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Normandy SR2 inconcistency, how is this possible?


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#1
Tilarta

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In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".

I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.

But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.

If the Normandy is no longer capable of landing, how in the world does it do this?

And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.

I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.

#2
Lunatic LK47

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Tilarta wrote...

In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".

I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.

But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.

If the Normandy is no longer capable of landing, how in the world does it do this?

And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.

I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.


Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.

#3
Icinix

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This is one of those many little plot .....cracks....that have been discussed a lot. And depending on which side of the fence you sit, can either be explained away, or it was missed completely by the writers.

#4
Mr Powers94

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If you listen to the conversation edi say's some planets gravity are to high to land not all

#5
ElitePinecone

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The game needed an excuse to use the shuttle for gameplay/level layout purposes.

Other than that, they could make up something about how it can't physically 'land', but can enter the atmosphere and get very low (and dock at high altitudes on Illium).

It doesn't pay to investigate the game too closely in terms of its own lore, the demands of cinematics teams, art departments and level designers will always outweigh consistency or 'lore'. It's just what happens in games.

#6
CroGamer002

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Key word "land".

#7
FluffyScarf

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The SR2 doesn't even have landing gear. So it's not an inconsistency.

#8
candidate88766

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Mesina2 wrote...

Key word "land".


Bingo.

We see it fly low and in-atmoshpere several times in ME2 - Illium, several N7 and Firewalker missions. 

And with the docking on Illuim, its supported by the docking cradle and presumably some other mass effect field technobabble.

Modifié par candidate88766, 14 juin 2011 - 11:17 .


#9
Tripedius

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You never see it land. Ever. Besides who knows what the Alliance improved (as your talking about ME3)

#10
LuPoM

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Tilarta wrote...

In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".

I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.

But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.

If the Normandy is no longer capable of landing, how in the world does it do this?

And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.

I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.


It has been answered before already but just note the differences between the words "land" and "coming close".. difference noted? Question answered ;)
About Illium there are the docking clanks that help out between the "turning off" and "turning on" of the engines while the ship is practically "mid air", so it didn't actually landed on the surface ^^

#11
Paul Sedgmore

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Tilarta wrote...

In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".

I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.

But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.

If the Normandy is no longer capable of landing, how in the world does it do this?

And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.

I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.

I can see where you are comming from, though I think this was an incorrect statement on EDI's part as the Normandy SR2 is still a frigate but wasn't designed to land on planets outside of docking. 

As for the highlighted section, by large scale ships they mean Carrier and Dreadnought class ships, the ones that can get upto 1km long. In this class of ship the only known vessels capable of landing are Reapers

#12
Cancer Puppet

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Not to get all geeky, but if the Normandy's mass effect core is the same size, proportionally, as that of the original Normandy, then it shouldn't matter how much the ship weighs. Mass lowering field = weight negated. If the ship were ten times the mass, and the core were ten times as large (powerful), it still wouldn't make a difference. At least, not the way I see it.

#13
Akizora

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If you can dock on Illium, Omega(I think?) and the Citadel, I'm quite sure you can hover long enough for someone to jump in.

#14
WizenSlinky0

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It wasn't that it couldn't "land on a planet" either, it was that the SR-2 couldn't "land on ANY planet" like the SR-1 supposedly could, being a frigate class.

The increased mass meant that certain higher gravity worlds would be impossible to land on.

#15
esalor

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As many have already noted, I think EDI's point was the SR-2 is not as nimble as the SR-1 and can't land on high-gravity worlds to drop shore parties. It was never implied that SR-2 lacked the ability to land at all, just that it is easier to use a shuttle now.
Also,
It crash-lands on the collector base and still manages to lift off. So hovering should not be a problem. ;)

#16
dynamictoxin

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Lunatic LK47 wrote...

Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.

EDI wasn't on Virmire, get your facts straight

#17
HopHazzard

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dynamictoxin wrote...

Lunatic LK47 wrote...

Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.

EDI wasn't on Virmire, get your facts straight


What does EDI's presence on Virmire have to do with whether or not the SR-2 could land there?

#18
MaggotFragger

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dynamictoxin wrote...

Lunatic LK47 wrote...

Uh, the Normandy can't actually land a la Virmire is what EDI is referring to. As long as there's a docking clamp involved, everything's fine.

EDI wasn't on Virmire, get your facts straight


It's an example of what EDI says the SR-2 can't do that the SR-1 could, it doesn't mean EDI was there. Besides, EDI would have data on the previous Normandy's actions and capabilities (Javik shows you that SR-1 blueprints and info are stored in the SR-2's database by the time of ME3).

#19
Arcadian Legend

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Necroing a year old thread? Really?

You could have just made your own on the matter.

Modifié par Arcadian Legend, 21 juillet 2012 - 01:16 .


#20
MaggotFragger

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Arcadian Legend wrote...

Necroing a year old thread? Really?

You could have just made your own on the matter.


Wow, I didn't notice that this thread was a necro. At least I wasn't the necromancer! Posted Image

#21
incinerator950

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Land properly. If Cruisers can sit in the Atmosphere, the Normandy can too.

#22
Izhalezan

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EC kinda throws the "cant land on planets" things right out of the window..

#23
Xellith

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Retcon all the things!

#24
Ruthl3ss Carrot

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The normandy's the ship right?

#25
havoc373

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the ship cant land on High gravity worlds, acording to the ingame dialogue, so it can land just fine on non high gravity worlds.
it probably wont be able to land on dekuuna. (elcor homeworld)