Tilarta wrote...
In a conversation with EDI, she tells me that the new version of the Normandy requires a shuttlecraft because it's "too heavy to land on the surface of a planet".
I'm assuming this means the Normandy SR2 is not really capable of coming close to the ground, that it has to remain in space all the time.
But in a recent game demo, we see the Normandy SR2 fly overhead to drop explosive charges on an army of Cannibals (Huskified Batarians) and then fly close enough for Shepherd to directly board the ship.
If the Normandy is no longer capable of landing, how in the world does it do this?
And it has been stated several times that Reapers are the only "large scale" ships that have mass effect technology allowing them to land on solid ground.
I also found it puzzling that the Normandy SR2 could "land" on Illium, where it physically docks with a tower.
With the extended DLC it also lands right near the citadel beam....I take it as plot magic if the script calls for it the ship will land. I mean the Battlestar did it when it had to make a crazy rescue attempt I don't really care much on this issue I've got more issues with no suits and breather masks in space, retconning characters, and dropped themes ME3 has done.