Aller au contenu

Photo

GIFT FOR YOU!: Kasumi Goto in ME3 Support Thread


2997 réponses à ce sujet

#2601
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages

Terraforming2154 wrote...

CrutchCricket wrote...

Man do I miss that Shadow strike and Kasumi's quips during missions.

Despite being exclusively "click to talk" she had so much character. So many things they could've done with her...


Absolutely.

I really miss her interaction with Shepard too. She was really playful and not that deferential at all, which was refreshing. It got sort of tiring having so many squadmates and crew (even LIs or friends) insist on calling Shepard ma'am or Commander all the time. Kasumi was a very welcome change to have around.

I wish Bioware would do more with her (I still want to hope that DLC might add something).


As I think I or someone else mentioned here, Kasumi was going to be featured in a mission to Kajje, the Hanar homeworld. And, the outcome of the mission; weather Kasumi survives or not, would depend on what you did with the greybox back in ME2. From what I have heard about it, It seems like a good portion of the game was going to have a lot of arcs similar to Tuchunka and Rannoch.

All that remains is, obviously, the Jordum Baou quest.

I dearly hope that Kasumi would live if you cleared the Greybox. Kasumi needed to move on and....It felt right to help her move on in that manner.

#2602
JeffZero

JeffZero
  • Members
  • 14 400 messages
That would have been awesome. What ever befell poor Kahje in the game's development? Well, I mean, hell. It was never official. I didn't take it as definitely making it in, but when that one game magazing talked about the mission with Thane and the Kepral's Syndrome hanar and whatnot, I... got kinda confused that they managed to cut something out with so much content to it already.

DLC...? >_>

#2603
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages
Doubtful, I think it came into space restriction issues.

Nearly every character would need an Arc like story to do them justice and ME3 was already pushing two disks. Not to mention EA probably breathing down their necks over how long it would take them to create the game.

Zaeed was also going to have his own arc, in the form of Aria's Take back Omega mission which, depending on how you treated him in ME2, You may or may not have to kill him. Javik was also going to have a bit of an arc too, involving another chocie of weather the VS survives.

I understand why they didn't do this. I don't like it at all, but I get it.

#2604
Terraforming2154

Terraforming2154
  • Members
  • 667 messages
More fleshed out quests for characters, especially if they were of a similar vein to Rannoch and Tuchanka, would have been amazing.

I can understand the difficulty of implementing this, but it's so hard not to dwell on what could have been.

Modifié par Terraforming2154, 09 juillet 2012 - 05:41 .


#2605
JeffZero

JeffZero
  • Members
  • 14 400 messages
Oh yeah, I remember hearing about the Zaeed stuff as well. I think expecting something similar to that was what really drained his scenes for me.

#2606
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages
God I would've hated if that graybox mechanic was actually added into the game. Seriously what the hell Bioware? Does Kasumi really deserve to forever mope over her dead boyfriend? Can she not move on? Can we not help her move on?
And honestly basing death on the graybox is far too arbitrary. It's almost as bad as killing Miranda by breaking up with her.

#2607
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages

CrutchCricket wrote...

God I would've hated if that graybox mechanic was actually added into the game. Seriously what the hell Bioware? Does Kasumi really deserve to forever mope over her dead boyfriend? Can she not move on? Can we not help her move on?
And honestly basing death on the graybox is far too arbitrary. It's almost as bad as killing Miranda by breaking up with her.


Ignoring how depressing the scene is, Maybe its her own Greybox? She and Keiji are the only two people we know that had one.

#2608
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages
I was talking about earlier plans for a more in-depth mission with Kasumi. Apparently they were going to implement that graybox mechanic. I'm sorry they couldn't fit in the mission but I'm glad the graybox thing was dropped too.

And we can come up with interpretations of that slide till we're blue in the face. It might make us feel better. But I think the intent was obvious. And I hate them for it.

#2609
Master Shiori

Master Shiori
  • Members
  • 3 367 messages
Well it's been 6 months since Arrival, so it's not that unusual for Kasumi to still dwel on her former boyfriend. Some people do need a long time to get over a loss of a loved one.

Also, I'm a bit out of the loop, but what is this greybox mechanic you're all talking about? I tried to avoid spoilers from leaked script prior to release of ME3.

#2610
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages
They were talking about it a bit higher up. Apparently the original mission was a larger arc on par with Tuchanka etc and Kasumi would live or die based on the graybox decision, which is monumentally stupid.

And Arrival may have only been 6 months but you could do her mission almost right away. How much time passes during ME2? Another 6 months at least. So about a year and still no progress with moving on? That's quite a stretch.
Ugh... the kept dialog still haunts me.

Modifié par CrutchCricket, 09 juillet 2012 - 09:55 .


#2611
Master Shiori

Master Shiori
  • Members
  • 3 367 messages
Alright, basing her survival on whether or not you kept the greybox is really dumb. Glad they got id of that.

Almost as bad as Miranda dying if you break up with her..

#2612
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages

Master Shiori wrote...

Alright, basing her survival on whether or not you kept the greybox is really dumb. Glad they got id of that.

Almost as bad as Miranda dying if you break up with her..

Right?? That's what I said.

Maybe I should take a look at what they had planned for that mission. Whatever it is it clearly suggests some thinking was done about her. I'd very much like to know why they still landed on this.

#2613
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages
Well, we don't know which choice would have resulted in her death...

And, I believe Keiji died some time before ME2, and ME2 lasts around 6-9 months, so thats quite some time to move on.

EDIT: Looking back on what I said about the original idea for Kasumi and the Hanar homeworld, I wouldn't say it was the size of Tuchunka. I would say it would probably be around the size of the Ardat Yakshi Monsitary or Grissom Academy, but with the ammount of exploration of the world and culture as Tuchunka did. Certainly not a giant 5 or 6 mission arc like I earlier implied though.

Modifié par LanceSolous13, 10 juillet 2012 - 02:33 .


#2614
Mechler

Mechler
  • Members
  • 572 messages
Baiscly ME2 fell into the same pit as good old Kotor 2. The GenoHaradan subplot, Bao-Dur's sacrefice. Longer fight with Nihilus, Different final boss. Battle between love interests with you contorling one of them, a whole planet, a special story arc for HK-47. Just a few of the many things missing.

This was Kotor 2. And now?:

Dark Energy Subplot, Kahjee, Boss Illusive Man and like half a dozen story arcs. Do you know what this meens? Data mining and Restoration mod! Oh effing YEEEES

#2615
Ghost

Ghost
  • Members
  • 3 512 messages

Ghost1017 wrote...

Now you see me....
...
..
.
BUMP

Image IPB



#2616
MugenJustice

MugenJustice
  • Members
  • 198 messages
 Wow, a story arc based on Kahje and Kasumi?  I would've gladly traded the Rannoch missions for that.

#2617
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages

LanceSolous13 wrote...

Well, we don't know which choice would have resulted in her death...

Which could alter the choice between "abomination" and "still monumentally stupid but at least somewhat useful". Much like breaking up with Miranda...

EDIT: Looking back on what I said about the original idea for Kasumi and the Hanar homeworld, I wouldn't say it was the size of Tuchunka. I would say it would probably be around the size of the Ardat Yakshi Monsitary or Grissom Academy, but with the ammount of exploration of the world and culture as Tuchunka did. Certainly not a giant 5 or 6 mission arc like I earlier implied though.

This sounded like it could've been good. Man if only we had the support to ask for a DLC...

Modifié par CrutchCricket, 11 juillet 2012 - 03:59 .


#2618
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages
Actually, It could have been....I'll set up a situation where Kasumi's Death results from the geybox's destruction...

Kasumi is being held hostage by Bad Guy #245. Bad Guy wants the geybox or Kasumi will die. Kasumi doesn't have the geybox because it was whiped of information. Bad Guy kills Kasumi as a result.

I like the idea of the choice not having a clear consequence to it for the future. That was a huge delema when I first had the option. Invaluable Data but Kasumi will still be obsessed with her boyfriend. No Data but Kasumi can move on with her life and be a much happier person.

#2619
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages

LanceSolous13 wrote...

Actually, It could have been....I'll set up a situation where Kasumi's Death results from the geybox's destruction...

Kasumi is being held hostage by Bad Guy #245. Bad Guy wants the geybox or Kasumi will die. Kasumi doesn't have the geybox because it was whiped of information. Bad Guy kills Kasumi as a result.

I like the idea of the choice not having a clear consequence to it for the future. That was a huge delema when I first had the option. Invaluable Data but Kasumi will still be obsessed with her boyfriend. No Data but Kasumi can move on with her life and be a much happier person.

Ugh... no that's no less arbitrary. Especially since the case could be made that Kasumi would never hand over the graybox anyway and would get killed regardless.

I much prefer the version where Bad Guy's head explodes courtesy of my Widow (or Black Widow, whatever);)

And the underlined is what I wanted! I didn't have high hopes for her in ME3, I really didn't. All I wanted was for her to live and for her character to not get messed up. But no, even that was too much to ask for...

#2620
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages
I just made up a very quick situation. : / Obviously, It would be different if Shepard were there.

#2621
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages
I actually do have further graybox scenarios in mind. But none lead to dead Kasumi. It should be about exploration, not railroading.

#2622
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages
I would really like to know more about Greyboxes. We don't know a ton about them and how they work and ete.

#2623
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages

LanceSolous13 wrote...

I would really like to know more about Greyboxes. We don't know a ton about them and how they work and ete.


http://masseffect.wi...om/wiki/Graybox

Just seems like extended/expanded memory to me. They're a bit too dangerous to really be common. I'm not sure how they work once implanted and in use. Do you have to activate its recording if you want to store a memory? Is it always on? Can you transfer previous memories on it? These would be neat details to know.

One thing I'm pretty sure it's not is a full brain backup. So the synthesis slide is pure nonsense.

Accessing another one (like Kasumi does in ME2) seems to work like a holocron from Star Wars. A gatekeeper program in the image of the owner is there to guide authorized users through the stored data.

Modifié par CrutchCricket, 12 juillet 2012 - 05:01 .


#2624
LanceSolous13

LanceSolous13
  • Members
  • 3 003 messages
I've read that too, but I'd still like to see more about them...

Though, I would be welcome to seeing Kasumi in action and seeing what makes her the galaxy's greatest thief....Though, She did get into the Spectre Offices.

#2625
CrutchCricket

CrutchCricket
  • Members
  • 7 739 messages

LanceSolous13 wrote...
Though, I would be welcome to seeing Kasumi in action and seeing what makes her the galaxy's greatest thief....Though, She did get into the Spectre Offices.

I started thinking about her origins a while back. And I'm convinced she had some kind of ninja training (term ninja used colloquially of course). But assassin work was not to her liking so she uses her skills to steal instead.

In any case she is quite deadly if need be.

Modifié par CrutchCricket, 13 juillet 2012 - 03:08 .