I just experienced this game for the first time....
#1
Inviato il 14 giugno 2011 - 03:11
#2
Inviato il 14 giugno 2011 - 01:57
#3
Inviato il 22 giugno 2011 - 03:27
#4
Guest_modjospinster_*
Inviato il 24 giugno 2011 - 03:43
Guest_modjospinster_*
and about the ea factor, well, what can you do? bizarre creations, who made the project gotham racing series, were a developer who then got gobbled up by activision, and now the studio has closed down. in interviews they said the atmosphere in the company was just not the same anymore, that the corporate presence had changed the mood in the company, and not for the better.
maybe bioware isn't necessarily heading in that direction, but me2 felt uninspired and i dare not play da2 lest it spoil any bit of dao.
and don't feel so bad about jade empire being shorter then some of their other efforts. it was intended at a more mainstream audience, but it was still very much a classic.
#5
Inviato il 25 giugno 2011 - 06:29
It is the perfect game to come back to once every year and half or so. I have played through it four or five times now. The NPCs are fantastic, the game is too short to get dull and there is a lot of fun to be had. This game easily slipped into my rotation of games that include Kotor 1 & 2, Fallout 1 & 2, Baldur's Gate Trilogy, Neverwinter Nights 1 & 2, Morrowind, Planescape, Temple of Elemental Evil, Wing Commander 4 & 5, Freelancer, Mass Effect 1 & 2, Darkstar and Dragon Age Origins.
Sure, you won't want to play the same game over and over but working them into a rotation of truly great games will keep you having fun. Unfortunately, playing those games will educate you on just how bad the newer games are...
#6
Inviato il 28 giugno 2011 - 08:49
#7
Inviato il 01 luglio 2011 - 05:29
Oblivious wrote...
You will find that most old Bioware games (including KOTOR) are infamous for its clunky combat and average graphics. But the story and single player are so absolutely mind blowing that the previous two can be excused. I love KOTOR in particular. =)
So is this sorta like Kotor which is based off NWN 2 \\ameplay?
Then I wanna play :3 (I never thought KOTOR was chunky when I first played it... :/ Infact I loved it straight away
#8
Inviato il 02 luglio 2011 - 12:24
Modificata da Rheia, 02 luglio 2011 - 12:25 .
#9
Inviato il 04 luglio 2011 - 10:14
That's not what they mean. They mean, when you start the game first time, the combat feels like it's clunky. You get this WTF feeling. But if you take effort to learn it and play enough, You will start understand why it's the way it is.Rheia wrote...
I don't think it's clunky at all, ......
#10
Inviato il 10 settembre 2011 - 02:04
#11
Inviato il 09 novembre 2011 - 08:52
Mr Arg wrote...
Too short? there are lots of random hidden quests out there, you just have to look really hard.
The game is still too short even if you do all the side quests.
But despite this, it was still a great game.
#12
Inviato il 13 novembre 2011 - 12:27
Lumikki wrote...
That's not what they mean. They mean, when you start the game first time, the combat feels like it's clunky. You get this WTF feeling. But if you take effort to learn it and play enough, You will start understand why it's the way it is.Rheia wrote...
I don't think it's clunky at all, ......
Funny that. I found KotOR and JE to be very intuitive (even though they were the first 2 Bioware games I had played, and KotOR was the first western-style rpg I had owned for myself), but I found that the ME games (particularly ME2) took alot of time for me to adjust to their 'feeling' of the games' engines/physics (and I've played alot of shooters in my time - or maybe that's why it felt so different, I don't know). I had no problem with DA:O either...
Oh well, different strokes for different folks..
#13
Inviato il 15 novembre 2011 - 09:52
Plotwise, the game seems to follow the basic Bioware template since Baldur's Gate, namely an (abandoned) oprhan whose been growing up in an cloistered environment for two decades who's really 'the one'/standard fantasy trope/blah blah blah, although there do seem to be indications that all is not as it seems. (That's one of the things that irks me about Bioware plots; the player susses what's going on long before the character does 'in-game' and is unable to act upon the knowledge until the appointed time.)
I wouldn't say, based on what I've played so far (I'm Tien's Landing in the Pirate's compound) that the game is a classic but then it is six years old and the tech has be superceded by later games to some extent. I'd rate it a worthy 60% so far.
#14
Inviato il 15 novembre 2011 - 07:07
demos99 wrote...
I picked up a copy of the PC JE SE at the weekend and I will say the combat - having come off DAO & DA2 - took a little getting use to. In fact, I'm still not sure I've quite worked out how the 'Power Attack' (MOUSE2) attack is supposed to work; I don't know if its because there's a delay to the animation but it seems I have to double-click the MOUSE2 button and/or hold it down until my PC makes their attack. The Mind/Body/Spirit stats are also taking a little getting used to and I'm not really sure what upgrades I should be buying with their Charm +3/Mind -1 combos. Oh well, I guess I'll get the hand of it eventually (I'm Level 7 atm.)
Plotwise, the game seems to follow the basic Bioware template since Baldur's Gate, namely an (abandoned) oprhan whose been growing up in an cloistered environment for two decades who's really 'the one'/standard fantasy trope/blah blah blah, although there do seem to be indications that all is not as it seems. (That's one of the things that irks me about Bioware plots; the player susses what's going on long before the character does 'in-game' and is unable to act upon the knowledge until the appointed time.)
I wouldn't say, based on what I've played so far (I'm Tien's Landing in the Pirate's compound) that the game is a classic but then it is six years old and the tech has be superceded by later games to some extent. I'd rate it a worthy 60% so far.
Yeah, you're supposed to hold down the right-mouse button for the power attack. Mostly used for breaking through blocking opponents' defenses (you probably already knew that), or harmonic combos, or for powerful long-ranged attacks.
#15
Inviato il 16 novembre 2011 - 12:12
themincer wrote...
Funny that. I found KotOR and JE to be very intuitive (even though they were the first 2 Bioware games I had played, and KotOR was the first western-style rpg I had owned for myself), but I found that the ME games (particularly ME2) took alot of time for me to adjust to their 'feeling' of the games' engines/physics (and I've played alot of shooters in my time - or maybe that's why it felt so different, I don't know).
I have to agree, I got into JE's combat styles almost from the very beginning. And that was way before I was able to turn off the action queue for more intense/fast-paced martial combat. I was quite surprised when I heard the word "clunky" as description for the combat system.
Modificata da Qvaestor, 16 novembre 2011 - 12:15 .
#16
Inviato il 22 febbraio 2012 - 09:07
Prince of Persia: The Sands of Time is my favourite game and it is only five hours long.
Regardless, my only problem with Jade Empire was the loading screen. Good lord they took way too long to load.
It's definitely an underrated game and it was one of the only games that had me going O.o
I was completely caught off guard by the plot twist unlike in other games where some of the major plot twists are given away in the trailers so it's no longer a surprise when the game is released.
#17
Inviato il 25 febbraio 2012 - 05:15
#18
Inviato il 16 giugno 2012 - 10:16
#19
Inviato il 30 luglio 2012 - 03:42
As much as I like mass, it has no...depth that kotor and DAO has. Oh well.
I bought jade empire when it was 4 bucks a week back, gonna play it when I can.
#20
Inviato il 19 agosto 2012 - 05:56
#21
Inviato il 29 ottobre 2012 - 08:23
This just reaffirms what an amazing game JE is. Who cares about clunky gameplay when you have such a gripping story and such lovely artistic style?
#22
Inviato il 06 dicembre 2012 - 03:48
MarchWaltz wrote...
I was playing KOTOR 2 recently, and it hit me; bioware has fell from grace. I mean, dragon age was the last best bioware game, I think.
As much as I like mass, it has no...depth that kotor and DAO has. Oh well.
I bought jade empire when it was 4 bucks a week back, gonna play it when I can.
Bioware didn't make KOTOR 2. Obsidian did.
Aside from that though I agree. Bioware has fallen since EA has taken over
The original bioware games are the best games out there. They are the best games I have ever played. I am actually sad that I will not experience such game play again unless another company comes along that tops it. Whilst bioware is part of EA I don't think it'll ever improove





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