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Mass Effect 3 assault rifle


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#1
Lordgleen

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I find it fun that in the game clips we saw for E3 the the ME assult rifle only had 16 rounds to its mag,(I know its a thermal clip but if it acts like a weapon mag than it is one). Todays assault rifles like the M-16 and the Ak-47 have 30 round mags and the AK-47 the FAMAS has 25 and 30 round mags, the QBZ-95 has a 30 round mag, the Heckler & Koch G36 has a 30 round mag, and the SA80 aslo has 30 round mag.


So my question is this shoud not the ME3 assault rifle also start with a 30 round mag since it is in the future and not todays weapons. Or is it that making a 16 round mag just the easy lazy mans way of doing things.

#2
Juha81FIN

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*Ahem* Thermal clips don´t hold ammunition in ME series, instead they absorb heat when weapon is fired each time. Numbers in clip show how many times you can fire your weapon before they overheat.

But I am happy if different weapons have different "magazine" sizes, like in ME2 . They don´t have to be related to RL weapon´s magazine sizes.

#3
Hathur

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The rifle in question was the Mattock.... it is not an automatic or Assault Rifle, it is only semi-automatic. The technical term for it is Battle Rifle. - it trades automatic fire for larger rounds or simply more stopping power but requires squeezing the trigger to discharge each round... hence it needs to have its heat sink emptied sooner / more frequently than a weaker but fully automatic rifle like the Avenger.

Modifié par Hathur, 14 juin 2011 - 11:00 .


#4
SKiLLYWiLLY2

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Hathur wrote...

The rifle in question was the Mattock.... it is not an automatic or Assault Rifle, it is only semi-automatic. The technical term for it is Battle Rifle. - it trades automatic fire for larger rounds or simply more stopping power but requires squeezing the trigger to discharge each round... hence it needs to have its heat sink emptied sooner / more frequently than a weaker but fully automatic rifle like the Avenger.


This^^

The mattock deals a fair amount more damage than the avenger and presumably generates more heat.

#5
NYG1991

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He's using the Mattock AR which is just single shot weapon so 16 rounds is ennough as you're not sprayying rounds everywhere.

Avenger = M4
Vindicator = M16
Mattock = FAL

#6
Dark_Jak337

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SKiLLYWiLLY2 wrote...

Hathur wrote...

The rifle in question was the Mattock.... it is not an automatic or Assault Rifle, it is only semi-automatic. The technical term for it is Battle Rifle. - it trades automatic fire for larger rounds or simply more stopping power but requires squeezing the trigger to discharge each round... hence it needs to have its heat sink emptied sooner / more frequently than a weaker but fully automatic rifle like the Avenger.


This^^

The mattock deals a fair amount more damage than the avenger and presumably generates more heat.


Regardless of how the old weapons make their comeback, I'm still hoping that the upgrades provide a new degree of uniqueness to each player's combat style.  It would be a shame to hear all this good news about the new weapon customization only to have the changes leave the visuals unaffected.  That said, I'm still going to be an Avenger user for the majority of the game most likely.  I just hope they give me the option to equip it with a little more kick than it had initially in Mass Effect 2.

#7
NuclearBuddha

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NYG1991 wrote...
Mattock = FAL

Dammit, this was the exact example I was going to use!

#8
The Blue bird

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Hathur wrote...

The rifle in question was the Mattock.... it is not an automatic or Assault Rifle, it is only semi-automatic. The technical term for it is Battle Rifle. - it trades automatic fire for larger rounds or simply more stopping power but requires squeezing the trigger to discharge each round... hence it needs to have its heat sink emptied sooner / more frequently than a weaker but fully automatic rifle like the Avenger.

Battle rifles can be fully-automatic, the M14 or G3 for instance but otherwise absoloutely correct.

Modifié par The Blue bird, 15 juin 2011 - 04:01 .


#9
salomi7

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there were 2 things I had a problem with in the ME2

1. No matter what weapon you used lets take the AR class weapons for example. the Avenger, Vindicator, and the Mattock. I used all 3 and they all basically had the same damage output when you use all the ammo in there. The Avenger had 400 rounds and the Mattock had 160 rounds, cant remember what the Vindicator had. But using all 400 rounds from the Avenger did the same damage as the 160 rounds from the Mattock.

2. Why could I not use the Thermal clips from the other guns (SMG and Pistol) to be used for the AR. I could be wrong but I don't think so but supposedly the Thermal clips could be used on any weapon that uses thermal clips because they have the same "port" to insert the thermal clip and it adjusts to the weapon mod and specs to give it the right ammount of power and rounds. So why could I not technically use those other clips to add to how many rounds I actually have.

I hope that being able to pick whatever weapon want no matter the class will help in this scenario.

#10
Kogaion

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Mattock makes the soldier class in ME2 a super killing machine...it's the most precise and has more dmg then all the other weapons combined (maybe i exaggerated a little but it's best in all ME univers) so i'm glad The Mattock will be the default weapon in ME3 (Shepard picks it up when Normandy comes to rescue him and Anderson on Earth)

#11
Parah_Salin

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Yeah, that gun is plenty badass with only 16 rounds.

Salomi7-
That's why you reload. ME2 wasn't exactly short on ammo. The less time it takes you to kill something the better the gun. Mattock made things die better than any other gun. And I have no idea why the thermal clips get split up, they should change that.

#12
Kenzie1100

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It's not Call of Duty. That said, I wouldn't say no to an increased magazine for the Mattock. Considering weapon customisation, that may be a possibility.

#13
Neverwinter_Knight77

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I'll be using the Avenger or the Revenant anyway, so *shrug*.  Plenty of ammo for me.  And yes, the in-game explanation involves heat, but we all know that, from a gameplay standpoint, thermal clips = ammo.

Modifié par Neverwinter_Knight77, 15 juin 2011 - 05:24 .


#14
iAmLegion2183

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I have a problem with the Mattock, and it's not because you only get 16 shots before changing the thermal clip. THE PROBLEM IS SHEPARD ONLY CARRIES ONLY ENOUGH THERMAL CLIPS FOR 70 SHOTS!!!!! SAY WHAT?!?!!?!?

When I'm playing on insanity I find myself having to switch over to other weapons because I'm out of thermal clips for the Mattock. There's been a few times when I'm running around the battlefield searching for thermal clips while under fire because I've completely run out. I should point out that I'm not a rubbish shot, I'm not missing my targets.

Modifié par iAmLegion2183, 15 juin 2011 - 06:01 .


#15
eye basher

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when the firepower pack came out i used the mattock it got old quick switched back to the vindicator and the revenant.

#16
jamesp81

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Lordgleen wrote...

I find it fun that in the game clips we saw for E3 the the ME assult rifle only had 16 rounds to its mag,(I know its a thermal clip but if it acts like a weapon mag than it is one). Todays assault rifles like the M-16 and the Ak-47 have 30 round mags and the AK-47 the FAMAS has 25 and 30 round mags, the QBZ-95 has a 30 round mag, the Heckler & Koch G36 has a 30 round mag, and the SA80 aslo has 30 round mag.


So my question is this shoud not the ME3 assault rifle also start with a 30 round mag since it is in the future and not todays weapons. Or is it that making a 16 round mag just the easy lazy mans way of doing things.



The rifle shown in ME3 clips is the M-96 Mattock which, strictly speaking, isn't an Assault Rifle but that's how it's classified.  Comparing the Mattock to the M-4 Carbine or M16A4 is kind of a false comparison; they're too different weapons.

The real world equivalent of the Mattock would be the FN-FAL, the Knight's Armament SR-25, or the Springfield Armory M-14.  These rifles utilize 20 round magazines.  The Mattock having a 16 round thermal clip capacity is in line with the type of rifle it is.

Also, as a side not, the Mattock is not, strictly speaking, an assault rifle.  The definition of an assault rifle is a rifle that fires an intermediate power cartridge (more powerful than a handgun cartridge, but less powerful than a full sized rifle cartridge) and is capable of fully automatic fire or burst fire.  The Mattock fires a full power cartridge and is semi automatic only, so it's not an assault rifle.  With that said, classing it as an AR is probably the best choice, as it's clearly not a sniper rifle or SMG, and adding a new weapons skill for just that weapon would be impractical.

#17
jamesp81

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NuclearBuddha wrote...

NYG1991 wrote...
Mattock = FAL

Dammit, this was the exact example I was going to use!


Mattock compares well to rifle like the FAL and M-14; it's clearly inspired by them.  However, the Mattock is a bullpup, so it might be most closely related to the Kel-Tec RFB.

#18
jamesp81

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The Blue bird wrote...

Hathur wrote...

The rifle in question was the Mattock.... it is not an automatic or Assault Rifle, it is only semi-automatic. The technical term for it is Battle Rifle. - it trades automatic fire for larger rounds or simply more stopping power but requires squeezing the trigger to discharge each round... hence it needs to have its heat sink emptied sooner / more frequently than a weaker but fully automatic rifle like the Avenger.

Battle rifles can be fully-automatic, the M14 or G3 for instance but otherwise absoloutely correct.


I have been told, but have no proof, that the US military started to removing the full auto fire control parts from M-14s after the fact, as it was found that the recoil made it mostly unusable firing full auto.

#19
SmokePants

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They WANT you to switch weapons, The Soldier class is pointless if all you do is spam your main rifle. Quit playing like an automaton and change it up every once in a while.

All the weapons sharing an ammo pool would be a terrible thing. You don't want to run out of ammo for your sniper rifle and realize you have nothing to fall back on. It doesn't make sense how thermal clips worked in ME2, but you don't correct that by compromising the gameplay.

#20
Parah_Salin

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The Mattock is just a heavy rifle, I don't think it's supposed to be any particular real-world gun. The in-game explanation of how the guns work is nothing like how our current gunpowder based firearms work, and I don't think any real world guns look like the mattock.

SmokePants wrote...

They WANT you to switch weapons, The Soldier class is pointless if all you do is spam your main rifle. Quit playing like an automaton and change it up every once in a while.

All the weapons sharing an ammo pool would be a terrible thing. You don't want to run out of ammo for your sniper rifle and realize you have nothing to fall back on. It doesn't make sense how thermal clips worked in ME2, but you don't correct that by compromising the gameplay.


Exactly. Like I played a soldier and picked the Reverant LMG. With the assault rifle accuracy it was great, but a little to great as I basically never needed to switch guns, except occasionally to The inscisor for long range.

Personally I hope we can go in both dirrections with weapon customization. That is higher capacity and less power or less capacity and more power.

#21
SalsaDMA

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Lordgleen wrote...

I find it fun that in the game clips we saw for E3 the the ME assult rifle only had 16 rounds to its mag,(I know its a thermal clip but if it acts like a weapon mag than it is one). Todays assault rifles like the M-16 and the Ak-47 have 30 round mags and the AK-47 the FAMAS has 25 and 30 round mags, the QBZ-95 has a 30 round mag, the Heckler & Koch G36 has a 30 round mag, and the SA80 aslo has 30 round mag.


So my question is this shoud not the ME3 assault rifle also start with a 30 round mag since it is in the future and not todays weapons. Or is it that making a 16 round mag just the easy lazy mans way of doing things.



Since you are comparing to the amount of actual projectiles of contemporary arms with the ME arms, you should be aware that ME arms carry the equilevant of "over four thousand rounds" (Source: Mass Effect - Revelation, page 28 line 6 to 8)

So the weapons in the ME universe DO have increased capacity to carry shootable projectiles compared to contemporary arms.

#22
Praetor Knight

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Well, I'd like to share some info on the Mattock that's on the wiki:

In-game description:

Medium-range, semi-automatic rifle effective against armor, shields, and barriers. Upgrades the Avenger assault rifle.

The Mattock is a semi-automatic hybrid weapon with an assault rifle's low heat production and a sniper rifle's punch. Though it does not have a sniper rifle's precision scope, marksmen favor its increased power over that of an assault rifle to bring down hardened targets. Its lack of a full-auto setting is advertised as a feature rather than a shortcoming since it curbs a soldier's tendency to spray inaccurate fire under stress.


and

The Email from the Illusive Man:

Mattock Heavy Rifle

Shepard,

Miranda has been working with EDI on crunching battle telemetry numbers, and EDI had an interesting thought. She suggested we may be overlooking older, proven technologies in an effort to provide you with the state of art. Normally I wouldn't give much credence to the idea, but when an AI criticizes you for loving high-tech, it gives one pause to consider.

With that in mind, I delivered a few heavy rifles, the Mattocks, to the Normandy. They've been modified for thermal clips, but the rest of the rifle should be the old, reliable gun that colonist militias have been using for decades. Good hunting.



The Mattock is an older retrofitted Rifle used by colonials; so maybe the BAR could also work for comparison, if we are comparing contemporary firearms with ME-universe firearms ^_^.

#23
SalsaDMA

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jamesp81 wrote...

Also, as a side not, the Mattock is not, strictly speaking, an assault rifle.  The definition of an assault rifle is a rifle that fires an intermediate power cartridge (more powerful than a handgun cartridge, but less powerful than a full sized rifle cartridge) and is capable of fully automatic fire or burst fire. 


A search on the web in various dictionaries seems to indicate that it's not a uniform definition of it.

Meriam-Websters, for example, define it as: ": any of various automatic or semiautomatic rifles with large capacity magazines designed for military use "

Another definition I found noted that it 'usually' was capable of automatic fire, thereby implying that autofire was not necesitated for it to be classified as such.

#24
Parah_Salin

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Yeah, but the Mattock matches the description of a Battle Rifle more.

#25
salomi7

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SmokePants wrote...

They WANT you to switch weapons, The Soldier class is pointless if all you do is spam your main rifle. Quit playing like an automaton and change it up every once in a while.

All the weapons sharing an ammo pool would be a terrible thing. You don't want to run out of ammo for your sniper rifle and realize you have nothing to fall back on. It doesn't make sense how thermal clips worked in ME2, but you don't correct that by compromising the gameplay.




That’s why you have teammates to snipe for you. In a real battlefield why on earth would want to have limited ammo for my best gun, it’s a stupid why of thinking. It’s more logical to carry more ammo for your best weapon then carrying multiple guns. It’s lighter so you are able to move faster.
 
I understand that they want us to use the different weapons but it’s my character so I would much rather stock up on ammo for my AR.