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A letter to the people Designing Mass Effect 3 on the topic of Character creation.


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#1
xX N7 Xx

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    I would like to apologize in advance if I am in any way insulting, racist or prejudice. I would also like to say that this topic is about the male Shepard as I have not tried this yet with the female
Shepard.

   While I absolutely adore Mass Effect as a game and as a story, there is one thing that has bothered me since Mass Effect 1. That is the character creation. The lack of choice that it offers is
dreadful, and makes no sense to me at all.

   I hate the lack of choice, it's almost insulting. I've had 3 playthroughs on both games and what I've noticed
is that no matter what I do my character always looks roughly the same. In real life I am white and I want that to be reflected in the game. As far as I can tell there is only one Caucasian face in the game, the rest are either Asian or
Black. I don't have anything against other races it's just that I would like a white Shepard.

   Secondly, all of the noses are too big or else they're just oddly shaped. We only get to customize the height and
the depth. We don't get to choose nostril width or tip depth or anything. This also applies with the face, ears, jaws cheeks and any other customizable feature.

   The lack of hair and bearding options is also terrible. I believe Casey Hudson said that they were working on new hair but it still seems like it's in the maybes. We hardly get to choose any bearding that looks decent. There’s no smig, just stubble. I don't understand why this is so hard considering even Joker gets to have a "Grisly
Adams" beard.

   Even though Dragon Age II was a disgrace to the majority of people, (myself not included). The one thing they did really well was the character creation system. It was full of bearding, hair and facial feature options. So what I don't understand is why can't we have that for Mass Effect? I would be more than happy to pay MS points to
receive a re-vamped character creator.

   So please listen to my advice and take it on board. Part of the RPG experience in my opinion is the option to create an in depth character that reflects you or just your imagination. I feel that the character creator in this ruins that side of Role Playing.

    Please respond to this with your thoughts on this matter, whether you agree or not.

-= N7 

Modifié par xX N7 Xx, 14 juin 2011 - 06:14 .


#2
AlanC9

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There's only one white Shepard face possible?

Then where are all these forum avatars I see here coming from? Where are my own different Shepards coming from? Or are they all secretly Asian and I just can't see it?

Edit: I don't particularly want to defend the facegen, which is fairly restrictive. But saying there's only one Caucasian look available is just silly.

Modifié par AlanC9, 14 juin 2011 - 06:32 .


#3
Naughty Bear

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My Shep is in reality, a black albino.

I agree with the hair and more face sliders, there is a very limited choice. DA2 improved on this.

Modifié par Naughty Bear, 14 juin 2011 - 06:29 .


#4
Memset

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As far as I know, they didn't change anything about the creator from ME1 to ME2, so chances are they won't for the third game. That being said, I could never create a custom Shepard that felt right either, which is why I always stick with the default face.

#5
marshalleck

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I just hate how every custom Shepard looks like they're molded from plastic. This is why I always go with default Sheploo for male. Default FemShep suffers from the plastic look as well, so I tend to customize the FemSheps a bit more often since there's no way to avoid it.

Modifié par marshalleck, 14 juin 2011 - 06:38 .


#6
xX N7 Xx

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AlanC9 wrote...

There's only one white Shepard face possible?

Then where are all these forum avatars I see here coming from? Where are my own different Shepards coming from? Or are they all secretly Asian and I just can't see it?

Edit: I don't particularly want to defend the facegen, which is fairly restrictive. But saying there's only one Caucasian look available is just silly.

Where are all these faces you've seen?

#7
AlanC9

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People's avatars here. Mine's from DAO, of course. Some folks are using ME characters, though

Perhaps it would help me understand your point if you could put up a face you think has insufficient Caucasianness and say why it isn't Caucasian enough for you.

#8
Good Chaos7

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I completely agree! And why won't it let you customize from Shepard's Original face!?

#9
Hathur

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There are at least 2 caucasian skin tones... 3 arguably. Pasty cream white, a middle-range white tone... and tanned white (though some can argue it as asian or hispanic, it can work either way.. it fully depends on facial structure).

While the face gen is somewhat limited, you're certainly vastly exagerrating by saying all characters look alike.. they don't. Look at the ME1 and ME2 facecode website (google it)... there's countless thousands of faces and almost all of them look unique... it's just the hairstyles that look the same... but facial structure? They vary immensely.

I mean c'mon... look at this vixen you can make with the facegen... bet the boys are lining up to get a piece of this... she's one in a billion.

Posted Image

#10
AlanC9

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Good Chaos7 wrote...

And why won't it let you customize from Shepard's Original face!?


Because default Shepard wasn't made with the face creation tools in the first place; it's an independent 3D model.

Incidentally, we had a thread a couple of weeks ago saying that the real problem with the facegen is that you can't make people who actually look black. I'd suggest reviving that thread except that the OP had an attack of thread rage and got it locked.

#11
AlanC9

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Yikes. Hathur, I don't think I've ever seen a face that .... disturbing.

#12
CrimsonNephilim

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http://twitter.com/#...739773488603136

Modifié par CrimsonNephilim, 14 juin 2011 - 06:53 .


#13
Gabriel S.

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I really wished they did something about this. I don't give a damn about some sort of face continuity because they threw that out the window with the Lazarus: you changed your face people still recognized you. Just because there was the excuse of the Project itself doesn't mean it was any more logical from a continuity perspective.

Plus I don't think it's overly hard to keep the old codes for an import and add the remaining letters of the alphabet for the others. Not sure how it works for some languages, though.

#14
Puzzlewell

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Hathur wrote...

I mean c'mon... look at this vixen you can make with the facegen... bet the boys are lining up to get a piece of this... she's one in a billion.

Posted Image


I love you. :lol:

#15
rabidhanar

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I just wish I could modify my mouth in and of itself...
I create a great looking Shepard from the front, looks amazing.
I see the pic from the sides, looks decent (hard to get them both right -.-)
I start the game...Shepard talks to Jacob for the first time, Empty Black Hole with no Teeth Present =(

Just let me move the teeth a little, a teeny bit.

#16
KainrycKarr

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Lol @ the "only one white face" bit. Are you kidding me?

I've never used a default Shepard. There are some *very* good custom Shep's at Masseffect2faces.com.

#17
shumworld

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Hathur wrote...

Posted Image


What has been seen.... Can not be un seen. xp

#18
Eshaye

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You CAN make some very attractive Shepards it just takes a long trial and error period, the lighting in the character creation screen is always ****** poor and doesn't give an accurate image of what the face will look like in game.

As for race, seriously? This is one of the few games you can have different human races.....

#19
xX N7 Xx

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I would like to also say (which i'd forgotten to earlier) I am playing on the Xbox and can't mod or change anything outside of what's there.

#20
Guest_Saphra Deden_*

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You have a problem making enough white Shepards? If anything it is blacks who sometimes have an issue here because no matter what Shepard looks like Mark Meer just SOUNDS like a white guy.

#21
Hathur

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xX N7 Xx wrote...

I would like to also say (which i'd forgotten to earlier) I am playing on the Xbox and can't mod or change anything outside of what's there.


PC & Xbox are 100% identical in terms of options of character creation. If you look at vairous mass effect face databases, the overwhelming majority of them are made without any mods or alterations to the game - there's no reason you can't make your own varied & unique face other than simple inability (some people just aren't good at using the face gen, simply put).

I have some 15+ different Shepard', none of which look alike at all (except for hair.. again, cus hairstyles are too limited)... but if you toy with jaw, cheeks, chin, mouth, nose, brow - that's where you start to make your character look unique that's noticeable.

It can't be done (well, not well anyway) in a few minutes... some faces can take 15-30 minutes or longer to construct properly.. it can't be done in a slapdash way if you want a unique Shepard. Take your time and adjust each slider until you have a proper feel / understanding how each one alters the look.

My advice? Get the jaw and chin and cheekbones first.... these drastically impact a character's unique appearance the most, since they cause greater variance than the otherwise limited variations of eyes, nose & mouth.

Hair should always be chosen last (work with a bald character, get the facial structure.. then choose the hair when you're content with the structure).

Modifié par Hathur, 14 juin 2011 - 08:06 .


#22
Warkupo

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it would help a lot if I could just turn Shepard all the way around. Front and side profile are not enough for me to be able to determine the geological construction of his face.

Not that it matters in the long run though, since I usually stick to default shepard.

#23
Kabanya101

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Ron Burgundy, "Damn it Adrey, I got bags under my eyes!"

My MShep looks good, except for the bags under his eyes. In ME1, it looked like he was going to fall asleep, then in ME2 I thought maybe if I brought the eyes out further he'd look better, but its still awkward looking.

#24
AlanC9

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Hathur wrote...
I have some 15+ different Shepard', none of which look alike at all (except for hair.. again, cus hairstyles are too limited)...


Well, you can make a case that ME1 hairstyles should have been limited, since Space Marines probably have the same sort of regulations that wet Marines do.

Cerberus operatives.... not so much.

#25
onelifecrisis

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The facegen in ME is borderline broken. It's pretty difficult get something that looks human, let alone something that looks good. But for me personally, for ME3, this isn't a big deal. I have a Shepard that I like the look. Racially he looks like a mix of black, latino, central asian, and eastern asian, and even a little caucasian. Which I kinda like because (a) it fits with the lore and (B) I can pat myself on the back and give myself a PC gold star.

But for new players, or players who want to modify their faces, I can totally understand this request.