Frank0605 wrote...
Mechler wrote...
Well limiting Kasumi romance to non-greybox playthroughs would certainly put a nice emphasis on Bioware's point about meaningful decisions. Well let's see if we keep the greybox we have a nice long questline about saving kasumi from analliance prison/a bunch of kidnappers who now how to properly restrain someone/both, re-steal the greybox and so on. If we destroy the greybox, we get a new love interest. Ah yes, that sounds nice. Drew? Casey? Ray? Crutch? Owl? Raven? Anyone?
I hope not, i don't want to do another playthrough of ME2 <_<
Why? You kept it in all playthroughs? Hmm, that's sad. Maybe you could get a one night adventure(like all ME "romances") if you burn it after the above written ME3 questline, but need to smash it in ME2 if you want a lasting relationship.. How's that? Still waiting for the dev compliments, and the implementation.





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