Normandy SR2 inconcistency, how is this possible?
#1
Posté 14 juin 2011 - 11:06
I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.
But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.
If the Normandy is no longer capable of landing, how in the world does it do this?
And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.
I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.
#2
Posté 14 juin 2011 - 11:09
Tilarta wrote...
In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".
I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.
But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.
If the Normandy is no longer capable of landing, how in the world does it do this?
And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.
I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.
Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.
#3
Posté 14 juin 2011 - 11:09
#4
Posté 14 juin 2011 - 11:10
#5
Posté 14 juin 2011 - 11:10
Other than that, they could make up something about how it can't physically 'land', but can enter the atmosphere and get very low (and dock at high altitudes on Illium).
It doesn't pay to investigate the game too closely in terms of its own lore, the demands of cinematics teams, art departments and level designers will always outweigh consistency or 'lore'. It's just what happens in games.
#6
Posté 14 juin 2011 - 11:11
#7
Posté 14 juin 2011 - 11:15
#8
Posté 14 juin 2011 - 11:17
Mesina2 wrote...
Key word "land".
Bingo.
We see it fly low and in-atmoshpere several times in ME2 - Illium, several N7 and Firewalker missions.
And with the docking on Illuim, its supported by the docking cradle and presumably some other mass effect field technobabble.
Modifié par candidate88766, 14 juin 2011 - 11:17 .
#9
Posté 14 juin 2011 - 11:18
#10
Posté 14 juin 2011 - 11:28
Tilarta wrote...
In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".
I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.
But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.
If the Normandy is no longer capable of landing, how in the world does it do this?
And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.
I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.
It has been answered before already but just note the differences between the words "land" and "coming close".. difference noted? Question answered
About Illium there are the docking clanks that help out between the "turning off" and "turning on" of the engines while the ship is practically "mid air", so it didn't actually landed on the surface ^^
#11
Posté 14 juin 2011 - 11:33
I can see where you are comming from, though I think this was an incorrect statement on EDI's part as the Normandy SR2 is still a frigate but wasn't designed to land on planets outside of docking.Tilarta wrote...
In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".
I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.
But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.
If the Normandy is no longer capable of landing, how in the world does it do this?
And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.
I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.
As for the highlighted section, by large scale ships they mean Carrier and Dreadnought class ships, the ones that can get upto 1km long. In this class of ship the only known vessels capable of landing are Reapers
#12
Posté 14 juin 2011 - 12:09
#13
Posté 14 juin 2011 - 12:10
#14
Posté 14 juin 2011 - 12:10
The increased mass meant that certain higher gravity worlds would be impossible to land on.
#15
Posté 14 juin 2011 - 12:36
Also,
It crash-lands on the collector base and still manages to lift off. So hovering should not be a problem.
#16
Posté 21 juillet 2012 - 11:55
EDI wasn't on Virmire, get your facts straightLunatic LK47 wrote...
Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.
#17
Posté 21 juillet 2012 - 12:07
dynamictoxin wrote...
EDI wasn't on Virmire, get your facts straightLunatic LK47 wrote...
Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.
What does EDI's presence on Virmire have to do with whether or not the SR-2 could land there?
#18
Posté 21 juillet 2012 - 12:19
dynamictoxin wrote...
EDI wasn't on Virmire, get your facts straightLunatic LK47 wrote...
Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.
It's an example of what EDI says the SR-2 can't do that the SR-1 could, it doesn't mean EDI was there. Besides, EDI would have data on the previous Normandy's actions and capabilities (Javik shows you that SR-1 blueprints and info are stored in the SR-2's database by the time of ME3).
#19
Posté 21 juillet 2012 - 01:16
You could have just made your own on the matter.
Modifié par Arcadian Legend, 21 juillet 2012 - 01:16 .
#20
Posté 21 juillet 2012 - 01:27
Arcadian Legend wrote...
Necroing a year old thread? Really?
You could have just made your own on the matter.
Wow, I didn't notice that this thread was a necro. At least I wasn't the necromancer!
#21
Posté 21 juillet 2012 - 03:17
#22
Posté 21 juillet 2012 - 04:20
#23
Posté 21 juillet 2012 - 04:23
#24
Posté 21 juillet 2012 - 04:29
#25
Posté 21 juillet 2012 - 05:18
it probably wont be able to land on dekuuna. (elcor homeworld)





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