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I just experienced this game for the first time....


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Questa discussione ha avuto 21 risposte

#1
MysticMage44

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So I missed out on this game when it was released. I did however buy iit on  XBOX live for my XBOX 360 about a year ago. I started playing the game and was immediatly turned off by the slow clunky combat and stopped playing. I was wrong. I again picked up this game a few weeks ago and gave it another go. I got through the first chapter and by that time i was in love. This game is seriously amazing. One of my favorite bioware games and one of my favorite games in genral. My ONLY complaint about this game is that it is just too dang short. Seriously. I was also unwara at which point the game was going to cut off my freedom and force me into only playing the story. For example I still had side quests I wanted to complete in the city, but i figured i would be able to retun to them later in the game after joining the lotus assasins. Little did i know once  i started that quest there was no turning back. I beat the game in 20 hours doing a decent amount of sidequests. Unfortunatly when i reached the 20 hour mark i tought the game was maybe half way over, not complteley done. Anyway, I really loved this game (if only it were longer!) and really hope that Bioware (and EA) wisen up and make a sequel to this hidden gem. I think this game could make a great series if given the proper time and attention it definitely deserves..

#2
zx2781

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Short and sweet for sure. The only wisdom EA sees is money. BW is bought and paid for by EA and will do as they are told. DA2 was a prime example of the new order of things.

#3
Oblivious

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You will find that most old Bioware games (including KOTOR) are infamous for its clunky combat and average graphics. But the story and single player are so absolutely mind blowing that the previous two can be excused. I love KOTOR in particular. =)

#4
Guest_modjospinster_*

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well mystic, it only serves as an excuse to have more replays of it ;)

and about the ea factor, well, what can you do? bizarre creations, who made the project gotham racing series, were a developer who then got gobbled up by activision, and now the studio has closed down. in interviews they said the atmosphere in the company was just not the same anymore, that the corporate presence had changed the mood in the company, and not for the better.

maybe bioware isn't necessarily heading in that direction, but me2 felt uninspired and i dare not play da2 lest it spoil any bit of dao.

and don't feel so bad about jade empire being shorter then some of their other efforts. it was intended at a more mainstream audience, but it was still very much a classic.

#5
Whitering

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I used to badly want them to make a Jade Empire 2 but given the direction of DA2 and the rumblings about ME3, I would just as soon they not bother. If you get a chance, buy the game on the PC. It is better and you can mod it a little bit.

It is the perfect game to come back to once every year and half or so. I have played through it four or five times now. The NPCs are fantastic, the game is too short to get dull and there is a lot of fun to be had. This game easily slipped into my rotation of games that include Kotor 1 & 2, Fallout 1 & 2, Baldur's Gate Trilogy, Neverwinter Nights 1 & 2, Morrowind, Planescape, Temple of Elemental Evil, Wing Commander 4 & 5, Freelancer, Mass Effect 1 & 2, Darkstar and Dragon Age Origins.

Sure, you won't want to play the same game over and over but working them into a rotation of truly great games will keep you having fun. Unfortunately, playing those games will educate you on just how bad the newer games are...

#6
Laamaa

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Total agree (: At first I was like "What the f*ck is this?!" but after I played a while I was in love too (: Finished the game like 6 times I think. I also agree that the game is too short, but ah well, every fun game is too short for me :3

#7
simo7mate

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Oblivious wrote...

You will find that most old Bioware games (including KOTOR) are infamous for its clunky combat and average graphics. But the story and single player are so absolutely mind blowing that the previous two can be excused. I love KOTOR in particular. =)


So is this sorta like Kotor which is based off NWN 2 \\ameplay? 

Then I wanna play :3 (I never thought KOTOR was chunky when I first played it... :/ Infact I loved it straight away :P)

#8
Rheia

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I don't think it's clunky at all, especially compared to nwn2 with it's camera controls *shudder*. From a recently started replay (on PC), it didn't cause me any frustration at all. Plus, combat styles are beautiful. Heck, the game itself is beautiful. I daresay I prefer it's art direction to that of  Dragon Age II, even though in retrospect, it's an unfair comparision - both are very, very different games that only have 'action rpg' tag in common.

Modificata da Rheia, 02 luglio 2011 - 12:25 .


#9
Lumikki

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Rheia wrote...

I don't think it's clunky at all, ......

That's not what they mean. They mean, when you start the game first time, the combat feels like it's clunky. You get this WTF feeling. But if you take effort to learn it and play enough, You will start understand why it's the way it is.

#10
Mr Arg

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Too short? there are lots of random hidden quests out there, you just have to look really hard.

#11
Skypezee

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Mr Arg wrote...

Too short? there are lots of random hidden quests out there, you just have to look really hard.


The game is still too short even if you do all the side quests.
But despite this, it was still a great game.

#12
themincer

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Lumikki wrote...

Rheia wrote...

I don't think it's clunky at all, ......

That's not what they mean. They mean, when you start the game first time, the combat feels like it's clunky. You get this WTF feeling. But if you take effort to learn it and play enough, You will start understand why it's the way it is.


Funny that. I found KotOR and JE to be very intuitive (even though they were the first 2 Bioware games I had played, and KotOR was the first western-style rpg I had owned for myself), but I found that the ME games (particularly ME2) took alot of time for me to adjust to their 'feeling' of the games' engines/physics (and I've played alot of shooters in my time - or maybe that's why it felt so different, I don't know). I had no problem with DA:O either...
Oh well, different strokes for different folks.. =]

#13
Arkwright99

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I picked up a copy of the PC JE SE at the weekend and I will say the combat - having come off DAO & DA2 - took a little getting use to. In fact, I'm still not sure I've quite worked out how the 'Power Attack' (MOUSE2) attack is supposed to work; I don't know if its because there's a delay to the animation but it seems I have to double-click the MOUSE2 button and/or hold it down until my PC makes their attack. The Mind/Body/Spirit stats are also taking a little getting used to and I'm not really sure what upgrades I should be buying with their Charm +3/Mind -1 combos. Oh well, I guess I'll get the hand of it eventually (I'm Level 7 atm.)

Plotwise, the game seems to follow the basic Bioware template since Baldur's Gate, namely an (abandoned) oprhan whose been growing up in an cloistered environment for two decades who's really 'the one'/standard fantasy trope/blah blah blah, although there do seem to be indications that all is not as it seems. (That's one of the things that irks me about Bioware plots; the player susses what's going on long before the character does 'in-game' and is unable to act upon the knowledge until the appointed time.)

I wouldn't say, based on what I've played so far (I'm Tien's Landing in the Pirate's compound) that the game is a classic but then it is six years old and the tech has be superceded by later games to some extent. I'd rate it a worthy 60% so far.

#14
themincer

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demos99 wrote...

I picked up a copy of the PC JE SE at the weekend and I will say the combat - having come off DAO & DA2 - took a little getting use to. In fact, I'm still not sure I've quite worked out how the 'Power Attack' (MOUSE2) attack is supposed to work; I don't know if its because there's a delay to the animation but it seems I have to double-click the MOUSE2 button and/or hold it down until my PC makes their attack. The Mind/Body/Spirit stats are also taking a little getting used to and I'm not really sure what upgrades I should be buying with their Charm +3/Mind -1 combos. Oh well, I guess I'll get the hand of it eventually (I'm Level 7 atm.)

Plotwise, the game seems to follow the basic Bioware template since Baldur's Gate, namely an (abandoned) oprhan whose been growing up in an cloistered environment for two decades who's really 'the one'/standard fantasy trope/blah blah blah, although there do seem to be indications that all is not as it seems. (That's one of the things that irks me about Bioware plots; the player susses what's going on long before the character does 'in-game' and is unable to act upon the knowledge until the appointed time.)

I wouldn't say, based on what I've played so far (I'm Tien's Landing in the Pirate's compound) that the game is a classic but then it is six years old and the tech has be superceded by later games to some extent. I'd rate it a worthy 60% so far.


Yeah, you're supposed to hold down the right-mouse button for the power attack. Mostly used for breaking through blocking opponents' defenses (you probably already knew that), or harmonic combos, or for powerful long-ranged attacks.

#15
Qvaestor

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themincer wrote...

Funny that. I found KotOR and JE to be very intuitive (even though they were the first 2 Bioware games I had played, and KotOR was the first western-style rpg I had owned for myself), but I found that the ME games (particularly ME2) took alot of time for me to adjust to their 'feeling' of the games' engines/physics (and I've played alot of shooters in my time - or maybe that's why it felt so different, I don't know). 


I have to agree, I got into JE's combat styles almost from the very beginning. And that was way before I was able to turn off the action queue for more intense/fast-paced martial combat. I was quite surprised when I heard the word "clunky" as description for the combat system.

Modificata da Qvaestor, 16 novembre 2011 - 12:15 .


#16
DeeRetha

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I don't think a game needs to be incredibly long to be good.
Prince of Persia: The Sands of Time is my favourite game and it is only five hours long.
Regardless, my only problem with Jade Empire was the loading screen. Good lord they took way too long to load.
It's definitely an underrated game and it was one of the only games that had me going O.o
I was completely caught off guard by the plot twist unlike in other games where some of the major plot twists are given away in the trailers so it's no longer a surprise when the game is released.

#17
zambingo

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I love Jade Empire. It's my favorite universe by BioWare. I wish it would get a rebirth. I think there is a ton of awesome to be had in that setting. Side Thought: Just a guess, but I think BioWare hoped Jade Empire would have been what Dragon Age has become. I wish it had. Don't get me wrong. I love my Warden, Morrigan, Flemeth, Alistair, Shale and Varric... but a lot of the Dragon Age plots, themes and gimmicks could have been effectively explored in the Jade Empire universe.

#18
Bail_Darilar

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Im glad you saw the light, tbh I agree the combat was clunky, the PC version improved this somewhat and made the ai slightly less retarded. One thing I found was that the combat was wildly unbalanced, certain styles were immensly OP compared to other. Storm Dragon for example could keep enemies in stunlock for whole fights and the sword fighting styles were each vastly superior to the bo staff fighting style. Personaly I also found that magic was abit useless considering that demons were immune to it and overall it didnt do a tremendous amount of damage, Other things that were annoying were that certain styles that you learnt are only learnt in the last few chapters making upgrading them hard or pointless unless you planned well in advance. It seemed however like you said that if the game was longer and had another few chapter with no more unlockables that it would have solved these problems.

#19
MarchWaltz

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I was playing KOTOR 2 recently, and it hit me; bioware has fell from grace. I mean, dragon age was the last best bioware game, I think.

As much as I like mass, it has no...depth that kotor and DAO has. Oh well.

I bought jade empire when it was 4 bucks a week back, gonna play it when I can.

#20
Dendio1

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i find jade empire to be better than kotor in many ways. ( though i'll always love the dantooine murder mystery quest line)

#21
K_Tabris

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I felt this way with Mass Effect, which was recommended to me because of how much of a fan I was of Jade Empire. It took several tries to get into that game (and for a lousy payoff at the end).

This just reaffirms what an amazing game JE is. Who cares about clunky gameplay when you have such a gripping story and such lovely artistic style?

#22
Nykara

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MarchWaltz wrote...

I was playing KOTOR 2 recently, and it hit me; bioware has fell from grace. I mean, dragon age was the last best bioware game, I think.

As much as I like mass, it has no...depth that kotor and DAO has. Oh well.

I bought jade empire when it was 4 bucks a week back, gonna play it when I can.


Bioware didn't make KOTOR 2. Obsidian did.

Aside from that though I agree. Bioware has fallen since EA has taken over :( it is clear that they are not given enough time to make the awesome games that they used to make or the budget to do it, or both.

The original bioware games are the best games out there. They are the best games I have ever played. I am actually sad that I will not experience such game play again unless another company comes along that tops it. Whilst bioware is part of EA I don't think it'll ever improove :(