wrote...

Artistic integrity, now that is something I would not put in the same sentence with anything related to EA. Let's just look at that term. Artistic, "showing imaginative skill in arrangement or execution", well not in the case of ME3. Imaginative, ok I'll give them that part. Skill in arrangement or execution, not by a long shot.. look at the ending. There was no skill in execution there, if it were I imagine less people would be upset. Skill in arrangement, I'm going to just say, "No". Again, the end is a sloppy mess.

Integrity, "It is a belief system without faltering, no matter how dangerous it is or how unpopular it is with others. It includes: sincerity, keeping one's word and agreements, honesty, truthfulness, ethics, fairness and justice." Now how many levels of fail did BioWare reach in ME3 in regards to integrity?

The first line well fits their defense of ME3. I'll give them that (if you only look at the first sentence). Now when you take what it includes in the second sentence, that is where their integrity starts to fall apart. Sincerity, where they sincere in what they handed to us? Speculation, have at it. Keeping one's word and agreements. Now we get to the fun part. Did they keep their word? Did we get equal treatment of our LI's? Did we get 16 different endings? Did our choices matter? Well, a look up of past interviews with Mr. Hudson would tell us that they were not going to give us ABC endings and look what we got? Well, RBG endings but it was nowhere near the 16 as previously stated. Did our choices really matter in the end? Who knows, nobody knows, the ending is left so far open and incomplete. Our LI's, ask the ones who romanced Thane, Jack, Miranda, Jacob, and the hint at Samara if theirs were equal to Liara, Garrus, Tali, and VS. I think not. Fail. This "honesty, truthfulness, ethics, fairness and justice" falls into what I just asked and answered above. Again, fail.

Now to put "artistic integrity" together. The artist doesn't compromise himself or his work for profit and/or give into pressure if it leads to a loss of what they originally planned for their work. Here is the issue, the first part is exactly what they are saying to us and is their defense. They shouldn't have to compromise. Well, they shouldn't have to compromise to us but compromising to EA is different. Uh, no. But what they fail to address is that their integrity flew out the window as referenced above. Once they proved themselves to give out false statements and promises, they can no longer use the term integrity at any time, place, or point.

Even so, I don't believe being handed deadlines by EA, adding in MP, and running short of resources can lead one to truly claim "artistic integrity" because in order to do the above, they had to cut out things they originally wanted in there and give up on some of their vision for this product. Therefore, they compromised their "art" because of pressure to get things done and that is not in the definition of "artistic integrity" actually, it's the opposite.

Just my opinion and again, my opinion could be wrong as opinions are like art and are subjective to how one interprets things.


Exactly what I was implying - they are using that line, but then not really fighting for it when it matters!  I know it sucks to have bosses, but I'm sure they could have pressed a little harder for what they wanted.  Although *gasp* what if the product we all bought WAS what they wanted?  Oh the horror!!!:o

#9908
Cyansomnia

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The more I see of Patrick Weekes and his subtle responses, the more I think a lot of the game was taken out of their hands. It seems like the people in charge wanted certain things, regardless of whether it made the rest of the game suffer. Not to mention that deadlines and running out of time can really cramp things, especially when your laid out plans are taking a lot longer than intended.

I really wish they would have taken an extra year to develop the game. Give it proper endings, interesting side missions, more returning NPC characters, more squad mates, evenly developed romances, etc. It would have been worth the wait if they'd been given the time/resources to do it how they'd liked. Not to mention it would have sold like hotcakes and likely won countless awards like Mass Effect 2.

They honestly should do what Blizzard does and give no release dates, until it is done to their satisfaction.

Greed > Artistic Integrity.  They sure did pay for it this time.

If they want to salvage this mess of a game, there's a lot of work ahead of them.  The question is, do they care enough to take that opportunity or do they want to ignore it?

I honestly hope it's the former.


Found this gorgeous art today:

Posted Image
Leviathan-IX

Modifié par Aislinn Trista, 14 avril 2012 - 05:39 .


#9909
RShara

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Sorry I haven't been around much lately guys. I've been busy with work, pooped with insomnia, and attacked by allergies, the evil buggers

One song that moved me a ton while writing through my fic was the song "Everywhere We Go" by Lyssie

and i'll fall on my knees
tell me how's the way to be
tell me how's the way to go
tell me all that i should know

and i'll fall on my knees
tell me how's the way to go
tell me how's the way to be
to evoke some empathy

danger will follow me
everywhere i go
angels will call on me
and take me to my home
this tired mind just wants to be led home

and i'll fall on my knees
tell me how's the way to go
tell me how's the way to see
show me all that i could be

and i'll fall on my knees
tell me how's the way to be
tell me how's the way to go
tell me why i feel so low

danger will follow me now
everywhere I go
angels will call on me
and take me to my home
these tired eyes just want to remain closed

i don't see clearly
can't feel nothing
can you hear me

and i'll fall on my knees
and danger will follow me
everywhere i go
and angels will call on me
and take me to my home

#9910
mythlover20

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Aislinn Trista wrote...

The more I see of Patrick Weekes and his subtle responses, the more I think a lot of the game was taken out of their hands. It seems like the people in charge wanted certain things, regardless of whether it made the rest of the game suffer. Not to mention that deadlines and running out of time can really cramp things, especially when your laid out plans are taking a lot longer than intended.

I really wish they would have taken an extra year to develop the game. Give it proper endings, interesting side missions, more returning NPC characters, more squad mates, evenly developed romances, etc. It would have been worth the wait if they'd been given the time/resources to do it how they'd liked. Not to mention it would have sold like hotcakes and likely won countless awards like Mass Effect 2.

They honestly should do what Blizzard does and give no release dates, until it is done to their satisfaction.

Greed > Artistic Integrity.  They sure did pay for it this time.

If they want to salvage this mess of a game, there's a lot of work ahead of them.  The question is, do they care enough to take that opportunity or do they want to ignore it?

I honestly hope it's the former.


Found this gorgeous art today:

Posted Image
Leviathan-IX


I saw this piece earlier today, and I immediately asked the artist if they would like to contribute it to the Thane Fanbook. It's just beautiful! Really immerses the viewer in Thane's spiritual side. ^_^

#9911
Tinve

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About the artistic integrity.
jmstevenson.wordpress.com/2012/03/22/all-that-matters-is-the-ending-part-2-mass-effect-3/


#9912
Hisilome

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Aislinn Trista wrote...

The more I see of Patrick Weekes and his subtle responses, the more I think a lot of the game was taken out of their hands. It seems like the people in charge wanted certain things, regardless of whether it made the rest of the game suffer. Not to mention that deadlines and running out of time can really cramp things, especially when your laid out plans are taking a lot longer than intended.

I really wish they would have taken an extra year to develop the game. Give it proper endings, interesting side missions, more returning NPC characters, more squad mates, evenly developed romances, etc. It would have been worth the wait if they'd been given the time/resources to do it how they'd liked. Not to mention it would have sold like hotcakes and likely won countless awards like Mass Effect 2.

They honestly should do what Blizzard does and give no release dates, until it is done to their satisfaction.

Greed > Artistic Integrity.  They sure did pay for it this time.

If they want to salvage this mess of a game, there's a lot of work ahead of them.  The question is, do they care enough to take that opportunity or do they want to ignore it?

I honestly hope it's the former.


Found this gorgeous art today:

Posted Image
Leviathan-IX


Oh, this is just gorgeous!!!Posted ImagePosted Image

And you are right, Aislinn, they sacrificed artistic integrity for greed, any way you cut it-and to a great extent, at that; the game as a whole was good, but if you look back to ME2, well...the differences are quite obvious-and not in favour of ME3!Posted Image

Fic updated over here,too:
http://www.fanfictio...7/4/Deliverance

#9913
Verly

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I finished Penny's ME2 game lastnight. yes, I know her heart is going to get broken in ME3, but she's my favorite shep and I cannot ignore her nor not finish her story.

so here are some game pictures I took of Penny and Thane
Posted Image
Posted Image
Posted Image
Posted Image
Posted Image

#9914
Cosmochyck

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It does seem that greed won out - what's funny is would they have made any less if they had waited a year? I highly doubt it. People who love the game will buy it - whenever it comes out! And as for newcomers, again, they'd buy it when it was released. I've never heard anyone say "oh, that's taking too long so I'm not getting it when it comes out." NEVER. I'm sure Bethesda still did VERY well on Skyrim and that was 5 years!!

@Verly - :wub:  Such beautiful shots of Thane.  We missed out on so much potential in ME3.  

@Aislinn - that art is stunning.  Beautiful piece!

Modifié par Cosmochyck, 14 avril 2012 - 03:25 .


#9915
Hisilome

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Cosmochyck wrote...

It does seem that greed won out - what's funny is would they have made any less if they had waited a year? I highly doubt it. People who love the game will buy it - whenever it comes out! And as for newcomers, again, they'd buy it when it was released. I've never heard anyone say "oh, that's taking too long so I'm not getting it when it comes out." NEVER. I'm sure Bethesda still did VERY well on Skyrim and that was 5 years!!

@Verly - :wub:  Such beautiful shots of Thane.  We missed out on so much potential in ME3.  

@Aislinn - that art is stunning.  Beautiful piece!



Aye, indeed; they would have probably made even more money, I think, given more people, new fans and old, would go for the DLCs much more easily if they had been happy with the game!

As it is, I see the majority of fans saying they're not interested in content dlcs, unless the endings are first fixed- and can't really blame them, I have to say I agree actually...why would we bother buying a dlc to, say, help Aria take back Omega, when everything is ruined in the end?

Not to mention, the game's retail price taking a nosedive one week after release...bad for business, with just little more love and attention to the story and the game, it could have been avoided. So, yup, greed turned against them alright!:/

And I agree, it was EA who was the cause of this- from the botched LIs to the endings-I can't believe a creative,intelligent company like Bioware, who have given such amazing games before, would consciously mess up the endgame of one of their most celebrated trilogies! 

#9916
coldwetn0se

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That's the problem with the catch word, "resources". Time is most definately a resource, and when they (bw) say they lacked resources, I have to wonder how much was simply in the "time" category of resources. I get that an IPO like EA works by the numbers (i.e. showing earnings in each quarter, stock prices jumping, overhead costs lowered, yada, yada, yada....), but had MP been removed from the table, so all extra resources (funds, time, people) would have been focused on SP, then maybe, just maybe, they could have gotten a great product to the table that would have rivalled previous BW titles.

The ME universe was rich and vast enough to eventually bring in MP, which they could have set to work on AFTER the last part of the SP trilogy was released. Hell, they could have found a fun way to tie it all in with DLC for me3......lots of possibilities. And if the Trilogy goes out with a bang (instead of kicking screaming, and shaking your head in a "I don't believe this is happening", kinda way), people would be clamoring for more ME!!! Begging for anything more from the franchise. Now we are left with skepticism and bitterness........sigh.....

It's not just CAN they improve this; regain trust (and note; for me the endings are a mere symptom of an over arching problem with this game......any one who has read my rantings, knows where my opinions lie....heha.)

The question is, will they?

Posted Image

*edit*

Modifié par coldwetn0se, 14 avril 2012 - 06:11 .


#9917
Annoying Fruitcake

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Hey there, I've been stalking this thread since....well, since the first mention of Thane in ME3 I guess, I came here looking for spoilers and I certainly got them. So I read most of what you all have said from earlier posts and I completely agree, Thane's treatment was terrible. He was, and still is, my favorite LI in the Mass Effect franchise, why was he the only one forced to die? And why was his death worse than the optional ones? It really doesn't make sense.

Now, about what you all have been speaking about recently...

Posted Image

Hope that worked, I'm not used to posting in threads, let alone pictures

#9918
Riven AM

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Annoying Fruitcake wrote...

Hey there, I've been stalking this thread since....well, since the first mention of Thane in ME3 I guess, I came here looking for spoilers and I certainly got them. So I read most of what you all have said from earlier posts and I completely agree, Thane's treatment was terrible. He was, and still is, my favorite LI in the Mass Effect franchise, why was he the only one forced to die? And why was his death worse than the optional ones? It really doesn't make sense.

Now, about what you all have been speaking about recently...

Posted Image

Hope that worked, I'm not used to posting in threads, let alone pictures


Goddess, ALL MY FEELINGS. This picture just described them all D:

#9919
Julia_xo

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Welcome to the thread, Annoying Fruitcake! I think lack of resources is probably a big reason Thane and other ME2 characters got such shoddy treatment in ME3. It doesn't help that Patrick Weekes' admitted they forgot Thane was a LI:
Posted Image

His ME2 romance is still my favorite, I just try to imagine ME3 never happened. I can't accept it as the true end to his story or romance arc. Thane was worth better than that.

@RShara I have a new favorite song now. Thanks for sharing.

What has Patrick Weeke's been saying, Aislinn? He's one of the few ME writers who takes the time to answer fan questions, it seems.
According to the trivia section on the Mass Effect wiki: The cancelled first-person shooter game, Mass Effect Team Assault, served as the basis for Mass Effect 3's multiplayer.

I wonder whose decision it was to shoehorn this failed project into a multiplayer feature in ME3? It had to be a drain on resources for the single-player game. Why sacrifice elements of story and character for mulitiplayer? Were they pressured by EA to add the feature? I just don't understand.

I do think it's a fun feature but it should never have been implemented at the expense of the main single-player game. I also would have gladly waited another year or more to give them time to make the best game they possibly could.

#9920
Shepenwepet

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Annoying Fruitcake wrote...

Hey there, I've been stalking this thread since....well, since the first mention of Thane in ME3 I guess, I came here looking for spoilers and I certainly got them. So I read most of what you all have said from earlier posts and I completely agree, Thane's treatment was terrible. He was, and still is, my favorite LI in the Mass Effect franchise, why was he the only one forced to die? And why was his death worse than the optional ones? It really doesn't make sense.


When I first played through the aftermath of Priority:Citadel, I honestly put my controller down, stared at the locked hospital door for about ten minutes, all the while thinking, "Are you SERIOUS?"

At that moment, I could hear the anger and confusion from Thane fans worldwide. This wasn't Thane. (It wasn't Shepard, either, for crying out loud. Very, very poorly done.)

As for why he's the only one forced to die, I don't know. Forced anything is a no-no in BW games. I must admit, I expected him to die. But I also expected to be emotionally devastated by the event. I wasn't, because of the fact that this drell in the hospital looked familiar, sounded familiar... but was worlds away from the character I knew in ME2. Instant disconnect for me. I was just as blank-faced as my Shepard was.

What really gets me (I say this all the time, but...GRRR...) is that all the time and effort put into Thane's character, the character that won awards, that inspired fans to rally and make a "We Support a Cure for Thane" banner, that was created to entice women to get into the franchise... and he was "forgotten."

No. He wasn't forgotten. There are scenes in the leaked script, there are cut audio files that are worlds better than what we ended up with. He was expendable. Things had to be cut to make deadlines, and Thane was a casualty of this.

ME3 could've used another year of development. I'm not saying I didn't enjoy it, because I did. It was a "losing sleep, forgetting to eat" kind of enjoyment. But some of those glaring mistakes.....Posted Image

I could play ME2 on an unending loop for years. I expected the same thing to happen with ME3.

One and a half playthroughs. Now I'm pretty much sitting in multiplayer with my drell adept kicking atlases in the face* because I JUST DON'T CARE ANYMORE. (If anyone's on xbox, feel free to add me, just send me a message saying you're from BSN. Gamertag is my BSN name)

*I don't actually kick atlases in the face. more like the crotch.

#9921
Annoying Fruitcake

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 @Riven AM Glad you enjoyed the pic :)

@Julia_XO Thanks for the welcome, and I'm trying to have a case of amnesia about the Thane ME3 romance too <_<

@Shepenwepet I was definitely emotionally devastated, but it wasn't from Thane dying, more of the writing for both Thane and Shepard :unsure: I'm one of the younger Thane fans it seems (16) and when I feel like I could have written it better..... :sick:

#9922
Julia_xo

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Shepenwepet wrote...

Annoying Fruitcake wrote...

Hey there, I've been stalking this thread since....well, since the first mention of Thane in ME3 I guess, I came here looking for spoilers and I certainly got them. So I read most of what you all have said from earlier posts and I completely agree, Thane's treatment was terrible. He was, and still is, my favorite LI in the Mass Effect franchise, why was he the only one forced to die? And why was his death worse than the optional ones? It really doesn't make sense.


When I first played through the aftermath of Priority:Citadel, I honestly put my controller down, stared at the locked hospital door for about ten minutes, all the while thinking, "Are you SERIOUS?"

At that moment, I could hear the anger and confusion from Thane fans worldwide. This wasn't Thane. (It wasn't Shepard, either, for crying out loud. Very, very poorly done.)

As for why he's the only one forced to die, I don't know. Forced anything is a no-no in BW games. I must admit, I expected him to die. But I also expected to be emotionally devastated by the event. I wasn't, because of the fact that this drell in the hospital looked familiar, sounded familiar... but was worlds away from the character I knew in ME2. Instant disconnect for me. I was just as blank-faced as my Shepard was.

What really gets me (I say this all the time, but...GRRR...) is that all the time and effort put into Thane's character, the character that won awards, that inspired fans to rally and make a "We Support a Cure for Thane" banner, that was created to entice women to get into the franchise... and he was "forgotten."

No. He wasn't forgotten. There are scenes in the leaked script, there are cut audio files that are worlds better than what we ended up with. He was expendable. Things had to be cut to make deadlines, and Thane was a casualty of this.

ME3 could've used another year of development. I'm not saying I didn't enjoy it, because I did. It was a "losing sleep, forgetting to eat" kind of enjoyment. But some of those glaring mistakes.....Posted Image

I could play ME2 on an unending loop for years. I expected the same thing to happen with ME3.

One and a half playthroughs. Now I'm pretty much sitting in multiplayer with my drell adept kicking atlases in the face* because I JUST DON'T CARE ANYMORE. (If anyone's on xbox, feel free to add me, just send me a message saying you're from BSN. Gamertag is my BSN name)

*I don't actually kick atlases in the face. more like the crotch.


I wish I could say I got some enjoyment out of ME3, but I can't.

I wanted to enjoy the game. Parts of it were good. My favorite being the Tuchanka missions and a fair bit of the stuff on Rannoch. Thane died so early on though and the horrible way it was handled really soured me on the game. I just wanted to finish it and get it over with. After which, I had no desire to replay.

ME and ME2 I can happily replay and find myself immersed in the experience. I love those games. I wanted to love ME3 but it disappointed me in the worst way. Not just because of Thane but because of the dismissive treatment of non-squadmate characters in general, the abundance of auto-dialogue, the endless fetch quests and unhelpful journal.

I think you're right that BW felt Thane was expendable (as were the rest of the ME2 squad). It seems like they gave so little thought to him. The majority of his onscreen time was spent staring out a hospital window and the majority of his conversation centered on his impending death. They used him as fodder for Kai Leng and that's it.

All the hard work they put into making him so interesting, appealing and engaging in ME2 was flushed down the drain. It didn't matter that fans loved the character and campaigned for the Cure Thane option. It's like they felt he wasn't worth the resources or effort yet characters like Allers were added to the game and able to be put on the Normandy. It's quite saddening.

#9923
wildannie

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I couldn't enjoy ME3 after what they did but it is deeper than that, I trusted BW to deliver on the story arcs coming in from ME2 and next to the main story threads, delivering on the romances was the most crucial aspect of this. The trust I had is in bits, even if they release a ME2 squad DLC, I'll only buy it if I have it confirmed that there will be a way for Thane to survive... I wouldn't be listening to any PR spin with anything other than scepticism I just can't trust them anymore and feel silly for ever trusting them.

#9924
blueshepard

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wildannie wrote...

I couldn't enjoy ME3 after what they did but it is deeper than that, I trusted BW to deliver on the story arcs coming in from ME2 and next to the main story threads, delivering on the romances was the most crucial aspect of this. The trust I had is in bits, even if they release a ME2 squad DLC, I'll only buy it if I have it confirmed that there will be a way for Thane to survive... I wouldn't be listening to any PR spin with anything other than scepticism I just can't trust them anymore and feel silly for ever trusting them.


Great said - I totally agree. Only a cured Thane is worth the money for me, since anything else would left in the same stasis in which I am at the moment. If the fate of Thane needs to be death in BW opinion, there will be no more ME3 playthrough for me at all.

I will be left then with my very own headcanon and these great ideas of some people here and elsewhere. Fanfictions and art and all the other stuff are the only things left then.

Well and yes - I recognised too that this unconditionally trust I put in them in this Thane case was.... not justified at all.....

#9925
JECW

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wildannie wrote...

I couldn't enjoy ME3 after what they did but it is deeper than that, I trusted BW to deliver on the story arcs coming in from ME2 and next to the main story threads, delivering on the romances was the most crucial aspect of this. The trust I had is in bits, even if they release a ME2 squad DLC, I'll only buy it if I have it confirmed that there will be a way for Thane to survive... I wouldn't be listening to any PR spin with anything other than scepticism I just can't trust them anymore and feel silly for ever trusting them.

I agree
That is the only way I will buy any dlc from them.
I just do not trust anything they say. I stopped trusting Bioware after I read those leaked files. I didn't have much faith before that, but after reading the files I had none. I just couldn't believe this is what they were planning on doing to Thane.