Normandy 3.0 - Any Details? + Your Dream Changes & Additions
Débuté par
ShdwFlash
, juin 14 2011 05:21
#151
Posté 30 juin 2011 - 08:24
I want a mini game where you can calibrate the Normandy's guns!
#152
Posté 30 juin 2011 - 08:35
some sort of non-functioning firefighter pole in Shepard's private quarters.....
#153
Posté 30 juin 2011 - 09:25
^ lol I like that
#154
Posté 30 juin 2011 - 11:21
I want us to access menus by talking to crewmen instead of interacting with objects. Respecing weapons by talking to the quartermaster for instance.
Also, everything currently available on the shadow broker base.
Also, everything currently available on the shadow broker base.
#155
Posté 30 juin 2011 - 11:30
I want to actually know what my crew are doing...
#156
Posté 30 juin 2011 - 12:01
I want my crew to stay the same, aka keep all the Cerberus crew cause I liked them but yeah I agree witht he whole crew moving about and interacting with each other.
I also wanna keep ally my cbin stuff like my ships and space hamster
I also wanna keep ally my cbin stuff like my ships and space hamster
#157
Posté 30 juin 2011 - 07:56
Let' see get rid of the fish tank, the model ships, and why do I need 2 desks with 3 computers between them? I liked the TV use for Arrival but unless I'm now going to be able to receive video messages from both quest givers and my family or LI the should probably leave that out too. I'd rather have a usable gun rack so all weapons I pick up are displayed on the wall so if a crisis occurs I can use them and I can also swap weapons right there.
I'd like both observation decks done with they're useless wastes of space. Maybe one can be a training room and the other the crew meeting room so after all major missions we can assemble there for debriefs.
Zeeds, Grunts, Jacks, Legion, Thane rooms all useless make them useful in someway BW more military friendly spaces.
Tali and Garrus need a room if not LI's for shep even if it's a shared one with a curtain between them if they're FT members I'm sick of these two not having nor using one. If they're LI's move them in with shep have that room reflect the change.
Access to the cargo hold on 5th deck with ability to upgrade mako there.
I'd like both observation decks done with they're useless wastes of space. Maybe one can be a training room and the other the crew meeting room so after all major missions we can assemble there for debriefs.
Zeeds, Grunts, Jacks, Legion, Thane rooms all useless make them useful in someway BW more military friendly spaces.
Tali and Garrus need a room if not LI's for shep even if it's a shared one with a curtain between them if they're FT members I'm sick of these two not having nor using one. If they're LI's move them in with shep have that room reflect the change.
Access to the cargo hold on 5th deck with ability to upgrade mako there.
#158
Posté 30 juin 2011 - 08:16
I liked the first Normandy better than 2.0.
AndIi want to see a human dreadnought, with those 144 mass drivers!!!!
AndIi want to see a human dreadnought, with those 144 mass drivers!!!!
#159
Posté 19 août 2011 - 12:54
I agree with your idea of interacting with the crewmembers to get certain tasks done. It would add some needed life to the crew.Parion wrote...
I want us to access menus by talking to crewmen instead of interacting with objects. Respecing weapons by talking to the quartermaster for instance.
Also, everything currently available on the shadow broker base.
Have the crew alternate between missions between their station onboard the Normandy and their quarters or cafeteria. I was wondering what the hell some of them were doing sitting in their quarters the entire game.
#160
Posté 19 août 2011 - 01:01
ME-ParaShep wrote...
I want a mini game where you can calibrate the Normandy's guns!
That would be hilarious and maybe even fun...
Garrus:"Hey Shepard can we talk?"
Shepard:"Can it wait for a bit I'm in the middle of some calibrations."





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