Antiuna wrote...
Commercials. . . why I haven't watched TV in 8 years. People buy box DvD sets to avoid commercials ;x
Indeed, unfortunately commercials are necessary to provide free television, otherwise networks have to beg for money like PBS.
Antiuna wrote...
Commercials. . . why I haven't watched TV in 8 years. People buy box DvD sets to avoid commercials ;x
ValentineHeart82 wrote...
You already have to stare at something while you wait for an area to load, but what you get to stare at is a ring and some blood and a generally useless tip that should be included in the tutorial. So yes, you would be better served with posters.
By the way the quest for the DLC is forced into your log the moment you finish character creation and there's a bright bulb over his head and there's no way to get rid of him without buying the DLC. A poster is no big deal, it could look cool, list features, it would definately be better than the yellow-brown background with a blood ring at the bottom. I guess you like having huge unresovable quests thrown in your face every time you return to sell loot instead?
KalosCast wrote...
ValentineHeart82 wrote...
You already have to stare at something while you wait for an area to load, but what you get to stare at is a ring and some blood and a generally useless tip that should be included in the tutorial. So yes, you would be better served with posters.
By the way the quest for the DLC is forced into your log the moment you finish character creation and there's a bright bulb over his head and there's no way to get rid of him without buying the DLC. A poster is no big deal, it could look cool, list features, it would definately be better than the yellow-brown background with a blood ring at the bottom. I guess you like having huge unresovable quests thrown in your face every time you return to sell loot instead?
It's not thrown in my face if I'm not talking to him, is it? Nope! I mean, were I a WoW-****** who has a compulsive need to talk to everyone who looks like they just spotted Solid Snake out in the bushes, I could see where it would be crippling, but luckily I still have full control over my own actions.
ValentineHeart82 wrote...
KalosCast wrote...
ValentineHeart82 wrote...
You already have to stare at something while you wait for an area to load, but what you get to stare at is a ring and some blood and a generally useless tip that should be included in the tutorial. So yes, you would be better served with posters.
By the way the quest for the DLC is forced into your log the moment you finish character creation and there's a bright bulb over his head and there's no way to get rid of him without buying the DLC. A poster is no big deal, it could look cool, list features, it would definately be better than the yellow-brown background with a blood ring at the bottom. I guess you like having huge unresovable quests thrown in your face every time you return to sell loot instead?
It's not thrown in my face if I'm not talking to him, is it? Nope! I mean, were I a WoW-****** who has a compulsive need to talk to everyone who looks like they just spotted Solid Snake out in the bushes, I could see where it would be crippling, but luckily I still have full control over my own actions.
It's thrown in your face every time you enter camp and every time you open your quest journal. No matter what he's always going to be there with a HUGE quest marker brightly contrasting against your otherwise dark camp, and countless people have complained about this. You have no option to send him away and cancel the quest, you have no option to abandon the quest, basically it's either buy the DLC or put up with him.
DrekorSilverfang wrote...
Jowan is fine... hell I'd like 1 or 2 more recruitable mages. Maybe toss Avernus in there as well the guy is already a grey warden.
Vioitty wrote...
Jowan is so unlucky, even his own topic gets heavily derailed.
Ellzedd wrote...
And here i am, still waiting for the proof that Shale was all ready for the game before it's release. It's an awesome tactic for a CEO of EA to deny us Shale and then force us to pay for her in DLC..
... Oh, wait. New copies of DA:O for the PC included a free promo code for the DLC.. Seems an odd move, for a money making technique, no?
Ellzedd wrote...
The fact is absolutely none of you know that Shale was fully intergrated before hand. Show the community proof, or get over it and move on.
Gegenlicht wrote...
I'd love to see extra companions. Especially Mages.
Jowan is not on the list of people I'd like to see in my camp. Having gone through the Mage origin twice, I couldn't not sell him out to Irving first chance I got both times. He feels like a whiny loser whom you have to drag everywhere cause he can't get the job done himself. And when he finally mans up and does stuff, it's the kind of stuff that could doom the entire country. Well done.
I'd rather recruit the religious psycho who hates herself for being a Mage (Keili?) with the offer that travelling with me might put her out of her misery if I needed another Mage taken from existing characters. Hell, I'd recruit Conner over Jowan.
That said, if there are more DLC Companions, what I'd really like to see is a Dalish, simply because it's one of two factions playing any role in the game not represented by your companions (the other being the Tevinter Imperium, though I guess you could argue that Zevran is not representative of City Elves). I'm sure it could be interesting, and it'd be perfect for either another non-Circle Mage or a Ranger.
Taleroth wrote...
I say "NAY, tis blasphemy!"David Gaider wrote...
He'd have to have been rendered less whiny, though. Just saying.
I like him whiny. And it would have been delightful to have him also easy to push around and self-recriminating.
"I don't like this place, I think I'll go back to camp."
No you don't, you're standing in front.
"I deserve this."
Indeed you do. The key to disarming traps is to step on them, remember this lesson.
+2 influence
The Angry One wrote...
David Gaider wrote...
You may want to reconsider a name change to something more like "The Obnoxious One".The Angry One wrote...
No need to worry, I reserve my truly visceral complaints for those writers who obnoxiously obsess over their self-insertion fantasies in a deluded attempt to give their lives meaning.
I don't believe you are one of those, although I would point out that a heightened tendency to be defensive about one's work is one of the first symptoms. Not that you'd know anything about that.
But that may just be my defensiveness talking, you never know. In either case, I'll leave you to it.
Writer's Tears. I should bottle it and make millions!
ValentineHeart82 wrote...
David Gaider wrote...
And while we're at it, something should really be done about those commercials they've been showing while I'm watching my stories on the television. I don't like them! They interrupt my immersion, and I don't think they are informative or convince anyone to actually buy anything anyway. It's just rude, and I paid for the television so nothing on it should ever change! Back to the days of no commercials, please!ValentineHeart82 wrote...
Exactly, it's extremely bad form, and it's generated a lot of hate. BioWare should provide an optional patch/fix to remove him for people who don't want the Keep.
Sorry, I know that's not really related to the point of this thread, but I just had to rant for a moment. I know my brother says I can just ignore those commercials or fast-forward on the PVR to get back to my stories, but the principle still makes me SOOOOO MAD! I really don't know why the TV people don't listen to me when I write them sternly worded letters and tell them how angry everyone is! They won't be long for this world, mark my words, and that's all I'll say on the subject.
Anyway. *ahem* Back to Jowan.
This isn't a commercial, this is a quest forced into our log and an NPC with a huge quest marker forced into our camp. You aren't advertising it between load screens (That would be a good idea) instead you're forcing us to put up with a huge distracting quest marker and a distracting quest NPC that contrasts against an otherwise dark camp in our main base, and forcing us to put up with a quest that was forced into our quest log and can only be resolved by buying the DLC.
Anyway back to Jowan, it's a great idea, just don't pull this crap again or you'll lose another customer to the dark side.
MrGOH wrote...
I think a character struggling with being a blood mage without giving into the temptation to do really evil stuff would be good, so long as it avoids a Star Wars light side/dark side simple dichotomy. I would be interested in a Blood Mage character who has mind-control powers, but strict (and hopefully entertainingly idiosyncratic) ethical rules governing just when mind control is permissible. Or perhaps a blood mage companion in an ongoing moral struggle to wean him or herself of the addiction of controlling other people's minds just to get his or her way. Usually fantasy games and stories deal with the power to physically destroy; the insidious power of robbing another of his or her free will would be a welcome twist.
David Gaider wrote...
Nothing about Jowan being a full party member was ever implemented or written. So there's nothing that was lost to recover. At best there might still be the line where you invoke the Right of Conscription with Arl Eamon, but it never went further than that.The Angry One wrote...
WIP doesn't always mean lost, as voiceovers are usually done before the other stuff; case in point: Cut darkside female Revan romantic suicide ending in KotOR, and lesbian Ashley in Mass Effect.