The Soldier should really get an Immunity-type ability again
#1
Posté 14 juin 2011 - 01:49
What do you think?
#2
Posté 14 juin 2011 - 01:52
#3
Posté 14 juin 2011 - 01:54
#4
Posté 14 juin 2011 - 01:55
It's just weird that the Sentinel gets Tech Armor, but the Soldier doesn't have something like that
#5
Posté 14 juin 2011 - 01:59
#6
Posté 14 juin 2011 - 02:02
Hmmm, that might be passive though....-Skorpious- wrote...
Well, ME3 soldiers have access to an ability called fortitude; make with that what you will.
#7
Posté 14 juin 2011 - 02:06
Immunity would just be too broken. Not only does Ad.Rush reduce damaged, but immunity you takes no damage right?
#8
Posté 14 juin 2011 - 02:09
PsychoWARD23 wrote...
Hmmm, that might be passive though....-Skorpious- wrote...
Well, ME3 soldiers have access to an ability called fortitude; make with that what you will.
Yeah, it certainly sounds like a passive, although I doubt they will give a class 2 passive abilities.
#9
Posté 14 juin 2011 - 02:36
They already have all the ammo powers, a useless Concussive Shot (although it seems to be improved), and another passive ability.Relix28 wrote...
PsychoWARD23 wrote...
Hmmm, that might be passive though....-Skorpious- wrote...
Well, ME3 soldiers have access to an ability called fortitude; make with that what you will.
Yeah, it certainly sounds like a passive, although I doubt they will give a class 2 passive abilities.
#10
Posté 14 juin 2011 - 02:44
#11
Posté 14 juin 2011 - 02:48
Modifié par HTTP 404, 14 juin 2011 - 02:50 .
#12
Posté 14 juin 2011 - 02:50
Immunity is effectively, "Won't Die Till This Runs Out".
Unless every class has it, keep it out.
#13
Posté 14 juin 2011 - 02:53
And Immunity annoyed the hell out of me in ME1, so I don't want to see it ever again.
#14
Posté 14 juin 2011 - 03:01
#15
Posté 14 juin 2011 - 03:02
hhh89 wrote...
As people said, Soldier will have Fortitude in ME3. I'm eager to see what kind of power it is.
Was it confirmed that this is a power? I thought it might be a passive ability.
#16
Posté 14 juin 2011 - 03:02
#17
Posté 14 juin 2011 - 03:03
-D-C-D- wrote...
Fortitude was Grunt's unlockable power; we already know what it does...which yes, is very similar to immunity.
That was fortification.
#18
Posté 14 juin 2011 - 03:04
#19
Posté 14 juin 2011 - 03:06
#20
Posté 14 juin 2011 - 03:09
another option I like that would make a lot of sense is for the Soldier to get some type of damage bonus with all non-heavy weapons - this would balance the lack of tech and biotic abilities
#21
Posté 14 juin 2011 - 03:12
LPPrince wrote...
Uhh, no. It would totally imbalance the classes.
Immunity is effectively, "Won't Die Till This Runs Out".
Unless every class has it, keep it out.
I'm guessing you only tried the fully upgraded version of this ability in ME1, because for me, the first level of it fighting the Krogan battlemaster (liara quest) didn't help one bit
#22
Posté 14 juin 2011 - 03:15
AlexRmF wrote...
I agree.. immunity sounds good... he's a soldier afterall and he's not supposed to die from bullets
another option I like that would make a lot of sense is for the Soldier to get some type of damage bonus with all non-heavy weapons - this would balance the lack of tech and biotic abilities
........................................he is a soldier. He is supposed to die from bullets like anyone else.
#23
Posté 14 juin 2011 - 03:37
we're in the 22nd century, people developed all types of genetical engineering, not to mention armor technology. the soldier shouldn't die from bullets as easy as the other classes do... he breathes bullets and knows how to dodge them by nature, they might even give him a heavier armor with a special back-up shield generator or eezo core that would repel all attacks for a short duration (this would explain immunity to the more detail-oriented fans)CodyMelch wrote...
AlexRmF wrote...
I agree.. immunity sounds good... he's a soldier afterall and he's not supposed to die from bullets
another option I like that would make a lot of sense is for the Soldier to get some type of damage bonus with all non-heavy weapons - this would balance the lack of tech and biotic abilities
........................................he is a soldier. He is supposed to die from bullets like anyone else.
I'm all for immunityB)
#24
Posté 14 juin 2011 - 03:45
hhh89 wrote...
As people said, Soldier will have Fortitude in ME3. I'm eager to see what kind of power it is.
Has that been confirmed? I don't remember hearing about that although I have been a bit slow in getting all the ME3 screenshots/videos/news from E3.
I'm not going to complain if Bioware want to give the 'Soldier' class a new skill for ME3 ( since most of my Shepards are Soldiers ) especially now that Soldiers have now lost a lot of thier individuality now that the other classes can use the Assault Rifle. Personaly I've always been happy with the Soldier skill set from ME2 even though deep down I've always secretly feared that that skill set might be a bit dull. Ammo powers maybe very useful in combat but it is always hard to think of them as skills instead of weapon mods, thier just not as sexy or exciting as Singularity, Overload, Reave, Charge or the countless other skills that the other classes get.
Modifié par Raizo, 14 juin 2011 - 04:06 .
#25
Posté 14 juin 2011 - 03:49





Retour en haut







