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Caster AI


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6 réponses à ce sujet

#1
Julian Gellert

Julian Gellert
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I have this problem: Wizard NPC/henchman (with unlimited spells!) won't stoop to casting anything on low-level enemies. - Not even low-level magic.

He casts just fine on stronger opponents - so there's no trouble with spell failure/low ability scores/spell assignment.

Casting mode is set to overkill, melee attacks disabled. Nothing - attacks with fists.

Any ideas? His on_spawn script AI flag is set to "ranged".

(PS I hate this AI...)

:wizard:


#2
M. Rieder

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Have you tried downloading and using TonyK's AI from the NWVault? I understand it is supposed to be an improvement over the normal AI, although I have never used it.

#3
Julian Gellert

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Supposedly the NWN2 AI after a certain patch is TonyK's AI...

#4
_Knightmare_

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Its only components of TonyK's in the patch, not the entire thing. Haven't used it myself but hear there are even mre features to it.

#5
Julian Gellert

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TonyK's AI advertises "4) Spellcasting companions will not waste their spells on weak enemies. " as a feature :P

#6
painofdungeoneternal

painofdungeoneternal
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Tonyk provides the pieces that obsidian neglected to put in, and fixes to some bugs and such. You are using his regardless, but with the download you get the ( in his opinion ) corrected version with from what i understand more gui controls.

#7
Julian Gellert

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I did it :) Went through the AI scripts one by one to find where it's adjusted; turns out it isn't, and the only exception that the script makes is for non-companion casters (meaning: monsters, enemies).

I inserted half a line to also make an exception for my caster (blah blah GetLocalInt "GO_NOVA")and it worked :)