Yeah, this is how I feel on the matter. I don't see myself using grenades as much as ME1, but probably more than ME2. I still need to see more before I can make any full judgements.Skilled Seeker wrote...
This time grenades function like real boring grenades do. In ME1 they were frisbees and in ME2, they would split into small chunks before bursting into flames/releasing smoke.
My only gripe so far.
Débuté par
VettoRyouzou
, juin 14 2011 03:21
#26
Posté 14 juin 2011 - 07:04
#27
Posté 14 juin 2011 - 03:27
Mister Mida wrote...
Yeah, Houston telling the grenade was a new thing during his walkthrough was kind of a WTF moment for me. But as long as it isn't as crap as Kasumi's flash bang grenade I can live with it, although I'd rather have it like in ME (1) where you had full control over its trajectory and detonation.
Are you kidding me, the flash bangs are one of the best additional powers in the game! They completely disorient your opponents, allowing you to finish them off with no resistance. They're also much more likely to work on the enemy than inferno grenades which have a very specific area of effect.
#28
Posté 14 juin 2011 - 03:31
I just want my flashbang grenades back
Love those things.





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