The Good Stuff (3.0) Official Jacob Taylor Fan Thread
#76
Posté 16 juin 2011 - 05:42
#77
Posté 16 juin 2011 - 05:43
Those were the days *gazes off into the middle distance wistfully*Sand King wrote...
I miss the days when trolls where creative in there attempts.
#78
Posté 16 juin 2011 - 05:44
Hey as a guy who's name means "freedom fighter" and a guy who hates popular characters getting fanservice, I'm suprised you don't sympathize with us a little bit, after all we represent a minority, but we push anyways because Jacob he is one of our favorite characters, and we know that Bioware pays attention to fan input, so we keep trying.Zemiious wrote...
Sand King wrote...
Well a least it got to page three before a troll appeared.
Actually, I appeared back in page 2.
He's not coming back because he doesn't have the fanbase. Don't you know how Bioware works? fanbase = power over reason.
#79
Posté 16 juin 2011 - 05:47
But...that would get in the way of his trolling.Some Dude wrote...
Hey as a guy who's name means "freedom fighter" and a guy who hates popular characters getting fanservice, I'm suprised you don't sympathize with us a little bit, after all we represent a minority, but we push anyways because Jacob he is one of our favorite characters, and we know that Bioware pays attention to fan input, so we keep trying.Zemiious wrote...
Sand King wrote...
Well a least it got to page three before a troll appeared.
Actually, I appeared back in page 2.
He's not coming back because he doesn't have the fanbase. Don't you know how Bioware works? fanbase = power over reason.
You can't ask him to give that up can you?
#80
Posté 16 juin 2011 - 05:49
Yeah I know, but he claims he isn't trolling so I'll try to address him as such,Grand Admiral Cheesecake wrote...
But...that would get in the way of his trolling.Some Dude wrote...
Hey as a guy who's name means "freedom fighter" and a guy who hates popular characters getting fanservice, I'm suprised you don't sympathize with us a little bit, after all we represent a minority, but we push anyways because Jacob he is one of our favorite characters, and we know that Bioware pays attention to fan input, so we keep trying.Zemiious wrote...
Sand King wrote...
Well a least it got to page three before a troll appeared.
Actually, I appeared back in page 2.
He's not coming back because he doesn't have the fanbase. Don't you know how Bioware works? fanbase = power over reason.
You can't ask him to give that up can you?
#81
Posté 16 juin 2011 - 05:53
Wonder how they will deal with LI:s who aren't on the permanent squad? I hope that Jacob will have a really good story-bit when he show up and that those of us who romanced Jacob will be able to continue the relationship then. But I would be a bit sad if I only got to see him during one mission-part... Hmm... I'm sure that bioware have planed something good about this. There are after all quite a few LI:s who aren't on the squad.
#82
Posté 16 juin 2011 - 05:56
I was thinking that JT and FemShep would have their "scene" when the massive fleet you assemble will gather together at the mass relay to Sol.SilentK wrote...
Getting back to Jacob =) since he's the topic.
Wonder how they will deal with LI:s who aren't on the permanent squad? I hope that Jacob will have a really good story-bit when he show up and that those of us who romanced Jacob will be able to continue the relationship then. But I would be a bit sad if I only got to see him during one mission-part... Hmm... I'm sure that bioware have planed something good about this. There are after all quite a few LI:s who aren't on the squad.
#83
Posté 16 juin 2011 - 06:04
That's the biggest problem for me because three out of four of my inports LI's will not be on the team.SilentK wrote...
Getting back to Jacob =) since he's the topic.
Wonder how they will deal with LI:s who aren't on the permanent squad? I hope that Jacob will have a really good story-bit when he show up and that those of us who romanced Jacob will be able to continue the relationship then. But I would be a bit sad if I only got to see him during one mission-part... Hmm... I'm sure that bioware have planed something good about this. There are after all quite a few LI:s who aren't on the squad.
#84
Posté 16 juin 2011 - 06:31
daqs wrote...
Yeah, I like Jacob. Useful character (gotta love pullbot/Squad Incendiary combo), not a friggin weirdo, and definitely somebody I'd like to *have a beer with in real life.
*Spill drinks.
Maybe in some normal clothes this time 'round. I'd like to introduce him to Emily Wong.
Modifié par Antivenger, 16 juin 2011 - 06:32 .
#85
Posté 16 juin 2011 - 08:06
I think it could be a cross between DA2's conversation system (Journal entry: Jacob would like to speak to you at Dark Star Lounge etc.) and a bit like Liara's role in the LoTSB, you can go visit them whenever but they'll just have generic "Good to see you agian, Shepard." lines unil they actually have a conversation popup.SilentK wrote...
Getting back to Jacob =) since he's the topic.
Wonder how they will deal with LI:s who aren't on the permanent squad? I hope that Jacob will have a really good story-bit when he show up and that those of us who romanced Jacob will be able to continue the relationship then. But I would be a bit sad if I only got to see him during one mission-part... Hmm... I'm sure that bioware have planed something good about this. There are after all quite a few LI:s who aren't on the squad.
#86
Guest_LuckyIronAxe_*
Posté 16 juin 2011 - 08:28
Guest_LuckyIronAxe_*
Some Dude wrote...
Hey as a guy who's name means "freedom fighter" and a guy who hates popular characters getting fanservice, I'm suprised you don't sympathize with us a little bit, after all we represent a minority, but we push anyways because Jacob he is one of our favorite characters, and we know that Bioware pays attention to fan input, so we keep trying.
Never stop trying Dude.... we are the only hope Jacob's got. Maybe our groups sheer determination in the face of such opposition will move the hearts of the Bioware development team and make Jacob a perma-squadmate.
#87
Posté 16 juin 2011 - 09:34


And a GIF of Jacob kissing Jacob!
Haters gonna hate, playahs gotta play!
So anyhow, I enjoyed using Jacob as my tank, especially in places where short-range and/or wave attacks occur. He pretty much wiped out most vorcha, klixen and varren using the Geth Plasma Shotgun plus Inferno ammo while Gwen Shepard (pictured above) was busy sniping from far behind.
But does anyone here
#88
Posté 16 juin 2011 - 09:39

Good Luck and Stay Safe
Slurms McKenzie, King of the Jack Appreciation Society (you should check that thread out, it's a good 'un!)
#89
Posté 16 juin 2011 - 10:58
#90
Guest_Arcian_*
Posté 16 juin 2011 - 02:42
Guest_Arcian_*
#91
Posté 16 juin 2011 - 06:21
lazuli wrote...
Harid wrote...
He's a Vanguard without charge. That is, unequivocably, the worst class in the game, and at the very best he could be kept as a Warp Bomb machine if he didn't spam Barrier all the time. Having to ignore parts of the game i.e. his loyalty mission, to make him worth using makes him a bad character.
Gameplay wise, he's the worst character in the game.
Based on the novels, he should have basically. . .been Zaeed with Biotics.
Giving Jacob Charge would have created even more headaches than his Barrier already does. The squadmates can't even use melee attacks. What good could they possibly be at close quarters? Grunt is an exception, of course, but even he won't last long on the front lines without support.
You're comparing a squadmate to a Shepard class, and I don't know what you hope to prove by doing so. Squadmates have all of three active abilities, after all, and lack Shepard's flexibility in the bonus power department.
I will agree that Barrier is a problematic skill. Thankfully, Lair of the Shadow Broker allows us to remove all points from that ability. It's not a perfect solution, but it's better than hearing "THROWING UP A BARRIER" or "NOTHING CAN HURT ME NOW LOL" every time you're trying to get a Warp party started.
I don't know how accurate this is, but I've heard it said that Jacob originally had Miranda's build. I don't imagine giving him Warp and Overload would do all that much for his dismal popularity, as I doubt that most players even attempt a difficulty level where squadmates matter.
I never stated that Jacob should have been given Charge. I stated that he, based on his character from the Novels, should have been closer to Zaeed. It's in the line you quoted.
If you need DLC to fix a character, they are not good characters tactically. The very fact that squadmates only have three abilities, and thus you are contrained under Bioware's inability to build a character is precisely why I stated that basing characters off of player classes is a problem in and of itself.
As for your last point, I don't know what you are talking about. I would assume the vast majority of people who beat Mass Effect 2 never touched anything past Veteran, that companions matter more in lower difficulties because they aren't being killed all of the time, and I would even wager to say that Miranda's passives made her one of the best companions, if not THE best companion to bring into combat in the entire game in any difficulty.
Modifié par Harid, 16 juin 2011 - 06:22 .
#92
Posté 16 juin 2011 - 06:34
Harid wrote...
lazuli wrote...
Harid wrote...
He's a Vanguard without charge. That is, unequivocably, the worst class in the game, and at the very best he could be kept as a Warp Bomb machine if he didn't spam Barrier all the time. Having to ignore parts of the game i.e. his loyalty mission, to make him worth using makes him a bad character.
Gameplay wise, he's the worst character in the game.
Based on the novels, he should have basically. . .been Zaeed with Biotics.
Giving Jacob Charge would have created even more headaches than his Barrier already does. The squadmates can't even use melee attacks. What good could they possibly be at close quarters? Grunt is an exception, of course, but even he won't last long on the front lines without support.
You're comparing a squadmate to a Shepard class, and I don't know what you hope to prove by doing so. Squadmates have all of three active abilities, after all, and lack Shepard's flexibility in the bonus power department.
I will agree that Barrier is a problematic skill. Thankfully, Lair of the Shadow Broker allows us to remove all points from that ability. It's not a perfect solution, but it's better than hearing "THROWING UP A BARRIER" or "NOTHING CAN HURT ME NOW LOL" every time you're trying to get a Warp party started.
I don't know how accurate this is, but I've heard it said that Jacob originally had Miranda's build. I don't imagine giving him Warp and Overload would do all that much for his dismal popularity, as I doubt that most players even attempt a difficulty level where squadmates matter.
I never stated that Jacob should have been given Charge. I stated that he, based on his character from the Novels, should have been closer to Zaeed. It's in the line you quoted.
If you need DLC to fix a character, they are not good characters tactically. The very fact that squadmates only have three abilities, and thus you are contrained under Bioware's inability to build a character is precisely why I stated that basing characters off of player classes is a problem in and of itself.
As for your last point, I don't know what you are talking about. I would assume the vast majority of people who beat Mass Effect 2 never touched anything past Veteran, that companions matter more in lower difficulties because they aren't being killed all of the time, and I would even wager to say that Miranda's passives made her one of the best companions, if not THE best companion to bring into combat in the entire game in any difficulty.
Miranda can't soak much damage in gun fights though. She get's torn up on insanity if one doesn't camp her out of harm's way. That's the price she pays for having her power set. Useful for warp and overload but not so much in a gun fight. Shields go down easy enough with gun fire. I prefer tank characters for my infiltrator. I want the freedom to cloak without haven't to worry about the squad not being able to soak damage when the enemy turns on them.
Modifié par CC-Tron, 16 juin 2011 - 06:35 .
#93
Posté 16 juin 2011 - 06:54
CC-Tron wrote...
Miranda can't soak much damage in gun fights though. She get's torn up on insanity if one doesn't camp her out of harm's way. That's the price she pays for having her power set. Useful for warp and overload but not so much in a gun fight. Shields go down easy enough with gun fire. I prefer tank characters for my infiltrator. I want the freedom to cloak without haven't to worry about the squad not being able to soak damage when the enemy turns on them.
You are talking about her actives. I am talking about her passives.
From the mass effect Wiki:
Cerberus Leader
Miranda's coordination of the fire team gives an increased bonus to squad weapon damage.
Squad Health: +7.50%
Squad Weapon Damage: +15.00%
Cerberus Tactician
Miranda's leadership tactics leave no one behind, giving an increased bonus to squad health.
Squad Health: +15.00%
Squad Weapon Damage: +7.50%
Note: Cerberus Officer's squad bonuses will remain in effect even if Miranda falls in battle.
She's pretty much like a walking Bard. That's what makes her so good. Paired with someone like Grunt and well. . .he won't die, I can't say anything about her.
Modifié par Harid, 16 juin 2011 - 06:58 .
#94
Posté 16 juin 2011 - 07:09
Harid wrote...
CC-Tron wrote...
Miranda can't soak much damage in gun fights though. She get's torn up on insanity if one doesn't camp her out of harm's way. That's the price she pays for having her power set. Useful for warp and overload but not so much in a gun fight. Shields go down easy enough with gun fire. I prefer tank characters for my infiltrator. I want the freedom to cloak without haven't to worry about the squad not being able to soak damage when the enemy turns on them.
You are talking about her actives. I am talking about her passives.
From the mass effect Wiki:
Cerberus Leader
Miranda's coordination of the fire team gives an increased bonus to squad weapon damage.
Squad Health: +7.50%
Squad Weapon Damage: +15.00%
Cerberus Tactician
Miranda's leadership tactics leave no one behind, giving an increased bonus to squad health.
Squad Health: +15.00%
Squad Weapon Damage: +7.50%
Note: Cerberus Officer's squad bonuses will remain in effect even if Miranda falls in battle.
She's pretty much like a walking Bard. That's what makes her so good. Paired with someone like Grunt and well. . .he won't die, I can't say anything about her.
I'm well aware of her passives. Grunt and Jacob don't need her passives like the rest do. Heavy Barrier can withstand heavy weapons and cool down quickly enough. Garrus and the other non-tanks benefit far more but they're still soft even with the Miranda health boost. 15% isn't much. What I'm saying is she doesn't meet all requirements for every player.
Modifié par CC-Tron, 16 juin 2011 - 07:15 .
#95
Posté 16 juin 2011 - 07:11
CC-Tron wrote...
Harid wrote...
CC-Tron wrote...
Miranda can't soak much damage in gun fights though. She get's torn up on insanity if one doesn't camp her out of harm's way. That's the price she pays for having her power set. Useful for warp and overload but not so much in a gun fight. Shields go down easy enough with gun fire. I prefer tank characters for my infiltrator. I want the freedom to cloak without haven't to worry about the squad not being able to soak damage when the enemy turns on them.
You are talking about her actives. I am talking about her passives.
From the mass effect Wiki:
Cerberus Leader
Miranda's coordination of the fire team gives an increased bonus to squad weapon damage.
Squad Health: +7.50%
Squad Weapon Damage: +15.00%
Cerberus Tactician
Miranda's leadership tactics leave no one behind, giving an increased bonus to squad health.
Squad Health: +15.00%
Squad Weapon Damage: +7.50%
Note: Cerberus Officer's squad bonuses will remain in effect even if Miranda falls in battle.
She's pretty much like a walking Bard. That's what makes her so good. Paired with someone like Grunt and well. . .he won't die, I can't say anything about her.
I'm well aware of her passives. Grunt and Jacob don't need her passives like the rest do. Heavy Barrier can withstand heavy weapons and cool down quickly enough. Garrus and the other non-tanks benefit far more but they're still soft even with the Miranda health boost. What I'm saying is she doesn't meet all requirements for every player.
Jacob can't warp bomb if he's spamming barrier and Grunt's bonuses stack with hers, making him an even better tank.
I know everyone won't need to use her, but acting like she was a poorly designed character, well, I can't get behind that.
But enough of a tangent, this topic is about Jacob.
#96
Posté 16 juin 2011 - 07:20
Harid wrote...
CC-Tron wrote...
Harid wrote...
CC-Tron wrote...
Miranda can't soak much damage in gun fights though. She get's torn up on insanity if one doesn't camp her out of harm's way. That's the price she pays for having her power set. Useful for warp and overload but not so much in a gun fight. Shields go down easy enough with gun fire. I prefer tank characters for my infiltrator. I want the freedom to cloak without haven't to worry about the squad not being able to soak damage when the enemy turns on them.
You are talking about her actives. I am talking about her passives.
From the mass effect Wiki:
Cerberus Leader
Miranda's coordination of the fire team gives an increased bonus to squad weapon damage.
Squad Health: +7.50%
Squad Weapon Damage: +15.00%
Cerberus Tactician
Miranda's leadership tactics leave no one behind, giving an increased bonus to squad health.
Squad Health: +15.00%
Squad Weapon Damage: +7.50%
Note: Cerberus Officer's squad bonuses will remain in effect even if Miranda falls in battle.
She's pretty much like a walking Bard. That's what makes her so good. Paired with someone like Grunt and well. . .he won't die, I can't say anything about her.
I'm well aware of her passives. Grunt and Jacob don't need her passives like the rest do. Heavy Barrier can withstand heavy weapons and cool down quickly enough. Garrus and the other non-tanks benefit far more but they're still soft even with the Miranda health boost. What I'm saying is she doesn't meet all requirements for every player.
Jacob can't warp bomb if he's spamming barrier and Grunt's bonuses stack with hers, making him an even better tank.
I know everyone won't need to use her, but acting like she was a poorly designed character, well, I can't get behind that.
But enough of a tangent, this topic is about Jacob.
I never said she was poorly designed but she's not the be all end all of squadmate choices for every or any mission. She doesn't meet everyone's requirements. That's all.
#97
Guest_The Big Bad Wolf_*
Posté 16 juin 2011 - 08:31
Guest_The Big Bad Wolf_*
#98
Posté 16 juin 2011 - 08:38
Sand King wrote...
That's the biggest problem for me because three out of four of my inports LI's will not be on the team.
Hmmm....
I guess that I'm quite lucky in have Kaidan and Liara for two Sheps. So they should be taken care of. As soon as my FemShep and Kaidan get Horizon out of the way. But the one that romanced Jacob.....
JRCHOharry wrote...
I think it could be a cross between DA2's conversation system (Journal entry: Jacob would like to speak to you at Dark Star Lounge etc.) and a bit like Liara's role in the LoTSB, you can go visit them whenever but they'll just have generic "Good to see you agian, Shepard." lines unil they actually have a conversation popup.
Well yes =) that could work. Hmm... You swing by and talk to him, see what he is up to. Must be something important because I can't see Jacob just laying back taking it chill. He left the Alliance because he felt that they did to little. He would try to do something that matters. What that would be now... I don't know.. wait and see I guess.
Modifié par SilentK, 16 juin 2011 - 08:38 .
#99
Posté 16 juin 2011 - 09:33
#100
Posté 16 juin 2011 - 09:37





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