Shepard.
While I absolutely adore Mass Effect as a game and as a story, there is one thing that has bothered me since Mass Effect 1. That is the character creation. The lack of choice that it offers is
dreadful, and makes no sense to me at all.
I hate the lack of choice, it's almost insulting. I've had 3 playthroughs on both games and what I've noticed
is that no matter what I do my character always looks roughly the same. In real life I am white and I want that to be reflected in the game. As far as I can tell there is only one Caucasian face in the game, the rest are either Asian or
Black. I don't have anything against other races it's just that I would like a white Shepard.
Secondly, all of the noses are too big or else they're just oddly shaped. We only get to customize the height and
the depth. We don't get to choose nostril width or tip depth or anything. This also applies with the face, ears, jaws cheeks and any other customizable feature.
The lack of hair and bearding options is also terrible. I believe Casey Hudson said that they were working on new hair but it still seems like it's in the maybes. We hardly get to choose any bearding that looks decent. There’s no smig, just stubble. I don't understand why this is so hard considering even Joker gets to have a "Grisly
Adams" beard.
Even though Dragon Age II was a disgrace to the majority of people, (myself not included). The one thing they did really well was the character creation system. It was full of bearding, hair and facial feature options. So what I don't understand is why can't we have that for Mass Effect? I would be more than happy to pay MS points to
receive a re-vamped character creator.
So please listen to my advice and take it on board. Part of the RPG experience in my opinion is the option to create an in depth character that reflects you or just your imagination. I feel that the character creator in this ruins that side of Role Playing.
Please respond to this with your thoughts on this matter, whether you agree or not.
-= N7
Modifié par xX N7 Xx, 14 juin 2011 - 06:14 .





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