Ravensword wrote...
I noticed that myself. I wonder what the deal with that is. I can think that maybe it's because of the animation where he's punching the enemy w/ her omni-tool so for the sake of convenience they would have the gun disappear instead of a more complicated animation of her switching the weapon to her off hand.
Another strange thing is that her omni-tool appears on her right arm, whereas during the cut scenes, her omni-tool would appear on her left arm.
Hmm well I went back and watched Everyone Loves Kasumi on youtube becuase I remember a vivid scene of her using shadow strike. 0:37-0:39. Its quick though so don't blink. I'll take a screenie when I get off work becuase it almost looks like she has the gun in hand, rears back to punch, the gun disappears, POW, and then the gun is back.
You also make a good point of the omni tool on her right arm. It just got me thinking about the omni-tools functions and such. On Mordin's loyalty mission, when you find Maelon he is working at a large computer screen with two objects that look like the circular ends of an omni tool that are found on the hand. I cited this as a precursor to the thinking that an omni-tool doesn't have to be left arm specific. Kasumi was supposed to have AI Hacking instead of Shadow Strike according to unused audio. Perhaps their thought was then to have an omni-tool function tech purposes a on the left arm while offensive capibilties were to activate on the right arm. This could be user's choice as well. The new melee attacks from Shep use the right arm (with the Sentinel using both)
Perhaps the change of Kasumi's abilities to involve an offensive omni-tool strike was a way of testing out a more unique melee system and making omni-tools more ambidextrous friendly. Plus wouldn't you want to punch with your dominant hand?
Of course there might not mean anything to it at all and thats how she was and the new Sheps will be animated
That was rather rambly wasn't it?
:happy: