Morroian wrote...
ink07 wrote...
People feel strongly about the game and sure as hell they want Bioware to listen, because so far they seem to have not. I
Hmm rather ironic cause that comment shows you aren't listening to them.
Oh I've been listening alright. I've been listening to them when they said tactical camera would be there, or when they said the asset reuse was to provide more variety in mission content (as if the 18 months dev cycle was inexsitent) I also heard them when they said they "couldn't do anything about not offering the Signature Edition on Steam and that it wasn't a plan to target that specific store", and lo and behold Origin comes along, and I've been listening to Gaider and his "I don't care what you choose in-game when we gave you the option to choose, your decisions don't matter," and I've been listening to Laidlaw when he says "wave based combat is going to be there in DA3" and I am listening now when they say that their game "was full of innovations, it is just that fans didn't get them."
There is an actual difference between YOU, that will eat up whatever Bioware says, and ME, who listens to these comments and can actually discern what they say.
But keep thinking that, I know you won't give in the discussion, I realised that when you actually stated that the lack of choice in DA2 was a conscious decision to make the player feel "powerless" in Kirkwall. I s'posse that you also think the city was completely barren as a metaphor of Hawke's heart, or that it doesn't change in 10 years time to symbolize time is eternal or some crap lke that, so I won't bother with you anymore. I think my stance is perfectly clear by now.