[quote]Arcian wrote...
I used "rebuild" in the context of rebuilding his function, i.e a new Vanguard. And they weren't building a "new kind" of Reaper, unless with new kind you mean made from humans rather than a previously eradicated alien species. And I already gave you the answer as to why they did this: the Human Reaper was an experiement by Harbinger to test which species was worthy enough for ascension to Reaperhood. The Human Reaper was just a prototype, a test model to see if humanity really did reach their criteria.
I really don't get why you're so attached to this idea of a new Vanguard. First of all, the plot doesn't support it. The Collectors weren't a contingency plan set in motion by the death of Sovereign - they had been testing species for centuries independently from Sovereign's effort to regain control of the Citadel. It's just that Shepard and humanity's superior efforts and victory where the other species would have failed on their own led the Reapers to consider humanity as the prime candidate for ascension, which of course led to them mass-abducting humans in ME2 to test if they were up to the task genetically.
The Reapers are WAY too intelligent to bash their head against the same unbreakable wall twice. Imagine the Reapers going:
"Oh well, Plan A failed. Let's do Plan A again."
"Yeah! It'll probably work this time around!"
Sounds absolutely retarded, doesn't it? At least I think so.[/quote]
Like I said.
They killed Shepard and Council defenses are weaken AND they still don't believe in Reaper existence.
So repeating the same plan, but in different way and plausible this time.
They also almost succeed in that previous plan and lost it do to Shepard's good timing.
[quote]I believe they did, and counted on it. After all, they themselves planned to seize his corpse, presumably to bring him back as an undercover agent under their control, like Grayson in Retribution.[/quote]
Well how did they know Cerberus is capable of doing that?
Also Shepard would be under Reaper control then. So win for Reapers then?
[quote]This plan is only efficient if it works the first try. It's literally a hit or miss plan, with no second attempts. After the failed first attempt, it's actually more efficient to wage a conventional war instead of wasting time to build a new Vanguard when that may fail just as badly because their foes may have adapted to that plan.[/quote]
They lost last time do to Shepard's good timing.
They would win if there was no Shepard.
They would succeed next time when Shepard is out of the picture.
Shepard was out of the picture until resurrected by Cerberus.
[quote]Why? There is no point to it. The geth had no interest in Ilos beyond helping Saren find and go through the Conduit.[/quote]
Geth Heretics still work for Reapers.
We saw it in ME2 and we saw it in leaked ME3 Demo.
[quote]I would cite the Derelict Reaper as an example again if you hadn't dismissed that already. Keeping up a mass effect field capable of withstanding the extremely powerful gravitational forces of a brown dwarf is kind of taxing on the energy supply if the Normandy SR2 is anything to go by. And the SR2 had the biggest drive core ever built by current galactic species.[/quote]
Well Reapers can have diffrent version of Mass Effect core.
It may work the same but can use less energy and Reaper can store more energy.
[quote]I meant the basic ~300 years of destruction and clean-up implied by Vigil + 100 years.[/quote]
But where did you get 100 years?
[quote]The production and research centers will likely be the first thing the Reapers hit in order to cripple their enemies, making this implausible.[/quote]
Citadel isn't attacked by Reapers in ME3.
Thessia isn't attacked by Reapers in ME3.
Sur'Kesh demo isn't attacked by Reapers in ME3.
Majority of Terminus System's aren't attacked by Reapers in ME3.
Start to fond hidden cryo chambers on uncharded world?
[quote]Yes, but then again, Vigil was created BEFORE the war, without anyone but the Ilos team knowing about it. Ilos was an isolated case.[/quote]
This proves, what?
Just put some datapad somewhere and someone will translate it with some AI.
[quote]Yes but it would quickly go from a planetary battle to a systematic extermination effort. Plus, it's not like the Reapers would let their prey muck about researching weapons against them and/or communications devices meant to warn the next generation.[/quote]
They won't.
But that's job for Cerberus( Krogan princess). Reapers aren't able to do it on their own.
[quote]And that's why they'll step up their game and be more thorough this time.
This idea with humanity and the other species leaving messages would be really cool if Mass Effect was a book/tv/film series and not a game series. Really, if this game ends with Shepard leaving a message to the next generation before dying, I will snap every single game disc in half and then throw them out my window.[/quote]
If it's one of the fail endings, then why not?
It makes sense.
Protheans did it, why would nobody do it in galaxy with trillions lives on it?
[quote]Which makes it an inconsistency. It would have been better if Arrival introduced us to the REAL Reaper leader instead of shoehorning "THIS ENTERTAINS YOU, SHEPARD"-Harbinger into that role. But hey, BioWare's game, BioWare's choice.[/quote]
Well people hated that Harbinger doesn't feel like a Reaper and called it bad writting.
They fixed Harbinger.
Remember Liara?
[quote]How is it a waste of resources to test humanity for Reaperification AND flying into the galaxy at the same time? If anything, that's the efficient way to do it now that the Citadel plan has been foiled.[/quote]
But that makes ME2 pointless.
If you let Collectors to build Human Reaper, it won't matter. Reapers will still come while Human Reaper is unfinished.
[quote]Which the Reapers now know about. Really, I wouldn't count on them leaving ANYTHING to chance after what the Protheans did, even if it takes another thousand years of painstaking effort to clean their tracks. They're better than that.[/quote]
Well how can they know there is one if every information about cryo chambers is destroyed?
They can assume but they won't find it this time, if it's hidden well
[quote]Arrival was the confirmed last mission DLC for ME2. I think it was Priestly who said they might add appearance packs and/or weapon packs, but that none such were planned at the time of his posting.[/quote]
I didn't meant Chris, I meant Jessie Houston.
Stupid me.
Also I said in French XBox 360 magazine.
Wouldn't you find it weird that Chris said that?
[quote]I wouldn't lend any credibility to the Invasion Trailer since it was made independently by EA. It's cool, but there are a lot of inconsistencies like the Europe map, the guy who says the fleet numbers in the thousands, and so forth. Plus, the June 6th date is a symbolical callback to the most famous invasion in human history, D-Day.[/quote]
I know, though there's a theory that doctor ****** is such a idiot that he puts fighters in same category as ships.
And yes, I know about D-Day date. I find it rather nice instead of putting random date.
[quote]Gives the squadmates the chance to get their own stuff done. For example, if you saved the genophage data, it allows Mordin to work on it for about a year, which makes sense from what we've seen in the E3 Sur'Kesh demo. Plus, it makes the whole "Reapers started moving after ME2" seems like less of an asspull. I still don't buy that they did (in fact, I still think they started moving after ME1 seeing as how 3 years of FTL distance into dark space is an acceptable distance away from the furthest terminal point on the edge of the galaxy where the galactic species would logically go, but still close enough so that they could arrive quickly if their Citadel plan failed).
[/quote]
Energy, resources and must go with convectional war instead of sneak attack to screw every planet up.
Also Mordin is a goddamn genius. In dump he cured Collector's plague virus in short time.
I didnt play Arrival....how are the Reapers getting into the galaxy?
Débuté par
sympathy4saren
, juin 13 2011 08:23





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