Aller au contenu

Photo

ME2 'default' settings in ME3 - doomed?


  • Veuillez vous connecter pour répondre
7 réponses à ce sujet

#1
Richard 060

Richard 060
  • Members
  • 567 messages
Apologies for the somewhat cryptic title - should make sense soon, though.


Anyone who's played ME2 'fresh', without importing a savegame from ME1 already knows this, but until the recent release of ME Genesis for PC/360, the major decisions from ME1 were 'assumed' to be the following:

  • The Council died aboard the Destiny Ascension during the battle with Sovereign
  • Udina is the new human member of a multi-species Council, with Anderson as Admiral
  • The Rachni Queen died on Noveria
  • Similarly, Wrex died on Virmire
  • Ashley survived Virmire if Shepard is male, Kaidan if female. Not sure if LI...

Obviously, those aren't exactly the ideal outcomes to go into ME3 with, going by what we've already heard. Granted, one doesn't have to use a savegame with those settings (especially since the release of Genesis for all platforms), but it did get me thinking - does that really mean that anyone who joined the party with ME2 is now 'doomed' to a less-than satisfactory conclusion in ME3? Or will the final installment allow for a different way of pulling off a 'good' ending for players in this situation?

I honestly doubt that BioWare's accidentally created a situation that automatically screws-over people who didn't get into ME through the original game (that'd be a really glaring oversight if true), but still, it's a worrying enough prospect that I felt it worth mentioning.

Thoughts?

#2
Sharpy33

Sharpy33
  • Members
  • 59 messages
ME1 and ME2 never "punishes" you for the decisions you make, sometimes the consequences don't mean anything to your character itself. An example would be Wrex, if you killed him, he doesn't appear in ME2 and his broodbrother Wreav takes his place. Maybe I hated Wrex as a character and I say good riddance, I don't feel that I am punished for that decision I made in ME1 but to other people they may feel differently.

Another example is the Council dying in the first game and Udina is made Councillor, you don't get Spectre reinstatement, but if you did let them live (or if Anderson is Councillor) you can get Spectre Reinstatement, but this is practically useless in ME2 itself.

I bet in ME3, if say you killed the Rachni Queen, the game will present you with a different option all together for recruitment against the Reapers that you wouldn't normally get if you did let her live.

It would be unfair you players who never played ME1 and ME2 to be "punished" for the decisions already made to them, the decisions you make don't reward or punish you, they instead personalize the experience. Your idea for an "ideal" outcome may be different from mine, but this is what makes the games great, everyone's experiences are different from each others

Modifié par Sharpy33, 14 juin 2011 - 12:37 .


#3
Sir Ulrich Von Lichenstien

Sir Ulrich Von Lichenstien
  • Members
  • 5 177 messages

Richard 060 wrote...

Apologies for the somewhat cryptic title - should make sense soon, though.


Anyone who's played ME2 'fresh', without importing a savegame from ME1 already knows this, but until the recent release of ME Genesis for PC/360, the major decisions from ME1 were 'assumed' to be the following:

  • The Council died aboard the Destiny Ascension during the battle with Sovereign
  • Udina is the new human member of a multi-species Council, with Anderson as Admiral
  • The Rachni Queen died on Noveria
  • Similarly, Wrex died on Virmire
  • Ashley survived Virmire if Shepard is male, Kaidan if female. Not sure if LI...

Obviously, those aren't exactly the ideal outcomes to go into ME3 with, going by what we've already heard. Granted, one doesn't have to use a savegame with those settings (especially since the release of Genesis for all platforms), but it did get me thinking - does that really mean that anyone who joined the party with ME2 is now 'doomed' to a less-than satisfactory conclusion in ME3? Or will the final installment allow for a different way of pulling off a 'good' ending for players in this situation?

I honestly doubt that BioWare's accidentally created a situation that automatically screws-over people who didn't get into ME through the original game (that'd be a really glaring oversight if true), but still, it's a worrying enough prospect that I felt it worth mentioning.

Thoughts?

Ignoring the VS choice, you are aware it is actually 1 of 16 variables right?

Also it is the one deemed most 'Renegade', so to answer your question, no I highly doubt that people who have this as their background are screwed.

#4
Richard 060

Richard 060
  • Members
  • 567 messages
Thinking about it, there's probably more weight carried by such decisions as whether or not you let Mordin keep the Genophage data, re-writing the Geth heretics, or causing schisms amongst the Migrant Fleet as the result of Tali's trial, so it's probably not the end of the world for ME2-only savegames.

Instead, I reckon things like the Rachni Queen and the destruction of the Destiny Ascension won't preclude getting a thorough 'victory' against the Reapers, but simply make it a fair degree harder to do so. Obviously there's got to be a happy medium struck between such choices being ultimately meaningless in the larger scheme of things, and dooming the entire battle before the third game even starts.

#5
Raiil

Raiil
  • Members
  • 4 011 messages
I'm just hoping there's a much more complex 'Genesis' download that will let us preset what decisions we made. Because I'm sure as hell I'm going to want to twiddle with decisions I made, and I doubt I'll want to play through ME2 again just to make sure I can see different outcomes.

#6
Northern Sun

Northern Sun
  • Members
  • 981 messages
I recall them saying there won't be an ME2 default, that they'll use the hearing as a chance to set the decisions.

#7
ladyvader

ladyvader
  • Members
  • 3 524 messages

Richard 060 wrote...

Apologies for the somewhat cryptic title - should make sense soon, though.


Anyone who's played ME2 'fresh', without importing a savegame from ME1 already knows this, but until the recent release of ME Genesis for PC/360, the major decisions from ME1 were 'assumed' to be the following:

  • The Council died aboard the Destiny Ascension during the battle with Sovereign
  • Udina is the new human member of a multi-species Council, with Anderson as Admiral
  • The Rachni Queen died on Noveria
  • Similarly, Wrex died on Virmire
  • Ashley survived Virmire if Shepard is male, Kaidan if female. Not sure if LI...

Obviously, those aren't exactly the ideal outcomes to go into ME3 with, going by what we've already heard. Granted, one doesn't have to use a savegame with those settings (especially since the release of Genesis for all platforms), but it did get me thinking - does that really mean that anyone who joined the party with ME2 is now 'doomed' to a less-than satisfactory conclusion in ME3? Or will the final installment allow for a different way of pulling off a 'good' ending for players in this situation?

I honestly doubt that BioWare's accidentally created a situation that automatically screws-over people who didn't get into ME through the original game (that'd be a really glaring oversight if true), but still, it's a worrying enough prospect that I felt it worth mentioning.

Thoughts?

All of those choices are renegade options in ME1.  Except for killing of Wrex.  A renegade didn't have to kill him. 

#8
KiraTsukasa

KiraTsukasa
  • Members
  • 4 953 messages

Northern Sun wrote...

I recall them saying there won't be an ME2 default, that they'll use the hearing as a chance to set the decisions.

I think that would be the best idea if you don't have ME2 files. I'm glad they released Genesis for Xbox and PC, but you know they only made it for the PS3 release where it was impossible to have ME1 files. Would have been nice for the rest of us to get something like that right away or have more choices built into the game.